@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Combat Move - Russians 1 submarine moved from 80 Sea Zone to 39 Sea Zone Russians take 39 Sea Zone from Japanese Combat - Russians Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 battleship, 1 carrier, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 submarines moved from 6 Sea Zone to 25 Sea Zone 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from Burma to India 1 destroyer moved from 35 Sea Zone to 41 Sea Zone 3 bombers moved from Burma to 41 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 3 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 3 bombers and 1 destroyer in 41 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 25 Sea Zone Japanese attack with 2 submarines Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in India Japanese attack with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys British defend with 2 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys in India, round 2 : 14/58 hits, 14,33 expected hits UK_Pacific roll dice for 2 artilleries in India, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 artilleries Non Combat Move - Japanese 1 aaGun moved from Burma to India 2 infantry moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hunan 3 bombers moved from 41 Sea Zone to Kwangsi 3 bombers moved from Philippines to Japan 1 destroyer moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from Guam to 35 Sea Zone Place Units - Japanese 1 battleship, 1 carrier and 2 transports placed in 6 Sea Zone 3 artilleries and 3 infantry placed in Japan 2 armour and 1 mech_infantry placed in French Indo China 1 mech_infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1 Japanese collect 80 PUs (1 lost to blockades); end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
ANZAC : -0,17 Americans : -0,33 UK_Pacific : -0,67 Japanese : 1,67 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Western Germany to Greater Southern Germany 3 infantry moved from France to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany Non Combat Move - French Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 16 infantry EDIT: Adding units owned by British to Eastern Persia: 1 aaGun EDIT: Adding units owned by British to Eastern Persia: 5 artilleries EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@Giallo Please use last file
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 16 infantry EDIT: Adding units owned by British to Eastern Persia: 1 aaGun EDIT: Adding units owned by British to Eastern Persia: 5 artilleries EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs; Germans buy 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bulgaria to Albania Germans take Albania from Americans 1 armour moved from Albania to Greece 1 mech_infantry moved from Bulgaria to Greece 1 armour and 1 mech_infantry moved from Bulgaria to Greece 2 mech_infantrys moved from Bulgaria to Yugoslavia 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Bulgaria to Slovakia Hungary 1 mech_infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Germany to Greece 2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 3 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Slovakia Hungary 1 mech_infantry moved from Vyborg to Finland 1 mech_infantry moved from Karelia to Finland 1 bomber moved from Germany to Finland 1 bomber moved from Germany to Finland 1 bomber moved from Germany to Denmark 1 bomber moved from Germany to Holland Belgium 1 bomber moved from Japan to 34 Sea Zone 1 fighter moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Northern Italy Combat - Germans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in Holland Belgium AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Holland Belgium causes 3 damage total. Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0,17 expected hits Bombing raid in Denmark rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Denmark causes 6 damage total. Battle in Greece Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Greece Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 3 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yugoslavia Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/8 hits, 3,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Greater Southern Germany Germans attack with 4 fighters and 1 infantry French defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Finland Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 fighter Germans roll dice for 2 bombers and 2 mech_infantrys in Finland, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 fighter Battle in Slovakia Hungary Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 34 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Germans 1 bomber moved from 34 Sea Zone to Kwangsi 1 aaGun, 23 artilleries, 3 infantry and 9 mech_infantrys moved from Caucasus to Volgograd 1 aaGun moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Greece to Ukraine 1 bomber moved from Northern Italy to Germany 1 bomber moved from Holland Belgium to Germany 1 bomber moved from Denmark to Germany 2 bombers moved from Finland to Germany 1 armour moved from Karelia to Novgorod 1 bomber, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 4 fighters moved from Greater Southern Germany to Germany 3 fighters moved from Slovakia Hungary to Germany 4 armour moved from Bulgaria to Eastern Poland Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Novgorod 1 infantry and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,5,2,6,4 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -0,50 Americans : -1,00 ANZAC : -0,67 AA fire in Northern Italy : : -0,17 AA fire in Denmark : : -0,17 AA fire in Holland Belgium : : -0,17 -
Just to let you know I took out your blocker in 34
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@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Russians Battle in 41 Sea Zone Russians attack with 1 submarine Japanese defend with 1 destroyer Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry EDIT: Turning off Edit Mode 2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia Turn Complete - RussiansCombat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33 -
@Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
@Giallo Thank you
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@Giallo That German bomber in the Pacific is a real head scratcher…
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TripleA Manual Gamesave Post: Russians round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Russians Battle in 41 Sea Zone Russians attack with 1 submarine Japanese defend with 1 destroyer Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry EDIT: Turning off Edit Mode 2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33 -
@Giallo Plz use last file.
