The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - French
3 Infantrys moved from Normandy to Paris
1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone
1 Artillery and 1 Infantry moved from 3 Sea Zone to Iceland
1 Infantry moved from W.Morocco to E.Morocco
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from French Somaliland to Italian East Africa
1 Submarine moved from 57 Sea Zone to 51 Sea Zone
1 Infantry moved from French Guiana to Amazon
1 Infantry moved from French Sudan to Mauritania
Purchase Units - French
French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs;
Combat - French
Battle in Iceland
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Iceland
French loses 0 PUs for violating Icelands neutrality.
French win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Place Units - French
2 Adv.Fighters and 6 Tanks placed in Paris
Turn Complete - French
French collect 42 PUs; end with 43 PUs
Combat Hit Differential Summary :
Neutral : -0.33
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Yamamoto
1 unit repaired.
2 Artillerys and 1 Tank moved from Davao to Mindanao
1 Infantry moved from Manila to Mindoro
Yamamoto take Mindoro from Americans
1 Artillery moved from Wake to 87 Sea Zone
1 Artillery and 1 Transport moved from 87 Sea Zone to 76 Sea Zone
1 Infantry moved from Iturup to 76 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 75 Sea Zone
1 Bomber and 1 Fighter moved from Minamitori to 93 Sea Zone
1 Marine moved from Tokyo to 85 Sea Zone
1 Tank moved from Kyushu to 85 Sea Zone
1 B.Transport, 1 Marine and 1 Tank moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 75 Sea Zone to Kolyma
1 Adv.Fighter and 1 Fighter moved from Tokyo to 93 Sea Zone
1 Bomber moved from Saipan to Mindanao
1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Transport moved from 111 Sea Zone to 106 Sea Zone
1 Infantry moved from Manila to 106 Sea Zone
1 Infantry moved from 106 Sea Zone to Palawan
Yamamoto take Palawan from Americans
2 Transports moved from 107 Sea Zone to 106 Sea Zone
2 Artillerys moved from Manila to 106 Sea Zone
2 Artillerys moved from 106 Sea Zone to British Borneo
Yamamoto take British Borneo from British
2 Fighters moved from Peleliu to Kwangtung
1 Artillery and 1 Tank moved from Kiangsi to Kwangtung
2 Fighters moved from 107 Sea Zone to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Kolyma
Yamamoto attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank
Russians defend with 2 Infantrys
Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 2 : 1/5 hits, 2.17 expected hits
Russians roll dice for 2 Infantrys in Kolyma, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians lost in Kolyma
Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 3 : 2/5 hits, 2.17 expected hits
Russians roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Kwangtung
Yamamoto attack with 1 Artillery, 4 Fighters and 1 Tank
Chinese defend with 1 Artillery and 1 Tank
Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Tank in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 2/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto, 1 Artillery owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Kwangtung
Yamamoto roll dice for 3 Fighters and 1 Tank in Kwangtung, round 3 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Kwangtung
Yamamoto win, taking Kwangtung from Chinese with 3 Fighters and 1 Tank remaining. Battle score for attacker is -3
Casualties for Yamamoto: 1 Artillery and 1 Fighter
Casualties for Chinese: 1 Artillery and 1 Tank
Battle in 93 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters
Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in 93 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits
1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 93 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
Dutch roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Dutch lost in 93 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29
Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport
Battle in Mindanao
Yamamoto attack with 2 Artillerys, 1 Bomber and 1 Tank
Americans defend with 1 Infantry; Dutch defend with 1 Fighter
Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Mindanao, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao
Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Mindanao, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 Fighter in Mindanao, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Dutch lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Artillery
Casualties for Americans: 1 Infantry
Casualties for Dutch: 1 Fighter
Non Combat Move - Yamamoto
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Submarine moved from 107 Sea Zone to 110 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 107 Sea Zone
1 Bomber moved from Mindanao to Davao
1 Fighter moved from Kwangtung to Hong Kong
2 Fighters moved from Kwangtung to Hong Kong
1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
1 Bomber moved from 93 Sea Zone to Davao
1 Battleship moved from 107 Sea Zone to 110 Sea Zone
Place Units - Yamamoto
1 B.Transport placed in 107 Sea Zone
1 Carrier placed in 84 Sea Zone
Yamamoto undo move 2.
Yamamoto undo move 1.
1 B.Transport placed in 84 Sea Zone
1 Carrier placed in 107 Sea Zone
6 Infantrys and 1 Marine placed in Tokyo
1 Cruiser, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
Turn Complete - Yamamoto
Yamamoto collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
Yamamoto : 0.00
Americans : -0.33
Chinese : 0.67
Russians : -1.00
Dutch : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Chinese
1 Tank moved from N.French Indochina to N.Thailand
Chinese take N.Thailand from Thai
1 Tank moved from N.Thailand to S.French Indochina
1 Infantry moved from N.French Indochina to S.French Indochina
1 Tank moved from Lanchow to Yunnan
Chinese take Yunnan from Thai
1 Infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Yamamoto
1 Infantry moved from Kwangsi to Kwangtung
1 Artillery and 1 Infantry moved from Hunan to Kwangtung
1 Tank moved from Gobi Altai to Suiyuan
1 Infantry moved from Shensi to Suiyuan
2 ArmoredCars and 1 Tank moved from Hsining to Ningsia
1 Infantry moved from Lanchow to Szechwan
1 Artillery moved from E.Qinghai to Ningsia
3 Infantrys moved from E.Qinghai to Ningsia
2 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Sinkiang to Gobi Altai
1 Infantry moved from Shensi to Shansi
1 Artillery moved from Hupeh to Shansi
1 Fighter moved from Suiyuan to Shansi
1 Tank moved from Suiyuan to Shansi
Purchase Units - Chinese
Chinese buy 8 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 0/4 hits, 1.50 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 4 : 3/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Kwangtung
Chinese attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits
Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in Kwangtung
