@axis_roll:
@shermantank:
I personally like the new rule for SBR. It may not initially affect the places bombed, but if left uncared for, that can really hurt by reducing IC potential production.
RE: SBR (without any modification via techs)
It is an interesting change, and it is more powerful now… it’s just takes a while for it’s affect to really be felt. But once it gets going, it’s basically the same as the old system.
With bombers only 12, that makes it’s cheaper, an hence, easier to implement.
Which side can implement it easier? Looking at IPC levels, the allied dollars can easily be spent on air power (especially USA). Gets them into the game quicker…like the real war.
Sharpen up that AAA rolling ability.
How can you say that the new SBR rules are more powerful? It seems to me that now you can only SBR/Rocket Germany for a maximum of 10 Hit points per round! If you do more damage it is just lost, right? And then if Germany only wishes to produce 5 units, then he pays 5 to repair 5 hit points, and then the next round, you can only inflict a maximum SBR/Rocket damage of 5. Am I reading this rule correctly? Or, do the IC’s have unlimited Hit Points, so you can SBR/Rocket them for 60, which means that Germany couldn’t build anything at all, because all of his IPC’s couldn’t even repair his IC. Can the IC go into negative hit points?
It seems to me that this new rule has actually weakened SBR/Rocket attacks a lot, but at least Heavy Bombers will still be powerful in normal fighting.