@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Northern Italy to 97 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tunisia
        1 armour moved from Northern Italy to Yugoslavia
        1 armour moved from Albania to Yugoslavia
        2 infantry moved from Northern Italy to Yugoslavia
        1 artillery moved from Northern Italy to Yugoslavia
    Combat - Italians
        Battle in Yugoslavia
            Italians attack with 2 armour, 1 artillery and 2 infantry
            Neutral_Allies defend with 2 infantry
                Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 2 infantry
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
            British defend with 1 cruiser and 1 submarine
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the British lost in 97 Sea Zone
                Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the British lost in 97 Sea Zone
            Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
            Casualties for British: 1 cruiser and 1 submarine
        Battle in Tunisia
            Italians attack with 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 1/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Tunisia
            Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from 97 Sea Zone to Southern Italy
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 1 infantry moved from 97 Sea Zone to Albania
        2 aaGuns moved from Northern Italy to Southern Italy
        5 infantry moved from Southern Italy to Northern Italy
Combat Hit Differential Summary :
Italians : 0,33
British : -0,50
French : -1,00
Neutral_Allies : 0,33
Tired. Missed Africa a bit. Will do that battle separately.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy nothing; Remaining resources: 10 PUs; 
    Combat Move - Italians
        1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Italian Somaliland to British Somaliland
              Italians take British Somaliland from British
    Combat - Italians
        Battle in Anglo Egyptian Sudan
            Italians attack with 1 artillery and 2 infantry
            British defend with 1 artillery
                Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0,83 expected hits
                British roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the British lost in Anglo Egyptian Sudan
            Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
            Casualties for British: 1 artillery
    Non Combat Move - Italians
Combat Hit Differential Summary :
Italians : 0,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Italians To War With Chinese
            Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    Combat Move - Italians
        1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 bomber moved from Northern Italy to 97 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tunisia
        1 armour moved from Northern Italy to Yugoslavia
        1 armour moved from Albania to Yugoslavia
        2 infantry moved from Northern Italy to Yugoslavia
        1 artillery moved from Northern Italy to Yugoslavia
    Combat - Italians
        Battle in Yugoslavia
            Italians attack with 2 armour, 1 artillery and 2 infantry
            Neutral_Allies defend with 2 infantry
                Italians roll dice for 2 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 2/5 hits, 1,83 expected hits
                Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits
                2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
            Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 2 infantry
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
            British defend with 1 cruiser and 1 submarine
                Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the British lost in 97 Sea Zone
                Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                British roll dice for 1 cruiser in 97 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                1 cruiser owned by the British lost in 97 Sea Zone
            Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 18
            Casualties for British: 1 cruiser and 1 submarine
        Battle in Tunisia
            Italians attack with 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0,33 expected hits
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 1/2 hits, 0,67 expected hits
                French roll dice for 1 infantry in Tunisia, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Tunisia
            Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
    Non Combat Move - Italians
        Turning on Edit Mode
        EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 artillery
        EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of British Somaliland from British to Italians
        EDIT: Turning off Edit Mode
        1 bomber moved from 97 Sea Zone to Southern Italy
        1 artillery moved from Northern Italy to 95 Sea Zone
        1 infantry moved from Southern Italy to 95 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 1 infantry moved from 97 Sea Zone to Albania
        2 aaGuns moved from Northern Italy to Southern Italy
        1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
        1 infantry moved from Italian Somaliland to British Somaliland
        3 infantry moved from Southern Italy to Northern Italy
        1 infantry moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0,33
British : -0,50
French : -1,00
Neutral_Allies : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 aaGuns moved from New South Wales to Queensland
        1 artillery moved from Queensland to South Australia
        2 fighters moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        2 infantry moved from New South Wales to 62 Sea Zone
        2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
        2 infantry moved from 42 Sea Zone to Java
              ANZAC take Java from Dutch
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        2 aaGuns moved from New South Wales to Queensland
        1 artillery moved from Queensland to South Australia
        2 fighters moved from New Zealand to Queensland
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
    Combat Move - French
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              French take Holland Belgium from Germans
    Combat - French
    Non Combat Move - French
        1 infantry moved from Southern France to Normandy Bordeaux
        1 infantry moved from Morocco to Algeria
        1 infantry moved from French West Africa to Nigeria
        1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 58 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 1 carrier, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        2 bombers moved from Western Germany to 109 Sea Zone
        2 submarines moved from 112 Sea Zone to 119 Sea Zone
        2 submarines moved from 119 Sea Zone to 109 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 carrier moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from Western Germany to 112 Sea Zone
        1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery moved from France to Holland Belgium
        2 armour moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Normandy Bordeaux
        2 armour moved from France to Southern France
        1 mech_infantry moved from France to Southern France
        1 armour moved from France to Normandy Bordeaux
        1 armour moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Holland Belgium
    Combat - Germans
Combat Hit Differential Summary :
Scramble?
