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Whack Allies WAW vs dawg Axis #?
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Hisaichi 2 Artillerys and 2 Infantrys moved from S.Sakhalin to 75 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 75 Sea Zone to 92 Sea Zone 2 Transports moved from 92 Sea Zone to 84 Sea Zone 3 Tanks moved from Formosa to 84 Sea Zone 2 Artillerys moved from Changchun to 84 Sea Zone 2 Infantrys moved from Changchun to 84 Sea Zone 3 Infantrys moved from Korea to 84 Sea Zone 2 Artillerys, 5 Infantrys, 3 Tanks and 5 Transports moved from 84 Sea Zone to 92 Sea Zone 4 Artillerys, 7 Infantrys and 3 Tanks moved from 92 Sea Zone to Hong Kong 1 Infantry moved from Shantung to Shanghai 1 Infantry moved from Shantung to Anhwei 1 Infantry moved from Shantung to Shansi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Peking to Chahar 1 Artillery and 3 Infantrys moved from Hulunbuir to Chita 3 Infantrys moved from Heilungchiang to Chita 1 Tank moved from Heilungchiang to Chita 1 Tank moved from Kirin to Chita 1 Infantry moved from Liaoning to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Shanghai 1 Artillery moved from Shantung to Shansi 1 Infantry moved from Shantung to Anhwei 1 Fighter moved from Peking to Shansi 1 Artillery moved from Peking to Chahar 1 Bomber moved from Changchun to 110 Sea Zone 1 Destroyer and 2 Submarines moved from 92 Sea Zone to 106 Sea Zone 2 Fighters moved from 84 Sea Zone to 110 Sea Zone 1 Battleship moved from 84 Sea Zone to 92 Sea Zone 1 Destroyer and 1 Submarine moved from 75 Sea Zone to 87 Sea Zone 3 Tanks moved from Liaoning to Chahar 1 Fighter moved from Changchun to Anhwei 2 Tanks moved from Shantung to Shanghai 1 Tank moved from Peking to Shanghai 1 Tank moved from Peking to Shanghai 1 Submarine moved from 84 Sea Zone to 93 Sea Zone 1 Destroyer moved from 84 Sea Zone to 106 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 1 Factory, 2 Infantrys and 1 Marine; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 1 Artillery, 6 Infantrys and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Chita, round 2 : 2/9 hits, 2.50 expected hits Russians roll dice for 1 Bunker in Chita, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Artillery, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in 106 Sea Zone Hisaichi attack with 2 Destroyers and 2 Submarines British defend with 1 Submarine Hisaichi roll dice for 2 Submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the British and 1 Submarine owned by the Hisaichi lost in 106 Sea Zone Hisaichi win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Submarine Casualties for British: 1 Submarine Battle in 110 Sea Zone Hisaichi attack with 1 Bomber and 2 Fighters Dutch defend with 1 Destroyer, 1 Submarine and 1 Transport Hisaichi roll dice for 1 Bomber and 2 Fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer and 1 Transport in 110 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Dutch lost in 110 Sea Zone Hisaichi roll dice for 1 Bomber and 2 Fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Dutch roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 110 Sea Zone Hisaichi win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 21 Casualties for Dutch: 1 Destroyer, 1 Submarine and 1 Transport Battle in Anhwei Hisaichi attack with 1 Fighter and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Infantrys in Anhwei, round 2 : 1/3 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chahar Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Chahar, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shanghai Hisaichi attack with 2 Infantrys and 4 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys and 4 Tanks in Shanghai, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 Infantry in Shanghai, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Infantrys and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hong Kong Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Hong Kong, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Hong Kong, round 2 : 2/14 hits, 4.67 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 2 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Hong Kong Hisaichi roll dice for 4 Artillerys, 5 Infantrys and 3 Tanks in Hong Kong, round 3 : 3/12 hits, 4.33 expected hits British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hong Kong, round 3 : 0/3 hits, 1.17 expected hits 1 Tank owned by the British, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Hong Kong Hisaichi win, taking Hong Kong from British with 4 Artillerys, 5 Infantrys and 3 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 2 Infantrys Casualties for British: 1 Artillery, 3 Infantrys and 1 Tank Battle in Shansi Hisaichi attack with 1 Artillery, 1 Fighter and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Shansi to Peking 1 Fighter moved from Anhwei to Shantung 1 Infantry moved from Liaoning to Peking 1 Infantry moved from Liaoning to Heilungchiang 1 Artillery and 2 Infantrys moved from Kirin to Heilungchiang 1 Tank moved from Changchun to Heilungchiang 1 Carrier moved from 84 Sea Zone to 106 Sea Zone 2 Fighters moved from 110 Sea Zone to 106 Sea Zone 1 Bomber moved from 110 Sea Zone to Bangkok Place Units - Hisaichi 1 Factory placed in Liaoning 2 ArmoredCars, 2 Infantrys and 1 Marine placed in Changchun Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUsCombat Hit Differential Summary :
Hisaichi : -4.83 British : -0.33 Chinese : -1.33 Russians : -0.50 Dutch : -0.83 -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - British 1 Infantry moved from Northern Ireland to 10 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry and 1 Transport moved from 10 Sea Zone to 18 Sea Zone 1 Tank moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 1 Battleship, 1 Destroyer, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 18 Sea Zone to 20 Sea Zone 2 Infantrys and 1 Tank moved from 20 Sea Zone to Normandy 2 Infantrys moved from London to Manchester 1 Infantry moved from Scotland to Manchester 3 Infantrys moved from London to Dover 1 Artillery and 2 Infantrys moved from Wales to Manchester 1 Tank moved from London to Dover 2 Fighters moved from London to Dover 1 Fighter moved from Wales to Manchester 1 Bomber moved from London to 8 Sea Zone 1 Fighter moved from Montreal to 8 Sea Zone 1 Destroyer moved from 2 Sea Zone to 8 Sea Zone 1 Infantry moved from British Guiana to Venezuela 1 Artillery and 1 Infantry moved from British Borneo to West Borneo 1 Infantry moved from Cape Town to South Africa 1 Infantry moved from South Africa to Rhodesia 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from British Somaliland to Italian East Africa British take Italian East Africa from Italians 1 Artillery moved from Kenya to Italian East Africa 2 Tanks moved from Cairo to Nubia 1 Infantry moved from Lower Egypt to Nubia 1 Tank moved from Palestine to Nubia 1 Fighter moved from Lower Egypt to Kordofan 1 Infantry moved from Darfur to Kordofan 1 Infantry moved from Equatoria to Kordofan 1 Infantry moved from New Valley to Darfur 1 Infantry moved from Palestine to Lower Egypt 1 Tank moved from Iraq to Lower Egypt 1 Infantry moved from Cyprus to 55 Sea Zone 1 Destroyer moved from 55 Sea Zone to 48 Sea Zone 1 Fighter moved from Cyprus to Cairo 1 Fighter moved from Malta to Cairo 1 Infantry and 1 Transport moved from 55 Sea Zone to 57 Sea Zone 1 Infantry moved from 57 Sea Zone to Nubia 1 Transport moved from 56 Sea Zone to 58 Sea Zone 1 Artillery and 1 Infantry moved from Aden to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Fighter moved from Trucial Coast to Cairo 1 Infantry moved from Iraq to Palestine 1 Cruiser moved from 56 Sea Zone to 57 Sea Zone 1 Submarine moved from 59 Sea Zone to 57 Sea Zone 1 