The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Parthia
5 horsearchers moved from Teredon to Ninive
5 cavalrys moved from Teredon to Seleucia
2 cavalrys moved from Seleucia to Gazaca
5 cavalrys moved from Edessa to Gazaca
2 cataphracts and 5 horsearchers moved from Thamea to Palmyra
6 cavalrys moved from Antioch to Palmyra
1 spearman moved from Tarsus to Attalia
2 cataphracts, 3 cavalrys and 4 horsearchers moved from Pessinus to Nicaea
4 cavalrys moved from Tavium to Nicaea
7 biremes and 4 triremes moved from SZ 61 to SZ 62
4 cavalrys moved from Attalia to Pergamum
Purchase Units - Parthia
Parthia buy 1 archer, 4 biremes, 10 cavalrys, 1 spearman and 3 triremes; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Gazaca
Parthia attack with 7 cavalrys
Neutral defend with 1 archer and 3 spearmen
Parthia roll dice for 7 cavalrys in Gazaca, round 2 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 1 archer and 3 spearmen in Gazaca, round 2 : 0/4 hits, 1.50 expected hits
3 spearmen owned by the Neutral and 1 archer owned by the Neutral lost in Gazaca
Parthia loses 0 PUs for violating Gazacas neutrality.
Parthia win, taking Gazaca from Neutral with 7 cavalrys remaining. Battle score for attacker is 13
Casualties for Neutral: 1 archer and 3 spearmen
Battle in Nicaea
Parthia attack with 2 cataphracts, 7 cavalrys and 4 horsearchers
Neutral defend with 4 spearmen
Parthia roll dice for 2 cataphracts, 7 cavalrys and 4 horsearchers in Nicaea, round 2 : 2/13 hits, 4.67 expected hits
Neutral roll dice for 4 spearmen in Nicaea, round 2 : 1/4 hits, 1.33 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Nicaea
Parthia roll dice for 2 cataphracts, 6 cavalrys and 4 horsearchers in Nicaea, round 3 : 6/12 hits, 4.33 expected hits
Neutral roll dice for 2 spearmen in Nicaea, round 3 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Nicaea
Parthia loses 0 PUs for violating Nicaeas neutrality.
Parthia win, taking Nicaea from Neutral with 2 cataphracts, 5 cavalrys and 4 horsearchers remaining. Battle score for attacker is 4
Casualties for Parthia: 2 cavalrys
Casualties for Neutral: 4 spearmen
Battle in Palmyra
Parthia attack with 2 cataphracts, 6 cavalrys and 5 horsearchers
Neutral defend with 3 cavalrys and 4 spearmen
Parthia roll dice for 2 cataphracts, 6 cavalrys and 5 horsearchers in Palmyra, round 2 : 5/13 hits, 4.67 expected hits
Neutral roll dice for 3 cavalrys and 4 spearmen in Palmyra, round 2 : 1/7 hits, 1.83 expected hits
3 cavalrys owned by the Neutral, 2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Palmyra
Parthia roll dice for 2 cataphracts, 5 cavalrys and 5 horsearchers in Palmyra, round 3 : 3/12 hits, 4.33 expected hits
Neutral roll dice for 2 spearmen in Palmyra, round 3 : 1/2 hits, 0.67 expected hits
2 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Palmyra
Parthia loses 0 PUs for violating Palmyras neutrality.
Parthia win, taking Palmyra from Neutral with 2 cataphracts, 4 cavalrys and 5 horsearchers remaining. Battle score for attacker is 16
Casualties for Parthia: 2 cavalrys
Casualties for Neutral: 3 cavalrys and 4 spearmen
Non Combat Move - Parthia
Place Units - Parthia
4 biremes and 3 triremes placed in SZ 61
1 archer, 2 cavalrys and 1 spearman placed in Antioch
5 cavalrys placed in Edessa
3 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 117 PUs; end with 117 PUs
Combat Hit Differential Summary :
Neutral : -2.00
Parthia : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 10
Combat Move - Numidia
9 cavalrys and 1 spearman moved from Oea to Leptis Magna
2 cavalrys moved from Sabrata to Leptis Magna
2 cavalrys moved from Thapsus to Sabrata
1 archer, 1 spearman and 3 swordmen moved from Zama to Thapsus
2 cavalrys moved from Cirta to Thapsus
Purchase Units - Numidia
Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs;
Non Combat Move - Numidia
Place Units - Numidia
3 archers and 1 spearman placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - Carthage
1 swordman moved from Mediolanum to Genua
Carthage take Genua from RomanRepublic
1 swordman moved from Logdunum to Stabula
Carthage take Stabula from RomanRepublic
2 swordmen moved from Logdunum to Vindonissa
4 cavalrys moved from Nemausus to Vindonissa
6 cavalrys moved from Verona to Ariminum
1 cavalry moved from Nemausus to Vindonissa
5 cavalrys moved from Barcino to Nemausus
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
22 biremes and 28 triremes moved from SZ 34 to SZ 33
Purchase Units - Carthage
Carthage buy 1 bireme, 5 cavalrys, 7 hoplites and 2 triremes; Remaining resources: 9 PUs;
Combat - Carthage
Battle in Vindonissa
Carthage attack with 5 cavalrys and 2 swordmen
RomanRepublic defend with 3 cavalrys
Carthage roll dice for 5 cavalrys and 2 swordmen in Vindonissa, round 2 : 4/7 hits, 2.33 expected hits
RomanRepublic roll dice for 3 cavalrys in Vindonissa, round 2 : 1/3 hits, 0.50 expected hits
1 cavalry owned by the Carthage and 3 cavalrys owned by the RomanRepublic lost in Vindonissa
Carthage win, taking Vindonissa from RomanRepublic with 4 cavalrys and 2 swordmen remaining. Battle score for attacker is 8
Casualties for Carthage: 1 cavalry
Casualties for RomanRepublic: 3 cavalrys
Battle in Ariminum
Carthage attack with 6 cavalrys
RomanRepublic defend with 1 cavalry
Carthage roll dice for 6 cavalrys in Ariminum, round 2 : 1/6 hits, 2.00 expected hits
RomanRepublic roll dice for 1 cavalry in Ariminum, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the RomanRepublic lost in Ariminum
Carthage win, taking Ariminum from RomanRepublic with 6 cavalrys remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 cavalry
Non Combat Move - Carthage
Place Units - Carthage
1 bireme and 2 triremes placed in SZ 32
7 hoplites placed in Carthago
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 101 PUs; end with 110 PUs
Combat Hit Differential Summary :
Carthage : 0.67
RomanRepublic : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - RomanRepublic
2 velitess moved from Roma to SZ 25
2 biremes and 2 velitess moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from Carthage
1 velites moved from SZ 24 to Aleria
RomanRepublic take Aleria from Carthage
1 legionaire moved from Tarentum to Salapia
2 legionaires and 1 velites moved from Roma to SZ 25
2 legionaires, 1 trireme and 1 velites moved from SZ 25 to SZ 21
2 biremes moved from SZ 25 to SZ 21
2 legionaires and 1 velites moved from SZ 21 to Genua
6 velitess moved from Roma to Salapia
1 legionaire moved from Roma to Salapia
1 legionaire moved from Roma to Arretium
3 legionaires moved from Roma to SZ 25
3 legionaires and 1 trireme moved from SZ 25 to SZ 21
3 legionaires moved from SZ 21 to Genua
6 legionaires moved from Roma to SZ 25
6 legionaires and 2 triremes moved from SZ 25 to SZ 21
6 legionaires moved from SZ 21 to Genua
2 legionaires moved from Arretium to Genua
2 legionaires moved from Roma to SZ 25
2 biremes and 2 legionaires moved from SZ 25 to SZ 21
2 legionaires moved from SZ 21 to Genua
2 velitess moved from Roma to Arretium
5 velitess moved from Roma to SZ 25
5 biremes and 5 velitess moved from SZ 25 to SZ 21
5 velitess moved from SZ 21 to Genua
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 fort and 7 legionaires; Remaining resources: 2 PUs;
Combat - RomanRepublic
Battle in SZ 21
RomanRepublic attack with 9 biremes and 4 triremes
Carthage defend with 1 bireme
RomanRepublic roll dice for 9 biremes and 4 triremes in SZ 21, round 2 : 1/13 hits, 3.50 expected hits
Carthage roll dice for 1 bireme in SZ 21, round 2 : 0/1 hits, 0.33 expected hits
1 bireme owned by the Carthage lost in SZ 21
RomanRepublic win with 9 biremes and 4 triremes remaining. Battle score for attacker is 7
Casualties for Carthage: 1 bireme
Battle in Genua
RomanRepublic attack with 15 legionaires and 6 velitess
Carthage defend with 1 swordman
RomanRepublic roll dice for 15 legionaires and 6 velitess in Genua, round 2 : 8/21 hits, 6.00 expected hits
Carthage roll dice for 1 swordman in Genua, round 2 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Carthage lost in Genua
RomanRepublic win, taking Genua from Carthage with 15 legionaires and 6 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 swordman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort and 4 legionaires placed in Lilybaeum
3 biremes placed in SZ 28
3 legionaires placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 55 PUs; end with 57 PUs
Combat Hit Differential Summary :
Carthage : -0.67
RomanRepublic : -0.50
TripleA Move Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - GreekCityStates
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - Macedonia
4 hoplites moved from Larissa to SZ 69
11 hoplites moved from Thessalonica to SZ 69
5 swordmen moved from Larissa to SZ 69
4 swordmen moved from Thessalonica to SZ 69
6 peltastss moved from Larissa to SZ 69
1 peltasts moved from Thessalonica to SZ 69
7 biremes, 15 hoplites, 7 peltastss, 9 swordmen and 8 triremes moved from SZ 69 to SZ 70
15 hoplites, 7 peltastss and 9 swordmen moved from SZ 70 to Pergamum
18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen moved from Senio to Patavium
Purchase Units - Macedonia
Macedonia buy 1 hoplite and 33 peltastss; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in SZ 70
Macedonia attack with 7 biremes and 8 triremes
GreekCityStates defend with 1 trireme
Macedonia roll dice for 7 biremes and 8 triremes in SZ 70, round 2 : 2/15 hits, 5.17 expected hits
GreekCityStates roll dice for 1 trireme in SZ 70, round 2 : 1/1 hits, 0.33 expected hits
1 bireme owned by the Macedonia and 1 trireme owned by the GreekCityStates lost in SZ 70
1 hoplite owned by the Macedonia lost in Pergamum
Macedonia win with 6 biremes and 8 triremes remaining. Battle score for attacker is 5
Casualties for Macedonia: 1 bireme
Casualties for GreekCityStates: 1 trireme
Battle in Pergamum
Macedonia attack with 14 hoplites, 7 peltastss and 9 swordmen
Egypt defend with 1 city and 10 spearmen; Parthia defend with 4 cavalrys
Macedonia roll dice for 14 hoplites, 7 peltastss and 9 swordmen in Pergamum, round 2 : 10/30 hits, 8.83 expected hits
Egypt roll dice for 4 cavalrys and 10 spearmen in Pergamum, round 2 : 4/14 hits, 4.00 expected hits
6 spearmen owned by the Egypt, 4 peltastss owned by the Macedonia and 4 cavalrys owned by the Parthia lost in Pergamum
Macedonia roll dice for 14 hoplites, 3 peltastss and 9 swordmen in Pergamum, round 3 : 7/26 hits, 8.17 expected hits
Egypt roll dice for 4 spearmen in Pergamum, round 3 : 1/4 hits, 1.33 expected hits
4 spearmen owned by the Egypt and 1 peltasts owned by the Macedonia lost in Pergamum
Macedonia win, taking Pergamum from Egypt with 14 hoplites, 2 peltastss and 9 swordmen remaining. Battle score for attacker is 31
Casualties for Macedonia: 1 hoplite and 5 peltastss
Casualties for Egypt: 10 spearmen
Casualties for Parthia: 4 cavalrys
Battle in Patavium
Macedonia attack with 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen
Neutral defend with 3 archers, 5 axemen and 4 swordmen
Macedonia roll dice for 18 cavalrys, 7 hoplites, 4 peltastss and 2 swordmen in Patavium, round 2 : 10/31 hits, 9.67 expected hits
Neutral roll dice for 3 archers, 5 axemen and 4 swordmen in Patavium, round 2 : 4/12 hits, 3.67 expected hits
5 axemen owned by the Neutral, 1 archer owned by the Neutral, 4 swordmen owned by the Neutral and 4 peltastss owned by the Macedonia lost in Patavium
Macedonia roll dice for 18 cavalrys, 7 hoplites and 2 swordmen in Patavium, round 3 : 8/27 hits, 9.00 expected hits
Neutral roll dice for 2 archers in Patavium, round 3 : 2/2 hits, 1.00 expected hits
2 cavalrys owned by the Macedonia and 2 archers owned by the Neutral lost in Patavium
Macedonia loses 0 PUs for violating Pataviums neutrality.
Macedonia win, taking Patavium from Neutral with 16 cavalrys, 7 hoplites and 2 swordmen remaining. Battle score for attacker is 27
Casualties for Macedonia: 2 cavalrys and 4 peltastss
Casualties for Neutral: 3 archers, 5 axemen and 4 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
6 peltastss placed in Thessalonica
6 peltastss placed in Sparta
7 peltastss placed in Athens
6 peltastss placed in Larissa
1 hoplite and 8 peltastss were produced but were not placed
Turn Complete - Macedonia
Macedonia collect 78 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Changing PUs for Macedonia from 78 to 99
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 1.33
Egypt : -0.33
Macedonia : -3.83
GreekCityStates : 0.67
@Whackamatt i don’t no what i did but i miss counted how many pieces i could put on. i think i thought i had 1 more factory. hence the 21 ipc increase i added.