no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 armour, 1 carrier, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
        1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        2 bombers moved from Western Germany to 109 Sea Zone
        2 submarines moved from 112 Sea Zone to 119 Sea Zone
        2 submarines moved from 119 Sea Zone to 109 Sea Zone
        1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
        1 carrier moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from Western Germany to 112 Sea Zone
        1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 110 Sea Zone
        1 infantry moved from Western Germany to Holland Belgium
        1 artillery moved from France to Holland Belgium
        2 armour moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Normandy Bordeaux
        2 armour moved from France to Southern France
        1 mech_infantry moved from France to Southern France
        1 armour moved from France to Normandy Bordeaux
        1 armour moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Normandy Bordeaux
        1 mech_infantry moved from France to Holland Belgium
    Combat - Germans
        Battle in 96 Sea Zone
            Germans attack with 1 fighter and 1 tactical_bomber
            British defend with 1 cruiser and 1 transport
                Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                1 cruiser owned by the British and 1 fighter owned by the Germans lost in 96 Sea Zone
                1 transport owned by the British lost in 96 Sea Zone
            Germans win with 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 1 fighter
            Casualties for British: 1 cruiser and 1 transport
        Battle in 109 Sea Zone
            Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
            British defend with 1 battleship and 1 destroyer
                Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
                British roll dice for 1 battleship and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                1 destroyer owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in 109 Sea Zone
            Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 destroyer
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
            British defend with 2 destroyers
                Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 110 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
                British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 destroyer owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
            Casualties for Germans: 1 destroyer
            Casualties for British: 2 destroyers
        Battle in Normandy Bordeaux
            Germans attack with 4 armour, 1 infantry and 2 mech_infantrys
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 4 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 2,50 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
            Casualties for French: 1 artillery and 1 infantry
        Battle in Holland Belgium
            Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
            French defend with 1 infantry
                Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Holland Belgium
            Germans win, taking Holland Belgium from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for French: 1 infantry
        Battle in Southern France
            Germans attack with 2 armour and 1 mech_infantry
            French defend with 1 artillery, 1 factory_minor and 1 harbour
                Germans roll dice for 2 armour and 1 mech_infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
                French roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
            Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is 0
            Casualties for Germans: 1 mech_infantry
            Casualties for French: 1 artillery
    Non Combat Move - Germans
        1 aaGun moved from Germany to Poland
        1 armour moved from Bulgaria to Romania
        2 armour moved from Romania to Poland
        4 infantry moved from Bulgaria to Romania
        2 tactical_bombers moved from 110 Sea Zone to Western Germany
        1 fighter moved from 110 Sea Zone to Western Germany
        2 fighters moved from 109 Sea Zone to 110 Sea Zone
        2 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
        2 bombers moved from 109 Sea Zone to Western Germany
        1 tactical_bomber moved from 96 Sea Zone to Southern Italy
    Place Units - Germans
        1 carrier and 1 submarine placed in 112 Sea Zone
        4 armour and 5 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 42 PUs; end with 42 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -2,33
British : 1,33
French : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 2 armour, 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        1 aaGun, 1 armour and 7 infantry moved from Novgorod to Belarus
        1 infantry moved from Belarus to Baltic States
        2 aaGuns, 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Bryansk to Belarus
        2 infantry moved from Rostov to Bryansk
        1 artillery and 1 infantry moved from Ukraine to Western Ukraine
        1 infantry moved from Bessarabia to Western Ukraine
        4 infantry moved from Russia to Bryansk
        1 submarine moved from 111 Sea Zone to 110 Sea Zone
        7 infantry moved from Buryatia to Sakha
        5 infantry moved from Buryatia to Sakha
        1 aaGun moved from Buryatia to Sakha
        2 infantry moved from Buryatia to Sakha
    Place Units - Russians
        1 armour, 1 artillery and 1 infantry placed in Ukraine
        1 armour placed in Novgorod
        3 artilleries and 2 infantry placed in Russia
        Turning on Edit Mode
        EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
        EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
    Turn Complete - Russians
        Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Chahar to Suiyuyan
              Japanese take Suiyuyan from Chinese
        1 infantry moved from Chahar to Hopei
              Japanese take Hopei from Chinese
        1 infantry moved from Anhwe to Kweichow
              Japanese take Kweichow from Chinese
        3 infantry moved from Hunan to Yunnan
        2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
        1 infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
        2 bombers moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
    Combat - Japanese
        Battle in Yunnan
            Japanese attack with 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
            Chinese defend with 4 infantry
                Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 7,00 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 2 bombers, 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        3 artilleries and 5 infantry moved from Anhwe to Kweichow
