19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 1 destroyer moved from 54 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 4 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 2 destroyers and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French 1 infantry moved from Western Germany to Greater Southern Germany 3 infantry moved from France to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany Non Combat Move - French Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 16 infantry EDIT: Adding units owned by British to Eastern Persia: 1 aaGun EDIT: Adding units owned by British to Eastern Persia: 5 artilleries EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Giallo Please use last file
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Eastern Persia: 16 infantry EDIT: Adding units owned by British to Eastern Persia: 1 aaGun EDIT: Adding units owned by British to Eastern Persia: 5 artilleries EDIT: Removing units owned by British from West India: 1 aaGun, 5 artilleries and 15 infantry EDIT: Removing units owned by British from Eastern Persia: 1 infantry EDIT: Turning off Edit Mode Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs; Germans buy 14 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bulgaria to Albania Germans take Albania from Americans 1 armour moved from Albania to Greece 1 mech_infantry moved from Bulgaria to Greece 1 armour and 1 mech_infantry moved from Bulgaria to Greece 2 mech_infantrys moved from Bulgaria to Yugoslavia 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Bulgaria to Slovakia Hungary 1 mech_infantry moved from Bulgaria to Yugoslavia 1 bomber moved from Germany to Greece 2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia 1 bomber moved from Germany to Yugoslavia 3 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Slovakia Hungary 1 mech_infantry moved from Vyborg to Finland 1 mech_infantry moved from Karelia to Finland 1 bomber moved from Germany to Finland 1 bomber moved from Germany to Finland 1 bomber moved from Germany to Denmark 1 bomber moved from Germany to Holland Belgium 1 bomber moved from Japan to 34 Sea Zone 1 fighter moved from Germany to Slovakia Hungary 1 fighter moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Northern Italy Combat - Germans Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Northern Italy causes 6 damage total. Strategic bombing raid in Holland Belgium AA fire in Holland Belgium : 0/1 hits, 0,17 expected hits Bombing raid in Holland Belgium rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Holland Belgium causes 3 damage total. Strategic bombing raid in Denmark AA fire in Denmark : 0/1 hits, 0,17 expected hits Bombing raid in Denmark rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Denmark causes 6 damage total. Battle in Greece Germans attack with 2 armour, 1 bomber and 2 mech_infantrys Americans defend with 1 airfield, 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2,00 expected hits Americans roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Greece Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Greece, round 3 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Yugoslavia Germans attack with 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 4/8 hits, 3,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Americans with 1 bomber, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Greater Southern Germany Germans attack with 4 fighters and 1 infantry French defend with 1 infantry Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 1/5 hits, 2,17 expected hits Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Greater Southern Germany Germans win, taking Greater Southern Germany from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Finland Germans attack with 2 bombers and 2 mech_infantrys British defend with 1 fighter Germans roll dice for 2 bombers and 2 mech_infantrys in Finland, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 fighter in Finland, round 2 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Finland Germans win, taking Finland from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for British: 1 fighter Battle in Slovakia Hungary Germans attack with 3 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 mech_infantry Germans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/5 hits, 1,83 expected hits Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 34 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 destroyer Germans roll dice for 1 bomber in 34 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber in 34 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Germans 1 bomber moved from 34 Sea Zone to Kwangsi 1 aaGun, 23 artilleries, 3 infantry and 9 mech_infantrys moved from Caucasus to Volgograd 1 aaGun moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Greece to Ukraine 1 bomber moved from Northern Italy to Germany 1 bomber moved from Holland Belgium to Germany 1 bomber moved from Denmark to Germany 2 bombers moved from Finland to Germany 1 armour moved from Karelia to Novgorod 1 bomber, 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 4 fighters moved from Greater Southern Germany to Germany 3 fighters moved from Slovakia Hungary to Germany 4 armour moved from Bulgaria to Eastern Poland Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Novgorod 1 infantry and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,5,2,6,4 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -0,50 Americans : -1,00 ANZAC : -0,67 AA fire in Northern Italy : : -0,17 AA fire in Denmark : : -0,17 AA fire in Holland Belgium : : -0,17
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Just to let you know I took out your blocker in 34
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@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Russians Battle in 41 Sea Zone Russians attack with 1 submarine Japanese defend with 1 destroyer Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry EDIT: Turning off Edit Mode 2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33
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@Giallo said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo shoot I really forgot about the German bomber LOL; I will ask for a favor, do you mind If put everything in sz 54? I will destroy the dd you killed to be fair and it could even out for the German turn you re did, if not I shall suffer the consequenses:astonished:
Sure, edit as you wish
@Giallo Thank you
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@Giallo That German bomber in the Pacific is a real head scratcher…
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TripleA Manual Gamesave Post: Russians round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Combat Move - Russians 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Russians Battle in 41 Sea Zone Russians attack with 1 submarine Japanese defend with 1 destroyer Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone Russians win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Americans to 54 Sea Zone: 10 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 3 carriers EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 54 Sea Zone: 10 destroyers and 6 submarines EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 54 Sea Zone: 1 battleship EDIT: Adding units owned by Americans to 54 Sea Zone: 22 fighters and 2 tactical_bombers EDIT: Adding units owned by ANZAC to Queensland: 3 fighters EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 4 destroyers and 2 submarines EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 21 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 45 Sea Zone: 1 destroyer EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 carrier, 4 destroyers, 2 submarines and 1 transport EDIT: Removing units owned by Americans from 33 Sea Zone: 1 battleship, 14 carriers, 1 cruiser, 10 destroyers, 22 fighters, 6 submarines and 2 tactical_bombers EDIT: Removing units owned by ANZAC from Caroline Islands: 1 artillery, 3 fighters and 1 infantry EDIT: Turning off Edit Mode 2 aaGuns, 10 infantry and 1 mech_infantry moved from Northwest Persia to Persia Turn Complete - Russians Turning on Edit Mode EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians : 0,67 Japanese : -0,33
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@Giallo Plz use last file.
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - Japanese Japanese buy 4 artilleries, 7 destroyers, 3 mech_infantrys and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 bombers moved from Japan to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 41 Sea Zone Japanese take 44 Sea Zone from ANZAC Japanese take 42 Sea Zone from ANZAC 2 bombers moved from Kwangsi to 41 Sea Zone 3 armour, 11 artilleries, 19 infantry and 25 mech_infantrys moved from India to West India 2 infantry moved from Burma to India 3 mech_infantrys moved from Burma to West India 1 bomber moved from Kwangsi to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Battle in West India Japanese attack with 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys British defend with 1 infantry Japanese roll dice for 3 armour, 11 artilleries, 19 infantry and 28 mech_infantrys in West India, round 2 : 11/61 hits, 14,83 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking Caroline Islands from Americans, taking West India from UK_Pacific with 3 armour, 11 artilleries, 18 infantry and 28 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Russians roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Russians with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan Japanese win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 3 bombers and 2 submarines Americans defend with 2 destroyers Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 3 bombers in 25 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 2 destroyers owned by the Americans and 2 submarines owned by the Japanese lost in 25 Sea Zone Japanese win with 3 bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 submarines Casualties for Americans: 2 destroyers Non Combat Move - Japanese 3 bombers moved from 25 Sea Zone to Japan 1 battleship, 1 carrier, 1 destroyer and 6 submarines moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 battleships, 11 carriers, 1 cruiser, 10 destroyers, 16 fighters and 17 submarines moved from 35 Sea Zone to 33 Sea Zone 3 fighters moved from Philippines to 33 Sea Zone 1 fighter moved from Java to 33 Sea Zone 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 1 aaGun moved from India to West India 1 infantry moved from Yunnan to French Indo China 2 armour moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from Malaya to Burma 1 bomber moved from Kazakhstan to Yunnan 1 tactical_bomber moved from 35 Sea Zone to Japan 1 tactical_bomber moved from 43 Sea Zone to Guam Place Units - Japanese 7 destroyers placed in 6 Sea Zone 3 mech_infantrys placed in Malaya 1 transport placed in 36 Sea Zone 1 artillery placed in French Indo China 3 artilleries placed in India Turn Complete - Japanese Japanese collect 78 PUs; end with 80 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
British : 0,67 Americans : 1,33 UK_Pacific : 0,67 Russians : -0,17 Japanese : -3,00
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@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo That German bomber in the Pacific is a real head scratcher…
It’s difficult to defend, you,ll have to edit that last change I already posted
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Purchase Units - French French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 3 infantry moved from France to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Western Germany Place Units - French 3 infantry placed in France 2 mech_infantrys placed in Normandy Bordeaux Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 13 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from British 23 artilleries and 6 infantry moved from Volgograd to Caucasus 4 armour moved from Eastern Poland to Novgorod 6 bombers moved from Germany to Novgorod 1 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Germany to Greater Southern Germany 1 bomber moved from Kwangsi to Japan 2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia 5 fighters moved from Germany to Greater Southern Germany 2 fighters moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Greater Southern Germany Combat - Germans Battle in Novgorod Germans attack with 4 armour and 6 bombers British defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 4 armour and 6 bombers in Novgorod, round 2 : 8/10 hits, 6,00 expected hits British roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1,67 expected hits 3 armour owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Novgorod Germans win, taking Novgorod from British with 1 armour and 6 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 3 armour Casualties for British: 2 artilleries and 3 infantry Battle in Yugoslavia Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yugoslavia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 7 fighters and 2 infantry Americans defend with 1 artillery and 2 infantry Germans roll dice for 7 fighters and 2 infantry in Greater Southern Germany, round 2 : 2/9 hits, 3,83 expected hits Americans roll dice for 1 artillery and 2 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Greater Southern Germany retreated to Greater Southern Germany Americans win with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Americans: 2 infantry Battle in Caucasus Germans attack with 23 artilleries and 6 infantry British defend with 1 infantry Germans roll dice for 23 artilleries and 6 infantry in Caucasus, round 2 : 9/29 hits, 9,67 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 23 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Volgograd to Caucasus 6 mech_infantrys moved from Volgograd to Caucasus 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland 2 armour and 2 mech_infantrys moved from Greece to Romania 2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany 7 fighters moved from Greater Southern Germany to Germany 1 bomber moved from Ukraine to Germany 6 bombers moved from Novgorod to Germany 10 mech_infantrys moved from Volgograd to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus Place Units - Germans 10 infantry placed in Germany 3 infantry placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,5,1,3,2,1 Germans collect 39 PUs (3 lost to blockades); end with 40 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,00 British : 1,00 Americans : 1,67
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TripleA Turn Summary: Russians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 23
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 23 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 2 infantry moved from India to West India 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from French Indo China to Borneo 1 bomber moved from Yunnan to Philippines 1 tactical_bomber moved from Guam to Philippines 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 submarine moved from 33 Sea Zone to 24 Sea Zone 1 submarine moved from 24 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone 2 fighters moved from 33 Sea Zone to 31 Sea Zone 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Japan to Midway 1 fighter moved from 33 Sea Zone to 26 Sea Zone 7 destroyers moved from 6 Sea Zone to 25 Sea Zone 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British Japanese take Turkmenistan from Russians 2 fighters moved from 33 Sea Zone to 31 Sea Zone 1 battleship moved from 33 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 bomber moved from Japan to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat Hit Differential Summary :
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scramble?
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@Giallo no scrambles