I thought inf was there intentionally, but it was strange for the tank, yes.
If you want, edit the tank back to Egypt and add one Italian unit (a casualty from the tank) to Alexandria?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
1 aaGun moved from Queensland to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Trans-Jordan: 1 infantry
EDIT: Adding units owned by French to Iraq: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 tactical_bombers moved from Western Germany to Baltic States
1 bomber moved from Egypt to Persia
1 tactical_bomber moved from Southern Italy to Bessarabia
1 bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in Baltic States
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Persia
Germans attack with 1 bomber
British defend with 1 bomber
Germans roll dice for 1 bomber in Persia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber in Persia, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Persia
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bessarabia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Baltic States to Eastern Poland
1 bomber moved from 114 Sea Zone to Western Germany
2 fighters moved from Western Germany to 95 Sea Zone
3 bombers moved from Egypt to Western Germany
1 bomber moved from Persia to Egypt
1 armour moved from Romania to Eastern Poland
8 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
3 aaGuns, 16 artilleries and 11 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
7 armour moved from Slovakia Hungary to Eastern Poland
8 mech_infantrys moved from Slovakia Hungary to Eastern Poland
7 mech_infantrys moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia Hungary
7 infantry moved from Norway to Finland
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 cruiser moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
Place Units - Germans
1 artillery placed in France
1 bomber and 9 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2.83
British : -0.17
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Timguska to Kansu
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 113 Sea Zone
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 armour moved from Novgorod to Bryansk
2 aaGuns, 3 armour, 4 artilleries, 17 infantry and 3 mech_infantrys moved from Belarus to Bryansk
1 aaGun, 2 artilleries, 16 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Russia to Vologda
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 infantry, 5 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kiangsu to Anhwe
2 bombers moved from Philippines to Java
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Borneo to 45 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Manchuria
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber
ANZAC defend with 1 fighter
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 fighter in Sumatra, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from Dutch with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Manchuria, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Hopei to 6 Sea Zone
1 aaGun moved from Hopei to Shensi
1 tactical_bomber moved from Hopei to 6 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Jehol
2 fighters moved from 35 Sea Zone to Japan
1 fighter moved from Philippines to Japan
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 bombers moved from Java to Borneo
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from Philippines to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
6 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -0.67
Chinese : -1.00
UK_Pacific : 0.33
Japanese : 0.67
Dutch : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Shensi : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 2.67
AA fire in Shensi : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber and 2 fighters moved from French Equatorial Africa to Anglo Egyptian Sudan
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 7 infantry
Japanese defend with 1 aaGun, 1 artillery and 4 infantry
AA fire in Shensi : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 fighter and 7 infantry in Shensi, round 2 : 0/8 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 3 : 2/6 hits, 1.33 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Shensi, round 3 : 4/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery, 2 infantry and 1 marine moved from Iraq to 80 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
2 cruisers and 1 marine moved from 80 Sea Zone to 72 Sea Zone
1 artillery, 2 infantry and 1 marine moved from 72 Sea Zone to Kenya
1 battleship, 1 carrier and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Battle in Kenya
Non Combat Move - British
2 fighters moved from French Equatorial Africa to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from West India to Eastern Persia
2 fighters moved from India to Persia
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to French Equatorial Africa
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 33 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.33
Americans : 1.33
Chinese : -1.00
Japanese : 2.67
AA fire in Shensi : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 12 PUs;
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 bomber moved from Egypt to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 fighter in 93 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Egypt
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 carrier, 2 cruisers and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
3 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Slovakia Hungary to Belarus
Place Units - Italians
3 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -3.67
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
2 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 fighter moved from 94 Sea Zone to Gibraltar
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : 0.17
Japanese : 0.83
france doing anything?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Non Combat Move - Germans
1 infantry moved from Romania to Bulgaria
3 aaGuns, 8 armour, 16 artilleries, 18 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
3 tactical_bombers moved from Eastern Poland to Southern Italy
3 armour and 9 mech_infantrys moved from Slovakia Hungary to Belarus
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Baltic States to Belarus
1 infantry moved from Vyborg to Finland
