scramble 111 no scramble 110
trulpen (X) vs. Giallo (A) BM3 #2
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 fighter placed in Queensland 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Morocco to Algeria Germans take Algeria from British 1 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone 1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 bombers moved from Ukraine to Northwest Persia 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to West Indies 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 2 infantry moved from 89 Sea Zone to Central America 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Combat - Germans Battle in Central America Battle in West Indies Battle in Brazil Battle in French West Africa Battle in Northwest Persia Germans attack with 2 bombers and 2 infantry British defend with 1 armour Germans roll dice for 2 bombers and 2 infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Northwest Persia Germans win, taking Central America from Americans, taking West Indies from Americans, taking Brazil from British, taking French West Africa from British, taking Northwest Persia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Non Combat Move - Germans 2 bombers moved from Northwest Persia to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine 3 armour moved from Bryansk to Volgograd 2 infantry moved from Volgograd to Caucasus 3 armour moved from Novgorod to Bryansk 1 infantry moved from Bryansk to Smolensk 1 artillery and 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Greece to Romania 1 bomber moved from Southern Italy to Ukraine 2 bombers moved from Western Germany to Ukraine 1 fighter moved from Ukraine to Southern Italy 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 3 infantry moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to France 2 artilleries and 2 infantry moved from Holland Belgium to Western Germany Place Units - Germans 3 infantry placed in Volgograd 2 artilleries and 1 infantry placed in Ukraine 2 infantry and 1 mech_infantry placed in Novgorod 1 carrier and 1 destroyer placed in 112 Sea Zone 2 fighters placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1 Germans collect 68 PUs (4 lost to blockades); end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,67 British : 0,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Tambov 3 fighters moved from Russia to Tambov 3 fighters moved from Russia to Samara Combat - Russians Battle in Tambov Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters and 1 infantry in Tambov, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Samara to Russia 3 fighters moved from Tambov to Russia 2 aaGuns and 5 infantry moved from Shensi to Tsinghai Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -1,00 Russians : -3,00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 3 destroyers, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 bomber moved from Kiangsu to Burma 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone 5 fighters and 4 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Philippines to 55 Sea Zone 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 3 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in 55 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 55 Sea Zone, round 2 : 9/15 hits, 8,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Alaska from Americans with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 bomber and 2 infantry British defend with 1 artillery Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Non Combat Move - Japanese 1 bomber moved from Burma to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Siberia to Amur 1 carrier moved from 6 Sea Zone to 2 Sea Zone 7 fighters and 7 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 46 Sea Zone 2 carriers moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 destroyer and 1 fighter moved from 6 Sea Zone to 2 Sea Zone 1 fighter moved from Japan to 2 Sea Zone 1 fighter moved from Philippines to Japan Place Units - Japanese 1 carrier, 3 destroyers and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0,33 UK_Pacific : 0,67 Japanese : 1,50
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 10 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to 55 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 12 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports 3 submarines owned by the Germans Submerged Americans roll dice for 12 fighters in 89 Sea Zone, round 2 : 7/12 hits, 6,00 expected hits
Combat Hit Differential Summary :
Americans : 1,00
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7 hits in 89
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Max def, ergo dmg bs, sink 2 ac and 2 des.
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 10 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to 55 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 12 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports 3 submarines owned by the Germans Submerged Americans roll dice for 12 fighters in 89 Sea Zone, round 2 : 7/12 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 89 Sea Zone, round 2 : 3/10 hits, 4,83 expected hits 2 destroyers owned by the Germans, 2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 89 Sea Zone Americans roll dice for 9 fighters in 89 Sea Zone, round 3 : 3/9 hits, 4,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 89 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 89 Sea Zone Americans roll dice for 5 fighters in 89 Sea Zone, round 4 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 transports in 89 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 89 Sea Zone Americans roll dice for 3 fighters in 89 Sea Zone, round 5 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 fighter and 2 transports in 89 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 89 Sea Zone 2 transports owned by the Germans lost in 89 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 36 Casualties for Americans: 10 fighters Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Battle in 55 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 1 artillery and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 fighters in Northwest Persia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northwest Persia Americans roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Northwest Persia Americans roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Northwest Persia, round 6 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Northwest Persia Germans win with 1 infantry remaining. Battle score for attacker is -24 Casualties for Americans: 1 artillery and 2 fighters Non Combat Move - Americans 2 fighters moved from 89 Sea Zone to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to Western United States 2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 bomber moved from 55 Sea Zone to Queensland 2 artilleries moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 9 destroyers, 7 fighters and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 armour and 1 artillery moved from Trans-Jordan to Iraq 2 carriers, 3 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Persia Place Units - Americans 1 airfield and 1 factory_minor placed in Iraq 2 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,2,6,5,3 Americans collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33 Americans : -7,33 Japanese : -1,00
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from Iraq to Northwest Persia 2 fighters moved from Trans-Jordan to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 10 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Western United States to 89 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to 55 Sea Zone Combat - Americans Battle in 89 Sea Zone Americans attack with 12 fighters Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines, 2 tactical_bombers and 2 transports 3 submarines owned by the Germans Submerged Americans roll dice for 12 fighters in 89 Sea Zone, round 2 : 7/12 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 89 Sea Zone, round 2 : 3/10 hits, 4,83 expected hits 2 destroyers owned by the Germans, 2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 89 Sea Zone Americans roll dice for 9 fighters in 89 Sea Zone, round 3 : 3/9 hits, 4,50 expected hits Germans roll dice for 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 89 Sea Zone, round 3 : 4/6 hits, 3,50 expected hits 4 fighters owned by the Americans, 2 tactical_bombers owned by the Germans and 1 cruiser owned by the Germans lost in 89 Sea Zone Americans roll dice for 5 fighters in 89 Sea Zone, round 4 : 1/5 hits, 2,50 expected hits Germans roll dice for 1 battleship, 2 fighters and 2 transports in 89 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits 1 fighter owned by the Germans and 2 fighters owned by the Americans lost in 89 Sea Zone Americans roll dice for 3 fighters in 89 Sea Zone, round 5 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship, 1 fighter and 2 transports in 89 Sea Zone, round 5 : 1/2 hits, 1,33 expected hits 1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 89 Sea Zone 2 transports owned by the Germans lost in 89 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 36 Casualties for Americans: 10 fighters Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports Battle in 55 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 1 artillery and 2 fighters Germans defend with 1 infantry Americans roll dice for 1 artillery and 2 fighters in Northwest Persia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northwest Persia Americans roll dice for 2 fighters in Northwest Persia, round 3 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Northwest Persia Americans roll dice for 1 fighter in Northwest Persia, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Northwest Persia, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in Northwest Persia, round 6 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 6 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Northwest Persia Germans win with 1 infantry remaining. Battle score for attacker is -24 Casualties for Americans: 1 artillery and 2 fighters Non Combat Move - Americans 2 fighters moved from 89 Sea Zone to Western United States 2 aaGuns moved from Eastern United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to Western United States 2 carriers and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone 3 fighters moved from Hawaiian Islands to 10 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 1 bomber moved from 55 Sea Zone to Queensland 2 artilleries moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 9 destroyers, 7 fighters and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 101 Sea Zone to 108 Sea Zone 1 armour and 1 artillery moved from Trans-Jordan to Iraq 2 carriers, 3 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 battleship and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 armour moved from Iraq to Persia Place Units - Americans 1 airfield and 1 factory_minor placed in Iraq 2 infantry placed in Central United States 3 fighters placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 5,1,2,6,5,3 Americans collect 48 PUs (1 lost to blockades); end with 48 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 108 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi 1 infantry moved