Artillery moved from Baluchistan to 59 Sea Zone 2 Infantrys moved from Bombay to 59 Sea Zone 1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 59 Sea Zone to 66 Sea Zone 1 Infantry moved from Mysore to 60 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Infantry moved from Andaman to 60 Sea Zone 1 Infantry moved from Calcutta to 60 Sea Zone 1 Destroyer, 4 Infantrys, 1 Submarine and 2 Transports moved from 60 Sea Zone to 66 Sea Zone 1 Artillery and 6 Infantrys moved from 66 Sea Zone to Sumatra 1 Fighter moved from Madras to Sumatra 1 Artillery and 1 Infantry moved from Assam to Burma 1 Infantry moved from Bihar to Assam 1 Infantry moved from Punjab to Bihar 1 Tank moved from Delhi to Assam 1 Infantry moved from Delhi to Bihar 1 Tank moved from Hyderabad to Mysore 1 Infantry moved from Rajputana to Mysore 2 Artillerys and 2 Infantrys moved from Madras to Mysore 1 Artillery moved from Bombay to Rajputana 2 Infantrys moved from Vancouver to 80 Sea Zone 1 Infantry moved from British Columbia to Yukon 1 Infantry moved from Yukon to Alaska 1 Infantry moved from Gold Coast to French Sudan 1 Infantry moved from Nigeria to French Equatorial Africa 1 Tank moved from Ontario to E.Mexico 1 Infantry moved from Canadian Prairies to North Central USA 1 Infantry moved from Quebec to Northeast USA 1 Tank moved from Quebec to South Central USA 1 Submarine moved from 115 Sea Zone to 117 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 80 Sea Zone to 90 Sea Zone Purchase Units - British British buy 4 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - British Battle in Nubia British attack with 2 Infantrys and 3 Tanks Italians defend with 1 Infantry and 1 Tank British roll dice for 1 Cruiser in Nubia, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 Infantrys and 3 Tanks in Nubia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 1 Infantry and 1 Tank in Nubia, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Nubia British roll dice for 1 Infantry and 3 Tanks in Nubia, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 Tank in Nubia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Italians lost in Nubia British win, taking Nubia from Italians with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 5 Casualties for British: 1 Infantry Casualties for Italians: 1 Infantry and 1 Tank Battle in Venezuela British attack with 1 Infantry Neutral defend with 3 Infantrys British roll dice for 1 Infantry in Venezuela, round 2 : 0/1 hits, 0.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the British lost in Venezuela Neutral win with 3 Infantrys remaining. Battle score for attacker is -2 Casualties for British: 1 Infantry Battle in E.Mexico British attack with 1 Tank Neutral defend with 1 Infantry British roll dice for 1 Tank in E.Mexico, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in E.Mexico British loses 0 PUs for violating E.Mexicos neutrality. British win, taking E.Mexico from Neutral with 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Kordofan British attack with 1 Fighter and 2 Infantrys Italians defend with 1 Artillery and 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Kordofan, round 2 : 0/3 hits, 0.67 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Kordofan, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Kordofan British roll dice for 1 Fighter and 1 Infantry in Kordofan, round 3 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Artillery and 1 Infantry in Kordofan, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Italians lost in Kordofan British roll dice for 1 Fighter and 1 Infantry in Kordofan, round 4 : 1/2 hits, 0.50 expected hits Italians roll dice for 1 Artillery in Kordofan, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Italians lost in Kordofan British win, taking Kordofan from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Italians: 1 Artillery and 1 Infantry Battle in 8 Sea Zone British attack with 1 Bomber, 1 Destroyer and 1 Fighter Germans defend with 3 Submarines Germans roll dice for 3 Submarines in 8 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 8 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 Submarine owned by the Germans and 1 Destroyer owned by the British lost in 8 Sea Zone 2 Submarines owned by the Germans Submerged British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -1 Casualties for British: 1 Destroyer Casualties for Germans: 1 Submarine Non Combat Move - British 1 Fighter moved from 8 Sea Zone to Greenland 1 Bomber moved from 8 Sea Zone to Greenland 1 Fighter moved from Gibraltar to E.Morocco 1 AAGun moved from Cape Town to South Africa 1 Fighter moved from Kordofan to Kenya Place Units - British 4 Infantrys placed in Cairo 2 Transports placed in 20 Sea Zone Turn Complete - British British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : 0.00 Neutral : -0.33 British : -1.67 Italians : -1.00 -
TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Anzac 1 Tank moved from New Georgia to 114 Sea Zone 1 Infantry moved from Guadalcanal to 114 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 114 Sea Zone to 67 Sea Zone 1 Submarine moved from 113 Sea Zone to 67 Sea Zone 1 Carrier, 1 Destroyer and 1 Fighter moved from 122 Sea Zone to 67 Sea Zone 1 Fighter, 1 Infantry and 1 Tank moved from 67 Sea Zone to Lombok 1 Fighter moved from Townsville to Lombok 1 Infantry moved from Queensland to Northern Territory 4 Infantrys moved from Canberra to New South Wales 1 Artillery and 1 Infantry moved from Wellington to South New Zealand 1 Submarine moved from 123 Sea Zone to 70 Sea Zone 1 Infantry moved from Milne Bay to West Papua 3 Infantrys and 1 Tank moved from Port Moresby to West Papua Purchase Units - Anzac Anzac buy 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 Tank moved from Townsville to Western Australia 1 Infantry moved from Townsville to Northern Territory Place Units - Anzac 1 Transport placed in 67 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Dutch 1 Destroyer and 1 Transport moved from 108 Sea Zone to 93 Sea Zone 1 Destroyer moved from 111 Sea Zone to 93 Sea Zone 1 Fighter moved from Banjarmasin to 93 Sea Zone 2 Infantrys moved from West Borneo to Banjarmasin 1 Infantry and 1 Tank moved from East And South Borneo to Banjarmasin 1 Artillery moved from Java to Lombok 1 Infantry moved from Soembawa to Lombok 1 Infantry and 1 Tank moved from Merauke to Hollandia 1 Infantry and 1 Tank moved from Suriname to Amazon 1 Submarine moved from 67 Sea Zone to 93 Sea Zone Purchase Units - Dutch Dutch buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Amazon Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Amazon, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Amazon, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Amazon Dutch loses 0 PUs for violating Amazons neutrality. Dutch win, taking Amazon from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 93 Sea Zone Dutch attack with 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport Hisaichi defend with 1 Submarine; Yamamoto defend with 2 T.Boats and 2 Transports Dutch roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 93 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 2 T.Boats and 2 Transports in 93 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits 2 Transports owned by the Yamamoto lost in 93 Sea Zone Dutch roll dice for 1 Submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 2 Destroyers, 1 Fighter and 1 Transport in 93 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Yamamoto roll dice for 2 T.Boats in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 Submarine owned by the Hisaichi and 2 T.Boats owned by the Yamamoto lost in 93 Sea Zone Dutch win with 2 Destroyers, 1 Fighter, 1 Submarine and 1 Transport remaining. Battle score for attacker is 31 Casualties for Yamamoto: 2 T.Boats and 2 Transports Casualties for Hisaichi: 1 Submarine Non Combat Move - Dutch 1 Fighter moved from 93 Sea Zone to Mindanao Place Units - Dutch 4 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -1.67 Dutch : 2.67 -