3 bombers moved from Western Germany to Egypt
2 bombers moved from Western Germany to Southern Italy
9 mech_infantrys moved from Western Germany to Slovakia Hungary
Place Units - Germans
1 destroyer placed in 110 Sea Zone
2 fighters and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Ukraine
6 infantry moved from Kansu to Shensi
4 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 4 infantry in Manchuria, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 0/2 hits, 0.67 expected hits
Russians roll dice for 3 infantry in Manchuria, round 5 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 5 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Manchuria, round 7 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Western Ukraine
Russians roll dice for 1 fighter in Western Ukraine, round 4 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 6 infantry
Japanese defend with 1 artillery and 3 infantry
Russians roll dice for 6 infantry in Shensi, round 2 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Shensi, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
Russians roll dice for 4 infantry in Shensi, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shensi
Russians roll dice for 4 infantry in Shensi, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 4 infantry in Shensi, round 6 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Shensi, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Russians
6 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
3 aaGuns, 6 armour, 4 artilleries, 37 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Russia to Samara
1 aaGun moved from Russia to Samara
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,4,1,4,4,3,5,5,2,4,5,5,1,5,2,6,2,4,2,1
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -4.00
Japanese : -4.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
3 mech_infantrys moved from Shantung to Manchuria
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 6 Sea Zone to Manchuria
3 fighters moved from Japan to Manchuria
1 tactical_bomber moved from Kwangsi to Shensi
Combat - Japanese
Battle in Siberia
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 4 infantry in Shensi, round 2 : 3/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win, taking Siberia from Russians with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 3 infantry
AA fire in Manchuria : 0/3 hits, 0.50 expected hits
Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
Japanese roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Manchuria, round 3 : 2/7 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shensi to Kweichow
2 fighters moved from Kwangsi to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters and 5 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to Shantung
2 bombers moved from Borneo to Kweichow
1 marine moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 44 Sea Zone
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 carriers moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Shantung
1 infantry and 2 mech_infantrys placed in Kiangsu
3 bombers placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 1.33
AA fire in Manchuria : : -0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Java
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 25 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : 0.33
Japanese : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Western United States to 25 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Java
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
3 fighters moved from 25 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Algeria to Morocco
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Belgian Congo to Gibraltar
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Northwest Persia to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
1 artillery and 2 infantry moved from India to Burma
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 93 Sea Zone
British win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Burma, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 2 fighters and 1 mech_infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 fighter owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Eastern Persia to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery, 2 infantry and 1 marine moved from Kenya to Anglo Egyptian Sudan
1 armour, 2 fighters and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 armour moved from Algeria to Libya
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 armour, 1 artillery and 1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -2.00
Italians : 0.50
Americans : 0.33
Chinese : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 armour, 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to 96 Sea Zone
3 armour, 2 infantry and 4 mech_infantrys moved from Belarus to Bryansk
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 mech_infantrys; French defend with 1 infantry; Americans defend with 2 fighters
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/12 hits, 3.83 expected hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 3 infantry, 1 marine and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 5/14 hits, 6.50 expected hits
1 mech_infantry owned by the British, 1 infantry owned by the French, 2 infantry owned by the British and 5 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/7 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery, 5 fighters, 1 marine and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 5/10 hits, 5.17 expected hits
2 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 1 bomber owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 armour, 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is -23
Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 6 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 3 mech_infantrys
Casualties for French: 1 infantry
Battle in Bryansk
Italians attack with 3 armour, 2 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Italians roll dice for 3 armour, 2 infantry and 4 mech_infantrys in Bryansk, round 2 : 1/9 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
Italians roll dice for 3 armour and 4 mech_infantrys in Bryansk, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers and 2 transports moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -2.50
British : -1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :