@666 You couldn’t retreat as you got too many hits. Curse of great dice :P
No worries, game will still be here when you are feeling better. Get well soon!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 30 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northern Territory: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 bombers moved from Western Germany to Novgorod
2 bombers moved from Germany to Novgorod
1 bomber moved from Guam to 54 Sea Zone
2 infantry moved from Volgograd to Rostov
8 armour and 9 mech_infantrys moved from Volgograd to Rostov
Combat - Germans
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 54 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer and 1 fighter
Germans roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the ANZAC and 1 bomber owned by the Germans lost in 54 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for ANZAC: 1 fighter
Battle in Novgorod
Germans attack with 6 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 6 bombers and 2 infantry in Novgorod, round 2 : 3/8 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 8 armour, 2 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 infantry and 9 mech_infantrys in Rostov, round 2 : 4/19 hits, 5.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery, 11 infantry and 11 mech_infantrys moved from Poland to Slovakia Hungary
2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
5 mech_infantrys moved from Western Germany to Slovakia Hungary
3 infantry and 1 marine moved from Western Germany to Germany
4 tactical_bombers moved from Western Germany to Germany
1 aaGun and 3 infantry moved from France to Western Germany
7 fighters moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Germany
1 fighter moved from Western Germany to Germany
3 carriers moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone
3 fighters moved from Slovakia Hungary to 113 Sea Zone
4 tactical_bombers moved from Germany to Slovakia Hungary
2 fighters moved from Slovakia Hungary to Germany
1 aaGun moved from Poland to Germany
2 bombers moved from Iraq to Slovakia Hungary
6 bombers moved from Novgorod to Germany
3 bombers moved from Southern Italy to Germany
2 fighters moved from Germany to Slovakia Hungary
2 bombers moved from Slovakia Hungary to Germany
2 armour, 6 artilleries, 4 infantry and 2 mech_infantrys moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Volgograd
8 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 armour moved from Caucasus to Iraq
3 armour moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
1 armour moved from Evenkiyskiy to Kansu
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 1 transport
EDIT: Removing units owned by Germans from Finland: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 armour and 8 infantry placed in Germany
1 mech_infantry placed in Iraq
1 mech_infantry placed in Volgograd
8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,4,4,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2.33
ANZAC : 0.00
Russians : 1.00
Going all out for the win I see.
@Adam514 said in axis-dominion vs adam (allies+9) bm3:
Going all out for the win I see.
isn’t winning the plan all along?
I think I’d rather go for the 87% chance than try to grind it out, with Europe falling apart by the turn
Yeah maybe.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Eastern Poland to Poland
Russians take Poland from Germans
1 infantry moved from Archangel to Novgorod
1 mech_infantry moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Germans
1 infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 4/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 aaGun, 1 armour, 8 artilleries and 59 infantry moved from Eastern Poland to Poland
4 armour and 1 mech_infantry moved from Western Ukraine to Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Smolensk to Russia
1 infantry moved from Vologda to Samara
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Samara
1 armour, 4 artilleries and 27 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
Place Units - Russians
1 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : 3,17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 7 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
12 fighters and 8 tactical_bombers moved from 46 Sea Zone to New South Wales
1 submarine moved from 46 Sea Zone to 54 Sea Zone
4 bombers moved from New Guinea to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 61 Sea Zone
1 marine moved from 61 Sea Zone to South Australia
4 infantry moved from New Guinea to 46 Sea Zone
4 infantry and 2 transports moved from 46 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to South Australia
2 battleships moved from 46 Sea Zone to 61 Sea Zone
1 cruiser moved from 46 Sea Zone to 61 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in South Australia
Japanese attack with 6 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in South Australia, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 6 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 1 artillery, 12 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
AA fire in New South Wales : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers in New South Wales, round 2 : 10/21 hits, 11.50 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys in New South Wales, round 2 : 10/19 hits, 8.50 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Combat Hit Differential Summary :
ANZAC : 0.67
AA fire in New South Wales : : 0.50
Japanese : 0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 85 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 mech_infantry
EDIT: Removing units owned by ANZAC from New South Wales: 8 infantry
EDIT: Turning off Edit Mode
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
5 fighters and 5 tactical_bombers moved from 46 Sea Zone to New South Wales
Combat Hit Differential Summary :
ok, continuing the big battle from this one
gg, my 87% chance failed
@axis-dominion Good game, well played! I was too pessimistic in general to sacrifice a US tp with reinforcements to NSW, perhaps I should have.