Chinese win, taking Kwangtung from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in S.French Indochina
Chinese attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Chinese lost in S.French Indochina
Chinese roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in S.French Indochina, round 4 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto lost in S.French Indochina
Chinese win, taking S.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Tank
Non Combat Move - Chinese
1 AAGun moved from E.Sinkiang to Gobi Altai
1 AAGun moved from E.Qinghai to Ningsia
1 Fighter moved from Shansi to Suiyuan
Place Units - Chinese
4 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Hsining
4 ArmoredCars placed in Urumqi
Turn Complete - Chinese
Chinese collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67
Yamamoto : -1.00
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Hisaichi
4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone
2 Infantrys moved from Formosa to 92 Sea Zone
4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone
1 Battleship moved from 92 Sea Zone to 110 Sea Zone
4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin
1 Infantry moved from Anhwei to Hupeh
Hisaichi take Hupeh from Chinese
1 Marine moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from Changchun to Khabarovsk
2 Infantrys moved from Changchun to Kirin
1 Marine and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry and 1 Tank moved from Shanghai to Kiangsi
1 Infantry and 1 Tank moved from Shanghai to Hunan
2 Infantrys moved from Chahar to Shansi
1 Fighter moved from Shantung to Shansi
1 Fighter moved from Peking to Shansi
1 Artillery moved from Chahar to Shansi
1 Infantry moved from Peking to Chahar
1 Infantry moved from Heilungchiang to Khabarovsk
1 Tank moved from Heilungchiang to Khabarovsk
1 Marine moved from 75 Sea Zone to Khabarovsk
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 6 Artillerys, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Khabarovsk
Hisaichi attack with 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank
Russians defend with 1 Bunker
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank in Khabarovsk, round 2 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kiangsi
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kiangsi
Hisaichi win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Banjarmasin
Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks
Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks
Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits
Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/11 hits, 4.00 expected hits
8 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin
Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/13 hits, 4.50 expected hits
Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 3/3 hits, 1.33 expected hits
1 Infantry owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin
Hisaichi captures 28PUs while taking Dutch capital
Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20
Casualties for Hisaichi: 4 Infantrys
Casualties for Dutch: 9 Infantrys and 2 Tanks
Battle in Hunan
Hisaichi attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 Artillery and 2 Fighters in Shansi, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Fighter and 2 Infantrys
Casualties for Chinese: 1 Artillery and 1 Tank
Non Combat Move - Hisaichi
2 Tanks moved from Shanghai to Kiangsi
3 Tanks moved from Chahar to Peking
1 Fighter moved from Shansi to Peking
Place Units - Hisaichi
2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong
2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning
2 Artillerys and 6 Infantrys placed in Changchun
Turn Complete - Hisaichi
Hisaichi collect 61 PUs; end with 89 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
Chinese : 0.67
Russians : 0.50
Dutch : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - British
1 unit repaired.
1 Infantry moved from South Africa to Mozambique
1 Infantry moved from Rhodesia to Mozambique
1 Infantry moved from Kenya to Mozambique
1 Fighter moved from Kenya to Mozambique
1 Artillery and 2 Infantrys moved from Burma to S.Thailand
1 Infantry moved from Assam to Burma
1 Tank moved from Assam to S.Thailand
3 Transports moved from 20 Sea Zone to 18 Sea Zone
1 Submarine moved from 20 Sea Zone to 22 Sea Zone
2 Fighters moved from Dover to 22 Sea Zone
1 Fighter moved from Manchester to 22 Sea Zone
1 Destroyer moved from 20 Sea Zone to 22 Sea Zone
6 Infantrys moved from Manchester to 18 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
7 Infantrys moved from 20 Sea Zone to Normandy
1 Fighter moved from Greenland to Scotland
1 Bomber moved from Greenland to Wales
1 Infantry moved from French Equatorial Africa to Darfur
2 Infantrys moved from Bihar to Assam
1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone
1 Artillery and 2 Infantrys moved from 57 Sea Zone to Palestine
1 Infantry moved from New Valley to Mersa Matruh
3 Tanks moved from Nubia to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
3 Fighters moved from Cairo to Mersa Matruh
1 Infantry moved from Darfur to New Valley
1 Infantry moved from Nubia to Lower Egypt
1 Infantry moved from Kordofan to Nubia
1 Infantry moved from French Sudan to Mauritania
1 Transport moved from 58 Sea Zone to 59 Sea Zone
1 Artillery moved from Rajputana to 59 Sea Zone
1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Trucial Coast to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
1 Infantry moved from Yukon to Alaska
1 Submarine moved from 117 Sea Zone to 96 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 98 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone
1 Artillery and 1 Infantry moved from West Borneo to British Borneo
1 Fighter moved from Sumatra to 111 Sea Zone
2 Infantrys moved from 97 Sea Zone to Johnston
1 Artillery moved from Italian East Africa to Nubia
3 Transports moved from 66 Sea Zone to 64 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from Mysore to 64 Sea Zone
2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 64 Sea Zone to 66 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from 66 Sea Zone to Java
1 Infantry moved from North Central USA to South Central USA
1 Infantry moved from Northeast USA to South Central USA
1 Tank moved from South Central USA to Central America
1 Tank moved from E.Mexico to Colombia
2 Infantrys moved from Montreal to Quebec
Purchase Units - British
British buy 1 Cruiser, 2 Destroyers, 1 Factory and 26 Infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in Java
British attack with 2 Artillerys, 3 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Java
British win, taking Java from Thai with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in 111 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 Submarine
British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 111 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in 22 Sea Zone
