@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 46 Sea Zone
6 fighters moved from 47 Sea Zone to 46 Sea Zone
4 fighters moved from Gibraltar to 104 Sea Zone
4 fighters moved from 92 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 8 fighters
Germans defend with 1 destroyer
Americans roll dice for 8 fighters in 104 Sea Zone, round 2 : 2/8 hits, 4.00 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 8 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 artilleries and 3 infantry moved from New Britain to 47 Sea Zone
3 artilleries, 1 battleship, 7 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 infantry, 17 submarines, 1 tactical_bomber and 3 transports moved from 47 Sea Zone to 33 Sea Zone
6 fighters moved from 46 Sea Zone to 33 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 63 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
4 fighters moved from 104 Sea Zone to 91 Sea Zone
4 fighters moved from 104 Sea Zone to Scotland
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer moved from 119 Sea Zone to 123 Sea Zone
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 destroyer and 5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Eire
2 infantry moved from Scotland to Eire
1 artillery and 1 infantry moved from West India to India
Combat - British
Battle in Eire
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eire, round 2 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in India
British attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 4 artilleries and 8 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Syria to Trans-Jordan
2 armour, 10 artilleries, 14 infantry and 6 mech_infantrys moved from Egypt to Trans-Jordan
1 bomber moved from Tanganyika Territory to Egypt
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to Novgorod
2 fighters moved from Eire to Scotland
2 infantry moved from Scotland to United Kingdom
4 fighters moved from Gibraltar to Scotland
1 tactical_bomber moved from Gibraltar to Scotland
2 fighters moved from Egypt to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
EDIT: British undo move 16.
EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 battleship moved from 47 Sea Zone to 33 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -0.67
British : 2.00
Americans : -2.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Italians take Novosibirsk from Russians
1 mech_infantry moved from Baltic States to Belarus
1 fighter moved from Baltic States to Belarus
1 bomber moved from Baltic States to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Belarus, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Belarus to Baltic States
1 bomber moved from Belarus to Baltic States
2 aaGuns, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Caucasus to Novosibirsk
1 armour moved from Caucasus to Iraq
3 mech_infantrys moved from Southern Italy to Yugoslavia
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,4,4,6
Italians collect 12 PUs (5 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.67
Russians : -0.33
@Adam514 said in axis-dominion vs adam (allies+9) bm3:
@JDOW said in axis-dominion vs adam (allies+9) bm3:
Axis are in good shape but could have been in even better shape at this stage.
AD, if you don’t win this, this is on you :D
MARTI gave the Axis all they needed in the early turns :)
JDOW applying the pressure.
I am afraid I didn’t help. Something did not go as it should have gone in Europe.
However, the Axis do still breathe. In case India falls for good now there is still potential to grow and as Germans will reclaim Volgo their bank will also go in the 75+ range again.
So still a tough nut to crack for the Allies.
Axis should win this one though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Iwo Jima
ANZAC roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from New Zealand to Caroline Islands
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from South Australia to New South Wales
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
Place Units - ANZAC
1 armour, 1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.33
Japanese : 0.33
island curse!!!
That’ll decide the game :angry: .
@Adam514 said in axis-dominion vs adam (allies+9) bm3:
That’ll decide the game :angry: .
