Hi Markus
Enjoy your game with crockett :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 7
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover fleetaction
Combat Move - USA
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 10 Baltic Sea
2 destroyers moved from Sea Zone 15 English Channel to Sea Zone 12 Baltic Sea
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 13 Skagerrak
1 cruiser moved from Sea Zone 29 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 transport moved from Sea Zone 140 Sea of Okhotsk to Sea Zone 142 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
1 field_gun moved from California to Sea Zone 153 Pacific Ocean
3 field_guns moved from San Francisco to Sea Zone 153 Pacific Ocean
1 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
2 infantry moved from Oregon to Sea Zone 153 Pacific Ocean
1 infantry moved from California to Sea Zone 153 Pacific Ocean
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
2 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
4 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 heavy_gun moved from Manila to Sea Zone 130 Philippine Sea
1 heavy_gun and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
Purchase Units - USA
USA buy 5 field_guns, 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens;
Non Combat Move - USA
Place Units - USA
1 transport placed in Sea Zone 130 Philippine Sea
1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
2 transports placed in Sea Zone 153 Pacific Ocean
2 field_guns and 2 infantry placed in San Francisco
1 field_gun and 1 infantry placed in California
1 field_gun and 2 infantry placed in Charleston
Activate Technology - USA
USA activating fleetaction
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
USA rolls : : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 6,3,5,5 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
6 infantry moved from Wurttemburg to Alsace
6 heavy_guns moved from Bavaria to Wurttemburg
1 fighter moved from Dar es Salaam to Sea Zone 76 Indian Ocean
1 field_gun moved from Murmansk to Karelia
1 infantry moved from Archangelsk to Karelia
1 infantry moved from Vladimir to Nizhni-Novgorod
Germany take Nizhni-Novgorod from Russia
3 infantry moved from Belarus to Don
1 field_gun moved from Moscow to Ryazan
1 fighter moved from Smolensk to Ryazan
3 gass moved from Minsk to Smolensk
1 heavy_gun moved from Moscow to Ryazan
8 field_guns and 2 heavy_guns moved from Moscow to Smolensk
4 infantry moved from Finland to Sweden
6 transports moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea
4 infantry moved from West Prussia to Sea Zone 11 Baltic Sea
4 infantry moved from Sea Zone 11 Baltic Sea to Lithuania
Purchase Units - Germany
Germany buy 2 battleships, 2 cruisers, 1 destroyer, 6 infantry and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Sea Zone 76 Indian Ocean
Germany attack with 1 fighter
Britain defend with 1 transport
1 transport owned by the Britain lost in Sea Zone 76 Indian Ocean
Germany win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Britain: 1 transport
Battle in Karelia
Germany attack with 1 field_gun and 1 infantry
Russia defend with 1 conscript
Germany roll dice for 1 field_gun and 1 infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Karelia, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Karelia
Germany win, taking Karelia from Russia with 1 field_gun and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Ryazan
Germany attack with 1 field_gun, 1 fighter and 1 heavy_gun
Russia defend with 1 infantry
Germany roll dice for 1 field_gun, 1 fighter and 1 heavy_gun in Ryazan, round 2 : 2/3 hits, 1.00 expected hits
Russia roll dice for 1 infantry in Ryazan, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Germany and 1 infantry owned by the Russia lost in Ryazan
Germany win, taking Ryazan from Russia with 1 fighter and 1 heavy_gun remaining. Battle score for attacker is -1
Casualties for Germany: 1 field_gun
Casualties for Russia: 1 infantry
Battle in Don
Germany attack with 3 infantry
Russia defend with 1 infantry
Germany roll dice for 3 infantry in Don, round 2 : 0/3 hits, 0.50 expected hits
Russia roll dice for 1 infantry in Don, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany lost in Don
Germany roll dice for 2 infantry in Don, round 3 : 0/2 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Don, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 2 infantry in Don, round 4 : 1/2 hits, 0.33 expected hits
Russia roll dice for 1 infantry in Don, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russia lost in Don
Germany win, taking Don from Russia with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Russia: 1 infantry
Non Combat Move - Germany
1 fighter moved from Ryazan to Vladimir
1 fighter moved from Sea Zone 76 Indian Ocean to Dar es Salaam
Place Units - Germany
3 trenchs placed in Rhine
3 trenchs placed in Alsace
1 destroyer placed in Sea Zone 12 Baltic Sea
2 battleships and 2 cruisers placed in Sea Zone 11 Baltic Sea