British attack with 1 Destroyer, 3 Fighters and 1 Submarine
Finns defend with 1 Destroyer, 1 Submarine and 1 Transport
British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Destroyer and 1 Transport in 22 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
1 Transport owned by the Finns, 1 Submarine owned by the British and 1 Submarine owned by the Finns lost in 22 Sea Zone
British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 22 Sea Zone
British win with 3 Fighters remaining. Battle score for attacker is 6
Casualties for British: 1 Destroyer and 1 Submarine
Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport
Battle in British Borneo
British attack with 1 Artillery and 1 Infantry
Yamamoto defend with 2 Artillerys
British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 2 Artillerys in British Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in British Borneo
British roll dice for 1 Artillery in British Borneo, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Artillery in British Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in British Borneo
Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery
Battle in Mersa Matruh
British attack with 3 Fighters, 2 Infantrys and 3 Tanks
Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 1 Artillery and 1 Tank
British roll dice for 3 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/8 hits, 2.83 expected hits
Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 3/6 hits, 2.50 expected hits
1 Fighter owned by the British, 2 Infantrys owned by the Germans, 1 Artillery owned by the Italians, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
British roll dice for 2 Fighters and 3 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.17 expected hits
Germans roll dice for 2 Tanks in Mersa Matruh, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh
British win, taking Mersa Matruh from Germans with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 11
Casualties for British: 1 Fighter and 2 Infantrys
Casualties for Germans: 2 Infantrys and 2 Tanks
Casualties for Italians: 1 Artillery and 1 Tank
Battle in Mozambique
British attack with 1 Fighter and 3 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Fighter and 3 Infantrys in Mozambique, round 2 : 0/4 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Neutral: 1 Infantry
Battle in S.Thailand
British attack with 1 Artillery, 2 Infantrys and 1 Tank
Thai defend with 1 Infantry
British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Thai: 1 Infantry
Non Combat Move - British
1 Fighter moved from 111 Sea Zone to Sumatra
1 AAGun moved from Delhi to Bihar
1 AAGun moved from Madras to Mysore
1 AAGun moved from Bombay to Rajputana
2 Fighters moved from Mersa Matruh to Cairo
3 Fighters moved from 22 Sea Zone to Manchester
1 Fighter moved from Mozambique to Nubia
Place Units - British
1 Factory placed in Italian East Africa
6 Infantrys placed in Cairo
1 Cruiser and 2 Destroyers placed in 20 Sea Zone
1 Infantry placed in Wales
4 Infantrys placed in Manchester
5 Infantrys placed in London
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
Turn Complete - British
British collect 99 PUs; end with 100 PUs
Combat Hit Differential Summary :
Germans : -0.50
Neutral : 0.33
British : 4.33
Yamamoto : 1.00
Thai : 0.33
Finns : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Anzac
2 Fighters, 1 Infantry and 1 Tank moved from Lombok to Soembawa
2 Transports moved from 67 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 70 Sea Zone
2 Infantrys moved from New South Wales to 70 Sea Zone
2 Infantrys moved from New South Wales to South Australia
3 Infantrys, 1 Submarine and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Tank moved from Western Australia to 67 Sea Zone
3 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa
Purchase Units - Anzac
Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
1 Cruiser and 1 Transport placed in 67 Sea Zone
1 Infantry placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Dutch
1 Infantry and 1 Tank moved from Amazon to Peru
1 Artillery and 1 Infantry moved from Lombok to Java
Combat - Dutch
Battle in Peru
Dutch attack with 1 Infantry and 1 Tank
Neutral defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru
Dutch loses 0 PUs for violating Perus neutrality.
Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Infantry
Casualties for Neutral: 1 Artillery and 1 Infantry
Non Combat Move - Dutch
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Dutch : 1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Finns
1 Fighter, 4 Infantrys and 1 Tank moved from Tampere to Oulu
3 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Romanians
1 Tank moved from E.Romania to Kiev
2 Artillerys and 3 Infantrys moved from E.Romania to Odessa
1 Fighter moved from Bucharest to Kiev
3 Infantrys moved from Bucharest to E.Romania
Purchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Odessa
Romanians attack with 2 Artillerys and 3 Infantrys
Russians defend with 1 Infantry
Romanians roll dice for 2 Artillerys and 3 Infantrys in Odessa, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kiev
Romanians attack with 1 Fighter and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kiev
Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 Fighter moved from Kiev to Vinnytsia
Place Units - Romanians
4 Elites placed in Bucharest
Turn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Romanians : 0.83
Russians : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry moved from 110 Sea Zone to Malaya
1 Fighter, 4 Infantrys and 1 Tank moved from Bangkok to Malaya
Purchase Units - Thai
Thai buy 2 Elites, 3 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Fighter, 5 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
AA fire in Malaya : 0/1 hits, 0.17 expected hits
Thai roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Malaya, round 2 : 1/7 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Thai lost in Malaya
Thai roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Malaya, round 3 : 0/5 hits, 1.33 expected hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Thai lost in Malaya
1 Fighter owned by the Thai retreated
Thai roll dice for 1 Infantry and 1 Tank in Malaya, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 4 : 0/3 hits, 1.33 expected hits
Thai roll dice for 1 Infantry and 1 Tank in Malaya, round 5 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 5 : 3/3 hits, 1.33 expected hits
1 Infantry owned by the Thai and 1 Tank owned by the Thai lost in Malaya
British win with 1 Bunker, 1 Infantry and 1 Tank remaining. Battle score for attacker is -15
Casualties for Thai: 5 Infantrys and 1 Tank
Non Combat Move - Thai
1 Fighter moved from Malaya to Bangkok
Place Units - Thai
2 Elites, 3 Infantrys and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : 1.67
AA fire in Malaya : : -0.17
Thai : -3.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2
Combat Move - Americans
3 Artillerys moved from Johnston to 91 Sea Zone
2 Infantrys moved from Pearl Harbor to 91 Sea Zone
5 Infantrys moved from Johnston to 91 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Artillerys, 2 Carriers, 2 Fighters, 6 Infantrys and 4 Transports moved from 91 Sea Zone to 96 Sea Zone
3 Bombers moved from Johnston to 87 Sea Zone
2 Artillerys, 2 Fighters and 6 Infantrys moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
2 Fighters moved from Kwajalein to 96 Sea Zone
2 Fighters moved from San Francisco to Johnston
1 Destroyer and 1 Submarine moved from 79 Sea Zone to 90 Sea Zone
1 Transport moved from 81 Sea Zone to 91 Sea Zone
2 Tanks moved from Central America to Amazon
4 Infantrys and 1 Tank moved from Venezuela to Amazon
3 Tanks moved from W.Mexico to Central America
1 Fighter moved from Greenland to Scotland
2 Infantrys moved from South Central USA to Southwest USA
3 Infantrys moved from Northeast USA to South Central USA
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 1 Bomber, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 87 Sea Zone
Americans attack with 3 Bombers
Hisaichi defend with 1 Destroyer and 1 Submarine
Americans roll dice for 3 Bombers in 87 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Hisaichi roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi and 1 Submarine owned by the Hisaichi lost in 87 Sea Zone
Americans win with 3 Bombers remaining. Battle score for attacker is 15
Casualties for Hisaichi: 1 Destroyer and 1 Submarine
Non Combat Move - Americans
3 Bombers moved from 87 Sea Zone to Midway
Place Units - Americans
1 Carrier, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
2 Submarines and 2 Transports placed in 83 Sea Zone
2 Adv.Fighters, 1 Bomber and 1 Tank placed in San Francisco
Turn Complete - Americans
Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Americans : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Germans
1 Infantry moved from East Prussia to Lithuania
Germans take Lithuania from Russians
1 Infantry moved from East Prussia to Latvia
Germans take Latvia from Russians
1 Artillery and 2 Infantrys moved from Brest to Minsk
1 Infantry moved from Vinnytsia to Donetsk
Germans take Donetsk from Russians
1 Infantry and 3 Tanks moved from Brest to Kiev
1 Infantry moved from E.Romania to Bulgaria
2 Artillerys moved from Vinnytsia to Kiev
2 Tanks moved from Warsaw to Kiev
1 Artillery moved from Warsaw to Brest
1 Artillery moved from East Prussia to Brest
1 Artillery and 3 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Krakow to Vinnytsia
4 Infantrys moved from Bohemia to Krakow
2 Artillerys and 2 Infantrys moved from W.Romania to E.Romania
1 Transport moved from 43 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from Sardinia to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Corsica
1 Tank moved from Languedoc to Brittany
Germans take Brittany from French
4 ArmoredCars, 2 Artillerys, 7 Infantrys and 11 Tanks moved from Burgundy to Paris
1 Bomber, 3 Fighters, 1 Mech.Inf, 2 Stukas and 2 Tanks moved from Lorraine to Paris
4 Mech.Infs moved from Rhine to Paris
2 Mech.Infs moved from Bavaria to Paris
3 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys moved from Pomerania to 23 Sea Zone
5 Elites moved from Hamburg to 23 Sea Zone
1 Infantry moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Pomerania to Hamburg
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Estonia
Germans take Estonia from Russians
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 24 Sea Zone to Vyborg
1 Artillery, 3 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery and 3 Elites moved from 24 Sea Zone to Lapland
1 Tank moved from Lapland to Murmansk
Germans take Murmansk from Russians
1 Tank moved from Murmansk to Lapland
4 Infantrys moved from Danzig to East Prussia
1 Infantry moved from Pomerania to Danzig
2 Submarines moved from 25 Sea Zone to 32 Sea Zone
3 Submarines moved from 30 Sea Zone to 33 Sea Zone
Purchase Units - Germans
Germans buy 2 Artillerys, 2 Elites, 1 Factory, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;
Combat - Germans
Battle in Paris
Germans attack with 4 ArmoredCars, 2 Artillerys, 1 Bomber, 3 Fighters, 7 Infantrys, 7 Mech.Infs, 2 Stukas and 13 Tanks
French defend with 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 12 Infantrys and 6 Tanks
AA fire in Paris : 1/6 hits, 1.00 expected hits
1 Fighter owned by the Germans lost in Paris
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 7 Infantrys, 7 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 2 : 12/38 hits, 15.50 expected hits
French roll dice for 2 Adv.Fighters, 1 Artillery, 12 Infantrys and 6 Tanks in Paris, round 2 : 8/21 hits, 8.67 expected hits
1 ArmoredCar owned by the Germans, 7 Infantrys owned by the Germans and 12 Infantrys owned by the French lost in Paris
Germans roll dice for 3 ArmoredCars, 2 Artillerys, 1 Bomber, 2 Fighters, 7 Mech.Infs, 2 Stukas and 13 Tanks in Paris, round 3 : 15/30 hits, 12.83 expected hits
French roll dice for 2 Adv.Fighters, 1 Artillery and 6 Tanks in Paris, round 3 : 4/9 hits, 4.67 expected hits
2 ArmoredCars owned by the Germans, 6 Tanks owned by the French, 2 Artillerys owned by the Germans, 1 Artillery owned by the French and 2 Adv.Fighters owned by the French lost in Paris
Germans captures 43PUs while taking French capital
Germans win, taking Paris from French with 1 ArmoredCar, 1 Bomber, 2 Fighters, 7 Mech.Infs, 2 Stukas and 13 Tanks remaining. Battle score for attacker is 36
Casualties for Germans: 3 ArmoredCars, 2 Artillerys, 1 Fighter and 7 Infantrys
Casualties for French: 2 Adv.Fighters, 1 Artillery, 12 Infantrys and 6 Tanks
Battle in Vyborg
Germans attack with 1 Artillery, 2 Elites and 1 Infantry
Russians defend with 2 Infantrys
Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Vyborg, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Corsica
Germans attack with 1 Infantry and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Tank in Corsica, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica
Germans win, taking Corsica from French with 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Minsk
Germans attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Artillery and 2 Infantrys in Minsk, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Minsk, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Minsk
Germans roll dice for 1 Artillery and 1 Infantry in Minsk, round 5 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Minsk, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 Destroyer moved from 24 Sea Zone to 23 Sea Zone
1 Bomber moved from Paris to Burgundy
2 Stukas moved from Paris to Burgundy
2 Fighters moved from Paris to Burgundy
Place Units - Germans
2 Infantrys and 2 Tanks placed in Warsaw
1 Factory placed in Vinnytsia
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
5 Infantrys placed in Bohemia
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
Germans undo move 3.
1 Transport placed in 23 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry placed in Hamburg
3 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 98 PUs; end with 141 PUs
Combat Hit Differential Summary :
Germans : -3.17
French : -0.67
AA fire in Paris : : 0.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Russians
2 Mech.Infs moved from Khobdo to Suiyuan
2 Mech.Infs and 1 Mot.Inf moved from Sverdlovsk to Khobdo
1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery, 1 Fighter, 7 Infantrys and 3 Tanks moved from N.Buryat Mongolia to Chita
1 Tank moved from Irkutsk to Chita
1 Artillery and 2 Infantrys moved from Irkutsk to S.Buryat Mongolia
3 Infantrys moved from Olyokminsk to N.Buryat Mongolia
6 Infantrys moved from Sibirsky to Khatanga
1 Infantry moved from Yakutsk to Zhigansk
1 Artillery moved from Yakutsk to N.Buryat Mongolia
1 Artillery and 3 Tanks moved from W.Iran to E.Iran
1 Artillery and 1 Infantry moved from Uzbekistan to E.Iran
1 Bomber moved from E.Qinghai to Chita
1 Bomber moved from Sverdlovsk to E.Iran
1 Fighter moved from Sverdlovsk to N.Buryat Mongolia
1 Infantry moved from Krasnoyarsk to Irkutsk
1 Artillery and 1 Infantry moved from Erzurum to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
3 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Murmansk
Russians take Murmansk from Germans
1 Artillery and 4 Infantrys moved from Leningrad to Vyborg
10 Infantrys moved from Moscow to Yaroslavl
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
2 Infantrys moved from Arkhangelsk to S.Karelia
1 Infantry moved from Kirov to Arkhangelsk
Purchase Units - Russians
Russians buy 1 Bomber, 33 Infantrys, 2 Mech.Infs and 4 Mot.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Latvia
Russians roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 2/2 hits, 0.50 expected hits
Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win with 1 Fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Chita
Russians attack with 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks
Hisaichi defend with 1 Artillery, 6 Infantrys and 2 Tanks
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 8 Infantrys and 4 Tanks in Chita, round 2 : 5/15 hits, 4.83 expected hits
Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 3/9 hits, 3.33 expected hits
3 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 5 Infantrys and 4 Tanks in Chita, round 3 : 2/12 hits, 4.33 expected hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Chita, round 3 : 1/4 hits, 1.67 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks in Chita, round 4 : 6/11 hits, 4.17 expected hits
Hisaichi roll dice for 2 Tanks in Chita, round 4 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Artillery, 1 Bomber, 1 Fighter, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 4 Infantrys
Casualties for Hisaichi: 1 Artillery, 6 Infantrys and 2 Tanks
Battle in Donetsk
Russians attack with 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Donetsk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Russians win, taking Donetsk from Germans with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in E.Iran
Russians attack with 2 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Infantry and 3 Tanks in E.Iran, round 2 : 3/7 hits, 3.17 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 : 3/4 hits, 1.50 expected hits
1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Neutral lost in E.Iran
Russians roll dice for 1 Bomber and 3 Tanks in E.Iran, round 3 : 3/4 hits, 2.17 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in E.Iran, round 3 : 1/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in E.Iran
Russians loses 0 PUs for violating E.Irans neutrality.
Russians win, taking E.Iran from Neutral with 1 Bomber and 2 Tanks remaining. Battle score for attacker is -3
Casualties for Russians: 2 Artillerys, 1 Infantry and 1 Tank
Casualties for Neutral: 1 Bunker and 3 Infantrys
Battle in Vyborg
Russians attack with 1 Artillery and 4 Infantrys
Germans defend with 1 Artillery and 2 Elites
Russians roll dice for 1 Artillery and 4 Infantrys in Vyborg, round 2 : 0/5 hits, 1.17 expected hits
Finns roll dice for 1 Artillery and 2 Elites in Vyborg, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians lost in Vyborg
Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 3 : 2/3 hits, 0.83 expected hits
Finns roll dice for 1 Artillery and 2 Elites in Vyborg, round 3 : 3/3 hits, 1.00 expected hits
2 Infantrys owned by the Russians, 2 Elites owned by the Germans and 1 Artillery owned by the Russians lost in Vyborg
Finns win with 1 Artillery remaining. Battle score for attacker is -6
Casualties for Russians: 1 Artillery and 4 Infantrys
Casualties for Germans: 2 Elites
Non Combat Move - Russians
1 AAGun moved from Uzbekistan to Alma Ata
1 AAGun moved from Novosibirsk to Krasnoyarsk
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Bomber and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Fighter moved from E.Sinkiang to Suiyuan
1 Fighter moved from Latvia to Leningrad
1 Bomber moved from E.Iran to Astrakhan
Place Units - Russians
1 Bomber and 1 Mech.Inf placed in Khobdo
3 Mot.Infs placed in W.Iran
1 Mech.Inf and 1 Mot.Inf placed in Sverdlovsk
6 Infantrys placed in Sibirsky
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Leningrad
4 Infantrys placed in Arkhangelsk
1 Infantry placed in Sverdlovsk
Turn Complete - Russians
Russians collect 103 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : 1.67
Neutral : 1.67
Hisaichi : -2.00
Finns : 3.00
Russians : 0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Italians
1 unit repaired.
2 Artillerys moved from Rome to 46 Sea Zone
2 Infantrys moved from Rome to 46 Sea Zone
2 Artillerys, 2 Infantrys and 3 Transports moved from 46 Sea Zone to 47 Sea Zone
2 ArmoredCars moved from Tunis to 47 Sea Zone
2 ArmoredCars, 2 Artillerys, 2 Infantrys and 3 Transports moved from 47 Sea Zone to 48 Sea Zone
2 ArmoredCars, 2 Artillerys and 2 Infantrys moved from 48 Sea Zone to Greece
1 Artillery and 1 Tank moved from Serbia to Greece
1 Cruiser moved from 46 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
1 Cruiser and 1 Infantry moved from 47 Sea Zone to 48 Sea Zone
1 Infantry moved from 48 Sea Zone to Greece
4 Fighters moved from 48 Sea Zone to Mersa Matruh
1 Artillery, 1 Infantry and 1 Tank moved from Tobruk to Mersa Matruh
2 Transports moved from 48 Sea Zone to 47 Sea Zone
1 Infantry moved from Tunis to 47 Sea Zone
2 Infantrys moved from N.Tunisia to 47 Sea Zone
1 Artillery moved from S.Tunisia to 47 Sea Zone
1 Artillery, 3 Infantrys and 2 Transports moved from 47 Sea Zone to 48 Sea Zone
1 Artillery and 3 Infantrys moved from 48 Sea Zone to Tobruk
2 Infantrys moved from S.Tunisia to S.Algeria
1 Artillery moved from N.Tunisia to S.Algeria
1 Infantry moved from S.Tunisia to S.Algeria
4 Infantrys and 1 Tank moved from N.Tunisia to N.Algeria
2 Artillerys and 1 Infantry moved from Lombardy to Tuscany
1 Tank moved from Aquitaine to Provence
Purchase Units - Italians
Italians buy 4 ArmoredCars, 1 Destroyer, 8 Infantrys, 1 Mech.Inf, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;
Combat - Italians
Battle in N.Algeria
Italians attack with 4 Infantrys and 1 Tank
French defend with 1 Infantry
Italians roll dice for 4 Infantrys and 1 Tank in N.Algeria, round 2 : 3/5 hits, 1.17 expected hits
French roll dice for 1 Infantry in N.Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in N.Algeria
Italians win, taking N.Algeria from French with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Battle in Mersa Matruh
Italians attack with 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank
British defend with 3 Tanks
Italians roll dice for 1 Artillery, 4 Fighters, 1 Infantry and 1 Tank in Mersa Matruh, round 2 : 3/7 hits, 2.50 expected hits
British roll dice for 3 Tanks in Mersa Matruh, round 2 : 2/3 hits, 1.50 expected hits
3 Tanks owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 4 Fighters and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Artillery and 1 Infantry
Casualties for British: 3 Tanks
Battle in S.Algeria
Italians attack with 1 Artillery and 3 Infantrys
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 3 Infantrys in S.Algeria, round 2 : 2/4 hits, 1.00 expected hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Greece
Italians attack with 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
Italians roll dice for 1 Battleship and 1 Cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 2 ArmoredCars, 3 Artillerys, 3 Infantrys and 1 Tank in Greece, round 2 : 4/9 hits, 3.17 expected hits
Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 3/7 hits, 2.67 expected hits
5 Infantrys owned by the Neutral and 3 Infantrys owned by the Italians lost in Greece
Italians roll dice for 2 ArmoredCars, 3 Artillerys and 1 Tank in Greece, round 3 : 4/6 hits, 2.17 expected hits
Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 1/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Italians, 1 Fighter owned by the Neutral and 1 Tank owned by the Neutral lost in Greece
Italians loses 0 PUs for violating Greeces neutrality.
Italians win, taking Greece from Neutral with 1 ArmoredCar, 3 Artillerys and 1 Tank remaining. Battle score for attacker is 13
Casualties for Italians: 1 ArmoredCar and 3 Infantrys
Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank
Non Combat Move - Italians
4 Fighters moved from Mersa Matruh to 48 Sea Zone
Place Units - Italians
1 Infantry, 1 Mech.Inf and 1 Tank placed in Hun
4 ArmoredCars placed in Tunis
1 Destroyer and 1 Submarine placed in 46 Sea Zone
7 Infantrys placed in Rome
Turn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Italians : 5.83
British : 0.50
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - French
1 Infantry moved from Mauritania to W.Morocco
1 Infantry moved from W.Morocco to E.Morocco
1 Artillery and 1 Infantry moved from Iceland to 3 Sea Zone
1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 17 Sea Zone
1 Artillery and 1 Infantry moved from 17 Sea Zone to Azores
1 Infantry moved from Italian East Africa to Nubia
2 Infantrys moved from Churchill to Canadian Prairies
Combat - French
Battle in Azores
French attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Artillery and 1 Infantry in Azores, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Azores, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the French lost in Azores
French loses 0 PUs for violating Azoress neutrality.
French win, taking Azores from Neutral with 1 Artillery remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Neutral: 1 Infantry
Non Combat Move - French
Turn Complete - French
French collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : 0.67
French : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Yamamoto
1 Artillery moved from British Borneo to West Borneo
Yamamoto take West Borneo from Dutch
1 Submarine moved from 110 Sea Zone to 111 Sea Zone
1 Transport moved from 106 Sea Zone to 111 Sea Zone
1 Artillery moved from Mindanao to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
1 Transport moved from 106 Sea Zone to 111 Sea Zone
1 Tank moved from Mindanao to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Malaya
2 Bombers moved from Davao to 66 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 107 Sea Zone to 66 Sea Zone
1 Tank moved from Kolyma to 75 Sea Zone
2 Artillerys moved from Kolyma to 75 Sea Zone
1 Marine moved from Kolyma to 75 Sea Zone
1 Infantry moved from Kolyma to 75 Sea Zone
2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Infantry, 1 Marine, 1 Tank and 1 Transport moved from 75 Sea Zone to 84 Sea Zone
2 Tanks moved from Kyushu to 84 Sea Zone
1 Marine moved from Tokyo to 84 Sea Zone
2 Artillerys, 1 Infantry, 2 Marines and 3 Tanks moved from 84 Sea Zone to Peking
7 Infantrys moved from Tokyo to Chubu
2 Infantrys moved from Chubu to Kyushu
1 Transport moved from 106 Sea Zone to 84 Sea Zone
2 Infantrys moved from Kyushu to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Peking
1 Cruiser moved from 107 Sea Zone to 110 Sea Zone
Purchase Units - Yamamoto
Yamamoto buy 2 Adv.Fighters, 1 Carrier, 3 Elites, 2 Infantrys, 3 Marines and 1 Submarine; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 Artillery, 2 Infantrys and 1 Tank
British defend with 1 AAGun, 1 Bunker, 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Malaya, round 2 : 0/4 hits, 1.33 expected hits
British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 2 : 0/3 hits, 1.33 expected hits
1 Infantry owned by the British lost in Malaya
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Malaya, round 3 : 2/4 hits, 1.33 expected hits