yah, Japan is looking juicy…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
5 bombers moved from Holland Belgium to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 114 Sea Zone
3 bombers moved from Baltic States to 114 Sea Zone
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Southern Italy to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 3,8,7,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 114 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 2/13 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Romania to Baltic States
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
4 carriers moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
10 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
4 armour moved from Caucasus to Iraq
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
2 tactical_bombers moved from Baltic States to Greece
1 fighter moved from Holland Belgium to Greece
1 bomber moved from Rostov to Greece
1 bomber moved from Egypt to Greece
1 fighter moved from 114 Sea Zone to Baltic States
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Romania to Western Germany
3 bombers moved from 114 Sea Zone to Western Germany
5 bombers moved from United Kingdom to Western Germany
1 bomber moved from Southern Italy to Western Germany
6 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
1 marine placed in Western Germany
3 armour placed in Iraq
3 armour placed in Persia
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -6.17
AA fire in Egypt : : -0.17
Russians : -1.17
AA fire in United Kingdom : : -0.83
forgot the G bomber in the pac, hold on
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 marine, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
5 bombers moved from Holland Belgium to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 114 Sea Zone
3 bombers moved from Baltic States to 114 Sea Zone
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Southern Italy to Rostov
3 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits, 0.83 expected hits
Bombing raid in United Kingdom rolls: 3,8,7,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in 114 Sea Zone
Germans attack with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/5 hits, 3.17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 6 armour, 1 infantry and 6 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 6 armour, 1 infantry and 6 mech_infantrys in Volgograd, round 2 : 2/13 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Rostov, round 5 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 mech_infantrys moved from Romania to Baltic States
2 artilleries and 2 infantry moved from Holland Belgium to Western Germany
4 carriers moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 transport moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun and 3 infantry moved from Northern Italy to Western Germany
3 fighters moved from 110 Sea Zone to Western Germany
2 armour and 2 mech_infantrys moved from Caucasus to Novosibirsk
10 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Persia to Iraq
1 armour moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Volgograd
1 armour moved from Caucasus to Volgograd
8 mech_infantrys moved from Caucasus to Persia
2 armour moved from Caucasus to Persia
4 armour moved from Caucasus to Iraq
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from 110 Sea Zone to Southern Italy
2 tactical_bombers moved from Baltic States to Greece
1 fighter moved from Holland Belgium to Greece
1 bomber moved from Rostov to Greece
1 bomber moved from Egypt to Greece
1 fighter moved from 114 Sea Zone to Baltic States
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from United Kingdom to 113 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Romania to Western Germany
3 bombers moved from 114 Sea Zone to Western Germany
5 bombers moved from United Kingdom to Western Germany
1 bomber moved from Southern Italy to Western Germany
6 infantry moved from Germany to Poland
Place Units - Germans
1 transport placed in 113 Sea Zone
1 marine placed in Western Germany
3 armour placed in Iraq
3 armour placed in Persia
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,3,5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Philippines: 1 bomber
EDIT: Adding units owned by Germans to Kwangsi: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -6.17
AA fire in Egypt : : -0.17
Russians : -1.17
AA fire in United Kingdom : : -0.83
ok go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
Russians take Finland from Germans
3 fighters moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 artillery and 7 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 11 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 11 infantry in Belarus, round 2 : 6/12 hits, 2.33 expected hits
Italians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery and 10 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Archangel to Novgorod
1 aaGun moved from Bryansk to Russia
1 infantry moved from Novgorod to Karelia
1 artillery and 8 infantry moved from Novgorod to Belarus
5 artilleries moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
2 armour moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Novgorod to Belarus
3 armour, 1 artillery and 46 infantry moved from Bryansk to Belarus
Place Units - Russians
1 artillery and 8 infantry placed in Russia
3 infantry placed in Ukraine
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : 2.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
8 fighters moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Burma to India
1 armour moved from Yunnan to India
4 bombers moved from Yunnan to India
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 5/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 carriers moved from 45 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
6 submarines moved from 35 Sea Zone to 34 Sea Zone
6 destroyers and 4 submarines moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 aaGun moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 34 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 34 Sea Zone
5 submarines moved from 45 Sea Zone to 34 Sea Zone
4 carriers moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
7 fighters moved from 42 Sea Zone to 34 Sea Zone
8 fighters moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 34 Sea Zone
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 0.33
Japanese : 0.33
posted save so I can continue from a different computer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
8 fighters moved from 45 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Burma to India
1 armour moved from Yunnan to India
4 bombers moved from Yunnan to India
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 5/10 hits, 5.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 4 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 5/9 hits, 4.67 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
4 carriers moved from 45 Sea Zone to 34 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
6 submarines moved from 35 Sea Zone to 34 Sea Zone
6 destroyers and 4 submarines moved from 42 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 aaGun moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from 34 Sea Zone to Paulau Island
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 34 Sea Zone
2 battleships, 1 cruiser and 1 destroyer moved from 45 Sea Zone to 34 Sea Zone
5 submarines moved from 45 Sea Zone to 34 Sea Zone
4 carriers moved from 42 Sea Zone to 34 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
7 fighters moved from 42 Sea Zone to 34 Sea Zone
8 fighters moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from Guam to 34 Sea Zone
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
4 tactical_bombers moved from Shensi to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Shan State
2 mech_infantrys moved from Kansu to Tsinghai
4 bombers moved from India to Kwangsi
1 fighter moved from 17 Sea Zone to Guam
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Place Units - Japanese
1 harbour placed in Paulau Island
3 submarines placed in 36 Sea Zone
1 carrier placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 2.
