TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 20
Combat Move - Japanese
3 armour, 19 artilleries, 3 bombers and 18 infantry moved from Queensland to New South Wales
1 armour, 1 artillery and 2 infantry moved from Solomon Islands to 49 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
2 bombers and 5 fighters moved from Solomon Islands to New South Wales
1 armour, 1 artillery, 1 battleship, 7 carriers, 4 destroyers, 12 fighters, 2 infantry, 1 marine, 1 submarine, 2 tactical_bombers and 2 transports moved from 49 Sea Zone to 62 Sea Zone
1 armour, 1 artillery, 12 fighters, 2 infantry, 1 marine and 2 tactical_bombers moved from 62 Sea Zone to New South Wales
2 fighters and 2 tactical_bombers moved from New Zealand to New South Wales
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 4 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries and 4 infantry moved from Siberia to Soviet Far East
Purchase Units - Japanese
Japanese buy 5 armour, 4 fighters and 10 infantry; Remaining resources: 8 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in New South Wales
Japanese attack with 4 armour, 20 artilleries, 5 bombers, 19 fighters, 20 infantry, 1 marine and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 1 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 18 infantry; Americans defend with 1 aaGun and 18 fighters
AA fire in New South Wales : 2/9 hits, 1.50 expected hits
2 fighters owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 20 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 2 : 30/71 hits, 30.17 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 7 artilleries, 20 fighters and 18 infantry in New South Wales, round 2 : 17/46 hits, 22.17 expected hits
17 infantry owned by the Japanese, 1 armour owned by the ANZAC, 18 infantry owned by the ANZAC, 7 artilleries owned by the ANZAC, 1 aaGun owned by the Americans, 2 aaGuns owned by the ANZAC and 2 fighters owned by the Americans lost in New South Wales
Japanese roll dice for 4 armour, 20 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers in New South Wales, round 3 : 22/54 hits, 24.50 expected hits
ANZAC roll dice for 18 fighters in New South Wales, round 3 : 12/18 hits, 12.00 expected hits
12 artilleries owned by the Japanese, 2 fighters owned by the ANZAC and 16 fighters owned by the Americans lost in New South Wales
Japanese captures 3PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 4 armour, 8 artilleries, 5 bombers, 17 fighters, 3 infantry, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is 184
Casualties for Japanese: 12 artilleries, 2 fighters and 17 infantry
Casualties for ANZAC: 2 aaGuns, 1 armour, 7 artilleries, 2 fighters and 18 infantry
Casualties for Americans: 1 aaGun and 18 fighters
Battle in Soviet Far East
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 artilleries and 4 infantry in Soviet Far East, round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Japanese attack with 2 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 2 artilleries and 5 infantry in Kazakhstan, round 2 : 1/7 hits, 1.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 mech_infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
14 fighters moved from New South Wales to 62 Sea Zone
5 bombers, 3 fighters and 4 tactical_bombers moved from New South Wales to Queensland
1 destroyer moved from 46 Sea Zone to 33 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Szechwan to Sikang
1 artillery moved from Szechwan to Sikang
Place Units - Japanese
3 infantry placed in Queensland
2 armour and 1 infantry placed in India
3 armour placed in French Indo China
3 infantry placed in Kiangsu
4 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 82 PUs; end with 93 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 106 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 116 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 121 PUs
Combat Hit Differential Summary :
ANZAC : -5.17
AA fire in New South Wales : : 0.50
Russians : 1.33
Japanese : -2.83
Savegame