        1 artillery moved from Hunan to Kweichow
        1 transport moved from 6 Sea Zone to 33 Sea Zone
        1 armour moved from Siberia to 5 Sea Zone
        1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
        1 infantry moved from Japan to 6 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 armour and 1 infantry moved from 19 Sea Zone to Shantung
        1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
        1 artillery and 3 infantry moved from Japan to 6 Sea Zone
        1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
        2 infantry moved from Paulau Island to 34 Sea Zone
        2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
        4 infantry moved from Manchuria to Jehol
        1 artillery and 1 infantry moved from Korea to Manchuria
        1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
        2 bombers moved from Yunnan to Kwangsi
        2 infantry moved from 36 Sea Zone to Kwangsi
        1 fighter and 2 tactical_bombers moved from Yunnan to Siam
        1 fighter moved from Yunnan to Siam
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 fighter moved from Yunnan to Kwangsi
        1 fighter moved from Jehol to Japan
        1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi
        1 tactical_bomber moved from Jehol to Kwangsi
        1 battleship, 1 carrier and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
        1 fighter moved from 33 Sea Zone to 36 Sea Zone
        1 submarine moved from 36 Sea Zone to 41 Sea Zone
        1 submarine moved from 36 Sea Zone to 42 Sea Zone
        1 mech_infantry moved from Anhwe to Kweichow
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 36 Sea Zone to 37 Sea Zone
        1 cruiser moved from 36 Sea Zone to 37 Sea Zone
        1 destroyer moved from 33 Sea Zone to 36 Sea Zone
        1 cruiser moved from 33 Sea Zone to 36 Sea Zone
    Place Units - Japanese
        1 factory_minor placed in Kiangsu
        1 armour, 1 artillery and 1 infantry placed in Shantung
        1 carrier placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 35 PUs; end with 35 PUs
        Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : 1,00
@koala bump#1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
        2 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        2 infantry placed in Sikang
        Chinese undo move 4.
        1 infantry placed in Suiyuyan
        1 infantry placed in Sikang
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Sikang: 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
        EDIT: Adding units owned by Chinese to Sikang: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Americans
        Americans buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 transport moved from 26 Sea Zone to 10 Sea Zone
        1 armour and 1 infantry moved from Western United States to 10 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier moved from 10 Sea Zone to 26 Sea Zone
        1 battleship and 1 carrier moved from 26 Sea Zone to 54 Sea Zone
        1 destroyer moved from 26 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
        1 fighter moved from Guam to 26 Sea Zone
        1 infantry moved from Central United States to Western United States
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 carrier placed in 10 Sea Zone
        1 submarine placed in 101 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        3 infantry moved from Szechwan to Yunnan
        2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Shensi to Suiyuyan
        1 fighter moved from Szechwan to Suiyuyan
        1 infantry moved from Shensi to Suiyuyan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 5 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Chinese roll dice for 5 infantry in Yunnan, round 3 : 0/5 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 5 : 2/4 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 2 infantry
            Casualties for Chinese: 2 infantry
        Battle in Suiyuyan
            Chinese attack with 1 fighter and 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese lost in Suiyuyan
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 5 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Suiyuyan
            Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Suiyuyan to Sikang
        2 infantry moved from Szechwan to Sikang
        1 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        1 infantry placed in Suiyuyan
        2 infantry placed in Sikang
        Chinese undo move 4.
        1 infantry placed in Suiyuyan
        1 infantry placed in Sikang
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Sikang: 1 fighter
        EDIT: Adding units owned by Chinese to Suiyuyan: 1 fighter
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
        EDIT: Adding units owned by Chinese to Sikang: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 7 PUs; end with 7 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    Purchase Units - British
        British buy 1 airfield, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 infantry moved from Union of South Africa to 71 Sea Zone
        2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
        1 fighter moved from Egypt to Anglo Egyptian Sudan
        1 bomber moved from Malta to Anglo Egyptian Sudan
    Combat - British
        Battle in Anglo Egyptian Sudan
            British attack with 1 bomber, 1 fighter and 3 infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/5 hits, 1,67 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 bomber, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/4 hits, 1,50 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
            Casualties for British: 2 infantry
            Casualties for Italians: 1 artillery and 2 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from Shan State: 1 infantry
        EDIT: Adding units owned by British to Shan State: 1 infantry
        EDIT: Turning off Edit Mode
        1 fighter moved from Anglo Egyptian Sudan to Egypt
        1 bomber moved from Anglo Egyptian Sudan to Egypt
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        1 artillery moved from Tobruk to Alexandria
        1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
        1 transport moved from 91 Sea Zone to 106 Sea Zone
        1 fighter moved from Malta to Gibraltar
        1 tactical_bomber moved from Malta to Gibraltar
        1 infantry moved from Eastern Persia to Persia
              British take Persia from Neutral_Allies
        1 infantry moved from Sumatra to 41 Sea Zone
        1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
        1 infantry moved from 44 Sea Zone to Celebes
              UK_Pacific take Celebes from Dutch
        1 armour and 1 mech_infantry moved from India to Burma
        3 aaGuns, 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Burma to India