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - Egypt
4 biremes moved from SZ 64 to SZ 66
1 bireme moved from SZ 66 to SZ 67
3 biremes moved from SZ 63 to SZ 64
1 bireme moved from SZ 59 to SZ 63
4 archers moved from Cyrene to Berenice
6 axemen and 3 spearmen moved from Paraetonium to Siwa
9 axemen moved from Alexandria to Paraetonium
12 archers moved from Hermopolis to Paraetonium
Purchase Units - Egypt
Egypt buy 15 axemen and 6 chariots; Remaining resources: 1 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
4 axemen placed in Cyrene
6 chariots placed in Jerusalem
9 axemen placed in Alexandria
2 axemen placed in Jerusalem
Turn Complete - Egypt
Egypt collect 72 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - Parthia
1 spearman moved from Attalia to Sardis
5 cavalrys moved from Edessa to Tavium
2 cavalrys moved from Antioch to Tavium
1 archer and 1 spearman moved from Antioch to Tarsus
5 horsearchers moved from Ninive to Satala
7 cavalrys moved from Gazaca to Satala
5 horsearchers moved from Palmyra to Tarsus
2 cataphracts and 4 cavalrys moved from Palmyra to Antioch
8 cavalrys moved from Seleucia to Edessa
2 cataphracts moved from Nicaea to Tavium
5 cavalrys and 4 horsearchers moved from Nicaea to Tavium
Purchase Units - Parthia
Parthia buy 16 archers and 8 horsearchers; Remaining resources: 5 PUs;
Combat - Parthia
Battle in Satala
Parthia attack with 7 cavalrys and 5 horsearchers
Neutral defend with 1 cavalry and 3 spearmen
Parthia roll dice for 7 cavalrys and 5 horsearchers in Satala, round 2 : 5/12 hits, 4.00 expected hits
Neutral roll dice for 1 cavalry and 3 spearmen in Satala, round 2 : 1/4 hits, 1.17 expected hits
1 cavalry owned by the Neutral, 3 spearmen owned by the Neutral and 1 cavalry owned by the Parthia lost in Satala
Parthia loses 0 PUs for violating Satalas neutrality.
Parthia win, taking Satala from Neutral with 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 9
Casualties for Parthia: 1 cavalry
Casualties for Neutral: 1 cavalry and 3 spearmen
Non Combat Move - Parthia
Place Units - Parthia
11 archers placed in Antioch
5 archers placed in Edessa
8 horsearchers placed in Seleucia
Turning on Edit Mode
EDIT: Removing units owned by Parthia from SZ 62: 3 biremes and 1 trireme
EDIT: Adding units owned by Parthia to SZ 65: 7 biremes and 4 triremes
EDIT: Removing units owned by Parthia from SZ 61: 4 biremes and 3 triremes
EDIT: Turning off Edit Mode
Turn Complete - Parthia
Parthia collect 119 PUs; end with 124 PUs
Combat Hit Differential Summary :
Neutral : -0.17
Parthia : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 11
Combat Move - Numidia
2 cavalrys moved from Sabrata to Leptis Magna
1 archer, 2 cavalrys, 1 spearman and 3 swordmen moved from Thapsus to Thenae
2 cavalrys moved from Thenae to Sabrata
2 cavalrys moved from Cirta to Thapsus
1 bireme moved from SZ 34 to SZ 33
Purchase Units - Numidia
Numidia buy 3 archers, 2 cavalrys and 1 spearman; Remaining resources: 0 PUs;
Combat - Numidia
Non Combat Move - Numidia
Place Units - Numidia
3 archers and 1 spearman placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - Carthage
6 hoplites and 1 swordman moved from Carthago to SZ 32
1 bireme, 6 hoplites, 1 swordman and 2 triremes moved from SZ 32 to SZ 36
1 trireme moved from SZ 33 to SZ 36
1 spearman moved from Thapsus to SZ 36
2 hoplites moved from Carthago to SZ 36
8 hoplites, 1 spearman and 1 swordman moved from SZ 36 to Lilybaeum
18 triremes moved from SZ 33 to SZ 36
1 spearman moved from Syracuse to Lilybaeum
22 biremes and 9 triremes moved from SZ 33 to SZ 36
1 cavalry moved from Thenae to Thapsus
1 swordman moved from Thenae to Thapsus
1 swordman moved from Vindonissa to Veldidena
Carthage take Veldidena from RomanRepublic
4 cavalrys moved from Ariminum to Arretium
5 cavalrys moved from Barcino to Nemausus
4 cavalrys and 1 swordman moved from Vindonissa to Nemausus
1 cavalry moved from Ariminum to Arretium
1 cavalry moved from Ariminum to Arretium
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 5 cavalrys, 2 citys and 10 swordmen; Remaining resources: 20 PUs;
Combat - Carthage
Battle in Lilybaeum
Carthage attack with 8 hoplites, 2 spearmen and 1 swordman
RomanRepublic defend with 1 city, 1 fort and 9 legionaires
Carthage roll dice for 8 hoplites, 2 spearmen and 1 swordman in Lilybaeum, round 2 : 3/11 hits, 3.33 expected hits
Units damaged: 1 fort owned by the RomanRepublic
RomanRepublic roll dice for 1 fort and 9 legionaires in Lilybaeum, round 2 : 3/10 hits, 3.67 expected hits
1 swordman owned by the Carthage, 2 spearmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 8 hoplites in Lilybaeum, round 3 : 5/8 hits, 2.67 expected hits
RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 3 : 2/8 hits, 3.00 expected hits
2 hoplites owned by the Carthage and 5 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 6 hoplites in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits
RomanRepublic roll dice for 1 fort and 2 legionaires in Lilybaeum, round 4 : 2/3 hits, 1.33 expected hits
2 hoplites owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 4 hoplites in Lilybaeum, round 5 : 0/4 hits, 1.33 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 5 : 1/2 hits, 1.00 expected hits
1 hoplite owned by the Carthage lost in Lilybaeum
Carthage roll dice for 3 hoplites in Lilybaeum, round 6 : 0/3 hits, 1.00 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 6 : 1/2 hits, 1.00 expected hits
1 hoplite owned by the Carthage lost in Lilybaeum
Carthage roll dice for 2 hoplites in Lilybaeum, round 7 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 7 : 0/2 hits, 1.00 expected hits
Carthage roll dice for 2 hoplites in Lilybaeum, round 8 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 8 : 0/2 hits, 1.00 expected hits
Carthage roll dice for 2 hoplites in Lilybaeum, round 9 : 1/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 9 : 1/2 hits, 1.00 expected hits
1 hoplite owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 1 hoplite in Lilybaeum, round 10 : 1/1 hits, 0.33 expected hits
RomanRepublic roll dice for 1 fort in Lilybaeum, round 10 : 1/1 hits, 0.67 expected hits
1 fort owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Lilybaeum
RomanRepublic win with no units remaining. Battle score for attacker is -8
Casualties for Carthage: 8 hoplites, 2 spearmen and 1 swordman
Casualties for RomanRepublic: 1 fort and 9 legionaires
Battle in Arretium
Carthage attack with 6 cavalrys
RomanRepublic defend with 1 legionaire and 2 velitess
Carthage roll dice for 6 cavalrys in Arretium, round 2 : 5/6 hits, 2.00 expected hits
RomanRepublic roll dice for 1 legionaire and 2 velitess in Arretium, round 2 : 1/3 hits, 1.00 expected hits
2 velitess owned by the RomanRepublic, 1 cavalry owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Arretium
Carthage win, taking Arretium from RomanRepublic with 5 cavalrys remaining. Battle score for attacker is 6
Casualties for Carthage: 1 cavalry
Casualties for RomanRepublic: 1 legionaire and 2 velitess
Non Combat Move - Carthage
Place Units - Carthage
1 city placed in Thapsus
10 swordmen placed in Carthago
5 cavalrys placed in Corduba
1 city placed in Nemausus
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 20: 2 biremes and 1 spearman
EDIT: Adding units owned by Carthage to SZ 23: 2 biremes and 1 spearman
EDIT: Turning off Edit Mode
Turn Complete - Carthage
Carthage collect 96 PUs; end with 116 PUs
Combat Hit Differential Summary :
Carthage : 1.33
RomanRepublic : -2.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - RomanRepublic
1 legionaire moved from Roma to SZ 28
2 legionaires moved from Roma to SZ 28
3 biremes and 3 legionaires moved from SZ 28 to SZ 34
3 legionaires moved from SZ 34 to Lilybaeum
1 velites moved from Genua to Mediolanum
RomanRepublic take Mediolanum from Carthage
1 velites moved from Genua to Verona
RomanRepublic take Verona from Carthage
1 velites moved from Genua to Ariminum
RomanRepublic take Ariminum from Carthage
9 legionaires moved from Genua to SZ 21
9 legionaires and 3 triremes moved from SZ 21 to SZ 24
9 legionaires moved from SZ 24 to Caralis
1 legionaire moved from Genua to SZ 21
5 legionaires and 3 velitess moved from Genua to Arretium
2 legionaires and 6 velitess moved from Salapia to Arretium
18 biremes moved from SZ 25 to SZ 28
2 biremes moved from SZ 21 to SZ 24
1 velites moved from Aleria to SZ 24
1 velites moved from SZ 24 to Caralis
1 bireme and 1 legionaire moved from SZ 21 to SZ 24
1 legionaire moved from SZ 24 to Caralis
10 biremes moved from SZ 25 to SZ 28
Purchase Units - RomanRepublic
