Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Anglo-Egypt Sudan to Middle East
1 infantry and 1 transport moved from 29 Sea Zone to 28 Sea Zone
1 infantry and 1 transport moved from 28 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Middle East
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from 4 Sea Zone to Archangel
1 armour moved from 4 Sea Zone to Archangel
1 bomber moved from Anglo-Egypt Sudan to Archangel
Combat - British
Battle in Archangel
British attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 battleship moved from 6 Sea Zone to 4 Sea Zone
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Middle East
1 bomber moved from Archangel to Russia
1 fighter moved from India to Russia
Place Units - British
1 infantry placed in United Kingdom
1 fighter placed in India
Turn Complete - British
British collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from North Africa to 14 Sea Zone
1 infantry moved from North Africa to 14 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 bomber moved from Hawaiian Islands to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship, 1 carrier and 1 transport
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 carrier owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 bomber and 2 fighters in 45 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 45 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier and 1 transport
Non Combat Move - Americans
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from 45 Sea Zone to 39 Sea Zone
1 bomber moved from 45 Sea Zone to Philippine Islands
1 infantry moved from Western United States to 42 Sea Zone
1 armour moved from Western United States to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to Wake Island
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 7 Sea Zone
1 destroyer moved from 14 Sea Zone to 7 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 armour moved from 7 Sea Zone to United Kingdom
1 infantry moved from 7 Sea Zone to United Kingdom
Place Units - Americans
1 bomber and 1 infantry placed in Western United States
1 transport placed in 42 Sea Zone
Turn Complete - Americans
Americans collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans : 1.67
Japanese : -1.67
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 1 PUs;
Non Combat Move - Russians
1 infantry moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
2 infantry moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
Place Units - Russians
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 armour and 1 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 transport moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from United Kingdom to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour moved from 6 Sea Zone to Norway Finland
British take Norway Finland from Germans
1 infantry moved from 6 Sea Zone to Norway Finland
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 battleship moved from 4 Sea Zone to 6 Sea Zone
1 fighter moved from India to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Archangel to Russia
Combat - British
Battle in Russia
British attack with 1 armour, 1 fighter and 1 infantry
Germans defend with 2 armour and 1 factory
British roll dice for 1 armour, 1 fighter and 1 infantry in Russia, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 2 armour in Russia, round 2 : 2/2 hits, 1.00 expected hits
2 armour owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Russia
British win, taking Russia from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 fighter and 1 infantry
Casualties for Germans: 2 armour
Non Combat Move - British
1 armour moved from India to Caucasus
3 infantry moved from Middle East to Caucasus
1 infantry moved from Anglo-Egypt Sudan to Middle East
2 transports moved from 17 Sea Zone to 27 Sea Zone
1 infantry moved from India to Southeast Asia
Place Units - British
1 armour placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 0.83
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 4
Non Combat Move - Russians
2 infantry moved from Urals to Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Norway Finland to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Eastern Europe
1 armour moved from 5 Sea Zone to Eastern Europe
Combat - British
Battle in Eastern Europe
British attack with 1 armour and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 armour and 1 infantry in Eastern Europe, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 infantry in Eastern Europe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Eastern Europe
Germans win with 2 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
Place Units - British
1 armour placed in India
3 infantry placed in United Kingdom
1 infantry placed in Australia
Turn Complete - British
British collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 fighter; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from Southeast Asia to Szechwan
Americans take Szechwan from Japanese
Combat - British
Non Combat Move - British
1 transport moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from Australia to 33 Sea Zone
1 transport moved from 27 Sea Zone to 24 Sea Zone
Place Units - British
1 fighter placed in India
Turn Complete - British
British collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 45 Sea Zone to 43 Sea Zone
2 fighters moved from 45 Sea Zone to 43 Sea Zone
1 battleship moved from 45 Sea Zone to 43 Sea Zone
1 transport moved from 45 Sea Zone to 38 Sea Zone
1 infantry moved from Philippine Islands to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Coastal China
Americans take Coastal China from Japanese
1 destroyer moved from 31 Sea Zone to 46 Sea Zone
1 submarine moved from 31 Sea Zone to 46 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
2 bombers moved from Philippine Islands to India
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 6
Purchase Units - British
British buy 5 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 transport moved from 24 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Southeast Asia
2 armour moved from India to Middle East
1 fighter moved from India to Middle East
Combat - British
Battle in Middle East
British attack with 2 armour and 1 fighter
Germans defend with 1 armour
British roll dice for 2 armour and 1 fighter in Middle East, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Middle East, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Middle East
British win, taking Middle East from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Middle East to India
Place Units - British
1 infantry placed in India
3 infantry placed in United Kingdom
1 infantry placed in Australia
Turn Complete - British
British collect 13 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.50
TripleA Turn Summary for game: World War II v6 1941, version: 1.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 fighter and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Archangel
Americans take Archangel from Germans
1 infantry moved from 4 Sea Zone to Archangel
1 destroyer moved from 2 Sea Zone to 4 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Manchuria
2 fighters moved from 43 Sea Zone to Manchuria
Combat - Americans
Battle in Manchuria
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
Americans roll dice for 2 fighters and 2 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Americans
1 infantry moved from Coastal China to Szechwan
1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 battleship moved from 43 Sea Zone to 45 Sea Zone
2 fighters moved from Manchuria to 45 Sea Zone
2 bombers moved from India to United Kingdom
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
Place Units - Americans
1 transport placed in 42 Sea Zone
1 fighter placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 22 PUs; end with 26 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.50