Skipped scramble in Alexandria-
trulpen (X) vs. Giallo (A) BM3 #2
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Combat - ANZAC Battle in Caroline Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 6 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 7 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to 97 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,00 Japanese : -2,00
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Samara 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Northern Italy to 110 Sea Zone 1 bomber moved from Western Germany to Persia 1 infantry moved from Volgograd to Samara 1 fighter moved from Northwest Persia to Samara 1 bomber moved from Western Germany to Persia Combat - Germans
Combat Hit Differential Summary :
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Scramble?
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 destroyer, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Northwest Persia to Persia 1 bomber moved from Northwest Persia to Samara 1 tactical_bomber moved from Northern Italy to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 1 fighter moved from Northern Italy to 110 Sea Zone 1 bomber moved from Western Germany to Persia 1 infantry moved from Volgograd to Samara 1 fighter moved from Northwest Persia to Samara 1 bomber moved from Western Germany to Persia Combat - Germans Battle in 110 Sea Zone Germans attack with 4 fighters and 2 tactical_bombers British defend with 1 destroyer Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter Casualties for British: 1 destroyer Battle in Persia Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Germans roll dice for 2 bombers and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Persia Germans win, taking Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Samara Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Samara, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Persia to Northwest Persia 1 bomber moved from Persia to Northwest Persia 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 armour moved from Kazakhstan to Northwest Persia 4 armour moved from Caucasus to Northwest Persia 1 armour and 3 mech_infantrys moved from Bryansk to Caucasus 1 armour moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Bryansk 1 infantry moved from Archangel to Smolensk 2 infantry moved from Novgorod to Archangel 1 fighter moved from Samara to Volgograd 1 bomber moved from Samara to Novgorod 2 armour moved from Bryansk to Caucasus 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 4 infantry moved from Holland Belgium to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 4 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Normandy Bordeaux to Western Germany 3 mech_infantrys moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 2 armour moved from Western Germany to Yugoslavia 1 fighter moved from 110 Sea Zone to Western Germany 1 armour moved from Bryansk to Caucasus 1 infantry moved from Volgograd to Rostov Place Units - Germans 2 submarines placed in 110 Sea Zone 1 destroyer placed in 112 Sea Zone 2 transports placed in 112 Sea Zone 2 armour and 1 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine 3 infantry placed in Volgograd 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,4,3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,2,1,5,4,3,6,6,1,2,3,4,1 Germans collect 60 PUs (4 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : 0,33 Russians : -0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Vologda 1 infantry moved from Kansu to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Kansu to Timguska Russians take Timguska from Japanese 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Hopei 1 fighter moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Russians Battle in Kweichow Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Suiyuyan retreated to Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Hopei Russians attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Kweichow to Shensi 1 fighter moved from Hopei to Shensi 1 aaGun moved from Shensi to Szechwan 1 fighter moved from Suiyuyan to Shensi Place Units - Russians 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,00 Russians : 1,67 Japanese : -0,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 marines moved from Kwangsi to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Yunnan 4 armour moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Hunan to Kweichow 1 fighter and 1 tactical_bomber moved from Hunan to Hopei 1 bomber moved from Hunan to Kweichow 1 cruiser and 1 marine moved from 36 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 battleship and 1 marine moved from 36 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 marine moved from 42 Sea Zone to Java 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Hunan to Hopei 1 infantry moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter moved from 36 Sea Zone to 33 Sea Zone Combat - Japanese Battle in 33 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 33 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits, 2,17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Kweichow Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 3 : 1/5 hits, 2,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Japanese attack with 4 armour, 1 artillery and 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/9 hits, 3,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2,00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 armour moved from Manchuria to Anhwe 1 armour moved from Jehol to Anhwe 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from Hunan to Kwangsi 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 carrier moved from 6 Sea Zone to 34 Sea Zone 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 36 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone 1 bomber moved from Kweichow to Kwangsi 1 destroyer moved from 36 Sea Zone to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 fighter and 2 tactical_bombers moved from Hopei to Hunan 1 armour moved from Anhwe to Hunan 1 infantry moved from Soviet Far East to Siberia Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 2 infantry placed in Japan 3 infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0,33 Chinese : -1,00 Japanese : -3,17
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers and 5 fighters; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from 97 Sea Zone to Iraq 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 bombers moved from India to Shan State Combat - Americans Battle in Cyprus Battle in Iraq Americans attack with 3 fighters Italians defend with 1 armour Americans roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Iraq Americans win, taking Cyprus from Italians with 3 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Shan State Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Shan State, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Shan State to India 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Iraq to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship, 4 carriers, 9 destroyers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico Place Units - Americans 4 fighters placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : -0,50 Americans : 0,50 Japanese : 0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0,33 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers and 5 fighters; Remaining resources: 1 PUs; Combat Move - Americans 3 fighters moved from 97 Sea Zone to Iraq 1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Cyprus 1 armour moved from Libya to Alexandria Americans take Tobruk from Italians 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 battleship, 2 carriers, 3 cruisers, 1 destroyer and 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 3 bombers moved from India to Shan State Combat - Americans Battle in Cyprus Battle in Iraq Americans attack with 3 fighters Italians defend with 1 armour Americans roll dice for 3 fighters in Iraq, round 2 : 2/3 hits, 1,50 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Iraq Americans win, taking Cyprus from Italians with 3 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Shan State Americans attack with 3 bombers Japanese defend with 1 infantry Americans roll dice for 3 bombers in Shan State, round 2 : 2/3 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Americans win with 2 bombers remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 bombers moved from Shan State to India 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Iraq to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 battleship, 4 carriers, 9 destroyers and 6 fighters moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Western United States to Southeast Mexico Place Units - Americans 4 fighters placed in Eastern United States 2 carriers placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 3 infantry moved from Tsinghai to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 3 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Malaya UK_Pacific take Shan State from Japanese 1 fighter moved from India to Malaya 1 armour moved from Shensi to Kweichow Chinese take Kweichow from Japanese 1 armour moved from Kweichow to Shensi 1 infantry moved from Trans-Jordan to Iraq British take Iraq from Italians 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 80 Sea Zone to Persia 1 armour moved from Trans-Jordan to Syria British take Syria from Italians 1 armour moved from Syria to Trans-Jordan 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Persia Combat - British Battle in Persia British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 mech_infantrys British roll dice for 2 cruisers in Persia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 2 mech_infantrys in Persia, round 2 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Malaya British attack with 1 armour and 1 fighter Japanese defend with 1 harbour and 1 marine British roll dice for 1 armour and 1 fighter in Malaya, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the British lost in Malaya British roll dice for 1 armour in Malaya, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is -5 Casualties for British: 1 fighter Casualties for Japanese: 1 marine Non Combat Move - British 1 infantry moved from Burma to Shan State 1 tactical_bomber moved from Persia to 80 Sea Zone 1 fighter moved from Persia to Trans-Jordan 1 fighter moved from Persia to 80 Sea Zone 2 armour moved from Egypt to Trans-Jordan 2 fighters moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 artillery and 1 infantry placed in Union of South Africa 2 armour placed in Egypt 2 artilleries and 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4 British collect 39 PUs (2 lost to blockades); end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (7 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,50 British : -0,83 Americans : 0,50 Chinese : 0,33 Japanese : 1,67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 104 Sea Zone 1 fighter moved from Southern Italy to Iraq 1 armour moved from Caucasus to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour and 1 fighter British defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 104 Sea Zone Italians attack with 1 bomber Americans defend with 1 destroyer Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 104 Sea Zone to Holland Belgium 1 fighter moved from Iraq to Northwest Persia 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,1,5,6,2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4 Italians collect 11 PUs (5 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0,33 British : -0,33 Americans : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 1 PUs; Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Americans 2 mech_infantrys moved from Caucasus to Persia 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 bomber moved from Novgorod to Vologda 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Archangel to Vologda 1 bomber moved from Northwest Persia to Persia 2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 1 infantry moved from Volgograd to Samara 2 infantry moved from Bryansk to Tambov 1 bomber moved from Northwest Persia to Tambov 1 fighter moved from Volgograd to Persia Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Battle in Gibraltar Germans attack with 3 artilleries and 5 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Gibraltar Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Persia Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Battle in Novosibirsk Germans attack with 4 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 2 armour moved from Novgorod to Bryansk 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Southern Italy 1 bomber moved from Tambov to Ukraine 1 fighter moved from 99 Sea Zone to Ukraine 1 bomber moved from Vologda to Novgorod 1 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Western Germany to Holland Belgium 3 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 2 infantry moved from Yugoslavia to Bulgaria 2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 carriers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 2 artilleries moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 armour placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Adding units owned by Germans to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,6,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 3,17 British : 0,00 Russians : 1,67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone 3 artilleries and 5 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from Yugoslavia to Greece Germans take Greece from Americans 2 mech_infantrys moved from Caucasus to Persia 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to 99 Sea Zone 1 bomber moved from Novgorod to Vologda 1 infantry moved from Samara to Novosibirsk 2 infantry moved from Archangel to Vologda 1 bomber moved from Northwest Persia to Persia 2 armour and 1 mech_infantry moved from Caucasus to Novosibirsk 2 armour moved from Caucasus to Novosibirsk 1 infantry moved from Volgograd to Samara 2 infantry moved from Bryansk to Tambov 1 bomber moved from Northwest Persia to Tambov 1 fighter moved from Volgograd to Persia Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Morocco Battle in Gibraltar Germans attack with 3 artilleries and 5 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 fighter in Gibraltar, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans lost in Gibraltar Germans win, taking Morocco from Americans, taking Gibraltar from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Battle in Persia Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys British defend with 1 artillery and 1 factory_minor Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,50 expected hits British roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Battle in Novosibirsk Germans attack with 4 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 4 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 2/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 artilleries and 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Novgorod to Archangel 2 armour moved from Novgorod to Bryansk 1 fighter moved from Persia to Northwest Persia 1 bomber moved from Persia to Southern Italy 1 bomber moved from Tambov to Ukraine 1 fighter moved from 99 Sea Zone to Ukraine 1 bomber moved from Vologda to Novgorod 1 infantry moved from Rostov to Caucasus 2 infantry moved from Volgograd to Caucasus 2 aaGuns moved from Western Germany to Holland Belgium 3 infantry and 1 mech_infantry moved from Western Germany to Holland Belgium 2 infantry moved from Yugoslavia to Bulgaria 2 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 carriers and 2 destroyers moved from 112 Sea Zone to 91 Sea Zone 2 artilleries moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Holland Belgium: 2 infantry EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun EDIT: Adding units owned by Germans to Western Germany: 1 aaGun EDIT: Removing units owned by Germans from Holland Belgium: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 armour placed in Novgorod 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Volgograd 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 1 bomber EDIT: Adding units owned by Germans to Ukraine: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,5,6,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2 Germans collect 62 PUs (5 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 91 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 3,17 British : 0,00 Russians : 1,67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Timguska to Novosibirsk 3 fighters moved from Shensi to Novosibirsk 3 fighters moved from Russia to Novosibirsk 1 armour and 1 mech_infantry moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 armour, 6 fighters, 1 infantry and 1 mech_infantry Germans defend with 4 armour, 1 infantry and 1 mech_infantry Russians roll dice for 1 armour, 6 fighters, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 3/9 hits, 3,83 expected hits Germans roll dice for 4 armour, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/6 hits, 2,67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk Russians roll dice for 1 armour and 6 fighters in Novosibirsk, round 3 : 3/7 hits, 3,50 expected hits Germans roll dice for 3 armour in Novosibirsk, round 3 : 1/3 hits, 1,50 expected hits 1 armour owned by the Russians and 3 armour owned by the Germans lost in Novosibirsk Russians win with 6 fighters remaining. Battle score for attacker is 18 Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 4 armour, 1 infantry and 1 mech_infantry Non Combat Move - Russians 6 fighters moved from Novosibirsk to Russia 1 aaGun moved from Szechwan to Shensi 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Russia Turn Complete - Russians Russians collect 5 PUs; end with 5 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : -1,17 Russians : -1,33
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Oh, forgot about those 3 figs. Darn. :)
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@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Oh, forgot about those 3 figs. Darn. :)
It was still risky… Got lucky there.:grin: I also always forget where I have my stuff. Mostly I check everything but I can’t keep up the concentration an entire game
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Yeah, I had thought about them earlier, but forgot about it during NCM. Happens.
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@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
Yeah, I had thought about them earlier, but forgot about it during NCM. Happens.
And I thought you were willing to take the risk, so maybe I loose a fighter or maybe even 2