1 submarine placed in 37 Sea Zone
2 submarines placed in 36 Sea Zone
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Guam: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.17
UK_Pacific : 0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
6 fighters moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
6 fighters moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in 46 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters in 46 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 6 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
6 fighters moved from 46 Sea Zone to 30 Sea Zone
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 30 Sea Zone
1 battleship, 7 carriers, 1 cruiser, 8 destroyers, 7 fighters, 20 submarines and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
3 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 destroyer and 5 submarines moved from 10 Sea Zone to 30 Sea Zone
2 marines moved from Gibraltar to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 110 Sea Zone
2 marines moved from 110 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
3 carriers moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
4 fighters moved from Scotland to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from 104 Sea Zone to United Kingdom
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 carrier and 3 destroyers placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 33 PUs;
British buy 2 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 10 PUs;
Combat Move - British
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Eire to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 artilleries and 8 infantry moved from Eastern Persia to Persia
1 bomber moved from Egypt to Persia
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Persia
British attack with 4 artilleries, 1 bomber and 8 infantry
Germans defend with 7 armour, 1 factory_minor and 8 mech_infantrys
British roll dice for 4 artilleries, 1 bomber and 8 infantry in Persia, round 2 : 6/13 hits, 4.00 expected hits
Germans roll dice for 7 armour and 8 mech_infantrys in Persia, round 2 : 5/15 hits, 6.17 expected hits
6 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia
British roll dice for 4 artilleries, 1 bomber and 3 infantry in Persia, round 3 : 5/8 hits, 3.00 expected hits
Germans roll dice for 7 armour and 2 mech_infantrys in Persia, round 3 : 2/9 hits, 4.17 expected hits
3 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
British roll dice for 4 artilleries, 1 bomber and 1 infantry in Persia, round 4 : 3/6 hits, 2.33 expected hits
Germans roll dice for 4 armour in Persia, round 4 : 0/4 hits, 2.00 expected hits
3 armour owned by the Germans lost in Persia
British roll dice for 4 artilleries, 1 bomber and 1 infantry in Persia, round 5 : 1/6 hits, 2.33 expected hits
Germans roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Persia from Germans with 4 artilleries and 1 bomber remaining. Battle score for attacker is 50
Casualties for British: 8 infantry
Casualties for Germans: 7 armour and 8 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Eastern Persia to Persia
1 bomber moved from Persia to Egypt
2 armour, 10 artilleries, 14 infantry and 7 mech_infantrys moved from Trans-Jordan to Egypt
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from Scotland to United Kingdom
2 fighters moved from Novgorod to 110 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
6 fighters and 1 tactical_bomber moved from Scotland to United Kingdom
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
EDIT: 1 bomber moved from Gibraltar to United Kingdom
1 battleship moved from 33 Sea Zone to 30 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 47 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -5.17
British : 3.33
Americans : 1.33
Japanese : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Combat - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Iraq
1 armour moved from Novosibirsk to Urals
Italians take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Italians take Evenkiyskiy from Russians
Combat - Italians
1 mech_infantry moved from Novosibirsk to Volgograd
1 bomber moved from Baltic States to Western Germany
1 fighter moved from Baltic States to Western Germany
3 mech_infantrys moved from Yugoslavia to Western Germany
4 mech_infantrys moved from Baltic States to Germany
2 aaGuns, 2 artilleries and 8 infantry moved from Eastern Poland to Slovakia Hungary
1 aaGun moved from Baltic States to Poland
5 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
Italians undo move 1.
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,4,2,2,4
Italians collect 14 PUs (7 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :