Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
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Whack WAW vs dawg
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 1 Marine moved from Java to 110 Sea Zone 1 Marine and 1 Transport moved from 110 Sea Zone to 70 Sea Zone 1 Marine moved from 70 Sea Zone to Tasmania Thai take Tasmania from Anzac 1 Elite and 2 Infantrys moved from S.Thailand to Burma 2 ArmoredCars and 1 Elite moved from N.Thailand to Burma 1 Destroyer moved from 110 Sea Zone to 105 Sea Zone Purchase Units - Thai Thai buy 3 Infantrys and 2 Transports; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars, 2 Elites and 2 Infantrys British defend with 1 Artillery and 2 Infantrys Thai roll dice for 2 ArmoredCars, 2 Elites and 2 Infantrys in Burma, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 Artillery and 2 Infantrys in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits British roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Burma Thai win, taking Burma from British with 2 ArmoredCars, 2 Elites and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Infantry Casualties for British: 1 Artillery and 2 Infantrys Non Combat Move - Thai 6 Infantrys moved from Bangkok to S.Thailand Place Units - Thai 2 Transports placed in 105 Sea Zone 3 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
British : -0.33 Thai : 1.83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 1 Destroyer moved from 87 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 87 Sea Zone to 76 Sea Zone 1 Fighter moved from 87 Sea Zone to 86 Sea Zone 1 Destroyer moved from 87 Sea Zone to 86 Sea Zone 2 Fighters moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Truk Americans take Truk from Yamamoto 1 Infantry moved from Kusaie to 103 Sea Zone 1 Infantry and 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Infantry moved from 102 Sea Zone to Woleai Americans take Woleai from Yamamoto 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Battleship moved from 88 Sea Zone to 87 Sea Zone 3 Bombers and 1 S.Bomber moved from South Australia to 110 Sea Zone 5 S.Submarines moved from 83 Sea Zone to 88 Sea Zone 3 S.Submarines moved from 98 Sea Zone to 103 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 102 Sea Zone 1 Destroyer moved from 31 Sea Zone to 42 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from Liberia to 36 Sea Zone 1 ArmoredCar, 2 Infantrys, 1 Tank and 2 Transports moved from 36 Sea Zone to 38 Sea Zone 1 ArmoredCar, 2 Infantrys and 1 Tank moved from 38 Sea Zone to Spanish Guinea 1 ArmoredCar, 1 Artillery, 1 Marine and 1 Tank moved from Angola to Belgian Congo 1 ArmoredCar and 1 Tank moved from Belgian Congo to Equatoria 2 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 2 ArmoredCars moved from Rio De Janeiro to 39 Sea Zone 4 ArmoredCars and 2 Transports moved from 39 Sea Zone to 40 Sea Zone 4 ArmoredCars moved from 40 Sea Zone to Angola 2 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Bahia to 35 Sea Zone 1 Elite and 1 Infantry moved from Salvador to 35 Sea Zone 2 ArmoredCars, 1 Elite, 1 Infantry and 2 Transports moved from 35 Sea Zone to 36 Sea Zone 2 ArmoredCars, 1 Elite and 1 Infantry moved from 36 Sea Zone to French Sudan 3 Marines and 2 Tanks moved from Andalusia to Leon 1 B.Transport and 3 Transports moved from 31 Sea Zone to 36 Sea Zone 3 ArmoredCars moved from Rio De Janeiro to Bahia 3 ArmoredCars moved from Bolivia to Bahia 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from N.Chile to Argentina 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 40 Sea Zone 2 ArmoredCars moved from 40 Sea Zone to Angola Purchase Units - Americans Americans buy 18 ArmoredCars, 1 Battleship, 1 Destroyer, 2 Factorys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in Leon Americans attack with 3 Marines and 2 Tanks Neutral defend with 3 Infantrys Americans roll dice for 3 Marines and 2 Tanks in Leon, round 2 : 4/5 hits, 2.50 expected hits Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits 1 Marine owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon Americans loses 0 PUs for violating Leons neutrality. Americans win, taking Leon from Neutral with 2 Marines and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 Marine Casualties for Neutral: 3 Infantrys Battle in 110 Sea Zone Americans attack with 3 Bombers and 1 S.Bomber Hisaichi defend with 2 Destroyers, 2 Submarines and 1 Transport Americans roll dice for 3 Bombers and 1 S.Bomber in 110 Sea Zone, round 2 : 4/4 hits, 2.83 expected hits Hisaichi roll dice for 2 Destroyers and 1 Transport in 110 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits 1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone Americans roll dice for 2 Bombers and 1 S.Bomber in 110 Sea Zone, round 3 : 3/3 hits, 2.17 expected hits Hisaichi roll dice for 1 Destroyer in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Bomber owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 110 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 Bombers Casualties for Hisaichi: 2 Destroyers, 2 Submarines and 1 Transport Battle in 76 Sea Zone Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 76 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Adv.Fighter, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Spanish Guinea Americans attack with 1 ArmoredCar, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Americans roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Spanish Guinea, round 2 : 4/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Spanish Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Spanish Guinea Americans loses 0 PUs for violating Spanish Guineas neutrality. Americans win, taking Spanish Guinea from Neutral with 1 ArmoredCar, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in 86 Sea Zone Americans attack with 1 Destroyer and 3 Fighters Yamamoto defend with 1 Destroyer Americans roll dice for 1 Destroyer and 3 Fighters in 86 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Destroyer and 3 Fighters remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Non Combat Move - Americans 2 Fighters moved from 86 Sea Zone to 102 Sea Zone 1 Fighter moved from 86 Sea Zone to 87 Sea Zone 1 Adv.Fighter and 2 Fighters moved from 76 Sea Zone to 87 Sea Zone 1 Bomber and 1 S.Bomber moved from 110 Sea Zone to South Australia Place Units - Americans 1 Factory placed in Rio De Janeiro 1 Factory placed in Bolivia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars placed in Santiago 1 Transport placed in 125 Sea Zone 1 Battleship and 1 S.Submarine placed in 87 Sea Zone 1 Destroyer placed in 88 Sea Zone Turn Complete - Americans Americans collect 135 PUs; end with 135 PUs
Combat Hit Differential Summary :
Neutral : -0.33 Hisaichi : 0.83 Yamamoto : -1.00 Americans : 5.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Artillerys and 2 Infantrys moved from Provence to 43 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 42 Sea Zone 2 Artillerys and 2 Infantrys moved from 42 Sea Zone to Baleares 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Latvia to Estonia Germans take Estonia from Russians 1 Infantry moved from Latvia to Novgorod Germans take Novgorod from Russians 2 ArmoredCars moved from Krakow to Donetsk 2 Infantrys moved from Brest to Minsk 5 Fighters moved from Kiev to Minsk 4 Artillerys and 2 Elites moved from Brest to Kiev 6 Tanks moved from Crimea to Donetsk 2 Infantrys moved from Kiev to Donetsk 3 HeavyTanks moved from Krakow to Kiev 4 HeavyTanks moved from Warsaw to Kiev 2 Infantrys moved from Kiev to Donetsk 9 Tanks moved from Krakow to Kiev 1 Mech.Inf moved from Hungary to Donetsk 1 Mech.Inf moved from Hungary to Kiev 2 ArmoredCars moved from Danzig to Brest 1 Infantry moved from Danzig to East Prussia 2 Stukas moved from Hamburg to 20 Sea Zone 1 Destroyer moved from 21 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 19 Sea Zone to 18 Sea Zone 2 Artillerys moved from Orleanais to Aquitaine 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians Purchase Units - Germans Germans buy 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 3 Infantrys, 1 JetFighter, 10 Mech.Infs and 2 Submarines; Remaining resources: 1 PUs; Combat - Germans Battle in 42 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 42 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 42 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 7 S.Submarines Germans roll dice for 1 Adv.Fighter and 1 Fighter in 18 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 7 S.Submarines owned by the British Submerged Battle in 20 Sea Zone Germans attack with 1 Destroyer and 2 Stukas British defend with 1 S.Submarine British roll dice for 1 S.Submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Destroyer and 2 Stukas in 20 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits 1 Destroyer owned by the Germans lost in 20 Sea Zone 1 S.Submarine owned by the British Submerged Germans winGermans win with 1 Adv.Fighter and 1 Fighter remaining with 2 Stukas remaining. Battle score for attacker is -8 Casualties for Germans: 1 Destroyer Battle in Donetsk Germans attack with 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks Russians defend with 1 Artillery, 6 Infantrys and 1 Tank Germans roll dice for 2 ArmoredCars, 4 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 2 : 7/13 hits, 4.83 expected hits Russians roll dice for 1 Artillery, 6 Infantrys and 1 Tank in Donetsk, round 2 : 2/8 hits, 2.83 expected hits 6 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Germans lost in Donetsk Germans roll dice for 2 ArmoredCars, 2 Infantrys, 1 Mech.Inf and 6 Tanks in Donetsk, round 3 : 6/11 hits, 4.50 expected hits Russians roll dice for 1 Tank in Donetsk, round 3 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Germans and 1 Tank owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 6 Tanks remaining. Battle score for attacker is 13 Casualties for Germans: 1 ArmoredCar and 2 Infantrys Casualties for Russians: 1 Artillery, 6 Infantrys and 1 Tank Battle in Minsk Germans attack with 5 Fighters and 2 Infantrys Russians defend with 1 Artillery Germans roll dice for 5 Fighters and 2 Infantrys in Minsk, round 2 : 1/7 hits, 2.00 expected hits Russians roll dice for 1 Artillery in Minsk, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Germans win, taking Minsk from Russians with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery Battle in Baleares Germans attack with 2 Artillerys and 2 Infantrys British defend with 2 Infantrys Germans roll dice for 2 Artillerys and 2 Infantrys in Baleares, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 2 Infantrys in Baleares, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Germans and 1 Infantry owned by the British lost in Baleares Germans roll dice for 2 Artillerys in Baleares, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 Artillerys in Baleares, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Baleares, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Baleares Germans win, taking Baleares from British with 2 Artillerys remaining. Battle score for attacker is 0 Casualties for Germans: 2 Infantrys Casualties for British: 2 Infantrys Non Combat Move - Germans 1 Battleship, 1 Carrier, 1 Cruiser and 1 Destroyer moved from 19 Sea Zone to 20 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Destroyers moved from 21 Sea Zone to 20 Sea Zone 2 Stukas moved from 20 Sea Zone to Normandy 1 AAGun moved from Brittany to Orleanais 5 Fighters moved from Minsk to Kiev Place Units - Germans 2 Artillerys, 1 Elite and 3 Infantrys placed in Hamburg 1 Destroyer and 2 Submarines placed in 20 Sea Zone 1 Bunker placed in El Agheila 2 Elites and 1 JetFighter placed in Provence 4 Mech.Infs placed in Warsaw 3 Mech.Infs placed in Krakow 3 Mech.Infs placed in Danzig Turn Complete - Germans Germans collect 128 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : 1.17 Americans : -0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Yaroslavl to Smolensk 9 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Moscow to Tula 3 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Leningrad to Estonia 1 ArmoredCar moved from Leningrad to Latvia 1 Mech.Inf moved from Leningrad to Novgorod 1 Mech.Inf moved from Leningrad to Smolensk 1 Mech.Inf moved from Smolensk to Minsk 1 Artillery moved from Kursk to Minsk 2 Infantrys moved from N.Karelia to Lapland 1 ArmoredCar moved from Oulu to Lapland 1 Elite and 2 Infantrys moved from Oulu to Kotka 1 ArmoredCar and 2 Infantrys moved from Oulu to Tampere 1 Mech.Inf moved from Oulu to Estonia 1 Mech.Inf moved from Oulu to Latvia 1 Mech.Inf moved from Oulu to Novgorod 1 Mot.Inf moved from Leningrad to Kursk 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from 126 Sea Zone to Azerbaijan 1 Tank moved from S.Buryat Mongolia to N.Buryat Mongolia 8 Infantrys moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 1 Infantry moved from Ayan to Yakutsk 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank moved from Okhotsk to Yakutsk 2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys, 1 Mech.Inf and 2 Tanks moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 2 Bunkers, 1 Elite, 3 HeavyTanks, 26 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Estonia Russians attack with 1 Infantry and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Infantry and 1 Mech.Inf in Estonia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Estonia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Estonia Russians roll dice for 1 Mech.Inf in Estonia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Estonia Germans win with 1 Infantry remaining. Battle score for attacker is -8 Casualties for Russians: 1 Infantry and 1 Mech.Inf Battle in Tampere Russians attack with 1 ArmoredCar and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Tampere, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Tampere, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Tampere Russians win, taking Tampere from Finns with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Lapland Russians attack with 1 ArmoredCar and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 2 Infantrys in Lapland, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Infantry in Lapland, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 2 Infantrys remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Minsk Russians attack with 1 Artillery and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Artillery and 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Kotka Russians attack with 1 Elite and 2 Infantrys Finns defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Kotka, round 2 : 1/3 hits, 0.67 expected hits Finns roll dice for 1 Tank in Kotka, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Finns lost in Kotka Russians win, taking Kotka from Finns with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Finns: 1 Tank Battle in Latvia Russians attack with 1 ArmoredCar and 1 Mech.Inf Germans defend with 1 Infantry Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Mech.Inf in Latvia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Mech.Inf remaining. Battle score for attacker is -2 Casualties for Russians: 1 ArmoredCar Casualties for Germans: 1 Infantry Battle in Novgorod Russians attack with 2 Mech.Infs Germans defend with 1 Infantry Russians roll dice for 2 Mech.Infs in Novgorod, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 Mech.Infs remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 3 Mech.Infs moved from Oulu to Yaroslavl 4 Mech.Infs moved from Arkhangelsk to Kursk 1 HeavyTank moved from Leningrad to Yaroslavl 1 Tank moved from Leningrad to Yaroslavl 2 ArmoredCars and 1 Tank moved from Oulu to Leningrad 5 Infantrys moved from Oulu to N.Karelia 5 Infantrys moved from Novosibirsk to Krasnoyarsk Place Units - Russians 1 Elite and 4 Infantrys placed in Stalingrad Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 8 Infantrys EDIT: Adding units owned by Russians to Tula: 8 Infantrys EDIT: Turning off Edit Mode 1 Bunker and 3 HeavyTanks placed in Kursk Turning on Edit Mode EDIT: Removing units owned by Russians from Leningrad: 1 Adv.Fighter and 2 Fighters EDIT: Adding units owned by Russians to Kursk: 1 Adv.Fighter and 2 Fighters EDIT: Turning off Edit Mode 1 Bunker and 4 Infantrys placed in Leningrad 2 Tanks placed in N.Buryat Mongolia 6 Infantrys placed in Sibirsky 10 Infantrys placed in Moscow Russians undo move 6. 9 Infantrys and 1 Tank placed in Moscow 3 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 0.67 Finns : 0.83 Russians : -0.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 3 Infantrys moved from Tobruk to Kufra 3 Fighters moved from S.Tunisia to Kufra 2 Transports moved from 55 Sea Zone to 51 Sea Zone 2 Elites and 2 HeavyTanks moved from Greece to 51 Sea Zone 1 Artillery and 2 Infantrys moved from Campania to 48 Sea Zone 2 Elites, 2 HeavyTanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone 2 Elites and 2 HeavyTanks moved from 56 Sea Zone to Palestine 3 HeavyTanks moved from Syria to Palestine 1 Battleship and 1 Submarine moved from 55 Sea Zone to 56 Sea Zone 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone 1 Transport moved from 55 Sea Zone to 48 Sea Zone 1 Infantry moved from Syria to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Cyprus Italians take Cyprus from British 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 51 Sea Zone 1 Artillery and 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Infantry and 1 T.Boat moved from 48 Sea Zone to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Mersa Matruh 1 Artillery and 1 Infantry moved from Campania to 48 Sea Zone 1 Artillery and 1 Infantry moved from 48 Sea Zone to Tobruk 2 T.Boats moved from 47 Sea Zone to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 2 Infantrys moved from 48 Sea Zone to Tobruk 3 Infantrys moved from Serbia to Greece 1 Carrier and 1 Fighter moved from 46 Sea Zone to 45 Sea Zone 4 Infantrys moved from Tunis to N.Tunisia 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 6 Artillerys and 20 Infantrys moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 1 Elite moved from Rome to 46 Sea Zone 1 Elite and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 1 Infantry moved from Campania to 48 Sea Zone 1 Elite and 1 Infantry moved from 48 Sea Zone to Tobruk 2 Artillerys and 1 Infantry moved from Sardinia to 46 Sea Zone 1 Elite moved from Rome to 46 Sea Zone 1 Infantry moved from Tuscany to Lombardy 1 Infantry moved from Rome to Campania Purchase Units - Italians Italians buy 1 Bunker, 18 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs; Combat - Italians Battle in 45 Sea Zone Italians attack with 1 Carrier and 1 Fighter British defend with 1 Transport Italians roll dice for 1 Carrier and 1 Fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits British roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in 45 Sea Zone Italians win with 1 Carrier and 1 Fighter remaining. Battle score for attacker is 6 Casualties for British: 1 Transport Battle in Kufra Italians attack with 3 Fighters and 3 Infantrys British defend with 1 Factory and 1 Tank Italians roll dice for 3 Fighters and 3 Infantrys in Kufra, round 2 : 0/6 hits, 1.50 expected hits British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Italians lost in Kufra Italians roll dice for 3 Fighters and 2 Infantrys in Kufra, round 3 : 1/5 hits, 1.33 expected hits British roll dice for 1 Tank in Kufra, round 3 : 1/1 hits, 0.50 expected hits 1 Tank owned by the British and 1 Infantry owned by the Italians lost in Kufra Italians win, taking Kufra from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 Infantrys Casualties for British: 1 Tank Battle in Palestine Italians attack with 2 Elites and 5 HeavyTanks British defend with 1 ArmoredCar, 1 Elite and 1 Tank Italians roll dice for 1 Battleship in Palestine, round 2 : 1/1 hits, 0.67 expected hits 1 ArmoredCar owned by the British lost in Palestine Italians roll dice for 2 Elites and 5 HeavyTanks in Palestine, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 Elite and 1 Tank in Palestine, round 2 : 1/2 hits, 0.83 expected hits 1 Elite owned by the British, 1 Elite owned by the Italians and 1 Tank owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Elite and 5 HeavyTanks remaining. Battle score for attacker is 9 Casualties for British: 1 ArmoredCar, 1 Elite and 1 Tank Casualties for Italians: 1 Elite Battle in Mersa Matruh Italians attack with 1 Artillery and 2 Infantrys British defend with 1 ArmoredCar Italians roll dice for 1 Artillery and 2 Infantrys in Mersa Matruh, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 ArmoredCar in Mersa Matruh, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh Italians win, taking Mersa Matruh from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Casualties for British: 1 ArmoredCar Non Combat Move - Italians 3 Fighters moved from Kufra to Tobruk 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 45 Sea Zone to N.Tunisia Place Units - Italians 1 Bunker and 2 Infantrys placed in Syria 1 Infantry and 3 Tanks placed in Greece 3 Infantrys placed in Serbia 4 Infantrys placed in Tunis 1 Submarine placed in 44 Sea Zone 1 Infantry placed in Lombardy 6 Infantrys placed in Rome Italians undo move 6. 2 Infantrys placed in Rome Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 1.83
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - French 3 Artillerys, 1 Elite, 9 Infantrys and 9 Tanks moved from E.Morocco to S.Algeria 2 Adv.Fighters and 2 Infantrys moved from E.Morocco to S.Algeria Purchase Units - French French buy 1 Adv.Fighter and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in S.Algeria French attack with 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks Italians defend with 6 Artillerys and 20 Infantrys French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite, 11 Infantrys and 9 Tanks in S.Algeria, round 2 : 6/26 hits, 9.17 expected hits Italians roll dice for 6 Artillerys and 20 Infantrys in S.Algeria, round 2 : 11/26 hits, 8.67 expected hits 6 Infantrys owned by the Italians and 11 Infantrys owned by the French lost in S.Algeria French roll dice for 2 Adv.Fighters, 3 Artillerys, 1 Elite and 9 Tanks in S.Algeria, round 3 : 9/15 hits, 7.00 expected hits Italians roll dice for 6 Artillerys and 14 Infantrys in S.Algeria, round 3 : 3/20 hits, 6.67 expected hits 3 Artillerys owned by the French and 9 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters, 1 Elite and 9 Tanks in S.Algeria, round 4 : 8/12 hits, 5.83 expected hits Italians roll dice for 6 Artillerys and 5 Infantrys in S.Algeria, round 4 : 3/11 hits, 3.67 expected hits 1 Elite owned by the French, 2 Tanks owned by the French, 3 Artillerys owned by the Italians and 5 Infantrys owned by the Italians lost in S.Algeria French roll dice for 2 Adv.Fighters and 7 Tanks in S.Algeria, round 5 : 5/9 hits, 4.50 expected hits Italians roll dice for 3 Artillerys in S.Algeria, round 5 : 2/3 hits, 1.00 expected hits 2 Tanks owned by the French and 3 Artillerys owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 2 Adv.Fighters and 5 Tanks remaining. Battle score for attacker is 7 Casualties for French: 3 Artillerys, 1 Elite, 11 Infantrys and 4 Tanks Casualties for Italians: 6 Artillerys and 20 Infantrys Non Combat Move - French 2 Adv.Fighters moved from S.Algeria to E.Morocco Place Units - French 1 Adv.Fighter and 3 Tanks placed in E.Morocco Turn Complete - French French collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -1.00 French : 1.50
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto Turning on Edit Mode EDIT: Removing units owned by Americans from 86 Sea Zone: 1 Destroyer EDIT: Removing units owned by Americans from Woleai: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Lanchow: 1 Infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for British from 100 to 97 EDIT: Turning off Edit Mode 1 Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 1 Infantry moved from Davao to 107 Sea Zone 1 Elite, 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Elite and 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 B.Transport moved from 111 Sea Zone to 107 Sea Zone 1 Elite and 3 Infantrys moved from Davao to 107 Sea Zone 2 Battleships, 1 Carrier, 1 Cruiser and 2 Destroyers moved from 111 Sea Zone to 93 Sea Zone 1 B.Transport, 1 Elite and 3 Infantrys moved from 107 Sea Zone to 93 Sea Zone 1 Elite and 3 Infantrys moved from 93 Sea Zone to Kyushu 1 Artillery, 1 Elite and 1 Marine moved from Tokyo to Tohoku 1 Destroyer moved from 85 Sea Zone to 86 Sea Zone 1 Carrier, 3 Destroyers, 2 Fighters, 2 T.Boats and 4 Transports moved from 85 Sea Zone to 93 Sea Zone 3 Infantrys moved from N.French Indochina to Yunnan 3 Infantrys moved from Kwangtung to Hong Kong 3 Infantrys moved from Kwangtung to Kwangsi 2 Infantrys moved from Kweichow to Yunnan 2 ArmoredCars moved from Yunnan to Lanchow Yamamoto take Lanchow from Chinese Purchase Units - Yamamoto Yamamoto buy 4 Bunkers, 1 Destroyer, 9 Infantrys, 2 S.Submarines and 4 Tanks; Remaining resources: 0 PUs; Combat - Yamamoto Non Combat Move - Yamamoto Place Units - Yamamoto 1 Bunker and 4 Tanks placed in Davao 1 Bunker placed in Tohoku 1 Bunker placed in Hokkaido 1 Bunker placed in Kyushu 8 Infantrys placed in Tokyo 1 Destroyer and 2 S.Submarines placed in 93 Sea Zone 1 Infantry placed in Kwangsi Turn Complete - Yamamoto Yamamoto collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
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Sorry for the edits. Apparently when I hit upload, it actually didn’t. Then I closed the file and moved on. Came back and said, “Didn’t I do this turn already?” Yep. I had the dice results in my email, but no posted file! So now I’m checking to confirm its uploaded before closing Triple A.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 2 Artillerys and 1 Infantry moved from E.Qinghai to Lanchow 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank moved from Ningsia to Suiyuan Purchase Units - Chinese Chinese buy 1 Elite and 7 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar and 9 Tanks Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 1 Elite, 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/10 hits, 3.17 expected hits Hisaichi roll dice for 1 ArmoredCar and 9 Tanks in Suiyuan, round 2 : 5/10 hits, 4.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 4 Infantrys owned by the Chinese lost in Suiyuan 1 ArmoredCar, 2 Artillerys, 1 Elite and 1 Tank retreated to Ningsia Hisaichi win with 8 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 1 ArmoredCar and 4 Infantrys Casualties for Hisaichi: 1 ArmoredCar and 1 Tank Battle in Lanchow Chinese attack with 2 Artillerys and 1 Infantry Yamamoto defend with 2 ArmoredCars Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 2 : 1/3 hits, 1.00 expected hits Yamamoto roll dice for 2 ArmoredCars in Lanchow, round 2 : 0/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 3 : 0/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 3 : 0/1 hits, 0.17 expected hits Chinese roll dice for 2 Artillerys and 1 Infantry in Lanchow, round 4 : 2/3 hits, 1.00 expected hits Yamamoto roll dice for 1 ArmoredCar in Lanchow, round 4 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Lanchow Chinese win, taking Lanchow from Yamamoto with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Yamamoto: 2 ArmoredCars Non Combat Move - Chinese 1 Tank moved from Hsining to Ningsia 4 Infantrys moved from Gobi Altai to Ningsia 5 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang Place Units - Chinese 1 Elite and 5 Infantrys placed in Hsining 2 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Hisaichi : 0.33 Yamamoto : -0.67 Chinese : -1.17
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Mech.Infs moved from Peking to Ningsia 3 Mech.Infs moved from Shantung to Ningsia 8 Tanks moved from Suiyuan to Ningsia 1 ArmoredCar moved from Shensi to Ningsia 1 Adv.Fighter and 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 Battleship, 1 Carrier, 1 Submarine and 2 Transports moved from 85 Sea Zone to 93 Sea Zone 15 Infantrys moved from Heilungchiang to Chita 7 Infantrys moved from Kirin to Heilungchiang 4 Infantrys moved from Liaoning to Heilungchiang 6 Infantrys moved from Changchun to Kirin 1 Fighter moved from Yunnan to Ningsia Purchase Units - Hisaichi Hisaichi buy 1 Bunker, 1 Elite, 1 Factory, 12 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Hisaichi Battle in 76 Sea Zone Hisaichi attack with 1 Adv.Fighter and 1 Submarine Americans defend with 1 Destroyer Hisaichi roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 76 Sea Zone Hisaichi win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Ningsia Hisaichi attack with 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks Chinese defend with 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 6 Mech.Infs and 8 Tanks in Ningsia, round 2 : 8/16 hits, 6.67 expected hits Chinese roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks in Ningsia, round 2 : 2/10 hits, 3.50 expected hits 1 ArmoredCar owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 1 Mech.Inf owned by the Hisaichi, 1 Elite owned by the Chinese, 4 Infantrys owned by the Chinese and 2 Artillerys owned by the Chinese lost in Ningsia Hisaichi roll dice for 1 Fighter, 5 Mech.Infs and 8 Tanks in Ningsia, round 3 : 8/14 hits, 6.00 expected hits Chinese roll dice for 2 Tanks in Ningsia, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Chinese and 2 Mech.Infs owned by the Hisaichi lost in Ningsia Hisaichi win, taking Ningsia from Chinese with 1 Fighter, 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 11 Casualties for Hisaichi: 1 ArmoredCar and 3 Mech.Infs Casualties for Chinese: 1 ArmoredCar, 2 Artillerys, 1 Elite, 4 Infantrys and 2 Tanks Non Combat Move - Hisaichi 1 Fighter moved from Ningsia to Suiyuan 1 AAGun moved from Heilungchiang to Chita 1 Infantry moved from Khabarovsk to Heilungchiang 1 Adv.Fighter moved from 76 Sea Zone to Chita Place Units - Hisaichi 1 Bunker placed in Chita 1 Factory placed in Hupeh 8 Infantrys placed in Changchun 4 Infantrys placed in Liaoning 1 Elite and 2 Mech.Infs placed in Peking Turn Complete - Hisaichi Hisaichi collect 61 PUs; end with 61 PUs Turning on Edit Mode EDIT: Removing units owned by Hisaichi from 67 Sea Zone: 1 T.Boat EDIT: Adding units owned by Hisaichi to 66 Sea Zone: 1 T.Boat EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : 4.00 Americans : -0.33 Chinese : -0.50
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 S.Submarine moved from 20 Sea Zone to 21 Sea Zone 1 Artillery moved from W.Iran to 58 Sea Zone 1 Elite moved from W.Iran to 58 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 1 Artillery and 1 Elite moved from 57 Sea Zone to Palestine 1 Transport moved from 57 Sea Zone to 58 Sea Zone 2 Cruisers moved from 57 Sea Zone to 58 Sea Zone 3 Infantrys moved from W.Iran to 58 Sea Zone 1 Infantry moved from Iraq to 58 Sea Zone 2 Cruisers, 4 Infantrys and 1 Transport moved from 58 Sea Zone to 57 Sea Zone 4 Infantrys moved from 57 Sea Zone to Palestine 1 Fighter moved from Darfur to Palestine 2 Tanks moved from Cairo to Palestine 1 Artillery and 1 Infantry moved from South Africa to Mozambique 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks moved from Assam to Burma 1 Infantry moved from Bihar to Assam 6 Infantrys moved from Madras to Hyderabad 1 Artillery and 1 Infantry moved from Rajputana to 59 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Palestine 2 Tanks moved from Cairo to Palestine Purchase Units - British British buy 2 ArmoredCars, 5 Infantrys and 8 S.Submarines; Remaining resources: 0 PUs; Combat - British Battle in Palestine British attack with 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks Italians defend with 1 Elite and 5 HeavyTanks British roll dice for 2 Cruisers in Palestine, round 2 : 2/2 hits, 1.00 expected hits 1 HeavyTank owned by the Italians and 1 Elite owned by the Italians lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 5 Infantrys and 4 Tanks in Palestine, round 2 : 3/13 hits, 4.50 expected hits Italians roll dice for 4 HeavyTanks in Palestine, round 2 : 2/4 hits, 2.67 expected hits 3 HeavyTanks owned by the Italians and 2 Infantrys owned by the British lost in Palestine British roll dice for 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks in Palestine, round 3 : 5/11 hits, 4.17 expected hits Italians roll dice for 1 HeavyTank in Palestine, round 3 : 0/1 hits, 0.67 expected hits 1 HeavyTank owned by the Italians lost in Palestine British win, taking Palestine from Italians with 2 Artillerys, 1 Elite, 1 Fighter, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 34 Casualties for Italians: 1 Elite and 5 HeavyTanks Casualties for British: 2 Infantrys Battle in Burma British attack with 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks Thai defend with 2 ArmoredCars, 2 Elites and 1 Infantry British roll dice for 1 ArmoredCar, 1 Artillery, 21 Infantrys and 3 Tanks in Burma, round 2 : 8/26 hits, 5.83 expected hits Thai roll dice for 2 ArmoredCars, 2 Elites and 1 Infantry in Burma, round 2 : 1/5 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Elites owned by the Thai, 2 ArmoredCars owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 1 ArmoredCar, 1 Artillery, 20 Infantrys and 3 Tanks remaining. Battle score for attacker is 14 Casualties for British: 1 Infantry Casualties for Thai: 2 ArmoredCars, 2 Elites and 1 Infantry Battle in Mozambique British attack with 1 Artillery and 1 Infantry Neutral defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in Mozambique, round 2 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Mozambique British loses 0 PUs for violating Mozambiques neutrality. British win, taking Mozambique from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - British 1 Fighter moved from Palestine to Lower Egypt Place Units - British 4 S.Submarines placed in 18 Sea Zone 4 S.Submarines placed in 18 Sea Zone 2 ArmoredCars and 3 Infantrys placed in Delhi 2 Infantrys placed in Madras Turn Complete - British British collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Neutral : -0.33 British : 2.83 Italians : -1.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 2 ArmoredCars moved from South Australia to Broome 4 Mech.Infs and 6 Tanks moved from Western Australia to Broome 1 Adv.Fighter moved from Townsville to 70 Sea Zone 1 Fighter moved from Townsville to 108 Sea Zone 2 Transports moved from 122 Sea Zone to 114 Sea Zone Purchase Units - Anzac Anzac buy 1 Cruiser, 1 Destroyer, 1 Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 70 Sea Zone Anzac attack with 1 Adv.Fighter Thai defend with 1 Transport Anzac roll dice for 1 Adv.Fighter in 70 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Thai roll dice for 1 Transport in 70 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 Transport owned by the Thai and 1 Adv.Fighter owned by the Anzac lost in 70 Sea Zone Thai win with no units remaining. Battle score for attacker is -4 Casualties for Anzac: 1 Adv.Fighter Casualties for Thai: 1 Transport Battle in 108 Sea Zone Anzac attack with 1 Fighter Yamamoto defend with 1 Transport Anzac roll dice for 1 Fighter in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Transport in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Yamamoto lost in 108 Sea Zone Anzac win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in Broome Anzac attack with 2 ArmoredCars, 4 Mech.Infs and 6 Tanks Yamamoto defend with 1 AAGun, 1 Factory and 3 Infantrys Anzac roll dice for 2 ArmoredCars, 4 Mech.Infs and 6 Tanks in Broome, round 2 : 5/12 hits, 5.00 expected hits Yamamoto roll dice for 3 Infantrys in Broome, round 2 : 2/3 hits, 1.00 expected hits 3 Infantrys owned by the Yamamoto and 2 ArmoredCars owned by the Anzac lost in Broome Anzac win, taking Broome from Yamamoto with 4 Mech.Infs and 6 Tanks remaining. Battle score for attacker is -2 Casualties for Anzac: 2 ArmoredCars Casualties for Yamamoto: 3 Infantrys Non Combat Move - Anzac 1 Fighter moved from 108 Sea Zone to West Papua 1 Elite and 2 Infantrys moved from Northern Territory to Western Australia Place Units - Anzac 1 Transport placed in 122 Sea Zone 1 Cruiser, 1 Destroyer and 1 Submarine placed in 114 Sea Zone Turn Complete - Anzac Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Yamamoto : 0.83 Anzac : 1.17 Thai : 0.83
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 1 Adv.Fighter and 3 Fighters moved from West Borneo to 105 Sea Zone 1 Elite and 3 Infantrys moved from Mauritania to W.Morocco 1 Tank moved from E.Morocco to N.Algeria Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 1 Fighter; Remaining resources: 0 PUs; Combat - Dutch Battle in N.Algeria Dutch attack with 1 Tank Italians defend with 1 Infantry Dutch roll dice for 1 Tank in N.Algeria, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria Dutch win, taking N.Algeria from Italians with 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 105 Sea Zone Dutch attack with 1 Adv.Fighter and 3 Fighters Thai defend with 1 Destroyer and 2 Transports Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer and 2 Transports in 105 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer and 1 Transport in 105 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits 1 Transport owned by the Thai lost in 105 Sea Zone Dutch roll dice for 1 Adv.Fighter and 3 Fighters in 105 Sea Zone, round 4 : 3/4 hits, 1.50 expected hits Thai roll dice for 1 Destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 105 Sea Zone Dutch win with 1 Adv.Fighter and 3 Fighters remaining. Battle score for attacker is 20 Casualties for Thai: 1 Destroyer and 2 Transports Non Combat Move - Dutch 1 Adv.Fighter and 3 Fighters moved from 105 Sea Zone to West Borneo 1 Infantry moved from British Borneo to West Borneo Place Units - Dutch 1 Adv.Fighter and 1 Fighter placed in West Borneo Turn Complete - Dutch Dutch collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -0.33 Thai : -1.50 Dutch : 1.00
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Finns 1 Fighter, 17 Infantrys and 1 Tank moved from Helsinki to Tampere 1 Fighter moved from Tampere to Helsinki Purchase Units - Finns Finns buy 2 Tanks; Remaining resources: 0 PUs; Combat - Finns Battle in Tampere Finns attack with 17 Infantrys and 1 Tank Russians defend with 1 ArmoredCar and 1 Infantry Finns roll dice for 17 Infantrys and 1 Tank in Tampere, round 2 : 4/18 hits, 3.33 expected hits Russians roll dice for 1 ArmoredCar and 1 Infantry in Tampere, round 2 : 1/2 hits, 0.50 expected hits 1 Infantry owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Infantry owned by the Finns lost in Tampere Finns win, taking Tampere from Russians with 16 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 ArmoredCar and 1 Infantry Non Combat Move - Finns Place Units - Finns 2 Tanks placed in Helsinki Turn Complete - Finns Finns collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Finns : 0.67 Russians : 0.50
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Tank moved from Odessa to Rostov 1 Tank moved from Vinnytsia to Rostov 3 Tanks moved from Vinnytsia to Minsk 1 Fighter moved from Kiev to Minsk 4 Tanks moved from Bucharest to Odessa 1 ArmoredCar and 1 Tank moved from Bulgaria to Odessa Purchase Units - Romanians Romanians buy 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in Rostov Romanians attack with 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 2 Tanks in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Rostov Romanians win, taking Rostov from Russians with 1 Tank remaining. Battle score for attacker is -3 Casualties for Romanians: 1 Tank Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 1 Fighter and 3 Tanks Russians defend with 1 Artillery and 1 Mech.Inf Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 Artillery and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the Russians lost in Minsk Romanians roll dice for 1 Fighter and 3 Tanks in Minsk, round 3 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 Fighter and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Russians: 1 Artillery and 1 Mech.Inf Non Combat Move - Romanians 1 Fighter moved from Minsk to Kiev Place Units - Romanians 3 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Romanians : -0.67 Russians : -0.33
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 6 Infantrys moved from S.Thailand to Bangkok 1 Infantry moved from Yunnan to N.Thailand 1 Artillery and 1 Infantry moved from Yunnan to Assam 4 Infantrys moved from Yunnan to Szechwan Purchase Units - Thai Thai buy 1 Bunker and 5 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in Assam Thai attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery and 1 Infantry in Assam, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Assam Thai win, taking Assam from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Non Combat Move - Thai 1 Infantry moved from Bangkok to S.Thailand Place Units - Thai 1 Bunker and 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
British : -0.67 Thai : -0.33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 1 Destroyer moved from 31 Sea Zone to 41 Sea Zone 1 ArmoredCar and 1 Tank moved from Equatoria to Kufra 1 Tank moved from Spanish Guinea to Darfur 1 ArmoredCar moved from Spanish Guinea to Darfur 2 Infantrys moved from Spanish Guinea to French Equatorial Africa 1 Artillery and 1 Marine moved from Belgian Congo to French Equatorial Africa 6 ArmoredCars moved from Angola to French Equatorial Africa 2 ArmoredCars, 1 Elite and 1 Infantry moved from French Sudan to French Equatorial Africa 3 Transports moved from 40 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from Santiago to 125 Sea Zone 2 ArmoredCars moved from S.Chile to 39 Sea Zone 4 ArmoredCars moved from Argentina to 39 Sea Zone 2 ArmoredCars and 1 Transport moved from 125 Sea Zone to 39 Sea Zone 8 ArmoredCars and 4 Transports moved from 39 Sea Zone to 40 Sea Zone 8 ArmoredCars moved from 40 Sea Zone to Angola 1 B.Transport and 5 Transports moved from 36 Sea Zone to 35 Sea Zone 2 ArmoredCars moved from Salvador to 35 Sea Zone 12 ArmoredCars moved from Bahia to 35 Sea Zone 14 ArmoredCars, 1 B.Transport and 5 Transports moved from 35 Sea Zone to 36 Sea Zone 14 ArmoredCars moved from 36 Sea Zone to French Sudan 2 Transports moved from 38 Sea Zone to 39 Sea Zone 2 ArmoredCars moved from N.Chile to Rio De Janeiro 2 ArmoredCars moved from Peru to Bahia 2 ArmoredCars moved from Colombia to Bahia 2 ArmoredCars moved from Venezuela to Bahia 1 Adv.Fighter, 2 Battleships, 2 Carriers, 2 Destroyers, 3 Fighters and 3 S.Submarines moved from 87 Sea Zone to 86 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Iwo Jima 1 Infantry moved from Ponape to 102 Sea Zone 1 Infantry and 1 S.Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from 86 Sea Zone to Minamitori 1 Transport moved from 102 Sea Zone to 86 Sea Zone 2 S.Submarines moved from 102 Sea Zone to 86 Sea Zone 1 Artillery and 2 Infantrys moved from Ponape to 102 Sea Zone 1 Artillery and 2 Infantrys moved from 102 Sea Zone to Woleai 2 Fighters moved from 102 Sea Zone to Woleai 1 Battleship and 1 Carrier moved from 102 Sea Zone to 86 Sea Zone 1 Destroyer and 5 S.Submarines moved from 88 Sea Zone to 86 Sea Zone 1 S.Bomber moved from South Australia to 66 Sea Zone 1 S.Submarine moved from 103 Sea Zone to 109 Sea Zone 1 S.Submarine moved from 109 Sea Zone to 108 Sea Zone 1 Infantry moved from Yap to 108 Sea Zone 1 Infantry and 1 S.Submarine moved from 108 Sea Zone to 101 Sea Zone 1 Infantry moved from 101 Sea Zone to Guam 3 Fighters moved from 86 Sea Zone to 101 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 101 Sea Zone 1 Bomber moved from South Australia to 66 Sea Zone Purchase Units - Americans Americans buy 22 ArmoredCars, 1 Destroyer, 1 S.Bomber, 2 S.Submarines, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Americans Battle in 66 Sea Zone Americans attack with 1 Bomber and 1 S.Bomber Hisaichi defend with 1 T.Boat Americans roll dice for 1 Bomber and 1 S.Bomber in 66 Sea Zone, round 2 : 1/2 hits, 1.50 expected hits Hisaichi roll dice for 1 T.Boat in 66 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Hisaichi lost in 66 Sea Zone Americans win with 1 Bomber and 1 S.Bomber remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 T.Boat Battle in Woleai Americans attack with 1 Artillery, 2 Fighters and 2 Infantrys Yamamoto defend with 1 Elite and 1 Infantry Americans roll dice for 1 Artillery, 2 Fighters and 2 Infantrys in Woleai, round 2 : 1/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Elite and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Woleai, round 3 : 1/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Elite in Woleai, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans win, taking Woleai from Yamamoto with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 2 Infantrys Casualties for Yamamoto: 1 Elite and 1 Infantry Battle in Kufra Americans attack with 1 ArmoredCar and 1 Tank Italians defend with 1 Factory and 1 Infantry Americans roll dice for 1 ArmoredCar and 1 Tank in Kufra, round 2 : 1/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Kufra Americans win, taking Kufra from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in 101 Sea Zone Americans attack with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 Adv.Fighter and 3 Fighters in 101 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win with 1 Adv.Fighter, 3 Fighters and 1 S.Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in 86 Sea Zone Americans attack with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport Yamamoto defend with 1 Destroyer Americans roll dice for 12 S.Submarines in 86 Sea Zone, round 2 : 5/12 hits, 6.00 expected hits Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 86 Sea Zone Americans win with 3 Battleships, 3 Carriers, 3 Destroyers, 12 S.Submarines and 1 Transport remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Minamitori Battle in Iwo Jima Battle in Guam Non Combat Move - Americans 1 Adv.Fighter and 3 Fighters moved from 101 Sea Zone to 86 Sea Zone 2 Fighters moved from Woleai to 86 Sea Zone 1 Bomber and 1 S.Bomber moved from 66 Sea Zone to West Borneo Place Units - Americans 2 ArmoredCars placed in S.Chile 2 ArmoredCars placed in Argentina 2 ArmoredCars placed in Rio De Janeiro 2 ArmoredCars placed in Bahia 2 ArmoredCars placed in Salvador 2 ArmoredCars placed in Bolivia 2 ArmoredCars placed in Venezuela 2 ArmoredCars placed in Colombia 2 ArmoredCars placed in Peru 2 ArmoredCars placed in N.Chile 2 ArmoredCars and 1 Tank placed in Santiago 1 S.Bomber placed in Midway 1 Destroyer and 1 Submarine placed in 87 Sea Zone 2 S.Submarines placed in 98 Sea Zone Turn Complete - Americans Americans collect 142 PUs; end with 142 PUs
Combat Hit Differential Summary :
Hisaichi : -0.17 Italians : -0.33 Yamamoto : 0.33 Americans : -1.17
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 ArmoredCar moved from Donetsk to Georgia Germans take Georgia from Russians 3 Mech.Infs moved from Krakow to Kursk 3 Mech.Infs moved from Danzig to Kursk 2 ArmoredCars moved from Brest to Kursk 4 Mech.Infs moved from Warsaw to Kursk 5 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 13 Infantrys, 4 Mech.Infs and 11 Tanks moved from Kiev to Kursk 2 Infantrys, 1 Mech.Inf and 6 Tanks moved from Donetsk to Kursk 8 Artillerys, 4 Elites and 10 Infantrys moved from Upper Norrland to Lapland 3 Transports moved from 24 Sea Zone to 23 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Hamburg to 23 Sea Zone 2 Artillerys, 1 Elite, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from East Prussia to Latvia 1 Adv.Fighter and 1 Fighter moved from 24 Sea Zone to 21 Sea Zone 2 Stukas moved from Normandy to 18 Sea Zone 1 JetFighter moved from Provence to 18 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 20 Sea Zone to 18 Sea Zone 2 Artillerys moved from Baleares to 42 Sea Zone 2 Artillerys, 2 Battleships, 1 Destroyer and 2 Transports moved from 42 Sea Zone to 41 Sea Zone 2 Artillerys moved from 41 Sea Zone to Andalusia 2 Elites moved from Provence to Languedoc Purchase Units - Germans Germans buy 10 ArmoredCars, 2 Battleships, 1 Carrier, 3 Destroyers, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Germans Battle in Kursk Germans attack with 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks Russians defend with 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 1 Factory, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks Germans roll dice for 7 ArmoredCars, 16 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 17 Tanks in Kursk, round 2 : 38/97 hits, 41.17 expected hits Units damaged: 3 Bunkers owned by the Russians Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 2 : 29/86 hits, 34.33 expected hits 7 ArmoredCars owned by the Germans, 35 Infantrys owned by the Russians, 7 Artillerys owned by the Germans and 15 Infantrys owned by the Germans lost in Kursk Germans roll dice for 9 Artillerys, 8 Elites, 5 Fighters, 14 HeavyTanks, 15 Mech.Infs and 17 Tanks in Kursk, round 3 : 23/68 hits, 31.50 expected hits Russians roll dice for 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 20 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 3 : 23/51 hits, 22.67 expected hits 20 Infantrys owned by the Russians, 3 Artillerys owned by the Russians, 9 Artillerys owned by the Germans and 14 Mech.Infs owned by the Germans lost in Kursk Germans roll dice for 8 Elites, 5 Fighters, 14 HeavyTanks, 1 Mech.Inf and 17 Tanks in Kursk, round 4 : 23/45 hits, 22.67 expected hits Russians roll dice for 1 Adv.Fighter, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks in Kursk, round 4 : 10/28 hits, 15.00 expected hits 2 Fighters owned by the Russians, 8 Elites owned by the Germans, 4 Mech.Infs owned by the Russians, 1 Mot.Inf owned by the Russians, 3 Bunkers owned by the Russians, 1 Mech.Inf owned by the Germans, 5 HeavyTanks owned by the Russians, 8 Tanks owned by the Russians and 1 Tank owned by the Germans lost in Kursk Germans roll dice for 5 Fighters, 14 HeavyTanks and 16 Tanks in Kursk, round 5 : 24/35 hits, 19.00 expected hits Russians roll dice for 1 Adv.Fighter and 4 HeavyTanks in Kursk, round 5 : 3/5 hits, 3.33 expected hits 3 HeavyTanks owned by the Germans, 1 Adv.Fighter owned by the Russians and 4 HeavyTanks owned by the Russians lost in Kursk Germans win, taking Kursk from Russians with 5 Fighters, 11 HeavyTanks and 16 Tanks remaining. Battle score for attacker is 36 Casualties for Germans: 7 ArmoredCars, 16 Artillerys, 8 Elites, 3 HeavyTanks, 15 Infantrys, 15 Mech.Infs and 1 Tank Casualties for Russians: 1 Adv.Fighter, 3 Artillerys, 3 Bunkers, 2 Fighters, 9 HeavyTanks, 55 Infantrys, 4 Mech.Infs, 1 Mot.Inf and 8 Tanks Battle in 41 Sea Zone Germans attack with 2 Battleships, 1 Destroyer and 2 Transports Americans defend with 1 Destroyer Germans roll dice for 2 Battleships, 1 Destroyer and 2 Transports in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans lost in 41 Sea Zone Germans win with 2 Battleships, 1 Destroyer and 2 Transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 Destroyer Battle in Lapland Germans attack with 8 Artillerys, 4 Elites and 10 Infantrys Russians defend with 2 Infantrys Germans roll dice for 8 Artillerys, 4 Elites and 10 Infantrys in Lapland, round 2 : 8/22 hits, 7.00 expected hits Russians roll dice for 2 Infantrys in Lapland, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 8 Artillerys, 4 Elites and 10 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 2 Infantrys Battle in Andalusia Battle in Latvia Germans attack with 2 Artillerys, 1 Elite and 4 Infantrys Russians defend with 1 Mech.Inf Germans roll dice for 1 Cruiser in Latvia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 Artillerys, 1 Elite and 4 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits Russians roll dice for 1 Mech.Inf in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Andalusia from Americans, taking Latvia from Russians with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Mech.Inf Battle in 18 Sea Zone Germans attack with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas British defend with 15 S.Submarines Germans roll dice for 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas in 18 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 3 S.Submarines owned by the British lost in 18 Sea Zone 12 S.Submarines owned by the British Submerged Germans win with 1 Adv.Fighter, 1 Fighter, 1 JetFighter and 2 Stukas remaining. Battle score for attacker is 30 Casualties for British: 3 S.Submarines Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter and 1 Fighter British defend with 1 S.Submarine Germans roll dice for 1 Adv.Fighter and 1 Fighter in 21 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 S.Submarine owned by the British Submerged Non Combat Move - Germans 1 JetFighter moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 18 Sea Zone to 20 Sea Zone 1 Adv.Fighter moved from 21 Sea Zone to 20 Sea Zone 1 Fighter moved from 18 Sea Zone to 20 Sea Zone 2 Stukas moved from 18 Sea Zone to Netherlands 1 Fighter moved from 21 Sea Zone to Netherlands 5 Fighters moved from Kursk to Kiev Place Units - Germans 1 Carrier and 2 Destroyers placed in 20 Sea Zone 2 Battleships and 1 S.Submarine placed in 20 Sea Zone 1 Destroyer placed in 22 Sea Zone 3 Infantrys placed in Hamburg 4 ArmoredCars placed in Warsaw 3 ArmoredCars placed in Krakow 3 ArmoredCars placed in Danzig Turn Complete - Germans Germans collect 133 PUs; end with 133 PUs
Combat Hit Differential Summary :
Germans : -4.83 Americans : -0.33 Russians : -10.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Russians 8 Infantrys and 1 Tank moved from Moscow to Yaroslavl 2 Infantrys moved from Stalingrad to Rostov 1 Elite moved from Stalingrad to Rostov 1 Infantry moved from Stalingrad to Saratov 1 Infantry moved from Azerbaijan to Erzurum 1 Infantry moved from Azerbaijan to Astrakhan 2 ArmoredCars moved from Leningrad to Minsk 1 Infantry moved from Smolensk to Minsk 1 Tank moved from Leningrad to Minsk 1 Infantry moved from S.Karelia to Smolensk 1 Infantry moved from N.Karelia to Oulu 1 Elite and 1 Infantry moved from Kotka to Vyborg 1 Infantry moved from N.Karelia to Murmansk 2 Infantrys moved from N.Karelia to S.Karelia 3 Infantrys moved from S.Karelia to Yaroslavl 2 Mech.Infs moved from Novgorod to Yaroslavl 1 Infantry moved from Moscow to Yaroslavl 11 Infantrys moved from Tula to Yaroslavl 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Infantry moved from Leningrad to Novgorod 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Krasnoyarsk to Irkutsk 6 Infantrys moved from Sibirsky to Evenkia 1 Artillery and 10 Infantrys moved from Yakutsk to N.Buryat Mongolia Purchase Units - Russians Russians buy 1 Bunker, 10 HeavyTanks, 8 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Rostov Russians attack with 1 Elite and 2 Infantrys Romanians defend with 1 Tank Russians roll dice for 1 Elite and 2 Infantrys in Rostov, round 2 : 1/3 hits, 0.67 expected hits Romanians roll dice for 1 Tank in Rostov, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in Rostov Russians win, taking Rostov from Romanians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Romanians: 1 Tank Battle in Minsk Russians attack with 2 ArmoredCars, 1 Infantry and 1 Tank Romanians defend with 3 Tanks Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 2 : 1/4 hits, 1.33 expected hits Romanians roll dice for 3 Tanks in Minsk, round 2 : 0/3 hits, 1.50 expected hits 1 Tank owned by the Romanians lost in Minsk Russians roll dice for 2 ArmoredCars, 1 Infantry and 1 Tank in Minsk, round 3 : 2/4 hits, 1.33 expected hits Romanians roll dice for 2 Tanks in Minsk, round 3 : 0/2 hits, 1.00 expected hits 2 Tanks owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 2 ArmoredCars, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15 Casualties for Romanians: 3 Tanks Non Combat Move - Russians 2 Infantrys moved from Stalingrad to Rostov 2 Infantrys moved from Tula to Rostov 1 Infantry moved from Yaroslavl to Tula Place Units - Russians 10 HeavyTanks placed in Moscow 1 Bunker placed in Moscow 3 Infantrys and 1 Tank placed in Leningrad 5 Infantrys placed in Stalingrad Turn Complete - Russians Russians collect 86 PUs; end with 86 PUs
Combat Hit Differential Summary :
Romanians : -3.00 Russians : 0.67