TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea
1 battleship and 1 cruiser moved from 33 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in New Guinea
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking Marshall Islands from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from New Guinea to 46 Sea Zone
5 carriers, 4 destroyers, 5 fighters and 16 submarines moved from 33 Sea Zone to 46 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from Wake Island to 46 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 bomber moved from Trans-Jordan to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
2 cruisers and 2 marines moved from 99 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Egypt
1 aaGun, 1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Tunisia to Libya
2 carriers and 2 destroyers moved from 99 Sea Zone to 98 Sea Zone
4 fighters moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
Place Units - Americans
1 destroyer placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 artilleries, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from Trans-Jordan to Syria
6 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
1 bomber moved from Trans-Jordan to India
1 artillery and 3 infantry moved from West India to India
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
1 battleship moved from 33 Sea Zone to 46 Sea Zone
Combat - British
Battle in Syria
British attack with 6 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Syria, round 2 : 5/8 hits, 3.83 expected hits
Germans roll dice for 1 mech_infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Syria
British win, taking Syria from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in India
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 bomber and 3 infantry in India, round 3 : 3/5 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries in India, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Non Combat Move - British
1 bomber moved from India to West India
2 fighters moved from Syria to 98 Sea Zone
4 fighters and 1 tactical_bomber moved from Syria to Egypt
2 armour, 5 artilleries, 7 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Greece to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
2 artilleries placed in Egypt
1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6,1,2,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 2.83
Americans : -0.17
Chinese : -2.00
Japanese : -2.33
Savegame