Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Giallo (Allies+8) vs Simon33 (Axis) BM3
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TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - Italians 1 bomber and 1 fighter moved from Tobruk to Egypt 3 fighters moved from 98 Sea Zone to Egypt 3 fighters moved from 98 Sea Zone to Alexandria 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from Eastern Poland to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 20 infantry moved from Eastern Poland to Belarus Italians take Belarus from Russians Purchase Units - Italians Italians buy 5 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Air Battle in Egypt Italians attacks with 5 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Western Ukraine Italians attack with 1 fighter and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Alexandria Italians attack with 3 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 3 fighters and 2 infantry in Alexandria, round 2 : 2/5 hits, 1.83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 4 fighters moved from Egypt to 98 Sea Zone 1 fighter moved from Alexandria to Tobruk 2 fighters moved from Alexandria to 98 Sea Zone 1 fighter moved from Western Ukraine to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 artillery and 1 fighter placed in Southern Italy 4 artilleries and 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 0.50 British : -0.33 AA fire in Egypt : : 0.83 Russians : -0.33
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TripleA Turn Summary: French round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 19 Combat Move - ANZAC 1 armour moved from New South Wales to Northern Territory ANZAC take South Australia from Japanese 2 fighters moved from New South Wales to Northern Territory Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 1 PUs; Combat - ANZAC Battle in Northern Territory ANZAC attack with 1 armour and 2 fighters Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour and 2 fighters in Northern Territory, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Northern Territory ANZAC win, taking Northern Territory from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Northern Territory to New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3,6,5 ANZAC collect 2 PUs (3 lost to blockades); end with 3 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : -0,67
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TripleA Turn Summary: Germans round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Research Technology - Germans Combat Move - Germans 1 mech_infantry moved from Caucasus to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Ukraine to Volgograd Germans take Rostov from Russians 1 armour and 1 mech_infantry moved from Ukraine to Tambov 3 bombers and 2 fighters moved from Ukraine to Volgograd 6 fighters and 1 tactical_bomber moved from Ukraine to Tambov 1 fighter moved from 91 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone 3 fighters moved from 91 Sea Zone to French West Africa 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 1 armour moved from Northwest Persia to Caucasus 1 battleship and 1 marine moved from 91 Sea Zone to 82 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to French West Africa 1 marine moved from 82 Sea Zone to Gold Coast Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 83 PUs; Germans buy 3 armour, 2 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Gold Coast Battle in 86 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 86 Sea Zone Germans win, taking Gold Coast from British with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in French West Africa Germans attack with 1 artillery, 3 fighters and 1 infantry British defend with 1 mech_infantry Germans roll dice for 1 battleship in French West Africa, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in French West Africa Germans win, taking French West Africa from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Volgograd Germans attack with 1 armour, 3 bombers, 2 fighters and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 3 bombers, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 6/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 3 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 5/9 hits, 4.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 6 fighters and 1 tactical_bomber moved from Tambov to Ukraine 3 bombers and 2 fighters moved from Volgograd to Ukraine 1 mech_infantry moved from Bessarabia to Ukraine 42 infantry moved from Eastern Poland to Belarus 1 aaGun, 22 artilleries and 32 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Karelia to Belarus 10 infantry moved from Poland to Eastern Poland 1 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland 1 mech_infantry moved from Western Germany to Poland 3 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 86 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 82 Sea Zone 2 fighters moved from French West Africa to 82 Sea Zone 1 fighter moved from French West Africa to 91 Sea Zone 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone Place Units - Germans 3 armour placed in Ukraine 2 fighters placed in Western Germany 3 mech_infantrys placed in Novgorod 2 artilleries, 3 infantry and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Germans : 3.33 British : -0.33 Russians : -1.00