from Tsinghai to Shensi 6 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Kansu, round 2 : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 6 infantry in Kansu, round 3 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British buy 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Northwest Persia 2 armour, 3 artilleries and 2 infantry moved from Iraq to Northwest Persia 2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Timguska to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Yenisey Russians take Yenisey from Japanese Combat - British Battle in Northwest Persia British attack with 2 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 infantry British roll dice for 2 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/11 hits, 4,67 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 2 armour, 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Northwest Persia to Russia 1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 cruiser and 2 transports moved from 81 Sea Zone to 80 Sea Zone Place Units - British 2 infantry placed in Persia 1 destroyer placed in 80 Sea Zone 2 mech_infantrys placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67 British : -0,67 Americans : -7,33 Chinese : -0,83 Japanese : -2,00
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour and 1 mech_infantry moved from Greater Southern Germany to Romania 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,2 Italians collect 10 PUs (4 lost to blockades); end with 10 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -2,83 Japanese : 0,33
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 4 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from Queensland to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in Sumatra Battle in 46 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 46 Sea Zone, round 6 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC lost in 46 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -18 Casualties for ANZAC: 1 destroyer and 1 fighter Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 destroyer moved from 45 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 3 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,83 Japanese : 0,33
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 6 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 1 fighter moved from Southern Italy to 98 Sea Zone 5 bombers moved from Ukraine to 98 Sea Zone 1 infantry moved from Vologda to Samara 1 infantry moved from Brazil to British Guiana Germans take British Guiana from British 1 infantry moved from Brazil to Suriname Germans take Suriname from British 1 artillery moved from Brazil to French Guiana Germans take French Guiana from British 1 infantry moved from French West Africa to Nigeria Germans take Nigeria from British 1 artillery moved from French West Africa to Gold Coast Germans take Gold Coast from British 1 infantry moved from Algeria to Tunisia Germans take Tunisia from British Combat - Germans Battle in 98 Sea Zone Germans attack with 5 bombers and 1 fighter British defend with 2 carriers and 1 cruiser; French defend with 1 fighter Germans roll dice for 5 bombers and 1 fighter in 98 Sea Zone, round 2 : 4/6 hits, 3,83 expected hits British roll dice for 2 carriers, 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits 2 bombers owned by the Germans, 1 fighter owned by the Germans and 2 carriers owned by the British lost in 98 Sea Zone Germans roll dice for 3 bombers in 98 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the French lost in 98 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Germans: 3 bombers and 1 fighter Casualties for British: 2 carriers and 1 cruiser Casualties for French: 1 fighter Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 5 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Tambov, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Samara, round 2 : 2/4 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Southeast Mexico from Americans to Germans EDIT: Turning off Edit Mode 1 infantry moved from Archangel to Vologda 2 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Bryansk 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Romania to Ukraine 2 armour and 2 mech_infantrys moved from Ukraine to Rostov 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 aaGun moved from France to Western Germany 1 artillery and 3 infantry moved from France to Western Germany 2 bombers moved from 98 Sea Zone to Southern Italy 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 armour moved from Bryansk to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 infantry moved from Caucasus to Rostov 2 infantry moved from Bulgaria to Romania 1 infantry moved from Central America to Southeast Mexico 3 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 fighter moved from 112 Sea Zone to Western Germany 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Rostov to Bryansk 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Bryansk 1 armour moved from Rostov to Volgograd 1 fighter moved from Western Germany to Gibraltar 1 tactical_bomber moved from Western Germany to Gibraltar Place Units - Germans 1 factory_minor placed in Rostov 1 infantry and 2 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 1 fighter and 1 tactical_bomber placed in Western Germany 1 carrier and 1 tactical_bomber placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,1 Germans collect 75 PUs (1 lost to blockades); end with 75 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : 1,00 Russians : -1,00
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Samara 4 fighters moved from Russia to Samara 2 fighters moved from Russia to Tambov 1 infantry moved from Tsinghai to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Tsinghai to Novosibirsk Russians take Novosibirsk from Germans Combat - Russians Russians creates battle in territory 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 97 Sea Zone Italians defend with 2 destroyers Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov retreated to Tambov Germans winItalians win with 2 destroyers remaining with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 4 fighters and 2 infantry Germans defend with 4 infantry Russians roll dice for 4 fighters and 2 infantry in Samara, round 2 : 3/6 hits, 2,33 expected hits Germans roll dice for 4 infantry in Samara, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians retreated to Russia Germans win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Russians 4 fighters moved from Samara to Russia 2 fighters moved from Tambov to Russia 1 aaGun and 3 infantry moved from Tsinghai to Kansu Place Units - Russians 2 artilleries placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -0,67
