@Stucifer Wow, this one will be interesting. Never played a game like this :)
Scramble French fighter to Southern France
Didn’t do so many battles with Japan. Only one over-kill in Kwangsi. Forgot to do the SBR that I had planned, so will execute that one. It has not been affected at all by the previous battle, but if you feel otherwise, please feel free to protest.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 11 infantry, 2 marines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Siam to Kwangsi
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/14 hits, 5,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
1 fighter moved from 36 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
3 artilleries and 3 infantry moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 armour moved from Manchuria to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Hunan
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 71 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Hunan to India
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 1/2 hits, 0,33 expected hits
1 bomber killed by AA
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Non Combat Move - Japanese
Combat Hit Differential Summary :
AA fire in India : : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 11 infantry, 2 marines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Siam to Kwangsi
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/14 hits, 5,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
EDIT: Turning off Edit Mode
1 bomber could not land in 38 Sea Zone and was removed
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
1 fighter moved from 36 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
3 artilleries and 3 infantry moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 armour moved from Manchuria to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Hunan
2 bombers moved from Hunan to 38 Sea Zone
1 bomber moved from 38 Sea Zone to Hunan
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter moved from Hunan to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
Place Units - Japanese
2 tactical_bombers placed in Japan
2 marines placed in Japan
6 infantry placed in Japan
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 11 infantry, 2 marines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Siam to Kwangsi
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
1 infantry moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 armour moved from Yenisey to Buryatia
Japanese take Yakut S.S.R. from Russians
Japanese take Buryatia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Amur
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Hunan to Kwangsi
Combat - Japanese
Battle in Kwangsi
Japanese attack with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 1 artillery
Japanese roll dice for 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Kwangsi, round 2 : 6/14 hits, 5,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 14
EDIT: Turning off Edit Mode
1 bomber could not land in 38 Sea Zone and was removed
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Manchuria
1 fighter moved from 36 Sea Zone to Japan
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 fighters moved from Kwangsi to 36 Sea Zone
3 artilleries and 3 infantry moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
2 artilleries and 1 infantry moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 armour moved from Manchuria to Anhwe
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
2 armour moved from Kiangsu to Hunan
2 bombers moved from Hunan to 38 Sea Zone
1 bomber moved from 38 Sea Zone to Hunan
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
4 fighters and 2 tactical_bombers moved from Anhwe to Hunan
1 fighter moved from Hunan to 6 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
Place Units - Japanese
2 tactical_bombers placed in Japan
2 marines placed in Japan
6 infantry placed in Japan
1 armour and 2 infantry placed in Kiangsu
3 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
4 bombers moved from Egypt to Persia
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 4 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 4 bombers and 1 infantry in Persia, round 2 : 2/5 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Persia
Americans roll dice for 3 bombers and 1 infantry in Persia, round 3 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 3 bombers and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
3 bombers moved from Persia to India
3 fighters moved from Gibraltar to Egypt
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
1 carrier and 6 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : -0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to Americans
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Java: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 artilleries and 8 infantry
Japanese defend with 1 aaGun, 7 artilleries and 9 infantry
Chinese roll dice for 5 artilleries and 8 infantry in Kwangsi, round 2 : 3/13 hits, 3,83 expected hits
Japanese roll dice for 1 aaGun, 7 artilleries and 9 infantry in Kwangsi, round 2 : 3/16 hits, 5,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries and 5 infantry in Kwangsi, round 3 : 5/10 hits, 3,33 expected hits
Japanese roll dice for 7 artilleries and 7 infantry in Kwangsi, round 3 : 5/14 hits, 4,67 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries in Kwangsi, round 4 : 3/5 hits, 1,67 expected hits
Japanese roll dice for 7 artilleries and 2 infantry in Kwangsi, round 4 : 2/9 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 artilleries in Kwangsi, round 5 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 6 artilleries in Kwangsi, round 5 : 1/6 hits, 2,00 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries in Kwangsi, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 5 artilleries in Kwangsi, round 6 : 1/5 hits, 1,67 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 5 artilleries in Kwangsi, round 7 : 2/5 hits, 1,67 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 4 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 5 artilleries and 8 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 9 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 2,50
Japanese : -4,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
4 bombers moved from Egypt to Persia
1 artillery moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Persia
Americans attack with 4 bombers and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 2 infantry
Americans roll dice for 4 bombers and 1 infantry in Persia, round 2 : 2/5 hits, 2,83 expected hits
Italians roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1,00 expected hits
1 bomber owned by the Americans and 2 infantry owned by the Italians lost in Persia
Americans roll dice for 3 bombers and 1 infantry in Persia, round 3 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 artillery in Persia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Persia
Americans win, taking Persia from Italians with 3 bombers and 1 infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
3 bombers moved from Persia to India
3 fighters moved from Gibraltar to Egypt
1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 tactical_bomber moved from Holland Belgium to United Kingdom
3 fighters moved from Holland Belgium to United Kingdom
4 fighters moved from 16 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 88 Sea Zone to French Guiana
Place Units - Americans
1 carrier and 6 destroyers placed in 10 Sea Zone
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Java from Japanese to Americans
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Java: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
5 artilleries and 8 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 5 artilleries and 8 infantry
Japanese defend with 1 aaGun, 7 artilleries and 9 infantry
Chinese roll dice for 5 artilleries and 8 infantry in Kwangsi, round 2 : 3/13 hits, 3,83 expected hits
Japanese roll dice for 1 aaGun, 7 artilleries and 9 infantry in Kwangsi, round 2 : 3/16 hits, 5,33 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries and 5 infantry in Kwangsi, round 3 : 5/10 hits, 3,33 expected hits
Japanese roll dice for 7 artilleries and 7 infantry in Kwangsi, round 3 : 5/14 hits, 4,67 expected hits
5 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries in Kwangsi, round 4 : 3/5 hits, 1,67 expected hits
Japanese roll dice for 7 artilleries and 2 infantry in Kwangsi, round 4 : 2/9 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 artilleries owned by the Chinese lost in Kwangsi
Chinese roll dice for 3 artilleries in Kwangsi, round 5 : 1/3 hits, 1,00 expected hits
Japanese roll dice for 6 artilleries in Kwangsi, round 5 : 1/6 hits, 2,00 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries in Kwangsi, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 5 artilleries in Kwangsi, round 6 : 1/5 hits, 1,67 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 5 artilleries in Kwangsi, round 7 : 2/5 hits, 1,67 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 4 artilleries remaining. Battle score for attacker is 0
Casualties for Chinese: 5 artilleries and 8 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries and 9 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Burma
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 infantry moved from Yunnan to Kwangsi
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 98 Sea Zone to 81 Sea Zone
Combat - British
Battle in Kweichow
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
British roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 4 artilleries
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/6 hits, 2,17 expected hits
Japanese roll dice for 4 artilleries in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
3 artilleries owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 4 artilleries
Battle in Shensi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from Malaya to Shan State
2 aaGuns moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to India
1 fighter moved from Kweichow to India
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 1 cruiser and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun and 1 artillery moved from 92 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 98 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
British undo move 2.
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
2 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,6,3,1,5,1,5,1,4
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 aaGun
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
British : -0,83
Americans : -0,83
Chinese : 2,50
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Persia
1 bomber moved from Southern Italy to Persia
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
Combat - Italians
Battle in Persia
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Persia, round 2 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Persia
retreated to Persia
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
1 bomber moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 4 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,4
Italians collect 16 PUs (4 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,83
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 bomber moved from Western Germany to Persia
3 infantry moved from Volgograd to Samara
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
Scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 bomber moved from Western Germany to Persia
3 infantry moved from Volgograd to Samara
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
2 artilleries and 4 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 5 infantry
Americans defend with 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 2 : 1/6 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery and 5 infantry in Holland Belgium, round 3 : 2/6 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 artilleries and 6 infantry
British defend with 1 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Germans roll dice for 4 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 3/10 hits, 3,00 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans, 2 infantry owned by the French and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 4 artilleries and 5 infantry in Normandy Bordeaux, round 3 : 2/9 hits, 2,83 expected hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Persia
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Americans defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Persia
Germans win, taking Persia from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Samara
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Persia to Northwest Persia
1 bomber moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Archangel to Vologda
1 armour moved from Urals to Kazakhstan
2 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from 110 Sea Zone to Northern Italy
1 tactical_bomber moved from 110 Sea Zone to Northern Italy
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
Place Units - Germans
2 bombers placed in Western Germany
3 armour placed in Novgorod
Germans undo move 2.
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in France
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Novgorod
2 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,5
Germans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -2,17
British : 0,67
Americans : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
1 fighter moved from Yunnan to Kansu
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from Yunnan to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Yunnan to Hopei
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Hopei, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Hopei, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians roll dice for 3 fighters and 1 infantry in Samara, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
3 fighters moved from Samara to Russia
1 fighter moved from Kansu to Shensi
2 fighters moved from Hopei to Shensi
2 aaGuns and 10 infantry moved from Suiyuyan to Shensi
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 4 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,33
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
2 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Anhwe to Kwangsi
2 armour moved from Hunan to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 marines moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 6 Sea Zone to 36 Sea Zone
2 marines moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Hopei
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 bomber moved from Hunan to Kwangsi
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking French Indo China from UK_Pacific, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 2/6 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 4 armour, 1 bomber, 2 infantry, 2 marines and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 4 armour, 1 bomber, 2 infantry, 2 marines and 1 tactical_bomber in Kwangsi, round 2 : 3/10 hits, 4,33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 4 armour, 1 bomber, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 36 Sea Zone
1 fighter moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 fighter moved from Kweichow to 36 Sea Zone
1 bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kweichow to Hunan
2 fighters and 2 tactical_bombers moved from Hopei to Hunan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 armour moved from Amur to Jehol
1 armour moved from Buryatia to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 3 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 artillery and 3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Combat Hit Differential Summary :
ANZAC : -0,17
Chinese : -1,33
Japanese : -3,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
3 fighters moved from Egypt to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Greece from Italians with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Yunnan, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to United Kingdom
3 bombers moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 carrier and 6 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : -0,33
Americans : -0,83
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1,83
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from Algeria to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from India to Yunnan
2 bombers moved from India to Yunnan
3 fighters moved from Egypt to 97 Sea Zone
Combat - Americans
Battle in 97 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
Americans win with 1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Greece
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Greece from Italians with 6 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Yunnan, round 2 : 1/3 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 tactical_bomber owned by the Americans lost in 104 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 104 Sea Zone to United Kingdom
3 bombers moved from Yunnan to India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from French Guiana to 88 Sea Zone
1 mech_infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 carrier and 6 destroyers moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter moved from Burma to Kweichow
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Sikang to Tsinghai
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
2 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Persia
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
Combat - British
Battle in Persia
British attack with 1 artillery, 1 bomber and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British roll dice for 1 cruiser in Persia, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery, 1 bomber and 1 infantry in Persia, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Persia
British roll dice for 1 artillery and 1 bomber in Persia, round 4 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 4 : 1/1 hits, 0,33 expected hits
1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery remaining. Battle score for attacker is -11
Casualties for British: 1 bomber and 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Non Combat Move - British
2 fighters moved from 41 Sea Zone to India
2 aaGuns moved from Burma to India
1 armour moved from Siam to Burma
1 infantry moved from Shan State to Burma
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 artilleries moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 80 Sea Zone
1 fighter moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from 81 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
Place Units - British
2 armour placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 cruiser placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
British collect 37 PUs (3 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 fighter and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,3,5,4,3,2,6
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 1,67
Italians : -0,33
British : -3,83
Americans : -0,83
Chinese : 1,83
Japanese : 1,00