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Russians 1 infantry moved from Bryansk to Rostov Russians take Rostov from Germans 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Tambov 2 fighters moved from Russia to Tambov 1 mech_infantry moved from Novosibirsk to Kazakhstan 2 fighters moved from Russia to Kazakhstan 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Samara 1 artillery moved from Novosibirsk to Samara 1 infantry moved from Russia to Samara 11 armour and 9 mech_infantrys moved from Novosibirsk to Russia 1 infantry moved from Bryansk to Tambov 1 armour moved from Iraq to Northwest Persia Russians take Northwest Persia from Germans 1 armour moved from Northwest Persia to Iraq Purchase Units - Russians Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Tambov Russians attack with 2 fighters and 3 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Tambov, round 2 : 2/5 hits, 1,50 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Kazakhstan Russians attack with 2 fighters and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 2 fighters moved from Kazakhstan to Russia 1 fighter moved from Western Ukraine to Russia 2 fighters moved from Tambov to Russia 29 artilleries moved from Bryansk to Tambov 3 aaGuns moved from Bryansk to Tambov 46 infantry moved from Bryansk to Tambov 5 infantry moved from Bryansk to Tambov 15 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 2 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Russia Place Units - Russians 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0,17 Italians : -0,33 Russians : 3,50 Japanese : -0,33
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20 Combat Move - Japanese 3 armour, 19 artilleries, 3 bombers and 18 infantry moved from Queensland to New South Wales 1 armour, 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone 1 marine moved from Solomon Islands to 49 Sea Zone 2 bombers and 5 fighters moved from Solomon Islands to New South Wales 1 armour, 1 artillery, 1 battleship, 7 carriers, 4 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 49 Sea Zone to 62 Sea Zone 1 armour, 1 artillery, 12 fighters, 2 infantry, 1 marine and 2 tactical_bombers moved from 62 Sea Zone to New South Wales 2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales 1 artillery and 1 infantry moved from Sikang to Kazakhstan 1 artillery and 4 infantry moved from Tsinghai to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 2 artilleries and 4 infantry moved from Siberia to Soviet Far East Purchase Units - Japanese Japanese buy 5 armour, 4 fighters and 10 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in New South Wales Japanese attack with 4 armour, 20 artilleries, 5 bombers, 19 fighters, 20 infantry, 1 marine and 4 tactical_bombers ANZAC defend with 2 aaGuns, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 18 infantry; Americans defend with 1 aaGun and 18 fighters AA fire in New South Wales : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in New South Wales Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 20 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 30/71 hits, 30.17 expected hits ANZAC roll dice for 3 aaGuns, 1 armour, 7 artilleries, 20 fighters and 18 infantry in New South Wales, round 2 : 17/46 hits, 22.17 expected hits 17 infantry owned by the Japanese, 1 armour owned by the ANZAC, 18 infantry owned by the ANZAC, 7 artilleries owned by the ANZAC, 1 aaGun owned by the Americans, 2 aaGuns owned by the ANZAC and 2 fighters owned by the Americans lost in New South Wales Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 22/54 hits, 24.50 expected hits ANZAC roll dice for 18 fighters in New South Wales, round 3 : 12/18 hits, 12.00 expected hits 12 artilleries owned by the Japanese, 2 fighters owned by the ANZAC and 16 fighters owned by the Americans lost in New South Wales Japanese captures 3PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 4 armour, 8 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 184 Casualties for Japanese: 12 artilleries, 2 fighters and 17 infantry Casualties for ANZAC: 2 aaGuns, 1 armour, 7 artilleries, 2 fighters and 18 infantry Casualties for Americans: 1 aaGun and 18 fighters Battle in Soviet Far East Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 artillery Japanese roll dice for 2 artilleries and 4 infantry in Soviet Far East, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Kazakhstan Japanese attack with 2 artilleries and 5 infantry Russians defend with 1 mech_infantry Japanese roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 mech_infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese 14 fighters moved from New South Wales to 62 Sea Zone 5 bombers, 3 fighters and 4 tactical_bombers moved from New South Wales to Queensland 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Sikang Place Units - Japanese 3 infantry placed in Queensland 2 armour and 1 infantry placed in India 3 armour placed in French Indo China 3 infantry placed in Kiangsu 4 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 82 PUs; end with 93 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 116 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
ANZAC : -5.17 AA fire in New South Wales : : 0.50 Russians : 1.33 Japanese : -2.83
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Ok, that’s it.
I think this game was pretty much won when I sunk a US fleet near the Solomons. Wow, was that really J9? USN never recovered from that point.
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Ok, that’s it.
I think this game was pretty much won when I sunk a US fleet near the Solomons. Wow, was that really J9? USN never recovered from that point.
Good game! up and down, Messed up the us fleet indeed… ill post your win
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Thanks for the game.
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I think I can thank the dice a fair bit for this. You weren’t able to do your normal neuter Japan strategy because the Chinese failed to kill the inf in Hunan and also Taranto failed. My Barbarossa faltered - can’t use that strat again. Still, Japan saw what it needed to do and it did it, successfully. So that part I can feel good about.
All those US fighters were just on static defense in Sydney. Seemed a negative strategy for that part. Perhaps necessary?
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I think I can thank the dice a fair bit for this. You weren’t able to do your normal neuter Japan strategy because the Chinese failed to kill the inf in Hunan and also Taranto failed. My Barbarossa faltered - can’t use that strat again. Still, Japan saw what it needed to do and it did it, successfully. So that part I can feel good about.
All those US fighters were just on static defense in Sydney. Seemed a negative strategy for that part. Perhaps necessary?
At the moment the us lost their fleet these fighters get static indeed…