TripleA Turn Summary: Finns round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 1 Destroyer, 1 Submarine and 1 Transport moved from 5 Sea Zone to 22 Sea Zone 1 Infantry moved from Tampere to Oulu 1 Fighter, 3 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Infantry moved from Kotka to Tampere Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Romanians 1 Fighter, 2 Infantrys and 1 Tank moved from Bucharest to E.Romania 1 Artillery and 1 Infantry moved from W.Romania to E.Romania 1 Artillery moved from Bulgaria to E.Romania Purchase Units - Romanians Romanians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in E.Romania, round 2 : 2/7 hits, 2.33 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 3 Infantrys placed in Bucharest Turn Complete - Romanians Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : -0.33 Russians : -0.33 -
TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Bangkok to 105 Sea Zone 1 Infantry and 1 T.Boat moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to Java Thai take Java from Dutch 1 Infantry moved from S.Thailand to 105 Sea Zone 1 Destroyer, 1 Infantry, 1 Submarine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 1 Infantry moved from 110 Sea Zone to East And South Borneo Thai take East And South Borneo from Dutch 1 Artillery moved from N.Thailand to Yunnan Thai take Yunnan from Chinese 1 Infantry moved from Bangkok to S.Thailand 3 Artillerys, 1 Fighter, 1 Infantry and 1 Tank moved from Bangkok to Malaya Purchase Units - Thai Thai buy 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Malaya Thai attack with 3 Artillerys, 1 Fighter, 1 Infantry and 1 Tank British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank AA fire in Malaya : 0/1 hits, 0.17 expected hits Thai roll dice for 3 Artillerys, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 2 : 2/6 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 1/4 hits, 1.67 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Malaya Thai roll dice for 3 Artillerys, 1 Fighter and 1 Tank in Malaya, round 3 : 0/5 hits, 1.83 expected hits British roll dice for 1 Bunker, 1 Infantry and 1 Tank in Malaya, round 3 : 3/3 hits, 1.33 expected hits 3 Artillerys owned by the Thai lost in Malaya 1 Tank retreated to Bangkok British win with 1 Bunker, 1 Infantry and 1 Tank remaining. Battle score for attacker is -12 Casualties for Thai: 3 Artillerys and 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from Malaya to Bangkok Place Units - Thai 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
British : 1.00 AA fire in Malaya : : -0.17 Thai : -2.00 -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 1 Combat Move - Americans 1 Destroyer moved from 99 Sea Zone to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 98 Sea Zone to 91 Sea Zone 1 Fighter moved from Palmyra to 91 Sea Zone 1 Fighter moved from Midway to 91 Sea Zone 1 Bomber and 1 Fighter moved from Pearl Harbor to 91 Sea Zone 1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone 1 Bomber moved from South Central USA to 90 Sea Zone 1 Bomber moved from North Central USA to 90 Sea Zone 2 Bombers moved from 90 Sea Zone to 91 Sea Zone 2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone 1 Fighter moved from Washington to 13 Sea Zone 1 Tank moved from Southwest USA to Central America 1 Tank moved from South Central USA to Central America 3 Infantrys moved from Colombia to Venezuela 1 Infantry and 1 Tank moved from South Atlantic USA to 25 Sea Zone 1 Infantry and 1 Tank moved from 25 Sea Zone to Venezuela 2 Tanks moved from San Francisco to W.Mexico 1 Tank moved from Northwest USA to W.Mexico 1 Infantry moved from San Francisco to W.Mexico 1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from South Central USA to E.Mexico 1 Infantry moved from Northeast USA to South Central USA 3 Infantrys moved from Washington to Northeast USA 1 Submarine moved from 71 Sea Zone to 79 Sea Zone 1 Destroyer moved from 74 Sea Zone to 79 Sea Zone Purchase Units - Americans Americans buy 2 Carriers, 2 Fighters and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Venezuela Americans attack with 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 2 : 1/5 hits, 1.17 expected hits Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 3 : 1/5 hits, 1.17 expected hits Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans roll dice for 4 Infantrys and 1 Tank in Venezuela, round 4 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Venezuela Americans loses 0 PUs for violating Venezuelas neutrality. Americans win, taking Venezuela from Neutral with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in 91 Sea Zone Americans attack with 3 Bombers, 2 Carriers, 3 Destroyers, 5 Fighters and 2 Submarines Yamamoto defend with 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 3 Submarines Americans roll dice for 2 Submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 3 Submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 3 Bombers, 2 Carriers, 3 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 5/13 hits, 5.00 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer and 4 Fighters in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 3 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 3 Submarines owned by the Yamamoto, 1 Destroyer owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 3 Bombers, 2 Carriers and 5 Fighters in 91 Sea Zone, round 3 : 5/10 hits, 4.00 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers and 3 Fighters in 91 Sea Zone, round 3 : 4/6 hits, 3.17 expected hits 2 Fighters owned by the Americans, 2 Carriers owned by the Americans, 2 Carriers owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 91 Sea Zone Americans roll dice for 3 Bombers and 3 Fighters in 91 Sea Zone, round 4 : 3/6 hits, 3.00 expected hits Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 Fighter owned by the Americans and 1 Battleship owned by the Yamamoto lost in 91 Sea Zone Americans win with 3 Bombers and 2 Fighters remaining. Battle score for attacker is 19 Casualties for Americans: 2 Carriers, 3 Destroyers, 3 Fighters and 2 Submarines Casualties for Yamamoto: 1 Battleship, 2 Carriers, 1 Destroyer, 4 Fighters and 3 Submarines Battle in W.Mexico Americans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 Infantry and 1 Tank Americans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in W.Mexico, round 2 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Americans, 1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico Americans loses 0 PUs for violating W.Mexicos neutrality. Americans win, taking W.Mexico from Neutral with 1 Artillery, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 5 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry and 1 Tank Battle in 13 Sea Zone Americans attack with 1 Fighter Germans defend with 3 Submarines Americans roll dice for 1 Fighter in 13 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits retreated to 13 Sea Zone Battle in Central America Americans attack with 2 Tanks Neutral defend with 1 Infantry Americans roll dice for 2 Tanks in Central America, round 2 : 2/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Central America Americans loses 0 PUs for violating Central Americas neutrality. Americans winGermans win with 3 Submarines remaining, taking Central America from Neutral with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 13 Sea Zone to Greenland 3 Bombers moved from 91 Sea Zone to Johnston 1 Transport moved from 99 Sea Zone to 98 Sea Zone 1 Infantry moved from Christmas to 98 Sea Zone 1 Infantry moved from Palmyra to 98 Sea Zone 2 Infantrys and 1 Transport moved from 98 Sea Zone to 91 Sea Zone 2 Infantrys moved from 91 Sea Zone to Johnston 1 Transport moved from 99 Sea Zone to 91 Sea Zone 1 Artillery moved from Oahu to 91 Sea Zone 1 Infantry moved from Kauai to 91 Sea Zone 1 Artillery and 1 Infantry moved from 91 Sea Zone to Johnston 1 Artillery and 1 Infantry moved from San Francisco to 83 Sea Zone 1 Artillery and 1 Infantry moved from Northwest USA to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 91 Sea Zone 2 Artillerys and 2 Infantrys moved from 91 Sea Zone to Johnston 1 Transport moved from 74 Sea Zone to 81 Sea Zone Place Units - Americans 2 Carriers and 1 Transport placed in 91 Sea Zone 2 Fighters placed in San Francisco Turn Complete - Americans Americans collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : -2.17 Yamamoto : 1.17 Americans : 1.00 -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Germans 2 Artillerys, 8 Infantrys and 11 Tanks moved from Lorraine to Burgundy 3 ArmoredCars moved from Rhine to Burgundy 1 ArmoredCar moved from Bavaria to Burgundy 1 Mech.Inf moved from Rhine to Lorraine 2 Tanks moved from Bavaria to Lorraine 1 Fighter moved from Bavaria to Lorraine 2 Artillerys and 1 Infantry moved from Krakow to Vinnytsia Germans take Vinnytsia from Russians 1 Artillery and 4 Infantrys moved from Hungary to E.Romania 2 Artillerys and 2 Infantrys moved from Croatia to W.Romania 2 Infantrys moved from Bohemia to Krakow 1 Bomber and 2 Fighters moved from Hamburg to Lorraine 2 Stukas moved from Pomerania to Lorraine 2 Infantrys moved from Danzig to East Prussia 1 Artillery moved from Danzig to East Prussia 1 Tank moved from Pomerania to Warsaw 1 Tank moved from Danzig to Warsaw 2 Tanks moved from Danzig to Brest 1 Tank moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 1 Artillery and 3 Infantrys moved from Danzig to Brest 1 Artillery and 2 Infantrys moved from Danzig to Warsaw 1 Tank moved from Danzig to 23 Sea Zone 6 Infantrys moved from Pomerania to 23 Sea Zone 6 Infantrys, 1 T.Boat, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 6 Infantrys and 1 Tank moved from 24 Sea Zone to Lapland 5 Infantrys moved from Pomerania to Danzig 2 Artillerys and 4 Infantrys moved from Brandenburg to Pomerania 2 Submarines moved from 8 Sea Zone to 2 Sea Zone 2 Submarines moved from 13 Sea Zone to 25 Sea Zone 1 Submarine moved from 13 Sea Zone to 2 Sea Zone 2 Submarines moved from 31 Sea Zone to 30 Sea Zone 1 Submarine moved from 34 Sea Zone to 30 Sea Zone 2 Infantrys and 2 Tanks moved from Tobruk to Mersa Matruh 1 Infantry and 1 Tank moved from Baleares to 43 Sea Zone 1 Infantry and 1 Tank moved from 43 Sea Zone to Languedoc Purchase Units - Germans Germans buy 5 Elites, 4 Infantrys, 6 Mech.Infs and 1 Transport; Remaining resources: 0 PUs; Combat - Germans Battle in 25 Sea Zone Germans attack with 2 Submarines Americans defend with 1 Transport Germans roll dice for 2 Submarines in 25 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Transport in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 Submarines in 25 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 Transport owned by the Americans lost in 25 Sea Zone Germans win with 2 Submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 2 Sea Zone Germans attack with 3 Submarines British defend with 1 Transport; French defend with 1 Destroyer and 1 Transport Germans roll dice for 3 Submarines in 2 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits French roll dice for 1 Destroyer and 2 Transports in 2 Sea Zone, round 2 : 3/3 hits, 0.67 expected hits 3 Submarines owned by the Germans and 1 Transport owned by the British lost in 2 Sea Zone French win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -15 Casualties for Germans: 3 Submarines Casualties for British: 1 Transport Battle in Mersa Matruh Germans attack with 2 Infantrys and 2 Tanks British defend with 1 Infantry Germans roll dice for 2 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 0/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Infantrys and 2 Tanks in Mersa Matruh, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mersa Matruh Germans win, taking Mersa Matruh from British with 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Lapland Germans attack with 6 Infantrys and 1 Tank Russians defend with 3 Infantrys and 1 Tank Germans roll dice for 1 Battleship in Lapland, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 6 Infantrys and 1 Tank in Lapland, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 3 Infantrys and 1 Tank in Lapland, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Germans roll dice for 5 Infantrys and 1 Tank in Lapland, round 3 : 2/6 hits, 1.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Lapland, round 3 : 2/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Germans roll dice for 3 Infantrys and 1 Tank in Lapland, round 4 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 Tank in Lapland, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3 Casualties for Germans: 4 Infantrys Casualties for Russians: 3 Infantrys and 1 Tank Battle in Languedoc Germans attack with 1 Infantry and 1 Tank French defend with 1 Infantry Germans roll dice for 1 Infantry and 1 Tank in Languedoc, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Infantry in Languedoc, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Languedoc Germans win, taking Languedoc from French with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in East Prussia Germans attack with 1 Artillery and 3 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Infantry in East Prussia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in East Prussia Germans win, taking East Prussia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Battle in Burgundy Germans attack with 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks French defend with 1 Infantry Germans roll dice for 4 ArmoredCars, 2 Artillerys, 8 Infantrys and 11 Tanks in Burgundy, round 2 : 7/25 hits, 9.17 expected hits French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Burgundy Germans win, taking Burgundy from French with 4 ArmoredCars, 2 Artillerys, 7 Infantrys and 11 Tanks remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in Warsaw Germans attack with 1 Artillery, 2 Infantrys and 2 Tanks Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys Germans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Warsaw, round 2 : 1/5 hits, 1.83 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Warsaw, round 3 : 1/4 hits, 1.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Warsaw, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Warsaw Germans roll dice for 1 Artillery and 2 Tanks in Warsaw, round 4 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Warsaw, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Warsaw Germans loses 0 PUs for violating Warsaws neutrality. Germans win, taking Warsaw from Neutral with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 2 Infantrys Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Brest Germans attack with 1 Artillery, 3 Infantrys and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 2 : 2/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Brest Germans roll dice for 1 Artillery, 3 Infantrys and 3 Tanks in Brest, round 3 : 1/7 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Brest, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Brest Germans loses 0 PUs for violating Brests neutrality. Germans win, taking Brest from Neutral with 1 Artillery, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Germans Place Units - Germans 4 Mech.Infs placed in Rhine 2 Mech.Infs placed in Bavaria 1 Transport placed in 23 Sea Zone Germans undo move 3. 1 Transport placed in 23 Sea Zone 5 Elites placed in Hamburg 4 Infantrys placed in Bohemia Turn Complete - Germans Germans collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -6.17 Neutral : -1.33 British : -0.67 French : 2.67 Americans : -0.17 Russians : 1.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 Tanks moved from Astrakhan to W.Iran 1 Artillery, 2 Infantrys and 1 Tank moved from Azerbaijan to W.Iran 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Okhotsk to Yakutsk 2 Tanks moved from Khobdo to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Yakutsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Khobdo to Irkutsk 1 Tank moved from Semipalatinsk to Irkutsk 1 Bomber moved from E.Qinghai to Yunnan 1 Infantry moved from Kursk to Minsk 1 Artillery moved from Latvia to Leningrad 1 Artillery and 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to W.Iran 1 Infantry moved from Georgia to Erzurum 1 Artillery and 1 Infantry moved from Donetsk to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Erzurum 4 Infantrys moved from Rostov to Kursk 1 Artillery and 2 Infantrys moved from Yaroslavl to Kursk 1 Infantry moved from Donetsk to Odessa 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Vologda to Arkhangelsk 2 Infantrys moved from Arkhangelsk to 6 Sea Zone 2 Infantrys moved from 6 Sea Zone to N.Karelia 3 Infantrys moved from S.Karelia to N.Karelia 1 Fighter and 2 Infantrys moved from Leningrad to Vyborg 1 Infantry moved from Novgorod to Leningrad 2 Tanks moved from S.Karelia to Leningrad 2 Infantrys moved from Koryakia to Kolyma 1 Infantry moved from Perm to Kirov 2 Mech.Infs moved from Sverdlovsk to Khobdo 1 Artillery moved from Zhigansk to Yakutsk 1 Infantry moved from Khatanga to Olyokminsk Purchase Units - Russians Russians buy 1 Bomber, 1 Factory, 1 Fighter, 32 Infantrys, 2 Mech.Infs and 1 Mot.Inf; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 5 Infantrys Finns defend with 1 Infantry Russians roll dice for 5 Infantrys in N.Karelia, round 2 : 2/5 hits, 0.83 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in N.Karelia Russians win, taking N.Karelia from Finns with 5 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Battle in Erzurum Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Erzurum Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 3 : 0/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 4 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Yunnan Russians attack with 1 Bomber Thai defend with 1 Artillery Russians roll dice for 1 Bomber in Yunnan, round 2 : 0/1 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Bomber in Yunnan, round 3 : 1/1 hits, 0.67 expected hits Thai roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Thai lost in Yunnan Russians win with 1 Bomber remaining. Battle score for attacker is 4 Casualties for Thai: 1 Artillery Battle in W.Iran Russians attack with 2 Artillerys, 3 Infantrys and 3 Tanks Neutral defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Iran, round 2 : 2/8 hits, 3.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker and 4 Infantrys in W.Iran, round 2 : 0/5 hits, 1.83 expected hits 1 Infantry owned by the Neutral lost in W.Iran Russians roll dice for 2 Artillerys, 3 Infantrys and 3 Tanks in W.Iran, round 3 : 1/8 hits, 3.00 expected hits Neutral roll dice for 1 Bunker and 3 Infantrys in W.Iran, round 3 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Russians and 1 Infantry owned by the Neutral lost in W.Iran Russians roll dice for 2 Artillerys and 3 Tanks in W.Iran, round 4 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Bunker and 2 Infantrys in W.Iran, round 4 : 1/3 hits, 1.17 expected hits 1 Bunker owned by the Neutral, 1 Artillery owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Iran Russians loses 0 PUs for violating W.Irans neutrality. Russians win, taking W.Iran from Neutral with 1 Artillery and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Bunker and 4 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Battle in Vyborg Russians attack with 1 Fighter and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Finns lost in Vyborg Russians win, taking Vyborg from Finns with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 1 Infantry Non Combat Move - Russians 1 Fighter moved from Vyborg to Leningrad 1 AAGun moved from Yaroslavl to Kursk 1 AAGun moved from Tashkent to Uzbekistan 1 AAGun moved from Evenkia to Olyokminsk 1 Bomber moved from Yunnan to E.Qinghai Place Units - Russians 1 Factory placed in Khobdo 6 Infantrys placed in Sibirsky 3 Infantrys placed in Georgia 5 Infantrys placed in Stalingrad 10 Infantrys placed in Moscow 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Bomber, 1 Fighter, 2 Mech.Infs and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 112 PUsCombat Hit Differential Summary :
Neutral : -1.83 Finns : -0.67 Thai : -0.67 Russians : -1.50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 2 Infantrys moved from Tobruk to Kufra 1 Artillery and 1 Tank moved from Tobruk to Mersa Matruh 2 Destroyers moved from 49 Sea Zone to 48 Sea Zone 1 Submarine moved from 47 Sea Zone to 48 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 1 Transport moved from 47 Sea Zone to 46 Sea Zone 2 Infantrys moved from Campania to 46 Sea Zone 4 Infantrys moved from 46 Sea Zone to N.Tunisia 1 Destroyer moved from 47 Sea Zone to 48 Sea Zone 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 1 Submarine moved from 46 Sea Zone to 48 Sea Zone 1 Tank moved from Provence to Aquitaine Italians take Aquitaine from French 1 Tank moved from Provence to Orleanais 2 Artillerys and 1 Infantry moved from Provence to Lombardy 1 Transport moved from 47 Sea Zone to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to N.Tunisia 1 Artillery moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to S.Tunisia 1 Infantry moved from Tunis to N.Tunisia 1 Artillery moved from Tunis to N.Tunisia 1 Tank moved from Tunis to N.Tunisia Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Factory, 4 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in N.Tunisia Italians attack with 1 Artillery, 6 Infantrys and 1 Tank French defend with 1 Infantry Italians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in N.Tunisia, round 2 : 2/8 hits, 2.00 expected hits French roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Tunisia Italians win, taking N.Tunisia from French with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Orleanais Italians attack with 1 Tank French defend with 1 Infantry Italians roll dice for 1 Tank in Orleanais, round 2 : 1/1 hits, 0.50 expected hits French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Orleanais Italians win, taking Orleanais from French with 1 Tank remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in 48 Sea Zone Italians attack with 1 Battleship, 3 Destroyers and 2 Submarines British defend with 1 Destroyer Italians roll dice for 2 Submarines in 48 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 Battleship and 3 Destroyers in 48 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits British roll dice for 1 Destroyer in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 Battleship owned by the Italians 1 Destroyer owned by the British lost in 48 Sea Zone Italians win with 1 Battleship, 3 Destroyers and 2 Submarines remaining. Battle score for attacker is 8 Casualties for British: 1 Destroyer Non Combat Move - Italians 2 Carriers moved from 46 Sea Zone to 48 Sea Zone 4 Fighters moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from Serbia to 49 Sea Zone 1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 49 Sea Zone to 48 Sea Zone 1 Artillery, 1 Infantry and 1 Tank moved from 48 Sea Zone to Tobruk Place Units - Italians 1 Factory placed in Hun 2 ArmoredCars and 2 Infantrys placed in Tunis 2 Artillerys and 2 Infantrys placed in Rome 1 Cruiser and 1 Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 56 PUs; end with 56 PUsCombat Hit Differential Summary :
Italians : -0.83 British : 0.67 French : -0.67 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 3 Infantrys moved from Normandy to Paris 1 Artillery and 1 Infantry moved from Greenland to 2 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 3 Sea Zone 1 Artillery and 1 Infantry moved from 3 Sea Zone to Iceland 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Mauritania to W.Morocco 1 Infantry moved from French Somaliland to Italian East Africa 1 Submarine moved from 57 Sea Zone to 51 Sea Zone 1 Infantry moved from French Guiana to Amazon 1 Infantry moved from French Sudan to Mauritania Purchase Units - French French buy 2 Adv.Fighters and 6 Tanks; Remaining resources: 1 PUs; Combat - French Battle in Iceland French attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry French roll dice for 1 Artillery and 1 Infantry in Iceland, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Iceland, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Iceland French loses 0 PUs for violating Icelands neutrality. French win, taking Iceland from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 2 Adv.Fighters and 6 Tanks placed in Paris Turn Complete - French French collect 42 PUs; end with 43 PUsCombat Hit Differential Summary :
Neutral : -0.33 French : 0.33 -
TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 2 Artillerys and 1 Tank moved from Davao to Mindanao 1 Infantry moved from Manila to Mindoro Yamamoto take Mindoro from Americans 1 Artillery moved from Wake to 87 Sea Zone 1 Artillery and 1 Transport moved from 87 Sea Zone to 76 Sea Zone 1 Infantry moved from Iturup to 76 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 76 Sea Zone to 75 Sea Zone 1 Bomber and 1 Fighter moved from Minamitori to 93 Sea Zone 1 Marine moved from Tokyo to 85 Sea Zone 1 Tank moved from Kyushu to 85 Sea Zone 1 B.Transport, 1 Marine and 1 Tank moved from 85 Sea Zone to 75 Sea Zone 1 Artillery moved from Kunashir to 75 Sea Zone 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank moved from 75 Sea Zone to Kolyma 1 Adv.Fighter and 1 Fighter moved from Tokyo to 93 Sea Zone 1 Bomber moved from Saipan to Mindanao 1 Transport moved from 107 Sea Zone to 111 Sea Zone 1 Transport moved from 111 Sea Zone to 106 Sea Zone 1 Infantry moved from Manila to 106 Sea Zone 1 Infantry moved from 106 Sea Zone to Palawan Yamamoto take Palawan from Americans 2 Transports moved from 107 Sea Zone to 106 Sea Zone 2 Artillerys moved from Manila to 106 Sea Zone 2 Artillerys moved from 106 Sea Zone to British Borneo Yamamoto take British Borneo from British 2 Fighters moved from Peleliu to Kwangtung 1 Artillery and 1 Tank moved from Kiangsi to Kwangtung 2 Fighters moved from 107 Sea Zone to Kwangtung Purchase Units - Yamamoto Yamamoto buy 1 B.Transport, 1 Carrier, 1 Cruiser, 1 Destroyer, 6 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Kolyma Yamamoto attack with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank Russians defend with 2 Infantrys Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 2 : 1/5 hits, 2.17 expected hits Russians roll dice for 2 Infantrys in Kolyma, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Kolyma Yamamoto roll dice for 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank in Kolyma, round 3 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kolyma Yamamoto win, taking Kolyma from Russians with 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Kwangtung Yamamoto attack with 1 Artillery, 4 Fighters and 1 Tank Chinese defend with 1 Artillery and 1 Tank Yamamoto roll dice for 1 Artillery, 4 Fighters and 1 Tank in Kwangtung, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Kwangtung, round 2 : 2/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto, 1 Artillery owned by the Chinese and 1 Fighter owned by the Yamamoto lost in Kwangtung Yamamoto roll dice for 3 Fighters and 1 Tank in Kwangtung, round 3 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 Tank in Kwangtung, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kwangtung Yamamoto win, taking Kwangtung from Chinese with 3 Fighters and 1 Tank remaining. Battle score for attacker is -3 Casualties for Yamamoto: 1 Artillery and 1 Fighter Casualties for Chinese: 1 Artillery and 1 Tank Battle in 93 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber and 2 Fighters Dutch defend with 2 Destroyers, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in 93 Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Destroyer owned by the Dutch lost in 93 Sea Zone Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 2 Fighters in 93 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits Dutch roll dice for 1 Destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Dutch lost in 93 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 29 Casualties for Dutch: 2 Destroyers, 1 Submarine and 1 Transport Battle in Mindanao Yamamoto attack with 2 Artillerys, 1 Bomber and 1 Tank Americans defend with 1 Infantry; Dutch defend with 1 Fighter Yamamoto roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Mindanao, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 Fighter and 1 Infantry in Mindanao, round 2 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Americans lost in Mindanao Yamamoto roll dice for 1 Artillery, 1 Bomber and 1 Tank in Mindanao, round 3 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 Fighter in Mindanao, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Dutch lost in Mindanao Yamamoto win, taking Mindanao from Americans with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Artillery Casualties for Americans: 1 Infantry Casualties for Dutch: 1 Fighter Non Combat Move - Yamamoto 1 Submarine moved from 107 Sea Zone to 111 Sea Zone 1 Submarine moved from 107 Sea Zone to 110 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 93 Sea Zone to 107 Sea Zone 1 Bomber moved from Mindanao to Davao 1 Fighter moved from Kwangtung to Hong Kong 2 Fighters moved from Kwangtung to Hong Kong 1 Destroyer moved from 85 Sea Zone to 75 Sea Zone 1 Bomber moved from 93 Sea Zone to Davao 1 Battleship moved from 107 Sea Zone to 110 Sea Zone Place Units - Yamamoto 1 B.Transport placed in 107 Sea Zone 1 Carrier placed in 84 Sea Zone Yamamoto undo move 2. Yamamoto undo move 1. 1 B.Transport placed in 84 Sea Zone 1 Carrier placed in 107 Sea Zone 6 Infantrys and 1 Marine placed in Tokyo 1 Cruiser, 1 Destroyer and 1 Submarine placed in 107 Sea Zone Turn Complete - Yamamoto Yamamoto collect 66 PUs; end with 66 PUsCombat Hit Differential Summary :
Yamamoto : 0.00 Americans : -0.33 Chinese : 0.67 Russians : -1.00 Dutch : -1.17 -