RomanRepublic buy 1 fort, 9 legionaires and 5 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Arretium
RomanRepublic attack with 7 legionaires and 9 velitess
Carthage defend with 5 cavalrys
RomanRepublic roll dice for 7 legionaires and 9 velitess in Arretium, round 2 : 4/16 hits, 3.83 expected hits
Carthage roll dice for 5 cavalrys in Arretium, round 2 : 1/5 hits, 0.83 expected hits
4 cavalrys owned by the Carthage and 1 velites owned by the RomanRepublic lost in Arretium
RomanRepublic roll dice for 7 legionaires and 8 velitess in Arretium, round 3 : 4/15 hits, 3.67 expected hits
Carthage roll dice for 1 cavalry in Arretium, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Arretium
RomanRepublic win, taking Arretium from Carthage with 7 legionaires and 8 velitess remaining. Battle score for attacker is 17
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 5 cavalrys
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort and 4 legionaires placed in Lilybaeum
4 legionaires placed in Messana
1 legionaire and 5 velitess placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Carthage : -0.00
RomanRepublic : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - Macedonia
1 peltasts moved from Pergamum to Nicaea
Macedonia take Nicaea from Parthia
14 hoplites, 1 peltasts and 9 swordmen moved from Pergamum to Sardis
5 peltastss moved from Sparta to Corinth
5 peltastss moved from Sparta to Corinth
1 peltasts moved from Athens to Corinth
2 peltastss moved from Athens to Corinth
2 cavalrys and 1 hoplite moved from Patavium to Verona
14 cavalrys, 6 hoplites and 2 swordmen moved from Patavium to Ariminum
Purchase Units - Macedonia
Macedonia buy 2 biremes, 2 cavalrys, 1 city, 2 hoplites, 22 peltastss and 2 swordmen; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Verona
Macedonia attack with 2 cavalrys and 1 hoplite
RomanRepublic defend with 1 velites
Macedonia roll dice for 2 cavalrys and 1 hoplite in Verona, round 2 : 0/3 hits, 1.00 expected hits
RomanRepublic roll dice for 1 velites in Verona, round 2 : 1/1 hits, 0.33 expected hits
1 cavalry owned by the Macedonia lost in Verona
Macedonia roll dice for 1 cavalry and 1 hoplite in Verona, round 3 : 1/2 hits, 0.67 expected hits
RomanRepublic roll dice for 1 velites in Verona, round 3 : 0/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic lost in Verona
Macedonia win, taking Verona from RomanRepublic with 1 cavalry and 1 hoplite remaining. Battle score for attacker is -1
Casualties for Macedonia: 1 cavalry
Casualties for RomanRepublic: 1 velites
Battle in Sardis
Macedonia attack with 14 hoplites, 1 peltasts and 9 swordmen
Egypt defend with 3 spearmen; Parthia defend with 1 spearman
Macedonia roll dice for 14 hoplites, 1 peltasts and 9 swordmen in Sardis, round 2 : 7/24 hits, 7.83 expected hits
Egypt roll dice for 4 spearmen in Sardis, round 2 : 0/4 hits, 1.33 expected hits
1 spearman owned by the Parthia and 3 spearmen owned by the Egypt lost in Sardis
Macedonia win, taking Sardis from Egypt with 14 hoplites, 1 peltasts and 9 swordmen remaining. Battle score for attacker is 12
Casualties for Egypt: 3 spearmen
Casualties for Parthia: 1 spearman
Battle in Ariminum
Macedonia attack with 14 cavalrys, 6 hoplites and 2 swordmen
RomanRepublic defend with 1 velites
Macedonia roll dice for 14 cavalrys, 6 hoplites and 2 swordmen in Ariminum, round 2 : 12/22 hits, 7.33 expected hits
RomanRepublic roll dice for 1 velites in Ariminum, round 2 : 0/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic lost in Ariminum
Macedonia win, taking Ariminum from RomanRepublic with 14 cavalrys, 6 hoplites and 2 swordmen remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Non Combat Move - Macedonia
Place Units - Macedonia
2 biremes placed in SZ 70
6 peltastss placed in Sparta
7 peltastss placed in Athens
6 peltastss placed in Larissa
3 peltastss and 1 swordman placed in Thessalonica
2 cavalrys, 2 hoplites and 1 swordman placed in Pergamum
1 city placed in Patavium
Turn Complete - Macedonia
Macedonia collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
RomanRepublic : 0.00
Egypt : -1.33
Macedonia : 3.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - Egypt
1 bireme moved from SZ 63 to SZ 64
2 biremes moved from SZ 64 to SZ 66
6 axemen and 3 spearmen moved from Siwa to Berenice
4 axemen moved from Cyrene to Berenice
12 archers and 9 axemen moved from Paraetonium to Siwa
9 axemen moved from Alexandria to Paraetonium
6 chariots moved from Jerusalem to Memphis
1 bireme moved from SZ 64 to SZ 66
1 bireme moved from SZ 67 to SZ 53
1 bireme moved from SZ 66 to SZ 67
5 biremes and 2 triremes moved from SZ 66 to SZ 68
Purchase Units - Egypt
Egypt buy 4 axemen and 10 chariots; Remaining resources: 1 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
4 axemen placed in Cyrene
9 chariots placed in Alexandria
1 chariot placed in Jerusalem
Turn Complete - Egypt
Egypt collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - Parthia
2 cataphracts and 4 cavalrys moved from Antioch to Tavium
11 archers moved from Antioch to Tarsus
1 archer and 1 spearman moved from Tarsus to Tavium
8 cavalrys moved from Edessa to Tavium
5 archers moved from Edessa to Melitene
7 cavalrys moved from Euphrates to Emesa
8 horsearchers moved from Seleucia to Melitene
Purchase Units - Parthia
Parthia buy 11 archers, 8 cataphracts, 2 cavalrys and 5 spearmen; Remaining resources: 1 PUs;
Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
11 archers placed in Antioch
5 spearmen placed in Edessa
8 cataphracts and 2 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 115 PUs; end with 116 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 12
Combat Move - Numidia
2 cavalrys moved from Sabrata to Leptis Magna
1 archer, 1 spearman and 3 swordmen moved from Thenae to Sabrata
2 cavalrys moved from Thapsus to Sabrata
2 cavalrys moved from Cirta to Thapsus
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs;
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 1 spearman placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - Carthage
10 swordmen moved from Carthago to SZ 36
1 cavalry and 1 swordman moved from Thapsus to SZ 36
1 cavalry and 11 swordmen moved from SZ 36 to Lilybaeum
14 cavalrys and 1 swordman moved from Nemausus to Mediolanum
1 bireme and 1 spearman moved from SZ 23 to SZ 20
5 cavalrys moved from Barcino to Nemausus
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 7 cavalrys, 17 swordmen and 1 warelephant; Remaining resources: 6 PUs;
Combat - Carthage
Battle in Lilybaeum
Carthage attack with 1 cavalry and 11 swordmen
RomanRepublic defend with 1 city, 1 fort and 7 legionaires
Carthage roll dice for 1 cavalry and 11 swordmen in Lilybaeum, round 2 : 5/12 hits, 4.00 expected hits
Units damaged: 1 fort owned by the RomanRepublic
RomanRepublic roll dice for 1 fort and 7 legionaires in Lilybaeum, round 2 : 3/8 hits, 3.00 expected hits
1 cavalry owned by the Carthage, 2 swordmen owned by the Carthage and 4 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 9 swordmen in Lilybaeum, round 3 : 2/9 hits, 3.00 expected hits
RomanRepublic roll dice for 1 fort and 3 legionaires in Lilybaeum, round 3 : 3/4 hits, 1.67 expected hits
3 swordmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 6 swordmen in Lilybaeum, round 4 : 1/6 hits, 2.00 expected hits
RomanRepublic roll dice for 1 fort and 1 legionaire in Lilybaeum, round 4 : 1/2 hits, 1.00 expected hits
1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
Carthage roll dice for 5 swordmen in Lilybaeum, round 5 : 2/5 hits, 1.67 expected hits
RomanRepublic roll dice for 1 fort in Lilybaeum, round 5 : 1/1 hits, 0.67 expected hits
1 fort owned by the RomanRepublic and 1 swordman owned by the Carthage lost in Lilybaeum
Carthage win, taking Lilybaeum from RomanRepublic with 4 swordmen remaining. Battle score for attacker is 2
Casualties for Carthage: 1 cavalry and 7 swordmen
Casualties for RomanRepublic: 1 fort and 7 legionaires
Battle in Mediolanum
Carthage attack with 14 cavalrys and 1 swordman
RomanRepublic defend with 1 velites
Carthage roll dice for 14 cavalrys and 1 swordman in Mediolanum, round 2 : 3/15 hits, 5.00 expected hits
RomanRepublic roll dice for 1 velites in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits
1 velites owned by the RomanRepublic lost in Mediolanum
Carthage win, taking Mediolanum from RomanRepublic with 14 cavalrys and 1 swordman remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 velites
Non Combat Move - Carthage
1 swordman moved from Stabula to Vindonissa
1 swordman moved from Veldidena to Patavium
Place Units - Carthage
2 swordmen and 1 warelephant placed in Nemausus
Carthage undo move 1.
