@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Germany to Western Germany
1 artillery and 3 infantry moved from Slovakia Hungary to Germany
5 infantry moved from Northern Italy to France
3 artilleries moved from Western Germany to France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,2,3,5,6,2,3,5,3
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 armour and 1 mech_infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Java
Battle in Guam
Battle in South Australia
ANZAC attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 mech_infantry in South Australia, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in South Australia, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 mech_infantry in South Australia, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in South Australia, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in South Australia
ANZAC win, taking Java from Japanese, taking Guam from Japanese, taking South Australia from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from Norway to Russia
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Volgograd to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
46 armour, 16 artilleries, 1 bomber, 25 infantry and 28 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
2 bombers, 6 fighters and 4 tactical_bombers moved from Novgorod to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Finland
Combat - Germans
Battle in Finland
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 battleship in Finland, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 2/6 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 52 armour, 16 artilleries, 3 bombers, 6 fighters, 29 infantry, 31 mech_infantrys and 4 tactical_bombers
British defend with 16 fighters; French defend with 1 fighter; Americans defend with 1 bomber; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 17 artilleries, 1 factory_major, 2 fighters, 96 infantry and 2 mech_infantrys
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 52 armour, 16 artilleries, 3 bombers, 5 fighters, 29 infantry, 31 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 48/140 hits, 51.17 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 17 artilleries, 1 bomber, 19 fighters, 96 infantry and 2 mech_infantrys in Russia, round 2 : 58/137 hits, 52.17 expected hits
43 infantry owned by the Russians, 29 infantry owned by the Germans, 4 aaGuns owned by the Russians, 1 bomber owned by the Americans and 29 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 52 armour, 16 artilleries, 3 bombers, 5 fighters, 2 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 38/82 hits, 39.17 expected hits
Russians roll dice for 2 armour, 17 artilleries, 19 fighters, 53 infantry and 2 mech_infantrys in Russia, round 3 : 29/93 hits, 37.67 expected hits
38 infantry owned by the Russians, 16 artilleries owned by the Germans, 11 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 41 armour, 3 bombers, 5 fighters and 4 tactical_bombers in Russia, round 4 : 27/53 hits, 27.67 expected hits
Russians roll dice for 2 armour, 17 artilleries, 19 fighters, 15 infantry and 2 mech_infantrys in Russia, round 4 : 25/55 hits, 25.00 expected hits
2 mech_infantrys owned by the Russians, 15 infantry owned by the Russians, 10 artilleries owned by the Russians and 25 armour owned by the Germans lost in Russia
Germans roll dice for 16 armour, 3 bombers, 5 fighters and 4 tactical_bombers in Russia, round 5 : 16/28 hits, 15.17 expected hits
Russians roll dice for 2 armour, 7 artilleries and 19 fighters in Russia, round 5 : 12/28 hits, 16.00 expected hits
2 armour owned by the Russians, 7 artilleries owned by the Russians, 12 armour owned by the Germans and 7 fighters owned by the British lost in Russia
Germans roll dice for 4 armour, 3 bombers, 5 fighters and 4 tactical_bombers in Russia, round 6 : 11/16 hits, 9.17 expected hits
Russians roll dice for 12 fighters in Russia, round 6 : 8/12 hits, 8.00 expected hits
2 fighters owned by the Russians, 3 fighters owned by the Germans, 3 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 9 fighters owned by the British lost in Russia
Germans roll dice for 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers in Russia, round 7 : 5/8 hits, 4.83 expected hits
Russians roll dice for 1 fighter in Russia, round 7 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -56
Casualties for Germans: 51 armour, 16 artilleries, 4 fighters, 29 infantry, 31 mech_infantrys and 3 tactical_bombers
Casualties for Americans: 1 bomber
Casualties for Russians: 4 aaGuns, 2 armour, 17 artilleries, 2 fighters, 96 infantry and 2 mech_infantrys
Casualties for British: 16 fighters
Casualties for French: 1 fighter
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
3 bombers moved from Russia to Bryansk
2 artilleries and 3 infantry moved from France to Western Germany
1 armour moved from Jehol to Anhwe
Place Units - Germans
3 infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Southern France
Germans undo move 5.
1 artillery and 2 infantry placed in Germany
1 mech_infantry placed in Western Germany
3 infantry placed in Western Germany
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,3,2,6,2,5,3,2
Germans collect 67 PUs (2 lost to blockades); end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -2.83
AA fire in Russia : : -1.00
Americans : -0.33
Russians : -6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
8 infantry moved from Shensi to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 8 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 8 infantry in Tsinghai, round 2 : 2/8 hits, 1,33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,67
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 fighter, 1 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 mech_infantry moved from Szechwan to Shensi
4 mech_infantrys moved from Hopei to Shensi
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour, 2 infantry and 5 mech_infantrys
Chinese defend with 1 fighter
Japanese roll dice for 1 armour, 2 infantry and 5 mech_infantrys in Shensi, round 2 : 3/8 hits, 1.67 expected hits
Chinese roll dice for 1 fighter in Shensi, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 armour and 2 mech_infantrys moved from Anhwe to Shensi
3 armour moved from Yunnan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Kweichow
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in India
2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese : 0.33
Japanese : 1.00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry moved from Norway to Finland
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Eastern United States to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
@Odonis Scramble sz 112?