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Tank moved from N.French Indochina to N.Thailand Chinese take N.Thailand from Thai 1 Tank moved from N.Thailand to S.French Indochina 1 Infantry moved from N.French Indochina to S.French Indochina 1 Tank moved from Lanchow to Yunnan Chinese take Yunnan from Thai 1 Infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Yamamoto 1 Infantry moved from Kwangsi to Kwangtung 1 Artillery and 1 Infantry moved from Hunan to Kwangtung 1 Tank moved from Gobi Altai to Suiyuan 1 Infantry moved from Shensi to Suiyuan 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 1 Infantry moved from Lanchow to Szechwan 1 Artillery moved from E.Qinghai to Ningsia 3 Infantrys moved from E.Qinghai to Ningsia 2 Infantrys moved from Gobi Altai to Ningsia 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Shensi to Shansi 1 Artillery moved from Hupeh to Shansi 1 Fighter moved from Suiyuan to Shansi 1 Tank moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 8 ArmoredCars, 1 Mech.Inf and 1 Tank; Remaining resources: 2 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank Hisaichi defend with 1 Artillery and 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Tank in Shansi, round 2 : 0/4 hits, 1.50 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 3 : 1/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese roll dice for 1 Artillery, 1 Fighter and 1 Tank in Shansi, round 4 : 3/3 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Kwangtung Chinese attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Tank Chinese roll dice for 1 Artillery and 2 Infantrys in Kwangtung, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Tank in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in Kwangtung Chinese win, taking Kwangtung from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Yamamoto: 1 Tank Battle in S.French Indochina Chinese attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Tank Chinese roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in S.French Indochina Chinese roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in S.French Indochina, round 4 : 1/1 hits, 0.50 expected hits Yamamoto roll dice for 1 Tank in S.French Indochina, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Yamamoto lost in S.French Indochina Chinese win, taking S.French Indochina from Yamamoto with 1 Tank remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Tank Non Combat Move - Chinese 1 AAGun moved from E.Sinkiang to Gobi Altai 1 AAGun moved from E.Qinghai to Ningsia 1 Fighter moved from Shansi to Suiyuan Place Units - Chinese 4 ArmoredCars, 1 Mech.Inf and 1 Tank placed in Hsining 4 ArmoredCars placed in Urumqi Turn Complete - Chinese Chinese collect 39 PUs; end with 41 PUsCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : -1.00 Chinese : -0.33 -
TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 4 Artillerys, 5 Infantrys and 3 Tanks moved from Hong Kong to 92 Sea Zone 2 Infantrys moved from Formosa to 92 Sea Zone 4 Artillerys, 7 Infantrys, 3 Tanks and 7 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Battleship moved from 92 Sea Zone to 110 Sea Zone 4 Artillerys, 7 Infantrys and 3 Tanks moved from 110 Sea Zone to Banjarmasin 1 Infantry moved from Anhwei to Hupeh Hisaichi take Hupeh from Chinese 1 Marine moved from Changchun to 84 Sea Zone 2 ArmoredCars moved from Changchun to Khabarovsk 2 Infantrys moved from Changchun to Kirin 1 Marine and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone 1 Infantry and 1 Tank moved from Shanghai to Kiangsi 1 Infantry and 1 Tank moved from Shanghai to Hunan 2 Infantrys moved from Chahar to Shansi 1 Fighter moved from Shantung to Shansi 1 Fighter moved from Peking to Shansi 1 Artillery moved from Chahar to Shansi 1 Infantry moved from Peking to Chahar 1 Infantry moved from Heilungchiang to Khabarovsk 1 Tank moved from Heilungchiang to Khabarovsk 1 Marine moved from 75 Sea Zone to Khabarovsk Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 6 Artillerys, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank Russians defend with 1 Bunker Hisaichi roll dice for 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank in Khabarovsk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 2 ArmoredCars, 1 Marine and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Kiangsi Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Kiangsi Hisaichi win, taking Kiangsi from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Banjarmasin Hisaichi attack with 4 Artillerys, 7 Infantrys and 3 Tanks Dutch defend with 1 AAGun, 1 Factory, 9 Infantrys and 2 Tanks Hisaichi roll dice for 1 Battleship in Banjarmasin, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 4 Artillerys, 7 Infantrys and 3 Tanks in Banjarmasin, round 2 : 7/14 hits, 4.67 expected hits Dutch roll dice for 9 Infantrys and 2 Tanks in Banjarmasin, round 2 : 1/11 hits, 4.00 expected hits 8 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Banjarmasin Hisaichi roll dice for 4 Artillerys, 6 Infantrys and 3 Tanks in Banjarmasin, round 3 : 4/13 hits, 4.50 expected hits Dutch roll dice for 1 Infantry and 2 Tanks in Banjarmasin, round 3 : 3/3 hits, 1.33 expected hits 1 Infantry owned by the Dutch, 2 Tanks owned by the Dutch and 3 Infantrys owned by the Hisaichi lost in Banjarmasin Hisaichi captures 28PUs while taking Dutch capital Hisaichi win, taking Banjarmasin from Dutch with 4 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 20 Casualties for Hisaichi: 4 Infantrys Casualties for Dutch: 9 Infantrys and 2 Tanks Battle in Hunan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Hunan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery, 2 Fighters and 2 Infantrys Chinese defend with 1 Artillery and 1 Tank Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/5 hits, 1.50 expected hits Chinese roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Chinese lost in Shansi Hisaichi roll dice for 1 Artillery and 2 Fighters in Shansi, round 3 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Tank in Shansi, round 3 : 1/1 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Tank owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Fighter and 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Tank Non Combat Move - Hisaichi 2 Tanks moved from Shanghai to Kiangsi 3 Tanks moved from Chahar to Peking 1 Fighter moved from Shansi to Peking Place Units - Hisaichi 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 Artillerys, 1 Elite and 1 Infantry placed in Liaoning 2 Artillerys and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 89 PUsCombat Hit Differential Summary :
Hisaichi : 1.83 Chinese : 0.67 Russians : 0.50 Dutch : -1.33 -
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - British 1 unit repaired. 1 Infantry moved from South Africa to Mozambique 1 Infantry moved from Rhodesia to Mozambique 1 Infantry moved from Kenya to Mozambique 1 Fighter moved from Kenya to Mozambique 1 Artillery and 2 Infantrys moved from Burma to S.Thailand 1 Infantry moved from Assam to Burma 1 Tank moved from Assam to S.Thailand 3 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Submarine moved from 20 Sea Zone to 22 Sea Zone 2 Fighters moved from Dover to 22 Sea Zone 1 Fighter moved from Manchester to 22 Sea Zone 1 Destroyer moved from 20 Sea Zone to 22 Sea Zone 6 Infantrys moved from Manchester to 18 Sea Zone 1 Infantry moved from Dover to 20 Sea Zone 6 Infantrys and 3 Transports moved from 18 Sea Zone to 20 Sea Zone 7 Infantrys moved from 20 Sea Zone to Normandy 1 Fighter moved from Greenland to Scotland 1 Bomber moved from Greenland to Wales 1 Infantry moved from French Equatorial Africa to Darfur 2 Infantrys moved from Bihar to Assam 1 Artillery and 2 Infantrys moved from Italian East Africa to 57 Sea Zone 1 Artillery and 2 Infantrys moved from 57 Sea Zone to Palestine 1 Infantry moved from New Valley to Mersa Matruh 3 Tanks moved from Nubia to Mersa Matruh 1 Infantry moved from Lower Egypt to Mersa Matruh 3 Fighters moved from Cairo to Mersa Matruh 1 Infantry moved from Darfur to New Valley 1 Infantry moved from Nubia to Lower Egypt 1 Infantry moved from Kordofan to Nubia 1 Infantry moved from French Sudan to Mauritania 1 Transport moved from 58 Sea Zone to 59 Sea Zone 1 Artillery moved from Rajputana to 59 Sea Zone 1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone 1 Infantry moved from Trucial Coast to 58 Sea Zone 1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa 1 Infantry moved from Yukon to Alaska 1 Submarine moved from 117 Sea Zone to 96 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 90 Sea Zone to 98 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 98 