3 infantry placed in Belarus
3 infantry placed in Moscow
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Turn Complete - Germany
Germany collect 131 PUs; end with 131 PUs
Combat Hit Differential Summary :
Germany : 2.17
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - France
France spend 5 on tech rolls
France rolls : 0/1 hits, 0.00 expected hits
Combat Move - France
4 field_guns and 4 infantry moved from Paris to Champagne
3 infantry moved from Brittany to Burgundy
1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
1 destroyer moved from Sea Zone 14 Helgoland Bight to Sea Zone 12 Baltic Sea
1 cruiser moved from Sea Zone 16 North Sea to Sea Zone 12 Baltic Sea
3 infantry moved from Piedmont to Milan
1 transport moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
1 heavy_gun moved from Algiers to Sea Zone 55 Western Mediterranean
1 heavy_gun and 1 transport moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
1 heavy_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 field_gun and 4 infantry moved from Marseilles to Piedmont
1 destroyer moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 69 Sea of Crete
1 battlecruiser moved from Sea Zone 69 Sea of Crete to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Tobruk to Sea Zone 70 Eastern Mediterranean
1 heavy_gun moved from Sea Zone 70 Eastern Mediterranean to Sinai
2 field_guns, 2 infantry and 2 transports moved from Sea Zone 136 East China Sea to Sea Zone 138 Sea of Japan
2 field_guns and 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 colonials, 1 cruiser and 1 transport moved from Sea Zone 134 Pacific Ocean to Sea Zone 137 Yellow Sea
Purchase Units - France
France buy 1 cavalry, 5 field_guns, 4 heavy_guns, 7 infantry, 1 transport and 3 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - France
Battle in Sea Zone 12 Baltic Sea
USA loiter and taunt; France attack with 1 cruiser and 2 destroyers
Germany defend with 1 destroyer
France roll dice for 1 cruiser and 2 destroyers in Sea Zone 12 Baltic Sea, round 2 : 1/3 hits, 1.17 expected hits
Germany roll dice for 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germany and 1 destroyer owned by the France lost in Sea Zone 12 Baltic Sea
France win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for France: 1 destroyer
Casualties for Germany: 1 destroyer
Non Combat Move - France
Place Units - France
3 trenchs placed in Champagne
4 field_guns and 4 infantry placed in Paris
1 heavy_gun placed in Algiers
2 heavy_guns placed in Tobruk
1 transport placed in Sea Zone 54 Alboran Sea
1 field_gun, 1 heavy_gun and 1 infantry placed in Marseilles
France undo move 1.
3 trenchs placed in German East Africa
1 cavalry and 2 infantry placed in Brittany
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
France rolls : : 0.00
France : -0.17
Germany : 0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Austria
Austria spend 20 on tech rolls
Austria roll 1,5,3,3 and gets 0 hits
Combat Move - Austria
4 cavalrys moved from Bessarabia to Dnieper
6 infantry moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 16 field_guns and 5 trenchs; Remaining resources: 2 PUs; 4 techTokens;
Combat - Austria
Non Combat Move - Austria
Place Units - Austria
6 field_guns and 3 trenchs placed in Tyrol
4 field_guns and 2 trenchs placed in Venice
6 field_guns placed in Trieste
Turn Complete - Austria
Austria collect 101 PUs; end with 103 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 4,4 and gets 0 hits
Purchase Units - Italy
Italy buy 1 heavy_gun and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Italy
3 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
1 field_gun moved from Piedmont to Tuscany
1 infantry moved from Piedmont to Milan
1 infantry moved from Piedmont to Tuscany
Place Units - Italy
3 trenchs placed in Tuscany
3 trenchs placed in Milan
1 heavy_gun placed in Piedmont
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Purchase Units - Arabia
Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
1 Bedouin and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 1,5,5,5 and gets 0 hits
Combat Move - Turkey
3 infantry moved from Baghdad to Fars
1 infantry moved from Khurasan to Turkmenistan
Turkey take Turkmenistan from Russia
1 field_gun and 3 infantry moved from Khurasan to Sistan
1 cavalry moved from Fars to Sistan
5 infantry moved from Fars to Sistan
3 infantry moved from Damascus to Palestine
6 infantry moved from Palestine to Hejaz
Purchase Units - Turkey
Turkey buy 2 cruisers, 9 infantry, 1 submarine and 5 trenchs; Remaining resources: 0 PUs; 4 techTokens;
Combat - Turkey
Battle in Sistan
Turkey attack with 1 cavalry, 1 field_gun and 8 infantry
Neutral defend with 2 infantry
Turkey roll dice for 1 cavalry, 1 field_gun and 8 infantry in Sistan, round 2 : 2/10 hits, 2.00 expected hits
Neutral roll dice for 2 infantry in Sistan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Sistan
Turkey loses 0 PUs for violating Sistans neutrality.
Turkey win, taking Sistan from Neutral with 1 cavalry, 1 field_gun and 8 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Turkey
1 heavy_gun moved from Palestine to Hejaz
Place Units - Turkey
2 trenchs placed in Hejaz
2 trenchs placed in Palestine
1 trench placed in Al-Dammam
3 infantry placed in Baghdad
3 infantry placed in Damascus
3 infantry placed in Palestine
2 cruisers and 1 submarine placed in Sea Zone 68 Aegean Sea
Turn Complete - Turkey
Turkey collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Turkey : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 2,6 and gets 1 hit
Britain removing all Technology Tokens after successful research.
Britain discover victoryBonds
Combat Move - Britain
1 battlecruiser and 2 battleships moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 cruiser moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
1 transport moved from Sea Zone 15 English Channel to Sea Zone 16 North Sea
1 cruiser moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
2 cavalrys moved from German Southwest Africa to German East Africa
2 cavalrys moved from Cape Town to German Southwest Africa
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
1 heavy_gun moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun, 1 heavy_gun and 1 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 cavalry, 1 colonial, 2 field_guns and 5 infantry moved from Sindh to Baluchistan
2 battlecruisers, 1 colonial, 3 cruisers, 1 field_gun and 2 transports moved from Sea Zone 85 Indian Ocean to Sea Zone 89 Indian Ocean
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 119 Timor Sea to Sea Zone 85 Indian Ocean
Purchase Units - Britain
Britain buy 2 cavalrys, 1 destroyer, 3 field_guns, 3 heavy_guns, 3 infantry, 4 transports and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Britain
Battle in Baluchistan
Britain attack with 1 cavalry, 1 colonial, 3 field_guns, 1 heavy_gun and 6 infantry
Neutral defend with 4 infantry
Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns, 1 heavy_gun and 6 infantry in Baluchistan, round 2 : 2/12 hits, 3.50 expected hits
Neutral roll dice for 4 infantry in Baluchistan, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Neutral and 2 infantry owned by the Britain lost in Baluchistan
Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns, 1 heavy_gun and 4 infantry in Baluchistan, round 3 : 0/10 hits, 3.17 expected hits
Neutral roll dice for 2 infantry in Baluchistan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Britain lost in Baluchistan
Britain roll dice for 1 cavalry, 1 colonial, 3 field_guns, 1 heavy_gun and 3 infantry in Baluchistan, round 4 : 3/9 hits, 3.00 expected hits
Neutral roll dice for 2 infantry in Baluchistan, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Baluchistan
Britain loses 0 PUs for violating Baluchistans neutrality.
Britain win, taking Baluchistan from Neutral with 1 cavalry, 1 colonial, 3 field_guns, 1 heavy_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for Britain: 3 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - Britain
Place Units - Britain
4 transports placed in Sea Zone 16 North Sea
1 field_gun placed in London
3 trenchs placed in Sindh
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Bombay
2 cavalrys placed in Cape Town
2 heavy_guns placed in Cairo-Suez
Britain undo move 7.