British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 0/2 hits, 1.00 expected hits
1 Bunker owned by the British and 1 Tank owned by the British lost in Malaya
Yamamoto win, taking Malaya from British with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 13
Casualties for British: 1 Bunker, 1 Infantry and 1 Tank
Battle in 66 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 2 Bombers and 2 Fighters
British defend with 1 Cruiser, 1 Destroyer, 1 Submarine and 3 Transports
Yamamoto roll dice for 1 Adv.Fighter, 2 Bombers and 2 Fighters in 66 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 3 Transports in 66 Sea Zone, round 2 : 2/5 hits, 1.33 expected hits
2 Transports owned by the British and 2 Fighters owned by the Yamamoto lost in 66 Sea Zone
Yamamoto roll dice for 1 Adv.Fighter and 2 Bombers in 66 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 66 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
1 Adv.Fighter owned by the Yamamoto and 1 Submarine owned by the British lost in 66 Sea Zone
Yamamoto roll dice for 2 Bombers in 66 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
British roll dice for 1 Cruiser, 1 Destroyer and 1 Transport in 66 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 Transport owned by the British, 1 Destroyer owned by the British and 2 Bombers owned by the Yamamoto lost in 66 Sea Zone
British win with 1 Cruiser remaining. Battle score for attacker is -21
Casualties for Yamamoto: 1 Adv.Fighter, 2 Bombers and 2 Fighters
Casualties for British: 1 Destroyer, 1 Submarine and 3 Transports
Non Combat Move - Yamamoto
2 Carriers moved from 107 Sea Zone to 85 Sea Zone
3 Fighters moved from Hong Kong to 85 Sea Zone
2 Destroyers and 1 Submarine moved from 107 Sea Zone to 85 Sea Zone
Place Units - Yamamoto
2 Adv.Fighters, 1 Carrier and 1 Submarine placed in 85 Sea Zone
2 Elites and 2 Marines placed in Tokyo
1 Elite, 2 Infantrys and 1 Marine placed in Davao
Turn Complete - Yamamoto
Yamamoto collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0.67
Yamamoto : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Chinese
1 Tank moved from S.French Indochina to Hunan
1 Artillery and 1 Infantry moved from Kwangtung to Hunan
1 Tank moved from Yunnan to Hupeh
1 Infantry moved from Szechwan to Hupeh
1 ArmoredCar moved from Ningsia to Shansi
1 ArmoredCar moved from Ningsia to Chahar
1 Fighter moved from Suiyuan to Hupeh
1 Infantry moved from Suiyuan to Chahar
1 Infantry moved from Suiyuan to Shansi
1 Infantry moved from Suiyuan to Shansi
4 ArmoredCars moved from Hsining to Ningsia
1 Artillery, 5 Infantrys and 1 Tank moved from Ningsia to Suiyuan
1 Tank moved from Hsining to Ningsia
1 Mech.Inf moved from Hsining to Suiyuan
2 Infantrys moved from Gobi Altai to Ningsia
4 ArmoredCars moved from Urumqi to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 2 : 0/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hunan, round 3 : 1/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 3 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 4 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Hunan, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hunan
Chinese win, taking Hunan from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Infantry and 1 Tank
Battle in Shansi
Chinese attack with 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Artillery
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.67 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Chahar
Chinese attack with 1 ArmoredCar and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 2 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Chahar, round 3 : 0/2 hits, 0.50 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 ArmoredCar in Chahar, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Chinese lost in Chahar
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 1 ArmoredCar and 1 Infantry
Battle in Hupeh
Chinese attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Fighter, 1 Infantry and 1 Tank in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Non Combat Move - Chinese
1 Fighter moved from Hupeh to Suiyuan
1 AAGun moved from Ningsia to Suiyuan
1 AAGun moved from Gobi Altai to Ningsia
Place Units - Chinese
4 ArmoredCars placed in Urumqi
1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Infantry and 1 Tank placed in Hsining
Turn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Hisaichi : -0.50
Chinese : -3.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
2 Fighters moved from 106 Sea Zone to 66 Sea Zone
1 Carrier, 2 Destroyers and 1 Submarine moved from 106 Sea Zone to 110 Sea Zone
4 Artillerys, 3 Infantrys and 3 Tanks moved from Banjarmasin to 110 Sea Zone
1 Bomber moved from Bangkok to 66 Sea Zone
1 Marine moved from Khabarovsk to 75 Sea Zone
1 Marine moved from 75 Sea Zone to Koryakia
Hisaichi take Koryakia from Russians
1 Infantry moved from Chahar to Shantung
1 Fighter and 3 Tanks moved from Peking to Chahar
1 Infantry moved from Kiangsi to Hunan
2 Tanks moved from Kiangsi to Hunan
1 Tank moved from Kiangsi to Hunan
2 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Hulunbuir
2 ArmoredCars and 1 Tank moved from Khabarovsk to Hulunbuir
1 Artillery moved from Heilungchiang to Hulunbuir
2 Infantrys moved from Heilungchiang to Hulunbuir
1 Infantry moved from Kirin to Heilungchiang
2 Artillerys and 6 Infantrys moved from Changchun to Kirin
1 Infantry moved from Kirin to Khabarovsk
2 Artillerys and 2 Infantrys moved from Hong Kong to Kwangtung
2 ArmoredCars moved from Hong Kong to Hunan
1 Artillery and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery moved from 92 Sea Zone to Kwangsi
Hisaichi take Kwangsi from Chinese
1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from 92 Sea Zone to S.French Indochina
Hisaichi take S.French Indochina from French
2 Tanks moved from 110 Sea Zone to Malaya
2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya
1 Infantry moved from Formosa to 92 Sea Zone
1 Infantry and 1 Tank moved from 92 Sea Zone to N.French Indochina
Hisaichi take N.French Indochina from French
Purchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 10 Infantrys, 2 Marines, 2 Mech.Infs and 2 Tanks; Remaining resources: 3 PUs;
Combat - Hisaichi
Battle in 66 Sea Zone
Hisaichi attack with 1 Bomber and 2 Fighters
British defend with 1 Cruiser
Hisaichi roll dice for 1 Bomber and 2 Fighters in 66 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
British roll dice for 1 Cruiser in 66 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi and 1 Cruiser owned by the British lost in 66 Sea Zone
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Fighter
Casualties for British: 1 Cruiser
Battle in Kwangtung
Hisaichi attack with 2 Artillerys and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangtung, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kwangtung
Hisaichi win, taking Kwangtung from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hunan
Hisaichi attack with 2 ArmoredCars, 1 Infantry and 3 Tanks
Chinese defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 2 ArmoredCars, 1 Infantry and 3 Tanks in Hunan, round 2 : 2/6 hits, 2.33 expected hits