        1 destroyer moved from 39 Sea Zone to 56 Sea Zone
        1 cruiser moved from 39 Sea Zone to 45 Sea Zone
        1 infantry moved from Shan State to Burma
    Place Units - British
        1 airfield placed in Gibraltar
        1 mech_infantry placed in Union of South Africa
        2 infantry placed in United Kingdom
        1 destroyer placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1
        British collect 26 PUs (4 lost to blockades); end with 27 PUs
    Place Units - UK_Pacific
        1 armour, 4 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 24 PUs; end with 24 PUs
        Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,50
Italians : 0,33
Chinese : -2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - Italians
        Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 2 PUs; 
    Politics - Italians
        Italians takes Political Action: Political Action Axis To War With Russians
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
            Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Italians
        2 armour moved from Yugoslavia to Eastern Poland
              Italians take Eastern Poland from Russians
        1 artillery and 3 infantry moved from Albania to Greece
        1 artillery and 1 infantry moved from Tunisia to Algeria
        1 infantry moved from Northern Italy to 97 Sea Zone
        1 infantry moved from Northern Italy to 97 Sea Zone
        2 infantry moved from 97 Sea Zone to Greece
        1 fighter moved from Southern Italy to Greece
        1 bomber moved from Southern Italy to Algeria
    Combat - Italians
        Battle in Greece
            Italians attack with 1 artillery, 1 fighter and 5 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 cruiser in Greece, round 2 : 0/1 hits, 0,50 expected hits
                Italians roll dice for 1 artillery, 1 fighter and 5 infantry in Greece, round 2 : 3/7 hits, 1,83 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1,33 expected hits
                3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians roll dice for 1 artillery, 1 fighter and 4 infantry in Greece, round 3 : 2/6 hits, 1,67 expected hits
                Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
            Casualties for Italians: 1 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Algeria
            Italians attack with 1 artillery, 1 bomber and 1 infantry
            French defend with 2 infantry
                Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
                French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
                French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the French lost in Algeria
            Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
            Casualties for Italians: 1 infantry
            Casualties for French: 2 infantry
    Non Combat Move - Italians
        1 bomber moved from Algeria to Southern Italy
        1 submarine moved from 97 Sea Zone to 98 Sea Zone
        1 infantry moved from British Somaliland to Italian Somaliland
        1 fighter moved from Greece to Southern Italy
        1 artillery and 1 infantry moved from Yugoslavia to Romania
    Place Units - Italians
        1 destroyer placed in 97 Sea Zone
        1 mech_infantry placed in Northern Italy
        Turning on Edit Mode
        EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
        EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Italians
        Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0,67
French : 0,00
Neutral_Allies : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Combat - ANZAC
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                1 transport owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 46
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to New Guinea
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry and 1 mech_infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 2,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - ANZAC
        ANZAC takes Political Action: Political Action ANZAC To War With Japanese
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - ANZAC
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        3 fighters moved from Queensland to 33 Sea Zone
        1 transport moved from 42 Sea Zone to 54 Sea Zone
    Combat - ANZAC
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
            Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits
                Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                1 transport owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 46
            Casualties for ANZAC: 1 submarine
            Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to New Guinea
        1 infantry moved from New South Wales to South Australia
    Place Units - ANZAC
        1 infantry and 1 mech_infantry placed in New South Wales
        1 destroyer placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    Combat Move - French
        1 destroyer moved from 92 Sea Zone to 109 Sea Zone
        1 fighter moved from United Kingdom to 109 Sea Zone
        1 destroyer moved from 58 Sea Zone to 41 Sea Zone
    Combat - French
        Battle in 109 Sea Zone
            French attack with 1 destroyer and 1 fighter
            Germans defend with 1 submarine
                French roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Germans lost in 109 Sea Zone
            French win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
            Casualties for Germans: 1 submarine
        Battle in 41 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 submarine
                French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the Japanese lost in 41 Sea Zone
            French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
            Casualties for Japanese: 1 submarine
    Non Combat Move - French
        1 fighter moved from 109 Sea Zone to United Kingdom
        1 infantry moved from Nigeria to French Equatorial Africa
        1 infantry moved from Trans-Jordan to Egypt
    Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17
French : 0,83
ANZAC : 2,33
Japanese : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 unit repaired.
        1 bomber moved from Western Germany to Scotland
        1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery moved from Holland Belgium to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
        1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
        1 battleship and 1 cruiser moved from 110 Sea Zone to 111 Sea Zone
        1 submarine moved from 112 Sea Zone to 91 Sea Zone
        2 fighters moved from 110 Sea Zone to 109 Sea Zone
        2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
        1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 tactical_bomber moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 81 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
Scramble?