1 destroyer placed in Sea Zone 70 Eastern Mediterranean
1 heavy_gun placed in Cairo-Suez
2 heavy_guns and 1 infantry placed in Belgium
Activate Technology - Britain
Britain activating victoryBonds
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 10 PUs from War Bonds; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Britain : -4.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Combat Move - Russia
1 conscript moved from Kazakhstan to Novosibirsk
Russia take Novosibirsk from Communists
1 conscript moved from Kazan to Kazakhstan
3 conscripts moved from Primorsky to Khabarovsk
Purchase Units - Russia
Russia buy 3 conscripts, 4 heavy_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Non Combat Move - Russia
Place Units - Russia
2 conscripts, 4 heavy_guns and 3 trenchs placed in St. Petersburg
1 conscript and 2 infantry placed in Vladivostok
Turn Complete - Russia
Russia collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - Communists
Communists spend 5 on tech rolls
Communists roll 1,1,2 and gets 0 hits
Combat Move - Communists
4 cavalrys moved from Perm to Novosibirsk
2 cavalrys and 4 field_guns moved from Omsk to Kazakhstan
Purchase Units - Communists
Communists buy 1 heavy_gun, 2 infantry and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Communists
Battle in Novosibirsk
Communists attack with 4 cavalrys
Russia defend with 1 conscript
Communists roll dice for 4 cavalrys in Novosibirsk, round 2 : 1/4 hits, 0.67 expected hits
Russia roll dice for 1 conscript in Novosibirsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Novosibirsk
Communists win, taking Novosibirsk from Russia with 4 cavalrys remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Battle in Kazakhstan
Communists attack with 2 cavalrys and 4 field_guns
Russia defend with 1 conscript and 1 trench
Communists roll dice for 2 cavalrys and 4 field_guns in Kazakhstan, round 2 : 4/6 hits, 2.00 expected hits
Russia roll dice for 1 conscript and 1 trench in Kazakhstan, round 2 : 0/2 hits, 0.33 expected hits
1 trench owned by the Russia and 1 conscript owned by the Russia lost in Kazakhstan
Communists win, taking Kazakhstan from Russia with 2 cavalrys and 4 field_guns remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 trench
Non Combat Move - Communists
Place Units - Communists
3 trenchs placed in Sakhe
3 trenchs placed in Aldan
1 trench placed in Chita
1 heavy_gun and 2 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Communists : 2.33
Russia : -0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 8
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 1/1 hits, 0.00 expected hits
USA removing all Technology Tokens after successful research.
USA discover dockyards
Combat Move - USA
1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
1 destroyer moved from Sea Zone 10 Baltic Sea to Sea Zone 12 Baltic Sea
1 cruiser moved from Sea Zone 25 Mid Atlantic to Sea Zone 13 Skagerrak
1 cavalry, 11 field_guns and 11 infantry moved from Chukotka to Sakhe
4 field_guns and 5 infantry moved from Khabarovsk to Sakhe
1 infantry moved from Magadan to Sakhe
Purchase Units - USA
USA buy 1 cruiser, 1 destroyer, 6 field_guns and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Battle in Sakhe
USA attack with 1 cavalry, 15 field_guns and 17 infantry
Communists defend with 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs
USA roll dice for 1 cavalry, 15 field_guns and 17 infantry in Sakhe, round 2 : 13/33 hits, 10.50 expected hits
Units damaged: 12 trenchs owned by the Communists
Communists roll dice for 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs in Sakhe, round 2 : 6/22 hits, 5.50 expected hits
1 conscript owned by the Communists, 5 infantry owned by the USA and 1 cavalry owned by the USA lost in Sakhe
USA roll dice for 15 field_guns and 12 infantry in Sakhe, round 3 : 8/27 hits, 9.00 expected hits
Communists roll dice for 1 cavalry, 3 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs in Sakhe, round 3 : 7/21 hits, 5.33 expected hits
5 trenchs owned by the Communists, 3 conscripts owned by the Communists and 7 infantry owned by the USA lost in Sakhe
USA roll dice for 15 field_guns and 5 infantry in Sakhe, round 4 : 9/20 hits, 6.67 expected hits
Communists roll dice for 1 cavalry, 1 field_gun, 2 heavy_guns, 2 infantry and 7 trenchs in Sakhe, round 4 : 4/13 hits, 4.00 expected hits
7 trenchs owned by the Communists, 1 infantry owned by the Communists, 1 cavalry owned by the Communists and 4 infantry owned by the USA lost in Sakhe
USA roll dice for 15 field_guns and 1 infantry in Sakhe, round 5 : 9/16 hits, 5.33 expected hits
Communists roll dice for 1 field_gun, 2 heavy_guns and 1 infantry in Sakhe, round 5 : 3/4 hits, 2.33 expected hits
2 field_guns owned by the USA, 2 heavy_guns owned by the Communists, 1 infantry owned by the Communists, 1 field_gun owned by the Communists and 1 infantry owned by the USA lost in Sakhe
USA win, taking Sakhe from Communists with 13 field_guns remaining. Battle score for attacker is 5
Casualties for USA: 1 cavalry, 2 field_guns and 17 infantry
Casualties for Communists: 1 cavalry, 4 conscripts, 1 field_gun, 2 heavy_guns, 2 infantry and 12 trenchs
Non Combat Move - USA
2 field_guns and 2 infantry moved from San Francisco to Sea Zone 153 Pacific Ocean
1 field_gun and 2 infantry moved from California to Sea Zone 153 Pacific Ocean
3 field_guns, 4 infantry and 4 transports moved from Sea Zone 153 Pacific Ocean to Sea Zone 151 Bering Sea
3 field_guns and 4 infantry moved from Sea Zone 151 Bering Sea to Chukotka
1 field_gun and 1 infantry moved from Kamchatka to Sea Zone 140 Sea of Okhotsk
1 field_gun and 1 infantry moved from Sea Zone 140 Sea of Okhotsk to Khabarovsk
4 transports moved from Sea Zone 151 Bering Sea to Sea Zone 153 Pacific Ocean
1 field_gun and 1 infantry moved from Honolulu to Sea Zone 145 Pacific Ocean
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 145 Pacific Ocean to Sea Zone 141 Pacific Ocean
1 transport moved from Sea Zone 141 Pacific Ocean to Sea Zone 145 Pacific Ocean
1 field_gun and 1 infantry moved from Sea Zone 141 Pacific Ocean to Kamchatka
1 heavy_gun and 1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 139 Sea of Okhotsk
1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 infantry and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 142 Pacific Ocean
1 transport moved from Sea Zone 142 Pacific Ocean to Sea Zone 130 Philippine Sea
1 transport moved from Sea Zone 139 Sea of Okhotsk to Sea Zone 135 Pacific Ocean
1 heavy_gun moved from Sea Zone 139 Sea of Okhotsk to Khabarovsk
Place Units - USA
1 field_gun and 1 infantry placed in Manila
1 field_gun and 1 infantry placed in Honolulu
1 field_gun and 1 infantry placed in California
1 field_gun and 1 infantry placed in Oregon
2 field_guns and 2 infantry placed in San Francisco
1 cruiser and 1 destroyer placed in Sea Zone 29 Mid Atlantic
Activate Technology - USA
USA activating dockyards
Trigger USAT2: buysubmarine_dy added to productionUSA
Trigger USAT2: buydestroyer_dy added to productionUSA
Trigger USAT2: buycruiser_dy added to productionUSA
Trigger USAT2: buybattlecruiser_dy added to productionUSA
Trigger USAT2: buybattleship_dy added to productionUSA
Trigger USAT2: buytransport_dy added to productionUSA
Trigger USAT2: buysubmarine removed from productionUSA
Trigger USAT2: buydestroyer removed from productionUSA
Trigger USAT2: buycruiser removed from productionUSA
Trigger USAT2: buybattlecruiser removed from productionUSA
Trigger USAT2: buybattleship removed from productionUSA
Trigger USAT2: buytransport removed from productionUSA
Turn Complete - USA
USA collect 66 PUs; end with 66 PUs
Combat Hit Differential Summary :
USA : 7.50
USA rolls : : 1.00
Communists : 2.83
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Germany
Germany spend 20 on tech rolls
Germany roll 1,6,5,3 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover industry
Combat Move - Germany
8 field_guns and 2 heavy_guns moved from Smolensk to Pskov
1 fighter moved from Vladimir to Finland
1 infantry moved from Nizhni-Novgorod to Vladimir
3 infantry moved from Belarus to Latvia
3 infantry moved from Moscow to Smolensk
4 infantry moved from Lithuania to Latvia
1 heavy_gun and 3 stormtruppens moved from Finland to Sweden
3 heavy_guns moved from Wurttemburg to Rhine
3 heavy_guns moved from Wurttemburg to Rhine
2 infantry moved from Rhine to Westphalia
1 infantry moved from Rhine to Westphalia
2 fighters moved from Alsace to Hanover
10 field_guns and 4 infantry moved from Finland to Norway
1 field_gun and 1 infantry moved from Karelia to Finland
2 field_guns moved from Novgorod to Karelia
Purchase Units - Germany
Germany buy 2 battleships, 1 cruiser, 1 destroyer, 6 infantry, 1 late_fighter and 6 trenchs; Remaining resources: 2 PUs; 0 techTokens;
Combat - Germany
Battle in Norway
Germany attack with 10 field_guns and 4 infantry
Neutral defend with 2 infantry
Germany roll dice for 10 field_guns and 4 infantry in Norway, round 2 : 4/14 hits, 4.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the Neutral lost in Norway
Germany loses 0 PUs for violating Norways neutrality.
Germany win, taking Norway from Neutral with 10 field_guns and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for Neutral: 2 infantry
Non Combat Move - Germany
Place Units - Germany
2 battleships, 1 cruiser and 1 destroyer placed in Sea Zone 11 Baltic Sea
6 infantry and 3 trenchs placed in Mecklenburg
1 late_fighter placed in Bavaria
3 trenchs placed in Rhine
Activate Technology - Germany
Germany activating industry
Turn Complete - Germany
Germany collect 135 PUs; end with 137 PUs
Combat Hit Differential Summary :
Neutral : 0.33
Germany : -0.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - France
France spend 5 on tech rolls
France roll 5,4 and gets 0 hits
Combat Move - France
4 field_guns and 4 infantry moved from Paris to Champagne
3 infantry moved from Burgundy to Champagne
2 infantry moved from Brittany to Burgundy
1 cavalry moved from Brittany to Champagne
2 infantry moved from Piedmont to Tuscany
1 field_gun and 2 infantry moved from Piedmont to Milan
1 field_gun, 2 heavy_guns and 1 infantry moved from Marseilles to Piedmont
1 heavy_gun moved from Algiers to Sea Zone 54 Alboran Sea
1 heavy_gun and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 56 Gulf of Lyon
1 heavy_gun moved from Sea Zone 56 Gulf of Lyon to Marseilles
2 heavy_guns moved from Tobruk to Sea Zone 70 Eastern Mediterranean
2 heavy_guns moved from Sea Zone 70 Eastern Mediterranean to Sinai
1 transport moved from Sea Zone 138 Sea of Japan to Sea Zone 137 Yellow Sea
2 infantry moved from Shanghai 1 to Sea Zone 137 Yellow Sea
2 colonials, 1 cruiser, 2 infantry and 2 transports moved from Sea Zone 137 Yellow Sea to Sea Zone 138 Sea of Japan
2 colonials and 2 infantry moved from Sea Zone 138 Sea of Japan to Primorsky
2 field_guns and 2 infantry moved from Primorsky to Khabarovsk
Purchase Units - France
France buy 4 field_guns, 7 heavy_guns, 4 infantry and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - France
Place Units - France
3 trenchs placed in Champagne
4 field_guns and 4 infantry placed in Paris
3 trenchs placed in German East Africa
2 heavy_guns placed in Tobruk
2 heavy_guns placed in Algiers
3 heavy_guns placed in Marseilles
Turn Complete - France
France collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Turn Complete - Serbia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 2,4,1,6,1 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover industry
Combat Move - Austria
12 field_guns, 6 gass and 16 infantry moved from Odessa to Kiev
4 cavalrys, 2 field_guns and 4 infantry moved from Dnieper to Kiev
1 infantry moved from Moldavia to Odessa
6 field_guns and 6 infantry moved from Trieste to Venice
1 zeppelin moved from Venice to Piedmont
Purchase Units - Austria
Austria buy 3 gass, 14 infantry and 7 tanks; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Strategic bombing raid in Piedmont
Bombing raid in Piedmont rolls: 1 and causes: 1 damage to unit: Factory
Bombing raid in Piedmont causes 1 damage total.
Battle in Kiev
Austria attack with 4 cavalrys, 14 field_guns, 6 gass and 20 infantry
Russia defend with 1 Factory, 10 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs
Austria roll dice for 6 gass in Kiev, round 2 : 4/6 hits, 4.00 expected hits
4 conscripts owned by the Russia lost in Kiev
6 gass owned by the Austria lost in Kiev
Austria roll dice for 4 cavalrys, 14 field_guns and 20 infantry in Kiev, round 2 : 18/38 hits, 11.00 expected hits
Units damaged: 8 trenchs owned by the Russia
Russia roll dice for 6 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs in Kiev, round 2 : 10/26 hits, 9.00 expected hits
2 trenchs owned by the Russia, 6 conscripts owned by the Russia and 10 infantry owned by the Austria lost in Kiev
Austria roll dice for 4 cavalrys, 14 field_guns and 10 infantry in Kiev, round 3 : 10/28 hits, 9.33 expected hits
Russia roll dice for 1 field_gun, 6 heavy_guns, 3 infantry and 8 trenchs in Kiev, round 3 : 7/18 hits, 7.67 expected hits
2 infantry owned by the Russia, 8 trenchs owned by the Russia and 7 infantry owned by the Austria lost in Kiev
Austria roll dice for 4 cavalrys, 14 field_guns and 3 infantry in Kiev, round 4 : 6/21 hits, 7.00 expected hits
Russia roll dice for 1 field_gun, 6 heavy_guns and 1 infantry in Kiev, round 4 : 4/8 hits, 5.67 expected hits
1 field_gun owned by the Russia, 1 cavalry owned by the Austria, 1 infantry owned by the Russia, 4 heavy_guns owned by the Russia and 3 infantry owned by the Austria lost in Kiev
Austria roll dice for 3 cavalrys and 14 field_guns in Kiev, round 5 : 4/17 hits, 5.67 expected hits
Russia roll dice for 2 heavy_guns in Kiev, round 5 : 1/2 hits, 1.67 expected hits
1 cavalry owned by the Austria and 2 heavy_guns owned by the Russia lost in Kiev
Austria win, taking Kiev from Russia with 2 cavalrys and 14 field_guns remaining. Battle score for attacker is 1
Casualties for Russia: 10 conscripts, 1 field_gun, 6 heavy_guns, 3 infantry and 10 trenchs
Casualties for Austria: 2 cavalrys, 6 gass and 20 infantry
Non Combat Move - Austria
1 zeppelin moved from Piedmont to Tyrol
Place Units - Austria
6 infantry placed in Tyrol
4 infantry placed in Venice
4 infantry and 2 tanks placed in Trieste
2 gass and 5 tanks placed in Hungary
1 gas placed in Vienna
Activate Technology - Austria
Austria activating industry
Turn Complete - Austria
Austria collect 104 PUs; end with 106 PUs
Combat Hit Differential Summary :
Austria : 5.00
Russia : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Italy
Italy roll 1,2 and gets 0 hits
Combat Move - Italy
3 infantry moved from Latium to Tuscany
3 infantry moved from Rome to Latium
1 heavy_gun moved from Piedmont to Milan
Purchase Units - Italy
Italy repair damage of 1x Factory; Remaining resources: 27 PUs; 2 techTokens;
Italy buy 1 aaGun, 1 field_gun and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Italy
Place Units - Italy
3 trenchs placed in Tuscany
3 trenchs placed in Milan
1 aaGun and 1 field_gun placed in Piedmont
Activate Technology - Italy
Trigger ItalyP: Italy has 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Purchase Units - Arabia
Arabia buy 1 Bedouin and 1 trench; Remaining resources: 0 PUs;
Non Combat Move - Arabia
Place Units - Arabia
1 Bedouin and 1 trench placed in Mecca
Turn Complete - Arabia
Arabia collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Turkey
Turkey spend 5 on tech rolls
Turkey roll 5,6,2,5,1 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover industry
Combat Move - Turkey
1 infantry moved from Turkmenistan to Uzbekistan
Turkey take Uzbekistan from Russia
2 field_guns, 4 heavy_guns and 14 infantry moved from Hejaz to Mecca
8 infantry moved from Arabia to Mecca
1 cavalry, 3 heavy_guns and 11 infantry moved from Palestine to Hejaz
3 infantry moved from Damascus to Palestine
3 infantry moved from Baghdad to Fars
Purchase Units - Turkey
Turkey buy 1 destroyer, 3 fighters, 3 heavy_guns and 7 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Mecca
Turkey attack with 2 field_guns, 4 heavy_guns and 22 infantry
Arabia defend with 12 Bedouins, 1 Factory and 7 trenchs; Serbia defend with 1 fighter
Turkey roll dice for 2 field_guns, 4 heavy_guns and 22 infantry in Mecca, round 2 : 4/28 hits, 6.67 expected hits
Units damaged: 4 trenchs owned by the Arabia
Arabia roll dice for 12 Bedouins, 1 fighter and 7 trenchs in Mecca, round 2 : 4/13 hits, 4.50 expected hits