Chinese roll dice for 1 Artillery and 1 Tank in Hunan, round 2 : 0/2 hits, 0.83 expected hits
1 Tank owned by the Chinese and 1 Artillery owned by the Chinese lost in Hunan
Hisaichi win, taking Hunan from Chinese with 2 ArmoredCars, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 Artillery and 1 Tank
Non Combat Move - Hisaichi
1 Fighter moved from Chahar to Peking
1 Bomber moved from 66 Sea Zone to Bangkok
1 Fighter moved from 66 Sea Zone to Malaya
Place Units - Hisaichi
1 Factory placed in Peking
2 ArmoredCars, 2 Mech.Infs and 2 Tanks placed in Hong Kong
2 Artillerys and 2 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
2 Artillerys and 2 Marines placed in Banjarmasin
Turn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : 1.00
British : 0.50
Chinese : -1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
3 Transports moved from 20 Sea Zone to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
1 Tank moved from Manchester to 18 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
4 Infantrys, 1 Tank and 3 Transports moved from 18 Sea Zone to 20 Sea Zone
1 Tank moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
1 Infantry moved from Dover to 20 Sea Zone
3 Fighters moved from Manchester to Normandy
1 Fighter moved from Scotland to Normandy
1 Infantry moved from 20 Sea Zone to Brittany
5 Infantrys and 2 Tanks moved from 20 Sea Zone to Normandy
2 Infantrys moved from London to Manchester
3 Infantrys moved from London to Dover
1 Transport moved from 58 Sea Zone to 62 Sea Zone
2 Infantrys moved from Mozambique to 62 Sea Zone
2 Infantrys and 1 Transport moved from 62 Sea Zone to 58 Sea Zone
2 Infantrys moved from 58 Sea Zone to Italian East Africa
1 Artillery and 1 Infantry moved from Italian East Africa to Nubia
1 Fighter moved from Nubia to Mersa Matruh
2 Fighters moved from Cairo to Mersa Matruh
1 Infantry moved from New Valley to Mersa Matruh
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Nubia to New Valley
1 Artillery and 3 Infantrys moved from Palestine to Lower Egypt
1 Infantry moved from Mauritania to W.Morocco
1 Fighter moved from Sumatra to 111 Sea Zone
1 Infantry moved from Assam to Yunnan
1 Infantry moved from Burma to N.Thailand
1 Artillery and 1 Tank moved from S.Thailand to S.French Indochina
5 Infantrys moved from Delhi to Bihar
5 Infantrys moved from Madras to Hyderabad
2 Infantrys moved from South Central USA to E.Mexico
1 Tank moved from Central America to Amazon
1 Tank moved from Colombia to Amazon
2 Infantrys moved from Johnston to 97 Sea Zone
1 Destroyer, 2 Infantrys and 1 Transport moved from 97 Sea Zone to 103 Sea Zone
2 Infantrys moved from 103 Sea Zone to Kusaie
1 Submarine moved from 96 Sea Zone to 103 Sea Zone
Purchase Units - British
British buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 1 Elite, 20 Infantrys, 2 T.Boats and 2 Tanks; Remaining resources: 1 PUs;
Combat - British
Battle in 111 Sea Zone
British attack with 1 Fighter
Yamamoto defend with 1 Submarine
British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 111 Sea Zone
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Kusaie
British attack with 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 2 Infantrys in Kusaie, round 2 : 1/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Kusaie
British win, taking Kusaie from Yamamoto with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Mersa Matruh
British attack with 3 Fighters and 2 Infantrys
Italians defend with 1 Tank
British roll dice for 3 Fighters and 2 Infantrys in Mersa Matruh, round 2 : 1/5 hits, 1.33 expected hits
Italians roll dice for 1 Tank in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Italians: 1 Tank
Battle in S.French Indochina
British attack with 1 Artillery and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 2 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in S.French Indochina
British roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 3 : 1/2 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in S.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in S.French Indochina
British win, taking S.French Indochina from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Brittany
British attack with 1 Infantry
Germans defend with 1 Tank
British roll dice for 1 Battleship in Brittany, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Infantry in Brittany, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 Tank in Brittany, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the British lost in Brittany
Germans win with 1 Tank remaining. Battle score for attacker is -2
Casualties for British: 1 Infantry
Non Combat Move - British
3 Fighters moved from Mersa Matruh to Cairo
1 Fighter moved from 111 Sea Zone to Sumatra
Place Units - British
1 Cruiser, 1 Destroyer and 2 T.Boats placed in 20 Sea Zone
3 Artillerys and 1 Elite placed in Manchester
8 Infantrys placed in London
4 Infantrys and 2 Tanks placed in Cairo
1 Artillery and 2 Infantrys placed in Italian East Africa
5 Infantrys placed in Delhi
1 Infantry placed in Madras
Turn Complete - British
British collect 94 PUs; end with 95 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : 0.50
Italians : 0.50
Hisaichi : -1.00
Yamamoto : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
2 Fighters moved from Soembawa to Davao
2 Tanks moved from Soembawa to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Broome to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Carrier, 1 Cruiser, 2 Destroyers, 5 Infantrys, 2 Submarines, 2 Tanks and 3 Transports moved from 67 Sea Zone to 107 Sea Zone
5 Infantrys and 2 Tanks moved from 107 Sea Zone to Davao
3 Infantrys moved from Port Moresby to West Papua
3 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from South Australia to Western Australia
2 Infantrys moved from Canberra to New South Wales
1 Artillery, 5 Infantrys and 1 Tank moved from West Papua to Hollandia
Purchase Units - Anzac
Anzac buy 9 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Davao
Anzac attack with 2 Fighters, 5 Infantrys and 2 Tanks
Yamamoto defend with 1 AAGun, 1 Elite, 1 Factory, 2 Infantrys and 1 Marine
AA fire in Davao : 1/2 hits, 0.33 expected hits
1 Fighter owned by the Anzac lost in Davao
Anzac roll dice for 1 Cruiser in Davao, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Fighter, 5 Infantrys and 2 Tanks in Davao, round 2 : 4/8 hits, 2.17 expected hits
Yamamoto roll dice for 1 Elite, 2 Infantrys and 1 Marine in Davao, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto, 1 Elite owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 1 Fighter, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -1
Casualties for Anzac: 1 Fighter and 2 Infantrys
Casualties for Yamamoto: 1 Elite, 2 Infantrys and 1 Marine
Non Combat Move - Anzac
1 Fighter moved from Davao to 107 Sea Zone
Place Units - Anzac
3 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
3 Transports placed in 122 Sea Zone
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Yamamoto : 0.67
AA fire in Davao : : 0.67
Anzac : 1.33