TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 fighters moved from New Zealand to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 62 Sea Zone to Queensland 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 Optional[PUs]; end with 18 Optional[PUs] Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 58 Sea Zone Combat - French Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.00