4 infantry owned by the Turkey lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 18 infantry in Mecca, round 3 : 7/24 hits, 6.00 expected hits
Units damaged: 3 trenchs owned by the Arabia
Arabia roll dice for 12 Bedouins, 1 fighter and 7 trenchs in Mecca, round 3 : 3/13 hits, 4.50 expected hits
4 trenchs owned by the Arabia and 3 infantry owned by the Turkey lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 15 infantry in Mecca, round 4 : 4/21 hits, 5.50 expected hits
Arabia roll dice for 12 Bedouins, 1 fighter and 3 trenchs in Mecca, round 4 : 4/13 hits, 4.50 expected hits
3 trenchs owned by the Arabia, 4 infantry owned by the Turkey and 1 Bedouin owned by the Arabia lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 11 infantry in Mecca, round 5 : 6/17 hits, 4.83 expected hits
Arabia roll dice for 11 Bedouins and 1 fighter in Mecca, round 5 : 7/12 hits, 4.17 expected hits
7 infantry owned by the Turkey and 6 Bedouins owned by the Arabia lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 4 infantry in Mecca, round 6 : 0/10 hits, 3.33 expected hits
Arabia roll dice for 5 Bedouins and 1 fighter in Mecca, round 6 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Turkey lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 3 infantry in Mecca, round 7 : 3/9 hits, 3.00 expected hits
Arabia roll dice for 5 Bedouins and 1 fighter in Mecca, round 7 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Turkey and 3 Bedouins owned by the Arabia lost in Mecca
Turkey roll dice for 2 field_guns, 4 heavy_guns and 2 infantry in Mecca, round 8 : 3/8 hits, 2.67 expected hits
Arabia roll dice for 2 Bedouins and 1 fighter in Mecca, round 8 : 2/3 hits, 1.17 expected hits
1 fighter owned by the Serbia, 2 infantry owned by the Turkey and 2 Bedouins owned by the Arabia lost in Mecca
Turkey captures 5PUs while taking Arabia capital
Turkey win, taking Mecca from Arabia with 2 field_guns and 4 heavy_guns remaining. Battle score for attacker is -13
Casualties for Turkey: 22 infantry
Casualties for Arabia: 12 Bedouins and 7 trenchs
Casualties for Serbia: 1 fighter
Non Combat Move - Turkey
2 infantry moved from Fars to Sistan
Place Units - Turkey
1 destroyer placed in Sea Zone 68 Aegean Sea
2 trenchs placed in Sistan
3 heavy_guns and 2 trenchs placed in Palestine
3 trenchs placed in Hejaz
3 fighters placed in Baghdad
Activate Technology - Turkey
Turkey activating industry
Turn Complete - Turkey
Turkey collect 82 PUs; end with 87 PUs
Combat Hit Differential Summary :
Turkey : -5.00
Arabia : -1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 1,4 and gets 0 hits
Purchase Units - Britain
Britain buy 1 battleship, 2 cavalrys, 1 cruiser, 3 field_guns, 5 heavy_guns, 6 infantry and 3 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Non Combat Move - Britain
5 transports moved from Sea Zone 16 North Sea to Sea Zone 15 English Channel
2 field_guns and 8 infantry moved from London to Sea Zone 15 English Channel
2 field_guns and 8 infantry moved from Sea Zone 15 English Channel to Belgium
1 heavy_gun moved from Cairo-Suez to Sinai
1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
2 field_guns and 2 infantry moved from Sea Zone 73 Arabian Sea to Baluchistan
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 85 Indian Ocean to Sea Zone 82 Bay of Bengal
1 transport moved from Sea Zone 89 Indian Ocean to Sea Zone 81 Bay of Bengal
1 colonial, 1 field_gun and 1 transport moved from Sea Zone 89 Indian Ocean to Sea Zone 79 Arabian Sea
1 colonial and 1 field_gun moved from Sea Zone 79 Arabian Sea to Goa
2 battlecruisers and 3 cruisers moved from Sea Zone 89 Indian Ocean to Sea Zone 74 Gulf of Aden
1 destroyer moved from Sea Zone 73 Arabian Sea to Sea Zone 74 Gulf of Aden
1 colonial and 1 field_gun moved from Sea Zone 82 Bay of Bengal to Calcutta
2 cavalrys moved from Cape Town to German Southwest Africa
2 cavalrys moved from German Southwest Africa to German East Africa
Place Units - Britain
1 battleship and 1 cruiser placed in Sea Zone 15 English Channel
3 heavy_guns and 3 trenchs placed in Belgium
2 heavy_guns placed in Cairo-Suez
2 cavalrys placed in Cape Town
1 field_gun and 1 infantry placed in Bombay
1 field_gun and 1 infantry placed in Goa
1 field_gun and 1 infantry placed in Calcutta
3 infantry placed in London
Activate Technology - Britain
Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Britain
Britain collect 99 PUs; end with 99 PUs
Britain collect 6 PUs from War Bonds; end with 105 PUs
Combat Hit Differential Summary :