Looks like we found the limit for a healthy German push south.
You didn’t post the final map but I am curious if there was any chance of taking it next round with the troops that landed on South Australia? Would too many US planes land on Sydney?
@simon33 said in axis-dominion vs adam (allies+9) bm3:
You didn’t post the final map but I am curious if there was any chance of taking it next round with the troops that landed on South Australia? Would too many US planes land on Sydney?
Yah I could have another shot at 80% odds with the additional air and those troops in south Australia, and with all of his available air landing to reinforce. The problem is, I have no way of stopping him from landing his US troops onto queens, for an easy retake. At which point Japan runs out of reinforcements and options.
@axis-dominion Ok. Hindsight but I would guess the Qld option could have been prevented with a landing on Qld with 1TT and a naval block but nothing could have prevented the same thing from being done with a Victoria landing. Obviously you didn’t feel that attacking the US troops as well as Sydney was a great idea.
@simon33 said in axis-dominion vs adam (allies+9) bm3:
@axis-dominion Ok. Hindsight but I would guess the Qld option could have been prevented with a landing on Qld with 1TT and a naval block but nothing could have prevented the same thing from being done with a Victoria landing. Obviously you didn’t feel that attacking the US troops as well as Sydney was a great idea.
yah I thought about the possibility of landing in queens to prevent the US from landing only after I made my move. I didn’t analyze that possibility too hard, so I’m not sure if that would’ve made that second wave feasible.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 7 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
12 fighters and 8 tactical_bombers moved from 46 Sea Zone to New South Wales
1 submarine moved from 46 Sea Zone to 54 Sea Zone
4 bombers moved from New Guinea to 54 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 cruiser and 1 marine moved from 46 Sea Zone to 61 Sea Zone
1 marine moved from 61 Sea Zone to South Australia
4 infantry moved from New Guinea to 46 Sea Zone
4 infantry and 2 transports moved from 46 Sea Zone to 61 Sea Zone
4 infantry moved from 61 Sea Zone to South Australia
2 battleships moved from 46 Sea Zone to 61 Sea Zone
1 cruiser moved from 46 Sea Zone to 61 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in South Australia
Japanese attack with 6 infantry and 1 marine
ANZAC defend with 1 infantry
Japanese roll dice for 2 battleships and 2 cruisers in South Australia, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 6 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 17 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in New South Wales
Japanese attack with 1 artillery, 12 fighters, 1 infantry and 8 tactical_bombers
ANZAC defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 6 fighters, 1 harbour, 8 infantry and 2 mech_infantrys
AA fire in New South Wales : 1/3 hits, 0.50 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 8 tactical_bombers in New South Wales, round 2 : 10/21 hits, 11.50 expected hits
ANZAC roll dice for 1 aaGun, 1 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys in New South Wales, round 2 : 10/19 hits, 8.50 expected hits
2 tactical_bombers owned by the Japanese, 6 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 8 infantry owned by the ANZAC, 1 aaGun owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 5 fighters and 6 tactical_bombers in New South Wales, round 3 : 6/11 hits, 6.33 expected hits
ANZAC roll dice for 1 armour, 2 artilleries, 6 fighters and 1 mech_infantry in New South Wales, round 3 : 7/10 hits, 5.50 expected hits
4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 armour owned by the ANZAC, 2 fighters owned by the ANZAC, 2 artilleries owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 fighters and 2 tactical_bombers in New South Wales, round 4 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 4 fighters in New South Wales, round 4 : 3/4 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 tactical_bomber in New South Wales, round 5 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 fighter in New South Wales, round 5 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
ANZAC win with no units remaining. Battle score for attacker is -104
Casualties for Japanese: 1 artillery, 12 fighters, 1 infantry and 8 tactical_bombers
Casualties for ANZAC: 1 aaGun, 1 armour, 2 artilleries, 6 fighters, 8 infantry and 2 mech_infantrys
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 2.83
AA fire in New South Wales : : 0.50
Japanese : 1.33
thought I’d post the final combat results for others