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Kweichow to Kazakhstan 4 artilleries and 6 infantry moved from Kweichow to Shensi 2 armour moved from Kweichow to Shensi 1 submarine moved from 75 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 4 infantry moved from Kweichow to Shensi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 armour, 4 artilleries and 10 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 artilleries and 10 infantry in Shensi, round 2 : 4/16 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of British Columbia from British to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 5 carriers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from Alaska to British Columbia 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 4 armour moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 4 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kazakhstan to Kweichow 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 bomber and 2 fighters placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : 0,33 Russians : -0,33 Japanese : -2,33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Kweichow to Kazakhstan 4 artilleries and 6 infantry moved from Kweichow to Shensi 2 armour moved from Kweichow to Shensi 1 submarine moved from 75 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 2 artilleries and 4 infantry moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Japan to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands 1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 22 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 22 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 22 Sea Zone 1 battleship and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from Philippines to 45 Sea Zone 4 infantry moved from Kweichow to Shensi Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 55 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 45 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Caroline Islands Japanese attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber in Caroline Islands, round 2 : 1/7 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Caroline Islands Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 2 armour, 4 artilleries and 10 infantry Chinese defend with 2 infantry Japanese roll dice for 2 armour, 4 artilleries and 10 infantry in Shensi, round 2 : 4/16 hits, 4,67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of British Columbia from British to Japanese EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 cruiser and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 35 Sea Zone to 37 Sea Zone 5 carriers moved from 35 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 2 Sea Zone to 8 Sea Zone 1 infantry moved from Alaska to British Columbia 1 artillery and 2 infantry moved from Alaska to 2 Sea Zone 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone 1 artillery and 2 infantry moved from 4 Sea Zone to Soviet Far East 1 armour and 1 mech_infantry moved from Shantung to Manchuria 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 4 armour moved from Kweichow to Shensi 1 mech_infantry moved from Shantung to Kweichow 3 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 carrier moved from 6 Sea Zone to 4 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 4 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 3 infantry moved from Anhwe to Kweichow 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 bomber moved from Kazakhstan to Kweichow 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone 1 fighter moved from 34 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 bomber and 2 fighters placed in Japan 1 armour and 2 mech_infantrys placed in Shantung 3 mech_infantrys placed in Kiangsu 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Shensi: 4 armour EDIT: Adding units owned by Japanese to Kweichow: 4 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : -0,33 Chinese : 0,33 Russians : -0,33 Japanese : -2,33
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Central United States to Southeast Mexico 3 fighters moved from Eastern United States to Southeast Mexico 1 infantry and 1 mech_infantry moved from Western United States to British Columbia 4 fighters moved from Western United States to British Columbia 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 2 fighters moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Central America 1 fighter moved from Southeast Mexico to Central America 1 mech_infantry moved from Western United States to Southeast Mexico 1 mech_infantry moved from Alexandria to Trans-Jordan Combat - Americans Americans creates battle in territory 97 Sea Zone Battle in Alaska Turning on Edit Mode EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine EDIT: Changing ownership of 98 Sea Zone from Americans to Americans EDIT: Adding units owned by Americans to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Battle in 97 Sea Zone Italians defend with 2 destroyers Battle in Central America Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Central America, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Central America Americans winItalians win, taking Alaska from Japanese with 2 destroyers remaining, taking Central America from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Southeast Mexico Americans attack with 2 fighters, 2 infantry and 1 mech_infantry Germans defend with 1 harbour and 1 infantry Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southeast Mexico, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 infantry in Southeast Mexico, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southeast Mexico Americans win, taking Southeast Mexico from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in British Columbia Americans attack with 4 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 3/6 hits, 2,33 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 8 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 8 Sea Zone to 10 Sea Zone 1 fighter moved from Central America to Central United States 2 fighters moved from Southeast Mexico to Eastern United States 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from British Columbia to 26 Sea Zone 2 fighters moved from British Columbia to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Queensland to Western United States 1 artillery moved from Iraq to Persia Place Units - Americans 2 infantry placed in Iraq 1 fighter placed in 80 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 1,33 Americans : 0,67 Japanese : 0,33
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :