• 20 18 17 15

    TripleA Turn Summary: Rohan round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rohan
            Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Rohan
            1 lightCavalry moved from Anorien to Fangorn
            9 spearInfantrys moved from Westfold to Fangorn
            1 spearInfantry moved from Helms Deep to Westfold
            1 spearInfantry moved from Helms Deep to Eastfold
            4 spearInfantrys moved from Eastfold to Anorien
    
        Combat - Rohan
            Battle in Fangorn
                Rohan attack with 1 lightCavalry and 9 spearInfantrys
                Saruman defend with 2 orcss and 1 raiders
                    Rohan roll dice for 1 lightCavalry and 9 spearInfantrys in Fangorn, round 2 : 1/10 hits, 1.83 expected hits
                    Saruman roll dice for 2 orcss and 1 raiders in Fangorn, round 2 : 1/3 hits, 0.50 expected hits
                    1 spearInfantry owned by the Rohan and 1 orcs owned by the Saruman lost in Fangorn
                    Rohan roll dice for 1 lightCavalry and 8 spearInfantrys in Fangorn, round 3 : 3/9 hits, 1.67 expected hits
                    Saruman roll dice for 1 orcs and 1 raiders in Fangorn, round 3 : 0/2 hits, 0.33 expected hits
                    1 raiders owned by the Saruman and 1 orcs owned by the Saruman lost in Fangorn
                Rohan win, taking Fangorn from Saruman with 1 lightCavalry and 8 spearInfantrys remaining. Battle score for attacker is 7
                Casualties for Rohan: 1 spearInfantry
                Casualties for Saruman: 2 orcss and 1 raiders
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 spearInfantrys placed in Eastfold
            2 spearInfantrys placed in Helms Deep
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.17
    Rohan : 0.50
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Goblins round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Goblins
            Goblins buy 1 bats and 2 shooterss; Remaining resources: 0 PUs; 
    
        Place Units - Goblins
            1 bats and 2 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Elves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Elves
            Elves buy 11 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Rhovanion to S. E. Rhovanion
                  Elves take S. E. Rhovanion from Khand
            1 hunters moved from S. E. Rhovanion to E. Rhovanion
            1 hunters moved from Rhovanion to E. Rhovanion
            3 hunterss moved from Dol Goldur to N. Brown Lands
            2 hunterss moved from Celebran to S. Brown Lands
            6 hobbitss moved from Rivendell to Eregion
            3 hunterss moved from W. Mirkwood to N. Brown Lands
            1 ents moved from S. Mirkwood to N. Brown Lands
            1 hobbits moved from Gladden to S. Mirkwood
            4 eagless moved from E. Osg. to S. Rhun
            4 wizards moved from Rhovanion to S. Rhun
                  Elves take S. Rhovanion from Khand
            2 hunterss moved from Lorien to Drimrill Dale
            2 hunterss moved from Lorien to Celebran
    
        Combat - Elves
            Battle in S. Rhun
                Elves attack with 4 eagless and 4 wizards
                Mordor defend with 1 orcs and 1 siegeTower
                    Elves roll dice for 4 eagless and 4 wizards in S. Rhun, round 2 : 3/8 hits, 4.00 expected hits
                    Rhun roll dice for 1 orcs and 1 siegeTower in S. Rhun, round 2 : 1/2 hits, 0.33 expected hits
                    1 siegeTower owned by the Mordor, 1 eagles owned by the Elves and 1 orcs owned by the Mordor lost in S. Rhun
                Elves win, taking S. Rhun from Rhun with 3 eagless and 4 wizards remaining. Battle score for attacker is 1
                Casualties for Elves: 1 eagles
                Casualties for Mordor: 1 orcs and 1 siegeTower
            Battle in S. Brown Lands
                Elves attack with 2 hunterss
                Khand defend with 1 raiders
                    Elves roll dice for 2 hunterss in S. Brown Lands, round 2 : 1/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiders in S. Brown Lands, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiders owned by the Khand lost in S. Brown Lands
                Elves win, taking S. Brown Lands from Khand with 2 hunterss remaining. Battle score for attacker is 4
                Casualties for Khand: 1 raiders
            Battle in E. Rhovanion
                Elves attack with 2 hunterss
                Khand defend with 1 raiderCavalry
                    Elves roll dice for 2 hunterss in E. Rhovanion, round 2 : 1/2 hits, 0.67 expected hits
                    Khand roll dice for 1 raiderCavalry in E. Rhovanion, round 2 : 0/1 hits, 0.17 expected hits
                    1 raiderCavalry owned by the Khand lost in E. Rhovanion
                Elves win, taking E. Rhovanion from Khand with 2 hunterss remaining. Battle score for attacker is 5
                Casualties for Khand: 1 raiderCavalry
    
        Non Combat Move - Elves
            3 eagless moved from S. Rhun to E. Osg.
    
        Place Units - Elves
            4 hunterss placed in Dol Goldur
            4 hunterss placed in Lorien
            2 hunterss placed in N. Caves
            1 hunters placed in Rivendell
    
        Turn Complete - Elves
            Elves collect 42 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Elves : -0.33
    Rhun : 0.67
    Khand : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Haradrim round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            3 corsairss and 2 spearInfantrys moved from Debatable Land to S. Ithilien
            6 caravels and 5 galleons moved from S. E. Central Sea Zone to Anduin Mouth
            6 corsairss moved from Umbar to Debatable Land
            4 corsairss and 2 spearInfantrys moved from City of Corsairs to Umbar
    
        Combat - Haradrim
            Battle in Anduin Mouth
                Haradrim attack with 6 caravels and 5 galleons
                Gondor defend with 2 caravels and 8 galleons
                    Haradrim roll dice for 6 caravels and 5 galleons in Anduin Mouth, round 2 : 4/11 hits, 2.67 expected hits
                    Gondor roll dice for 2 caravels and 8 galleons in Anduin Mouth, round 2 : 5/10 hits, 3.00 expected hits
                    2 galleons owned by the Gondor, 2 caravels owned by the Gondor and 5 caravels owned by the Haradrim lost in Anduin Mouth
                    Haradrim roll dice for 1 caravel and 5 galleons in Anduin Mouth, round 3 : 3/6 hits, 1.83 expected hits
                    Gondor roll dice for 6 galleons in Anduin Mouth, round 3 : 1/6 hits, 2.00 expected hits
                    3 galleons owned by the Gondor and 1 caravel owned by the Haradrim lost in Anduin Mouth
                    Haradrim roll dice for 5 galleons in Anduin Mouth, round 4 : 0/5 hits, 1.67 expected hits
                    Gondor roll dice for 3 galleons in Anduin Mouth, round 4 : 0/3 hits, 1.00 expected hits
                    Haradrim roll dice for 5 galleons in Anduin Mouth, round 5 : 2/5 hits, 1.67 expected hits
                    Gondor roll dice for 3 galleons in Anduin Mouth, round 5 : 3/3 hits, 1.00 expected hits
                    2 galleons owned by the Gondor and 3 galleons owned by the Haradrim lost in Anduin Mouth
                    Haradrim roll dice for 2 galleons in Anduin Mouth, round 6 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 galleon in Anduin Mouth, round 6 : 1/1 hits, 0.33 expected hits
                    1 galleon owned by the Gondor and 1 galleon owned by the Haradrim lost in Anduin Mouth
                Haradrim win with 1 galleon remaining. Battle score for attacker is 12
                Casualties for Haradrim: 6 caravels and 4 galleons
                Casualties for Gondor: 2 caravels and 8 galleons
    
        Non Combat Move - Haradrim
            4 corsairss moved from S. Ithilien to N. Ithilien
            4 spearInfantrys moved from S. Ithilien to N. Ithilien
    
        Place Units - Haradrim
            2 corsairss and 4 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 1.50
    Gondor : 2.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Gondor round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Gondor
            Gondor buy 1 castle, 1 spearInfantry and 5 towerGuards; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            2 spearInfantrys moved from W. Osg. to E. Osg.
            1 trebuche moved from Anfalas to Lamedon
            2 trebuches and 2 undeads moved from Angren Bank to Adorn
            2 trebuches and 4 undeads moved from Angren Bank to Pinnath Gelin
            3 spearInfantrys moved from Minas Tirith to Anorien
    
        Combat - Gondor
            Battle in Adorn
                Gondor attack with 2 trebuches and 2 undeads
                Neutral defend with 1 spearInfantry
                    Gondor roll dice for 2 trebuches and 2 undeads in Adorn, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 spearInfantry in Adorn, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Neutral lost in Adorn
                Gondor loses 0 PUs for violating Adorns neutrality.
                Gondor win, taking Adorn from Neutral with 2 trebuches and 2 undeads remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            1 castle placed in Anorien
            2 towerGuards placed in E. Osg.
            2 towerGuards placed in W. Osg.
            1 towerGuard placed in Minas Tirith
            1 spearInfantry placed in Anfalas
    
        Turn Complete - Gondor
            Gondor collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Neutral : -0.33
    Gondor : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Rhun round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Rhun
            Rhun buy 2 fortificationss and 1 trebuche; Remaining resources: 0 PUs; 
    
        Place Units - Rhun
            2 fortificationss and 1 trebuche placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dale round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dale
            Dale buy 1 spearInfantry and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 archers moved from N. Dale to S. Dale
            1 galleon moved from Celduin River to Forest River
            2 archerss moved from Lake Town to Forest River
            2 archerss moved from Lake Town to N. Dale
            2 archerss and 1 galleon moved from Forest River to Celduin River
            2 archerss moved from Celduin River to Celduin
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 spearInfantry and 2 trebuches placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Khand round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Khand
            Khand buy 1 raiderCavalry and 3 warWolvess; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from Dagorlad to E. Osg.
            1 raiderCavalry, 1 raiders and 1 xbowInfantry moved from N. Ithilien to E. Osg.
            1 xbowInfantry moved from Dagorlad to S. Rhovanion
                  Khand take S. Rhovanion from Elves
            2 raiderss and 2 warWolvess moved from S. Ithilien to E. Osg.
            1 raiderCavalry and 2 warWolvess moved from Khand to S. Ithilien
            1 raiderCavalry moved from S. Ithilien to E. Osg.
    
        Combat - Khand
            Battle in E. Osg.
                Khand attack with 2 raiderCavalrys, 3 raiderss, 4 warWolvess and 1 xbowInfantry
                Elves defend with 3 eagless; Gondor defend with 1 castle, 2 fortificationss, 7 spearInfantrys, 6 towers and 9 towerGuards; Rohan defend with 6 spearInfantrys
                    Khand roll dice for 2 raiderCavalrys, 3 raiderss, 4 warWolvess and 1 xbowInfantry in E. Osg., round 2 : 3/10 hits, 3.17 expected hits
                    Gondor roll dice for 3 eagless, 2 fortificationss, 13 spearInfantrys, 6 towers and 9 towerGuards in E. Osg., round 2 : 11/33 hits, 14.17 expected hits
                    2 fortificationss owned by the Gondor, 4 warWolvess owned by the Khand, 2 raiderCavalrys owned by the Khand, 1 spearInfantry owned by the Rohan, 1 xbowInfantry owned by the Khand and 3 raiderss owned by the Khand lost in E. Osg.
                Gondor win with 3 eagless, 12 spearInfantrys, 6 towers and 9 towerGuards remaining. Battle score for attacker is -31
                Casualties for Khand: 2 raiderCavalrys, 3 raiderss, 4 warWolvess and 1 xbowInfantry
                Casualties for Gondor: 2 fortificationss
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiderCavalry and 3 warWolvess placed in Khand
    
        Turn Complete - Khand
            Khand collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Gondor : -3.17
    Khand : -0.17
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Dwarves round 7

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 7
    
        Purchase Units - Dwarves
            Dwarves buy 1 axeInfantry and 3 cannons; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            4 cannons moved from Iron Hills to N. Rhun
    
        Combat - Dwarves
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            1 axeInfantry and 3 cannons placed in Iron Hills
    
        Turn Complete - Dwarves
            Dwarves collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Saruman round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Saruman
            Saruman buy 2 trollss; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 orcs moved from Isengard to Westfold
            1 urukhai moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 1 orcs and 1 urukhai
                Rohan defend with 1 spearInfantry
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 0/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 2 : 0/1 hits, 0.33 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 3 : 1/2 hits, 0.50 expected hits
                    Rohan roll dice for 1 spearInfantry in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Rohan lost in Westfold
                Saruman win, taking Westfold from Rohan with 1 orcs and 1 urukhai remaining. Battle score for attacker is 3
                Casualties for Rohan: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 trollss placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.00
    Rohan : -0.67
    

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Freefolk round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Freefolk
            Freefolk buy 7 lightCavalrys; Remaining resources: 2 PUs; 
    
        Combat Move - Freefolk
            2 lightCavalrys moved from Lond Daer to S. Dunland
            2 lightCavalrys moved from Tharbad to Eregion
            1 lightCavalry moved from Bree to Eregion
            2 lightCavalrys moved from S. Dunland to Westfold
            2 lightCavalrys moved from Celebran to Westfold
            11 lightCavalrys moved from Celebran to S. Rhovanion
    
        Combat - Freefolk
            Battle in Westfold
                Freefolk attack with 4 lightCavalrys
                Saruman defend with 1 orcs and 1 urukhai
                    Freefolk roll dice for 4 lightCavalrys in Westfold, round 2 : 1/4 hits, 1.33 expected hits
                    Saruman roll dice for 1 orcs and 1 urukhai in Westfold, round 2 : 1/2 hits, 0.50 expected hits
                    1 lightCavalry owned by the Freefolk and 1 orcs owned by the Saruman lost in Westfold
                    Freefolk roll dice for 3 lightCavalrys in Westfold, round 3 : 2/3 hits, 1.00 expected hits
                    Saruman roll dice for 1 urukhai in Westfold, round 3 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Westfold
                Freefolk win, taking Westfold from Saruman with 3 lightCavalrys remaining. Battle score for attacker is 4
                Casualties for Freefolk: 1 lightCavalry
                Casualties for Saruman: 1 orcs and 1 urukhai
            Battle in S. Rhovanion
                Freefolk attack with 11 lightCavalrys
                Khand defend with 1 xbowInfantry
                    Freefolk roll dice for 11 lightCavalrys in S. Rhovanion, round 2 : 3/11 hits, 3.67 expected hits
                    Khand roll dice for 1 xbowInfantry in S. Rhovanion, round 2 : 0/1 hits, 0.33 expected hits
                    1 xbowInfantry owned by the Khand lost in S. Rhovanion
                Freefolk win, taking S. Rhovanion from Khand with 11 lightCavalrys remaining. Battle score for attacker is 4
                Casualties for Khand: 1 xbowInfantry
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            2 lightCavalrys placed in S. Caves
            2 lightCavalrys placed in Tharbad
            2 lightCavalrys placed in Lond Daer
            1 lightCavalry placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.17
    Freefolk : 0.00
    Khand : -0.33
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Mordor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Mordor
            Mordor buy 3 orcss and 2 siegeTowers; Remaining resources: 0 PUs; 
    
        Combat Move - Mordor
            3 orcss moved from Dagorlad to Udun
            1 siegeTower moved from Dagorlad to N. Ithilien
            2 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs placed in Udun
            2 orcss and 2 siegeTowers placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Rohan round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rohan
            Rohan buy 4 trebuches; Remaining resources: 2 PUs; 
    
        Combat Move - Rohan
            5 spearInfantrys moved from Eastfold to Anorien
            1 lightCavalry moved from Fangorn to Anorien
            2 spearInfantrys moved from Helms Deep to Eastfold
    
        Non Combat Move - Rohan
    
        Place Units - Rohan
            4 trebuches placed in Eastfold
    
        Turn Complete - Rohan
            Rohan collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Goblins round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Goblins
            Goblins buy 4 stabberss; Remaining resources: 0 PUs; 
    
        Place Units - Goblins
            4 stabberss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 20 18 17 15

    TripleA Turn Summary: Elves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Elves
            Elves buy 1 hobbits and 10 hunterss; Remaining resources: 1 PUs; 
    
        Combat Move - Elves
            6 hunterss moved from N. Brown Lands to Dagorlad
            2 hunterss moved from S. Brown Lands to Dagorlad
            4 wizards moved from S. Rhun to Dagorlad
            1 hunters moved from Rivendell to Eregion
            2 hunterss moved from Lorien to Drimrill Dale
            2 hunterss moved from Lorien to Celebran
            1 hunters moved from N. Caves to Drimrill Dale
            1 hunters moved from N. Caves to Celebran
            4 hunterss moved from Dol Goldur to N. Brown Lands
            1 ents moved from N. Brown Lands to S. Rhovanion
            1 hobbits moved from S. Mirkwood to N. Brown Lands
    
        Combat - Elves
            Battle in Dagorlad
                Elves attack with 8 hunterss and 4 wizards
                Haradrim defend with 1 oliphant; Khand defend with 1 xbowInfantry
                    Elves roll dice for 8 hunterss and 4 wizards in Dagorlad, round 2 : 3/12 hits, 5.33 expected hits
                    Khand roll dice for 1 oliphant and 1 xbowInfantry in Dagorlad, round 2 : 0/2 hits, 0.67 expected hits
                    1 oliphant owned by the Haradrim and 1 xbowInfantry owned by the Khand lost in Dagorlad
                Elves win, taking Dagorlad from Khand with 8 hunterss and 4 wizards remaining. Battle score for attacker is 16
                Casualties for Haradrim: 1 oliphant
                Casualties for Khand: 1 xbowInfantry
    
        Non Combat Move - Elves
    
        Place Units - Elves
            4 hunterss placed in Dol Goldur
            1 hobbits and 3 hunterss placed in Lorien
            2 hunterss placed in N. Caves
            1 hunters placed in High Mirkwood
    
        Turn Complete - Elves
            Elves collect 41 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Elves : -2.33
    Khand : -0.67
    

    Savegame

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary: Haradrim round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Haradrim
            Haradrim buy 2 corsairss and 4 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            9 corsairss, 3 oliphants, 4 spearInfantrys and 1 trebuche moved from N. Ithilien to E. Osg.
            3 corsairss and 2 spearInfantrys moved from S. Ithilien to E. Osg.
            1 corsairs moved from Debatable Land to Anduin Mouth
            1 corsairs moved from Anduin Mouth to Lossarnach
                  Haradrim take Lossarnach from Gondor
    
        Combat - Haradrim
            Battle in E. Osg.
                Haradrim attack with 12 corsairss, 3 oliphants, 6 spearInfantrys and 1 trebuche
                Elves defend with 3 eagless; Gondor defend with 1 castle, 7 spearInfantrys, 6 towers and 9 towerGuards; Rohan defend with 5 spearInfantrys
                    Haradrim roll dice for 12 corsairss, 3 oliphants, 6 spearInfantrys and 1 trebuche in E. Osg., round 2 : 9/22 hits, 9.17 expected hits
                    Gondor roll dice for 3 eagless, 12 spearInfantrys, 6 towers and 9 towerGuards in E. Osg., round 2 : 13/30 hits, 13.50 expected hits
                Units damaged: 3 oliphants owned by the Haradrim
                    4 corsairss owned by the Haradrim, 6 spearInfantrys owned by the Haradrim, 4 spearInfantrys owned by the Gondor and 5 spearInfantrys owned by the Rohan lost in E. Osg.
                    Haradrim roll dice for 8 corsairss, 3 oliphants and 1 trebuche in E. Osg., round 3 : 6/12 hits, 6.17 expected hits
                    Gondor roll dice for 3 eagless, 3 spearInfantrys, 6 towers and 9 towerGuards in E. Osg., round 3 : 10/21 hits, 10.50 expected hits
                    8 corsairss owned by the Haradrim, 1 trebuche owned by the Haradrim, 3 spearInfantrys owned by the Gondor, 3 eagless owned by the Elves and 1 oliphant owned by the Haradrim lost in E. Osg.
                    Haradrim roll dice for 2 oliphants in E. Osg., round 4 : 0/2 hits, 1.00 expected hits
                    Gondor roll dice for 6 towers and 9 towerGuards in E. Osg., round 4 : 9/15 hits, 8.50 expected hits
                    2 oliphants owned by the Haradrim lost in E. Osg.
                Gondor win with 6 towers and 9 towerGuards remaining. Battle score for attacker is -52
                Casualties for Haradrim: 12 corsairss, 3 oliphants, 6 spearInfantrys and 1 trebuche
                Casualties for Gondor: 7 spearInfantrys
                Casualties for Rohan: 5 spearInfantrys
                Casualties for Elves: 3 eagless
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            2 corsairss and 4 spearInfantrys placed in City of Corsairs
    
        Turn Complete - Haradrim
            Haradrim collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -1.33
    Gondor : -0.50
    

    Savegame


  • @Whackamatt i think this 1 is done

  • 20 18 17 15

    @dawgoneit

    Okay. Fire up another LOTR?


  • @Whackamatt do you agree?

  • 20 18 17 15

    @dawgoneit said in Whack Good vs dawg Evil:

    @Whackamatt do you agree?

    yeah. This one is over. Start a new one as the baddies

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