10 swordmen placed in Carthago
7 swordmen placed in Thapsus
2 cavalrys and 1 warelephant placed in Nemausus
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 88 PUs; end with 94 PUs
Combat Hit Differential Summary :
Carthage : -2.67
RomanRepublic : 1.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Combat Move - RomanRepublic
3 biremes and 1 trireme moved from SZ 21 to SZ 20
1 velites moved from Arretium to SZ 21
1 bireme and 1 velites moved from SZ 21 to SZ 20
4 legionaires moved from Messana to Lilybaeum
1 legionaire and 2 velitess moved from Roma to SZ 28
2 biremes, 1 legionaire and 1 velites moved from SZ 28 to SZ 34
1 legionaire and 1 velites moved from SZ 34 to Lilybaeum
1 bireme and 1 velites moved from SZ 28 to SZ 34
1 velites moved from SZ 34 to Lilybaeum
1 velites moved from Arretium to Salapia
9 legionaires moved from Caralis to SZ 24
9 legionaires and 3 triremes moved from SZ 24 to SZ 25
9 legionaires moved from SZ 25 to Arretium
1 velites moved from Arretium to Genua
1 legionaire and 2 velitess moved from Caralis to SZ 24
3 biremes, 1 legionaire and 2 velitess moved from SZ 24 to SZ 25
1 legionaire and 2 velitess moved from SZ 25 to Arretium
1 bireme moved from SZ 21 to SZ 24
8 biremes and 1 trireme moved from SZ 25 to SZ 27
1 bireme moved from SZ 34 to SZ 35
1 legionaire moved from Croton to SZ 35
1 legionaire moved from SZ 35 to Messana
Purchase Units - RomanRepublic
RomanRepublic buy 2 ballistas, 8 legionaires and 7 velitess; Remaining resources: 2 PUs;
Combat - RomanRepublic
Battle in SZ 20
RomanRepublic attack with 4 biremes, 1 trireme and 1 velites
Carthage defend with 1 bireme and 1 spearman
RomanRepublic roll dice for 4 biremes and 1 trireme in SZ 20, round 2 : 2/5 hits, 1.17 expected hits
Carthage roll dice for 1 bireme in SZ 20, round 2 : 1/1 hits, 0.33 expected hits
1 spearman owned by the Carthage, 1 bireme owned by the Carthage and 1 bireme owned by the RomanRepublic lost in SZ 20
RomanRepublic win with 3 biremes and 1 trireme remaining. Battle score for attacker is 3
Casualties for RomanRepublic: 1 bireme
Casualties for Carthage: 1 bireme and 1 spearman
Battle in Lilybaeum
RomanRepublic attack with 5 legionaires and 2 velitess
Carthage defend with 1 city and 4 swordmen
RomanRepublic roll dice for 5 legionaires and 2 velitess in Lilybaeum, round 2 : 2/7 hits, 2.00 expected hits
Carthage roll dice for 4 swordmen in Lilybaeum, round 2 : 1/4 hits, 1.33 expected hits
1 velites owned by the RomanRepublic and 2 swordmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 3 : 0/6 hits, 1.83 expected hits
Carthage roll dice for 2 swordmen in Lilybaeum, round 3 : 0/2 hits, 0.67 expected hits
RomanRepublic roll dice for 5 legionaires and 1 velites in Lilybaeum, round 4 : 1/6 hits, 1.83 expected hits
Carthage roll dice for 2 swordmen in Lilybaeum, round 4 : 2/2 hits, 0.67 expected hits
1 velites owned by the RomanRepublic, 1 swordman owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Lilybaeum
RomanRepublic roll dice for 4 legionaires in Lilybaeum, round 5 : 1/4 hits, 1.33 expected hits
Carthage roll dice for 1 swordman in Lilybaeum, round 5 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Carthage lost in Lilybaeum
RomanRepublic win, taking Lilybaeum from Carthage with 4 legionaires remaining. Battle score for attacker is 6
Casualties for RomanRepublic: 1 legionaire and 2 velitess
Casualties for Carthage: 4 swordmen
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
2 ballistas and 2 legionaires placed in Messana
7 velitess placed in Capua
6 legionaires placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 54 PUs; end with 56 PUs
Combat Hit Differential Summary :
Carthage : 0.67
RomanRepublic : -2.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 13
Turn Complete - GreekCityStates
Combat Hit Differential Summary :