Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 5 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 bombers moved from Gibraltar to Trans-Jordan
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer and 4 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
3 bombers moved from Normandy Bordeaux to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Trans-Jordan
Americans attack with 1 artillery, 2 bombers and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 4 bombers, 1 destroyer and 5 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 battleship, 1 carrier, 2 cruisers and 1 submarine
Americans roll dice for 5 submarines in 97 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Americans roll dice for 4 bombers and 1 destroyer in 97 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 battleship, 1 carrier and 2 cruisers in 97 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
2 submarines owned by the Americans, 1 cruiser owned by the Italians, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 submarine owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
Americans roll dice for 3 bombers in 97 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 battleship in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans, 1 fighter owned by the Germans, 1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 97 Sea Zone
Americans win, taking 97 Sea Zone from Neutral with 2 bombers and 2 submarines remaining. Battle score for attacker is 37
Casualties for Americans: 2 bombers, 1 destroyer and 3 submarines
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers and 1 submarine
Non Combat Move - Americans
2 bombers moved from 97 Sea Zone to Egypt
2 bombers moved from Trans-Jordan to Egypt
1 fighter moved from Morocco to Gibraltar
3 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 mech_infantry moved from British Columbia to Central United States
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 5 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 37 PUs;
British buy 1 artillery and 2 carriers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 81 Sea Zone to Syria
1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Syria
1 fighter moved from Egypt to Tobruk
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 98 Sea Zone
2 artilleries and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 2 infantry moved from Yunnan to French Indo China
Combat - British
Battle in Tobruk
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tobruk, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 2/3 hits, 1,17 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 bomber and 1 fighter in Tobruk, round 3 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tobruk
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Battle in French Indo China
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in French Indo China, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 fighter and 1 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 tactical_bombers; Italians defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 3/3 hits, 1,67 expected hits
British roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/5 hits, 2,17 expected hits
Italians roll dice for 2 fighters and 3 tactical_bombers in Syria, round 2 : 2/5 hits, 2,83 expected hits
1 tactical_bomber owned by the Italians, 2 tactical_bombers owned by the Germans, 1 fighter owned by the Italians, 1 artillery owned by the British and 1 infantry owned by the British lost in Syria
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Syria, round 3 : 2/3 hits, 1,50 expected hits
Italians roll dice for 1 fighter in Syria, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Italians and 1 artillery owned by the British lost in Syria
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for British: 2 artilleries and 1 infantry
Casualties for Germans: 2 tactical_bombers
Casualties for Italians: 2 fighters and 1 tactical_bomber
Battle in Malaya
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 carrier placed in 98 Sea Zone
1 artillery placed in Egypt
1 carrier placed in 110 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,3,5,4,6,1,4,1,3
UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,67
Italians : 0,50
British : -0,17
Americans : 5,00
Chinese : -0,67
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
Italians take Northwest Persia from British
1 bomber moved from Ukraine to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Italians lost in 97 Sea Zone
retreated to 97 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Iraq
Italians attack with 1 armour and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 armour moved from Belarus to Rostov
1 bomber moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Southern France to France
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Persia
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,5,6,3,5,6,1,1,3
Italians collect 20 PUs (2 lost to blockades); end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -1,33
British : -0,67
Americans : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
ANZAC : 2,00
:confused: wow all 3 subs hit… ool please
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
:confused: wow all 3 subs hit… ool please
Don’t like it, but have to go max def. Dmg all 3 capital ships.
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
Oh i see max def… ill just go with that
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@Giallo said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
@trulpen said in trulpen (X) vs. Giallo (A) BM3 #2:
I’ll get right to it. I see now that I missed a blocker in sz16. Can I shift a des there?
Hehe, sorry, just came to realize that Japan goes before US. ;)
I already thought you missed that… I got 2 more hits so that levels it a bit
Oh i see max def… ill just go with that
but do you want to loose the dd?
That’s a good question. Let me think for a minute.
Think I need it, so kill both ac’s.
Hmmm, wait.
Nah, go for that. Was thinking about the cr, but my guess is that the battle continues, and the air can’t land on those suckers anyway.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser, 4 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 37 Sea Zone, round 2 : 2/8 hits, 3,33 expected hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser, 3 destroyers and 3 fighters in 37 Sea Zone, round 3 : 2/7 hits, 3,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 3 : 3/7 hits, 3,83 expected hits
1 tactical_bomber owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 4 : 3/5 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 cruiser in 37 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 37 Sea Zone, round 5 : 4/4 hits, 2,50 expected hits
1 cruiser owned by the ANZAC and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for ANZAC: 1 cruiser, 4 destroyers, 3 fighters and 3 submarines
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : 0,17
If you want to swap a fighter for a cruiser please edit
Thanks! I’ll check.
I’d prefered to save the cr in that situation.