@Sovietishcat
no thanks
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 carrier and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
@Odonis Scramble sz 113?
@Sovietishcat
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry moved from Norway to Finland
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 bombers moved from Eastern United States to 112 Sea Zone
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
2 submarines moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 33 Sea Zone to 17 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Denmark from Germans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Finland
Americans attack with 2 artilleries, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry
Germans defend with 3 artilleries and 3 infantry
Americans roll dice for 2 artilleries, 2 fighters, 3 infantry, 2 marines and 1 mech_infantry in Finland, round 2 : 6/10 hits, 3,00 expected hits
Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 2/6 hits, 2,00 expected hits
3 artilleries owned by the Germans, 3 infantry owned by the Germans and 2 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 2 artilleries, 2 fighters, 1 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Germans: 3 artilleries and 3 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from 112 Sea Zone to Norway
2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 45 Sea Zone
1 battleship, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 17 Sea Zone to Marianas
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 cruiser and 6 destroyers moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from Finland to Norway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
8 carriers moved from 33 Sea Zone to 45 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier placed in 113 Sea Zone
2 fighters placed in 113 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 bomber placed in Western United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 3 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 carrier and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
Combat - British
Battle in 113 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 1 fighter; Americans loiter and taunt
Germans defend with 1 destroyer
British roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 113 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 1 battleship, 1 carrier, 2 cruisers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 113 Sea Zone to Norway
3 aaGuns, 2 artilleries and 8 infantry moved from Normandy Bordeaux to Southern France
1 aaGun and 10 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 10 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 10 infantry and 1 mech_infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
3 mech_infantrys moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 artilleries moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
Place Units - British
3 artilleries placed in Persia
1 mech_infantry placed in Egypt
10 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,67
British : 0,83
Americans : 1,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 artilleries and 5 infantry moved from France to Northern Italy
6 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5,2,1,2,6,4,4
Italians collect 2 PUs (10 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 armour moved from Western Australia to South Australia
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 cruiser and 1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 armour and 1 infantry
EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
EDIT: Turning off Edit Mode
2 destroyers placed in 62 Sea Zone
1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,2
ANZAC collect 12 PUs (2 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Western Germany to Denmark
2 fighters and 1 tactical_bomber moved from Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Denmark, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Denmark to Western Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
3 bombers moved from Bryansk to Western Germany
1 artillery moved from Germany to Western Germany
1 infantry moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
3 armour moved from Western Ukraine to Belarus
2 aaGuns moved from Bryansk to Belarus
1 armour moved from Russia to Belarus
3 armour moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
1 armour moved from Anhwe to Yunnan
3 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry and 3 mech_infantrys moved from Germany to 114 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry and 3 mech_infantrys moved from 115 Sea Zone to Novgorod
Place Units - Germans
7 infantry placed in Germany
3 artilleries and 3 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
3 mech_infantrys placed in Volgograd
1 fighter and 1 mech_infantry placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,1,3,2,3,3,6
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
8 infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
8 infantry moved from Tsinghai to Kansu
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 16 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 artillery moved from 1 Sea Zone to Alaska
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in Alaska
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 mech_infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Alaska from Americans with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 2 submarines
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 2 submarines in 17 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 17 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 18 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 18 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese roll dice for 1 fighter in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 19 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 34 Sea Zone
Japanese attack with 5 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 5 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 18 Sea Zone to 35 Sea Zone
1 fighter moved from 17 Sea Zone to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Anhwe to Shensi
1 mech_infantry moved from Kiangsu to Hopei
1 aaGun moved from Anhwe to Hopei
2 mech_infantrys moved from French Indo China to Kweichow
1 mech_infantry moved from India to Eastern Persia
Place Units - Japanese
3 fighters placed in French Indo China
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea Zone
1 destroyer placed in 37 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 3.00
Americans : -0.50
Japanese : -2.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 4 destroyers, 1 factory_minor, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Norway to 115 Sea Zone
2 fighters moved from 113 Sea Zone to 115 Sea Zone
2 fighters moved from Norway to 115 Sea Zone
1 bomber moved from Western United States to 1 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 8 carriers, 1 cruiser, 6 destroyers, 7 fighters, 1 submarine and 5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Marianas to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 17 Sea Zone to 18 Sea Zone
1 infantry moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
9 transports moved from 110 Sea Zone to 102 Sea Zone
@Odonis Scramble, kamikazes and OOL for sz 35?