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from West Borneo to British Borneo 1 Fighter moved from Sumatra to 111 Sea Zone 2 Infantrys moved from 97 Sea Zone to Johnston 1 Artillery moved from Italian East Africa to Nubia 3 Transports moved from 66 Sea Zone to 64 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from Mysore to 64 Sea Zone 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 64 Sea Zone to 66 Sea Zone 2 Artillerys, 3 Infantrys and 1 Tank moved from 66 Sea Zone to Java 1 Infantry moved from North Central USA to South Central USA 1 Infantry moved from Northeast USA to South Central USA 1 Tank moved from South Central USA to Central America 1 Tank moved from E.Mexico to Colombia 2 Infantrys moved from Montreal to Quebec Purchase Units - British British buy 1 Cruiser, 2 Destroyers, 1 Factory and 26 Infantrys; Remaining resources: 1 PUs; Combat - British Battle in Java British attack with 2 Artillerys, 3 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 2 Artillerys, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in 111 Sea Zone British attack with 1 Fighter Yamamoto defend with 1 Submarine British roll dice for 1 Fighter in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Yamamoto lost in 111 Sea Zone British win with 1 Fighter remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Submarine Battle in 22 Sea Zone British attack with 1 Destroyer, 3 Fighters and 1 Submarine Finns defend with 1 Destroyer, 1 Submarine and 1 Transport British roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Finns roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Destroyer and 1 Transport in 22 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits 1 Transport owned by the Finns, 1 Submarine owned by the British and 1 Submarine owned by the Finns lost in 22 Sea Zone British roll dice for 1 Destroyer and 3 Fighters in 22 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits Finns roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the British and 1 Destroyer owned by the Finns lost in 22 Sea Zone British win with 3 Fighters remaining. Battle score for attacker is 6 Casualties for British: 1 Destroyer and 1 Submarine Casualties for Finns: 1 Destroyer, 1 Submarine and 1 Transport Battle in British Borneo British attack with 1 Artillery and 1 Infantry Yamamoto defend with 2 Artillerys British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 2 Artillerys in British Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the British lost in British Borneo British roll dice for 1 Artillery in British Borneo, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Artillery in British Borneo, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in British Borneo Yamamoto win with 1 Artillery remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery and 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Mersa Matruh British attack with 3 Fighters, 2 Infantrys and 3 Tanks Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 1 Artillery and 1 Tank British roll dice for 3 Fighters, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 3/6 hits, 2.50 expected hits 1 Fighter owned by the British, 2 Infantrys owned by the Germans, 1 Artillery owned by the Italians, 2 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh British roll dice for 2 Fighters and 3 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.17 expected hits Germans roll dice for 2 Tanks in Mersa Matruh, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh British win, taking Mersa Matruh from Germans with 2 Fighters and 3 Tanks remaining. Battle score for attacker is 11 Casualties for British: 1 Fighter and 2 Infantrys Casualties for Germans: 2 Infantrys and 2 Tanks Casualties for Italians: 1 Artillery and 1 Tank Battle in Mozambique British attack with 1 Fighter and 3 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Fighter and 3 Infantrys in Mozambique, round 2 : 0/4 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Mozambique British roll dice for 1 Fighter and 2 Infantrys in Mozambique, round 3 : 1/3 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 1 Artillery, 2 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Thailand, round 2 : 1/4 hits, 1.33 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Non Combat Move - British 1 Fighter moved from 111 Sea Zone to Sumatra 1 AAGun moved from Delhi to Bihar 1 AAGun moved from Madras to Mysore 1 AAGun moved from Bombay to Rajputana 2 Fighters moved from Mersa Matruh to Cairo 3 Fighters moved from 22 Sea Zone to Manchester 1 Fighter moved from Mozambique to Nubia Place Units - British 1 Factory placed in Italian East Africa 6 Infantrys placed in Cairo 1 Cruiser and 2 Destroyers placed in 20 Sea Zone 1 Infantry placed in Wales 4 Infantrys placed in Manchester 5 Infantrys placed in London 5 Infantrys placed in Madras 5 Infantrys placed in Delhi Turn Complete - British British collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -0.50 Neutral : 0.33 British : 4.33 Yamamoto : 1.00 Thai : 0.33 Finns : 0.83 -
TripleA Turn Summary: Anzac round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Anzac 2 Fighters, 1 Infantry and 1 Tank moved from Lombok to Soembawa 2 Transports moved from 67 Sea Zone to 70 Sea Zone 1 Infantry moved from Tasmania to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Infantrys moved from New South Wales to South Australia 3 Infantrys, 1 Submarine and 2 Transports moved from 70 Sea Zone to 67 Sea Zone 1 Tank moved from Western Australia to 67 Sea Zone 3 Infantrys and 1 Tank moved from 67 Sea Zone to Soembawa Purchase Units - Anzac Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; Non Combat Move - Anzac Place Units - Anzac 1 Cruiser and 1 Transport placed in 67 Sea Zone 1 Infantry placed in Broome 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Dutch 1 Infantry and 1 Tank moved from Amazon to Peru 1 Artillery and 1 Infantry moved from Lombok to Java Combat - Dutch Battle in Peru Dutch attack with 1 Infantry and 1 Tank Neutral defend with 1 Artillery and 1 Infantry Dutch roll dice for 1 Infantry and 1 Tank in Peru, round 2 : 2/2 hits, 0.67 expected hits Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral, 1 Artillery owned by the Neutral and 1 Infantry owned by the Dutch lost in Peru Dutch loses 0 PUs for violating Perus neutrality. Dutch win, taking Peru from Neutral with 1 Tank remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry Casualties for Neutral: 1 Artillery and 1 Infantry Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 24 PUs; end with 24 PUsCombat Hit Differential Summary :
Neutral : 0.33 Dutch : 1.33 -
TripleA Turn Summary: Finns round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Finns 1 Fighter, 4 Infantrys and 1 Tank moved from Tampere to Oulu 3 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Romanians 1 Tank moved from E.Romania to Kiev 2 Artillerys and 3 Infantrys moved from E.Romania to Odessa 1 Fighter moved from Bucharest to Kiev 3 Infantrys moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 4 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in Odessa Romanians attack with 2 Artillerys and 3 Infantrys Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys and 3 Infantrys in Odessa, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Romanians win, taking Odessa from Russians with 2 Artillerys and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Romanians attack with 1 Fighter and 1 Tank Russians defend with 1 Infantry Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 Fighter and 1 Tank in Kiev, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Fighter and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 4 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Romanians : 0.83 Russians : -1.00