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 4 artilleries, 7 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Japan to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Japanese take 44 Sea Zone from ANZAC Japanese take 42 Sea Zone from ANZAC 2 bombers moved from Kwangsi to 41 Sea Zone 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from India to West India 2 infantry moved from Burma to India 3 mech_infantrys moved from Burma to West India 1 bomber moved from Kwangsi to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in West India Japanese attack with 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys in West India, round 2 : 11/61 hits, 14,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking Caroline Islands from Americans, taking West India from UK_Pacific with 3 armour, 11 artilleries, 18 infantry and 28 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Russians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 3 bombers and 2 submarines Americans defend with 2 destroyers Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 bombers in 25 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone Japanese win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 submarines Casualties for Americans: 2 destroyers Non Combat Move - Japanese 3 bombers moved from 25 Sea Zone to Japan 1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 battleships, 11 carriers, 1 cruiser, 10 destroyers, 16 fighters and 17 submarines moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 fighter moved from Java to 33 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 aaGun moved from India to West India 1 infantry moved from Yunnan to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Malaya to Burma 1 bomber moved from Kazakhstan to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Japan 1 tactical_bomber moved from 43 Sea Zone to Guam Place Units - Japanese 7 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Malaya 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 3 artilleries placed in India Turn Complete - Japanese Japanese collect 78 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
British : 0,67 Americans : 1,33 UK_Pacific : 0,67 Russians : -0,17 Japanese : -3,00 -
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo That German bomber in the Pacific is a real head scratcher…
It’s difficult to defend, you,ll have to edit that last change I already posted
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 infantry moved from France to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 23 artilleries and 6 infantry moved from Volgograd to Caucasus 4 armour moved from Eastern Poland to Novgorod 6 bombers moved from Germany to Novgorod 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Germany to Greater Southern Germany 1 bomber moved from Kwangsi to Japan 2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia 5 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Greater Southern Germany Combat - Germans Battle in Novgorod Germans attack with 4 armour and 6 bombers British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 armour and 6 bombers in Novgorod, round 2 : 8/10 hits, 6,00 expected hits British roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1,67 expected hits 3 armour owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from British with 1 armour and 6 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 3 armour Casualties for British: 2 artilleries and 3 infantry Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 7 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 7 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/9 hits, 3,83 expected hits Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany retreated to Greater Southern Germany Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Germans attack with 23 artilleries and 6 infantry British defend with 1 infantry Germans roll dice for 23 artilleries and 6 infantry in Caucasus, round 2 : 9/29 hits, 9,67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 23 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Volgograd to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 2 armour and 2 mech_infantrys moved from Greece to Romania 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 7 fighters moved from Greater Southern Germany to Germany 1 bomber moved from Ukraine to Germany 6 bombers moved from Novgorod to Germany 10 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,3,2,1 Germans collect 39 PUs (3 lost to blockades); end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,00 British : 1,00 Americans : 1,67 -
TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 2 infantry moved from India to West India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 bomber moved from Yunnan to Philippines 1 tactical_bomber moved from Guam to Philippines 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Japan to Midway 1 fighter moved from 33 Sea Zone to 26 Sea Zone 7 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat Hit Differential Summary :





