1914 Whacka Allies vs dawg Axis
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TripleA Turn Summary: Russia round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - Russia Russia spend 5 on tech rolls Russia roll 5,3,6,6 and gets 2 hits Russia removing all Technology Tokens after successful research. Russia discover lateFighter Combat Move - Russia 2 field_guns moved from Finland to St. Petersburg 3 infantry moved from St. Petersburg to Pskov 2 cavalrys moved from Latvia to Caucasus 1 cavalry moved from Lithuania to Caucasus 1 zeppelin moved from Belarus to Galicia 3 infantry moved from Moscow to Don 2 conscripts and 1 infantry moved from Kiev to Odessa 1 conscript, 1 field_gun and 3 infantry moved from Bessarabia to Odessa 1 conscript moved from Moldavia to Odessa 2 conscripts moved from Minsk to Belarus 1 heavy_gun moved from Minsk to Belarus 2 infantry moved from Belarus to Odessa 2 cavalrys moved from Omsk to Caucasus 3 cavalrys moved from Vladivostok to Magadan Russia take Magadan from Communists 3 field_guns moved from Khabarovsk to Sakhe 2 field_guns moved from Aldan to Sakhe 1 conscript and 2 infantry moved from Bratsk to Tiksi 2 conscripts and 3 infantry moved from Evenkia to Tiksi 3 conscripts and 1 infantry moved from Norilsk to Tiksi 1 field_gun moved from Aldan to Tiksi 2 cavalrys moved from Buryatia to Sakhe 3 cavalrys moved from Irkutsk to Aldan 1 fighter moved from Bratsk to Caucasus Purchase Units - Russia Russia buy 1 conscript, 6 field_guns, 6 heavy_guns, 5 infantry, 1 transport and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Russia Strategic bombing raid in Galicia Bombing raid in Galicia rolls: 5 and causes: 5 damage to unit: Factory Bombing raid in Galicia causes 5 damage total. Battle in Sakhe Russia attack with 2 cavalrys and 5 field_guns Communists defend with 1 conscript and 1 trench Russia roll dice for 2 cavalrys and 5 field_guns in Sakhe, round 2 : 5/7 hits, 2.33 expected hits Communists roll dice for 1 conscript and 1 trench in Sakhe, round 2 : 0/1 hits, 0.17 expected hits 1 trench owned by the Communists and 1 conscript owned by the Communists lost in Sakhe Russia win, taking Sakhe from Communists with 2 cavalrys and 5 field_guns remaining. Battle score for attacker is 5 Casualties for Communists: 1 conscript and 1 trench Battle in Tiksi Russia attack with 6 conscripts, 1 field_gun and 6 infantry Communists defend with 6 trenchs 6 trenchs owned by the Communists lost in Tiksi Russia win, taking Tiksi from Communists with 6 conscripts, 1 field_gun and 6 infantry remaining. Battle score for attacker is 18 Casualties for Communists: 6 trenchs Non Combat Move - Russia 1 zeppelin moved from Galicia to Caucasus Place Units - Russia 3 heavy_guns and 3 trenchs placed in Caucasus 3 trenchs placed in Odessa 3 trenchs placed in Belarus 1 transport placed in Sea Zone 9 Gulf of Bothnia 2 field_guns placed in Buryatia 3 infantry placed in Irkutsk 1 conscript and 2 infantry placed in Vladivostok 2 heavy_guns placed in Omsk Russia undo move 8. 3 heavy_guns placed in Kiev 3 field_guns placed in Minsk 1 field_gun placed in Omsk Activate Technology - Russia Russia activating lateFighter Trigger RussiaT3: buylate_fighter added to productionRussia Turn Complete - Russia Russia collect 104 PUs; end with 104 PUsCombat Hit Differential Summary :
Communists : -0.17 Russia : 2.67 -
TripleA Turn Summary: Communists round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Purchase Units - Communists Communists buy 11 conscripts and 1 trench; Remaining resources: 0 PUs; Place Units - Communists 11 conscripts and 1 trench placed in Yakutsk Turn Complete - Communists Communists collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 15 on tech rolls USA roll 3,2,6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 2 field_guns and 1 infantry moved from Algeria to Sea Zone 55 Western Mediterranean 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea 4 battlecruisers, 3 battleships, 1 cruiser and 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 field_guns and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Naples 1 field_gun and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Algeria 4 heavy_guns and 2 infantry moved from Catalonia to Languedoc 1 heavy_gun moved from Leon to Sea Zone 27 Mid Atlantic 1 heavy_gun and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 heavy_gun moved from Sea Zone 15 English Channel to Picardy 2 heavy_guns moved from Normandy to Paris 2 destroyers moved from Sea Zone 27 Mid Atlantic to Sea Zone 55 Western Mediterranean 1 transport moved from Sea Zone 31 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 4 cavalrys, 1 field_gun and 3 infantry moved from Veracruz to Acapulco 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 26 Bay of Biscay Purchase Units - USA USA buy 1 battlecruiser, 2 cruisers, 4 heavy_guns, 1 infantry, 4 submarines and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Naples USA attack with 2 field_guns and 1 infantry Austria defend with 1 infantry USA roll dice for 3 battlecruisers in Naples, round 2 : 2/3 hits, 2.00 expected hits Austria roll dice for 1 infantry in Naples, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Naples USA win, taking Naples from Austria with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - USA Place Units - USA 2 submarines placed in Sea Zone 54 Alboran Sea 2 submarines placed in Sea Zone 54 Alboran Sea 2 cruisers placed in Sea Zone 56 Gulf of Lyon 1 trench placed in Catalonia 3 heavy_guns placed in Castile 1 heavy_gun and 1 infantry placed in Leon 1 battlecruiser placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 96 PUs; end with 97 PUs USA collect 7 PUs from War Bonds; end with 104 PUsCombat Hit Differential Summary :
USA : 0.00 Austria : -0.33 -
TripleA Turn Summary: USA round 9
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 9 Research Technology - USA USA spend 15 on tech rolls USA roll 3,2,6,1 and gets 1 hit USA removing all Technology Tokens after successful research. USA discover armour Combat Move - USA 2 transports moved from Sea Zone 54 Alboran Sea to Sea Zone 55 Western Mediterranean 2 field_guns and 1 infantry moved from Algeria to Sea Zone 55 Western Mediterranean 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 58 Tyrrhenian Sea 4 battlecruisers, 3 battleships, 1 cruiser and 1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 field_guns and 1 infantry moved from Sea Zone 58 Tyrrhenian Sea to Naples 1 field_gun and 1 infantry moved from Canary Islands to Sea Zone 53 Mid Atlantic 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 53 Mid Atlantic to Sea Zone 54 Alboran Sea 1 field_gun and 1 infantry moved from Sea Zone 54 Alboran Sea to Algeria 4 heavy_guns and 2 infantry moved from Catalonia to Languedoc 1 heavy_gun moved from Leon to Sea Zone 27 Mid Atlantic 1 heavy_gun and 1 transport moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 1 heavy_gun moved from Sea Zone 15 English Channel to Picardy 2 heavy_guns moved from Normandy to Paris 2 destroyers moved from Sea Zone 27 Mid Atlantic to Sea Zone 55 Western Mediterranean 1 transport moved from Sea Zone 31 Mid Atlantic to Sea Zone 27 Mid Atlantic 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 26 Bay of Biscay 1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 54 Alboran Sea 4 cavalrys, 1 field_gun and 3 infantry moved from Veracruz to Acapulco 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 27 Mid Atlantic 1 transport moved from Sea Zone 25 Mid Atlantic to Sea Zone 26 Bay of Biscay Purchase Units - USA USA buy 1 battlecruiser, 2 cruisers, 4 heavy_guns, 1 infantry, 4 submarines and 1 trench; Remaining resources: 1 PUs; 0 techTokens; Combat - USA Battle in Naples USA attack with 2 field_guns and 1 infantry Austria defend with 1 infantry USA roll dice for 3 battlecruisers in Naples, round 2 : 2/3 hits, 2.00 expected hits Austria roll dice for 1 infantry in Naples, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Austria lost in Naples USA win, taking Naples from Austria with 2 field_guns and 1 infantry remaining. Battle score for attacker is 3 Casualties for Austria: 1 infantry Non Combat Move - USA Place Units - USA 2 submarines placed in Sea Zone 54 Alboran Sea 2 submarines placed in Sea Zone 54 Alboran Sea 2 cruisers placed in Sea Zone 56 Gulf of Lyon 1 trench placed in Catalonia 3 heavy_guns placed in Castile 1 heavy_gun and 1 infantry placed in Leon 1 battlecruiser placed in Sea Zone 30 Mid Atlantic Activate Technology - USA USA activating armour Trigger USAT5: buytank added to productionUSA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 1 techTokens Turn Complete - USA USA collect 96 PUs; end with 97 PUs USA collect 7 PUs from War Bonds; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by USA from Picardy: 2 field_guns, 1 heavy_gun and 2 infantry EDIT: Adding units owned by USA to Paris: 2 field_guns, 1 heavy_gun and 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
USA : 0.00 Austria : -0.33 -
TripleA Turn Summary: Germany round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Germany Germany spend 10 on tech rolls Germany roll 3,5 and gets 0 hits Combat Move - Germany 6 cavalrys moved from Bavaria to Champagne 6 field_guns and 6 infantry moved from Alsace to Champagne 3 field_guns and 3 infantry moved from Wurttemburg to Alsace 2 heavy_guns moved from Amsterdam to Belgium 2 field_guns moved from Amsterdam to Belgium 2 field_guns and 2 infantry moved from Hanover to Westphalia 6 heavy_guns moved from Belgium to Champagne 3 gass moved from Belgium to Champagne 6 gass moved from Wurttemburg to Champagne 1 field_gun and 1 infantry moved from Warsaw to Eastern Poland 2 infantry moved from Berlin to Brandenburg 1 infantry moved from Rwanda to Uganda Germany take Uganda from Britain 1 field_gun moved from Dar es Salaam to German East Africa 2 battlecruisers, 1 destroyer and 3 submarines moved from Sea Zone 92 Mozambique Channel to Sea Zone 76 Indian Ocean Purchase Units - Germany Germany buy 7 cavalrys, 1 destroyer, 4 gass, 2 heavy_guns, 2 submarines, 3 tanks and 6 trenchs; Remaining resources: 0 PUs; 2 techTokens; Combat - Germany Non Combat Move - Germany 6 infantry moved from Mecklenburg to Hanover Place Units - Germany 1 destroyer and 2 submarines placed in Sea Zone 76 Indian Ocean 3 trenchs placed in Eastern Poland 3 trenchs placed in East Prussia 3 tanks placed in Belgium 4 gass placed in Wurttemburg 2 heavy_guns placed in Warsaw 6 cavalrys placed in Bavaria 1 cavalry placed in Mecklenburg Turn Complete - Germany Germany collect 121 PUs; end with 121 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: France round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - France France spend 10 on tech rolls France roll 1,5,6,2 and gets 1 hit France removing all Technology Tokens after successful research. France discover industry Combat Move - France 2 colonials moved from Algiers to Sea Zone 54 Alboran Sea 2 colonials and 1 transport moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 2 colonials moved from Sea Zone 58 Tyrrhenian Sea to Rome 1 cruiser, 2 field_guns, 1 infantry and 2 transports moved from Sea Zone 129 South China Sea to Sea Zone 128 Gulf of Tonkin 2 field_guns and 1 infantry moved from Sea Zone 128 Gulf of Tonkin to Hainan Purchase Units - France France buy 8 heavy_guns, 3 infantry and 6 trenchs; Remaining resources: 1 PUs; 0 techTokens; Combat - France Battle in Hainan France attack with 2 field_guns and 1 infantry Neutral defend with 2 infantry France roll dice for 2 field_guns and 1 infantry in Hainan, round 2 : 1/3 hits, 1.00 expected hits Neutral roll dice for 2 infantry in Hainan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Neutral and 1 infantry owned by the France lost in Hainan France roll dice for 2 field_guns in Hainan, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Hainan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Hainan France loses 0 PUs for violating Hainans neutrality. France win, taking Hainan from Neutral with 2 field_guns remaining. Battle score for attacker is 3 Casualties for France: 1 infantry Casualties for Neutral: 2 infantry Non Combat Move - France Place Units - France 8 heavy_guns and 3 trenchs placed in Paris 3 infantry and 3 trenchs placed in Marseilles Activate Technology - France France activating industry Trigger FranceP: France has 3 infantry placed in Paris Turn Complete - France France collect 76 PUs; end with 77 PUsCombat Hit Differential Summary :
Neutral : 0.00 France : 0.33 -
TripleA Turn Summary: Serbia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Non Combat Move - Serbia Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Austria Austria spend 5 on tech rolls Austria roll 6,3 and gets 1 hit Austria removing all Technology Tokens after successful research. Austria discover industry Combat Move - Austria 8 field_guns, 1 fighter and 5 infantry moved from Tuscany to Latium 1 fighter moved from Venice to Latium 3 late_fighters moved from Venice to Latium 3 late_fighters moved from Trieste to Latium 2 field_guns and 2 infantry moved from Venice to Sea Zone 62 Adriatic Sea 2 field_guns and 2 infantry moved from Sea Zone 62 Adriatic Sea to Latium 1 infantry moved from Venice to Tuscany 1 infantry moved from Croatia to Trieste 1 heavy_gun moved from Baranya to Croatia 1 battlecruiser and 1 cruiser moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean Purchase Units - Austria Austria buy 10 late_fighters; Remaining resources: 2 PUs; 0 techTokens; Combat - Austria Non Combat Move - Austria Place Units - Austria 4 late_fighters placed in Venice 6 late_fighters placed in Trieste Activate Technology - Austria Austria activating industry Turn Complete - Austria Austria collect 105 PUs; end with 107 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Italy 1 infantry moved from Rome to Apulia Italy take Apulia from Austria Purchase Units - Italy Italy buy 2 trenchs; Remaining resources: 2 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 2 trenchs placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 12 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italy round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Italy 1 infantry moved from Rome to Apulia Italy take Apulia from Austria Purchase Units - Italy Italy buy 1 aaGun and 1 trench; Remaining resources: 0 PUs; 0 techTokens; Combat - Italy Non Combat Move - Italy Place Units - Italy 1 aaGun and 1 trench placed in Rome Activate Technology - Italy Trigger ItalyP: Italy has 3 infantry placed in Rome Turn Complete - Italy Italy collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Arabia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Non Combat Move - Arabia Turn Complete - ArabiaCombat Hit Differential Summary :
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TripleA Turn Summary: Turkey round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Turkey Turkey spend 5 on tech rolls Turkey roll 6,3,5,5 and gets 1 hit Turkey removing all Technology Tokens after successful research. Turkey discover railwayGuns Combat Move - Turkey 1 cavalry, 4 field_guns and 2 infantry moved from Baghdad to Fars 2 field_guns and 4 infantry moved from Mesopotamia to Fars 1 infantry moved from Constantinople to Anatolia 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 field_gun and 1 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 transports moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 2 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean 2 field_guns and 2 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 2 field_guns moved from Sea Zone 61 Ionian Sea to Naples 1 field_gun and 1 infantry moved from Sea Zone 61 Ionian Sea to Naples 1 battleship moved from Sea Zone 59 Central Mediterranean to Sea Zone 61 Ionian Sea 1 battleship moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 61 Ionian Sea 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 59 Central Mediterranean 1 infantry moved from Tripolitania to Sea Zone 59 Central Mediterranean 1 infantry moved from Sea Zone 59 Central Mediterranean to Sicily Turkey take Sicily from Italy 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 field_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 1 field_gun moved from Sea Zone 61 Ionian Sea to Apulia 1 transport moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean 1 field_gun moved from Tobruk to Sea Zone 60 Central Mediterranean 1 field_gun and 1 transport moved from Sea Zone 60 Central Mediterranean to Sea Zone 61 Ionian Sea 1 field_gun moved from Sea Zone 61 Ionian Sea to Apulia 1 field_gun and 1 heavy_gun moved from Western Sudan to Chad Turkey take Chad from France 1 field_gun moved from Tobruk to Cyrenaica 1 field_gun moved from Tobruk to Cyrenaica Purchase Units - Turkey Turkey buy 1 battleship, 2 cruisers, 3 heavy_guns and 6 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Turkey Battle in Fars Turkey attack with 1 cavalry, 6 field_guns and 6 infantry Britain defend with 8 cavalrys, 1 colonial, 4 infantry and 3 trenchs Turkey roll dice for 1 cavalry, 6 field_guns and 6 infantry in Fars, round 2 : 5/13 hits, 5.17 expected hits Units damaged: 1 trench owned by the Britain Britain roll dice for 8 cavalrys, 1 colonial, 4 infantry and 3 trenchs in Fars, round 2 : 1/13 hits, 3.00 expected hits 1 cavalry owned by the Turkey and 2 trenchs owned by the Britain lost in Fars Turkey roll dice for 6 field_guns and 6 infantry in Fars, round 3 : 4/12 hits, 5.00 expected hits Britain roll dice for 8 cavalrys, 1 colonial, 4 infantry and 1 trench in Fars, round 3 : 2/13 hits, 3.00 expected hits 2 infantry owned by the Turkey, 3 cavalrys owned by the Britain and 1 trench owned by the Britain lost in Fars Turkey roll dice for 6 field_guns and 4 infantry in Fars, round 4 : 5/10 hits, 4.33 expected hits Britain roll dice for 5 cavalrys, 1 colonial and 4 infantry in Fars, round 4 : 1/10 hits, 2.50 expected hits 1 infantry owned by the Turkey and 5 cavalrys owned by the Britain lost in Fars Turkey roll dice for 6 field_guns and 3 infantry in Fars, round 5 : 2/9 hits, 4.00 expected hits Britain roll dice for 1 colonial and 4 infantry in Fars, round 5 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Turkey and 2 infantry owned by the Britain lost in Fars Turkey roll dice for 6 field_guns in Fars, round 6 : 2/6 hits, 3.00 expected hits Britain roll dice for 1 colonial and 2 infantry in Fars, round 6 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Britain lost in Fars Turkey roll dice for 6 field_guns in Fars, round 7 : 3/6 hits, 3.00 expected hits Britain roll dice for 1 colonial in Fars, round 7 : 0/1 hits, 0.33 expected hits 1 colonial owned by the Britain lost in Fars Turkey win, taking Fars from Britain with 6 field_guns remaining. Battle score for attacker is 34 Casualties for Turkey: 1 cavalry and 6 infantry Casualties for Britain: 8 cavalrys, 1 colonial, 4 infantry and 3 trenchs Battle in Naples Turkey attack with 3 field_guns and 1 infantry USA defend with 2 field_guns and 1 infantry Turkey roll dice for 1 battleship in Naples, round 2 : 0/1 hits, 0.67 expected hits Turkey roll dice for 3 field_guns and 1 infantry in Naples, round 2 : 3/4 hits, 1.83 expected hits Italy roll dice for 2 field_guns and 1 infantry in Naples, round 2 : 1/3 hits, 1.00 expected hits 2 field_guns owned by the USA, 1 infantry owned by the Turkey and 1 infantry owned by the USA lost in Naples Turkey win, taking Naples from Italy with 3 field_guns remaining. Battle score for attacker is 8 Casualties for Turkey: 1 infantry Casualties for USA: 2 field_guns and 1 infantry Battle in Apulia Turkey attack with 2 field_guns Italy defend with 1 infantry Turkey roll dice for 1 battleship in Apulia, round 2 : 0/1 hits, 0.67 expected hits Turkey roll dice for 2 field_guns in Apulia, round 2 : 1/2 hits, 1.00 expected hits Italy roll dice for 1 infantry in Apulia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italy and 1 field_gun owned by the Turkey lost in Apulia Turkey win, taking Apulia from Italy with 1 field_gun remaining. Battle score for attacker is -1 Casualties for Turkey: 1 field_gun Casualties for Italy: 1 infantry Non Combat Move - Turkey 1 field_gun and 3 infantry moved from Arabia to Mesopotamia 3 infantry moved from Damascus to Mesopotamia 2 battlecruisers and 4 cruisers moved from Sea Zone 59 Central Mediterranean to Sea Zone 60 Central Mediterranean 1 cruiser moved from Sea Zone 70 Eastern Mediterranean to Sea Zone 60 Central Mediterranean Place Units - Turkey 1 battleship and 1 cruiser placed in Sea Zone 60 Central Mediterranean 1 cruiser placed in Sea Zone 70 Eastern Mediterranean 3 trenchs placed in Georgia 1 heavy_gun and 3 trenchs placed in Cairo-Suez 2 heavy_guns placed in Baghdad Activate Technology - Turkey Turkey activating railwayGuns Turn Complete - Turkey Turkey collect 87 PUs; end with 87 PUsCombat Hit Differential Summary :
Turkey : -3.67 Italy : 0.67 Britain : -4.50 -
TripleA Turn Summary: Britain round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Britain Britain spend 10 on tech rolls Britain roll 3,3,1 and gets 0 hits Combat Move - Britain 1 field_gun moved from England to Sea Zone 15 English Channel 5 infantry moved from London to Sea Zone 15 English Channel 3 battlecruisers, 2 battleships, 1 field_gun, 5 infantry and 3 transports moved from Sea Zone 15 English Channel to Sea Zone 14 Helgoland Bight 1 field_gun and 5 infantry moved from Sea Zone 14 Helgoland Bight to Denmark 2 submarines moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea 1 battlecruiser, 3 cruisers and 1 submarine moved from Sea Zone 80 Indian Ocean to Sea Zone 79 Arabian Sea 1 battlecruiser and 1 cruiser moved from Sea Zone 73 Arabian Sea to Sea Zone 79 Arabian Sea 4 infantry moved from Baluchistan to Sistan 1 field_gun and 3 infantry moved from Sindh to Baluchistan 1 field_gun and 1 infantry moved from Gujarat to Sindh 1 field_gun and 1 infantry moved from Deccan to Gujarat 2 infantry moved from Orissa to Nagpur 1 field_gun and 1 infantry moved from Madras to Deccan 1 colonial and 1 field_gun moved from Samoa to Sea Zone 112 Pacific Ocean 3 colonials, 2 cruisers, 1 field_gun, 1 submarine and 2 transports moved from Sea Zone 112 Pacific Ocean to Sea Zone 107 Pacific Ocean 3 colonials and 1 field_gun moved from Sea Zone 107 Pacific Ocean to Ecuador 2 heavy_guns moved from Cape Town to Cape Colony 2 heavy_guns moved from Cape Colony to German Southwest Africa Purchase Units - Britain Britain buy 3 field_guns, 2 heavy_guns, 7 infantry, 6 tanks and 3 trenchs; Remaining resources: 1 PUs; 3 techTokens; Combat - Britain Battle in Denmark Britain attack with 1 field_gun and 5 infantry Germany defend with 4 infantry Britain roll dice for 3 battlecruisers and 2 battleships in Denmark, round 2 : 5/5 hits, 3.33 expected hits Germany roll dice for 4 infantry in Denmark, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Germany and 1 infantry owned by the Britain lost in Denmark Britain win, taking Denmark from Germany with 1 field_gun and 4 infantry remaining. Battle score for attacker is 9 Casualties for Britain: 1 infantry Casualties for Germany: 4 infantry Battle in Ecuador Britain attack with 3 colonials and 1 field_gun Neutral defend with 2 infantry Britain roll dice for 3 colonials and 1 field_gun in Ecuador, round 2 : 1/4 hits, 1.67 expected hits Neutral roll dice for 2 infantry in Ecuador, round 2 : 1/2 hits, 0.67 expected hits 1 colonial owned by the Britain and 1 infantry owned by the Neutral lost in Ecuador Britain roll dice for 2 colonials and 1 field_gun in Ecuador, round 3 : 2/3 hits, 1.33 expected hits Neutral roll dice for 1 infantry in Ecuador, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Ecuador Britain loses 0 PUs for violating Ecuadors neutrality. Britain win, taking Ecuador from Neutral with 2 colonials and 1 field_gun remaining. Battle score for attacker is 3 Casualties for Britain: 1 colonial Casualties for Neutral: 2 infantry Non Combat Move - Britain Place Units - Britain 3 trenchs placed in Congo 3 field_guns and 2 infantry placed in London 1 infantry placed in England 4 infantry placed in Baluchistan 2 heavy_guns placed in Cape Town 2 tanks placed in Bombay 2 tanks placed in Goa 2 tanks placed in Calcutta Activate Technology - Britain Trigger BritainS: Britain met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - Britain Britain collect 99 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : 0.00 Britain : 1.67 Germany : -0.33 -
TripleA Turn Summary: Russia round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - Russia Russia spend 15 on tech rolls Russia roll 1,6,5 and gets 1 hit Russia removing all Technology Tokens after successful research. Russia discover creepingBarage Combat Move - Russia 6 conscripts, 1 field_gun and 6 infantry moved from Tiksi to Yakutsk 3 cavalrys, 8 field_guns and 2 heavy_guns moved from Aldan to Yakutsk 2 cavalrys and 5 field_guns moved from Sakhe to Yakutsk 3 cavalrys moved from Magadan to Yakutsk 1 conscript and 2 infantry moved from Vladivostok to Primorsky 2 field_guns moved from Buryatia to Bratsk 3 infantry moved from Irkutsk to Bratsk 1 field_gun moved from Omsk to Novosibirsk 1 zeppelin moved from Caucasus to Galicia 3 field_guns moved from Minsk to Belarus 3 heavy_guns moved from Kiev to Odessa 3 infantry moved from Don to Caucasus 1 field_gun moved from St. Petersburg to Sea Zone 9 Gulf of Bothnia 1 infantry moved from Pskov to Sea Zone 9 Gulf of Bothnia 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 9 Gulf of Bothnia to Sea Zone 11 Baltic Sea 1 field_gun and 1 infantry moved from Sea Zone 11 Baltic Sea to Pomerania Russia take Pomerania from Germany 1 cavalry moved from Caucasus to Azerbaijan Russia take Azerbaijan from Turkey 1 cavalry moved from Azerbaijan to Caucasus Purchase Units - Russia Russia buy 8 cavalrys, 2 field_guns, 8 heavy_guns and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat - Russia Strategic bombing raid in Galicia Bombing raid in Galicia rolls: 2 and causes: 2 damage to unit: Factory Bombing raid in Galicia causes 2 damage total. Battle in Yakutsk Russia attack with 8 cavalrys, 6 conscripts, 14 field_guns, 2 heavy_guns and 6 infantry Communists defend with 1 Factory, 44 conscripts, 1 field_gun and 2 trenchs Russia roll dice for 8 cavalrys, 6 conscripts, 14 field_guns, 2 heavy_guns and 6 infantry in Yakutsk, round 2 : 8/36 hits, 10.33 expected hits Communists roll dice for 44 conscripts, 1 field_gun and 2 trenchs in Yakutsk, round 2 : 4/45 hits, 7.67 expected hits 2 trenchs owned by the Communists, 4 conscripts owned by the Russia and 4 conscripts owned by the Communists lost in Yakutsk Russia roll dice for 8 cavalrys, 2 conscripts, 14 field_guns, 2 heavy_guns and 6 infantry in Yakutsk, round 3 : 10/32 hits, 10.33 expected hits Communists roll dice for 40 conscripts and 1 field_gun in Yakutsk, round 3 : 12/41 hits, 7.00 expected hits 6 infantry owned by the Russia, 2 conscripts owned by the Russia, 4 cavalrys owned by the Russia and 10 conscripts owned by the Communists lost in Yakutsk Russia roll dice for 4 cavalrys, 14 field_guns and 2 heavy_guns in Yakutsk, round 4 : 8/20 hits, 6.67 expected hits Communists roll dice for 30 conscripts and 1 field_gun in Yakutsk, round 4 : 4/31 hits, 5.33 expected hits 4 cavalrys owned by the Russia and 8 conscripts owned by the Communists lost in Yakutsk 14 field_guns owned by the Russia and 2 heavy_guns owned by the Russia retreated to Aldan Communists win with 22 conscripts and 1 field_gun remaining. Battle score for attacker is -12 Casualties for Russia: 8 cavalrys, 6 conscripts and 6 infantry Casualties for Communists: 22 conscripts and 2 trenchs Non Combat Move - Russia 1 field_gun moved from St. Petersburg to Pskov 2 infantry moved from Pskov to Latvia 1 zeppelin moved from Galicia to Belarus Place Units - Russia 3 cavalrys placed in Irkutsk 3 cavalrys placed in Vladivostok 2 cavalrys placed in Buryatia 3 heavy_guns placed in Caucasus 3 heavy_guns placed in Minsk 1 field_gun and 2 heavy_guns placed in Kiev 1 field_gun and 1 infantry placed in St. Petersburg 3 infantry placed in Moscow Activate Technology - Russia Russia activating creepingBarage Turn Complete - Russia Russia collect 108 PUs; end with 110 PUsCombat Hit Differential Summary :
Communists : 0.00 Russia : -1.33 -
TripleA Turn Summary: Communists round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Combat Move - Communists 1 conscript moved from Yakutsk to Tiksi Communists take Tiksi from Russia 1 conscript moved from Yakutsk to Sakhe Communists take Sakhe from Russia 1 infantry moved from Koryak to Magadan Communists take Magadan from Russia Purchase Units - Communists Communists buy 11 conscripts; Remaining resources: 0 PUs; Combat - Communists Non Combat Move - Communists Place Units - Communists 11 conscripts placed in Yakutsk Turn Complete - Communists Communists collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: USA round 10
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 10 Research Technology - USA USA spend 10 on tech rolls USA roll 2,4,3 and gets 0 hits Combat Move - USA 1 heavy_gun moved from Picardy to Paris 3 heavy_guns moved from Castile to Sea Zone 26 Bay of Biscay 1 heavy_gun and 1 infantry moved from Leon to Sea Zone 27 Mid Atlantic 1 heavy_gun, 1 infantry and 2 transports moved from Sea Zone 27 Mid Atlantic to Sea Zone 15 English Channel 3 heavy_guns and 3 transports moved from Sea Zone 26 Bay of Biscay to Sea Zone 15 English Channel 1 transport moved from Sea Zone 15 English Channel to Sea Zone 26 Bay of Biscay 4 heavy_guns and 1 infantry moved from Sea Zone 15 English Channel to Picardy 2 destroyers moved from Sea Zone 55 Western Mediterranean to Sea Zone 59 Central Mediterranean 4 submarines moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea 4 battlecruisers, 3 battleships, 1 cruiser and 1 submarine moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 59 Central Mediterranean 2 cruisers moved from Sea Zone 56 Gulf of Lyon to Sea Zone 59 Central Mediterranean 1 field_gun and 1 infantry moved from Algeria to Lower Algeria 2 transports moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 4 cavalrys, 1 field_gun and 3 infantry moved from Acapulco to Yucatan 1 battlecruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic Purchase Units - USA USA buy 4 battlecruisers, 2 cruisers and 2 heavy_guns; Remaining resources: 1 PUs; 3 techTokens; Combat - USA Battle in Sea Zone 59 Central Mediterranean USA attack with 4 battlecruisers, 3 battleships, 3 cruisers, 2 destroyers and 1 submarine Turkey defend with 1 destroyer and 1 transport USA roll dice for 1 submarine in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits USA roll dice for 4 battlecruisers, 3 battleships, 3 cruisers and 2 destroyers in Sea Zone 59 Central Mediterranean, round 2 : 7/12 hits, 8.00 expected hits Turkey roll dice for 1 destroyer and 1 transport in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Turkey and 1 transport owned by the Turkey lost in Sea Zone 59 Central Mediterranean USA win with 4 battlecruisers, 3 battleships, 3 cruisers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 16 Casualties for Turkey: 1 destroyer and 1 transport Battle in Yucatan USA attack with 4 cavalrys, 1 field_gun and 3 infantry Neutral defend with 2 cavalrys and 4 infantry USA roll dice for 4 cavalrys, 1 field_gun and 3 infantry in Yucatan, round 2 : 3/8 hits, 1.67 expected hits Neutral roll dice for 2 cavalrys and 4 infantry in Yucatan, round 2 : 4/6 hits, 1.67 expected hits 2 cavalrys owned by the Neutral, 1 infantry owned by the Neutral, 3 infantry owned by the USA and 1 cavalry owned by the USA lost in Yucatan USA roll dice for 3 cavalrys and 1 field_gun in Yucatan, round 3 : 2/4 hits, 1.00 expected hits Neutral roll dice for 3 infantry in Yucatan, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral and 2 cavalrys owned by the USA lost in Yucatan USA roll dice for 1 cavalry and 1 field_gun in Yucatan, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Yucatan, round 4 : 0/1 hits, 0.33 expected hits USA roll dice for 1 cavalry and 1 field_gun in Yucatan, round 5 : 0/2 hits, 0.67 expected hits Neutral roll dice for 1 infantry in Yucatan, round 5 : 1/1 hits, 0.33 expected hits 1 cavalry owned by the USA lost in Yucatan USA roll dice for 1 field_gun in Yucatan, round 6 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 infantry in Yucatan, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral lost in Yucatan USA loses 0 PUs for violating Yucatans neutrality. USA win, taking Yucatan from Neutral with 1 field_gun remaining. Battle score for attacker is -5 Casualties for USA: 4 cavalrys and 3 infantry Casualties for Neutral: 2 cavalrys and 4 infantry Non Combat Move - USA Place Units - USA 2 heavy_guns placed in Castile 2 cruisers placed in Sea Zone 54 Alboran Sea 2 battlecruisers placed in Sea Zone 54 Alboran Sea 2 battlecruisers placed in Sea Zone 56 Gulf of Lyon USA undo move 4. USA undo move 2. 2 battlecruisers placed in Sea Zone 54 Alboran Sea 2 cruisers placed in Sea Zone 56 Gulf of Lyon Activate Technology - USA Trigger USAS: USA met a national objective for an additional 1 techTokens; end with 4 techTokens Turn Complete - USA USA collect 99 PUs; end with 100 PUs USA collect 5 PUs from War Bonds; end with 105 PUsCombat Hit Differential Summary :
Neutral : 3.33 USA : 0.33 Turkey : -0.33 -
TripleA Turn Summary: Germany round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Germany Germany spend 5 on tech rolls Germany roll 6,1,2 and gets 1 hit Germany removing all Technology Tokens after successful research. Germany discover lateFighter Combat Move - Germany 2 infantry moved from Brandenburg to Pomerania 1 cavalry moved from Mecklenburg to Pomerania 6 cavalrys, 32 field_guns, 9 gass, 6 heavy_guns and 15 infantry moved from Champagne to Paris 4 gass moved from Wurttemburg to Paris 3 fighters and 3 tanks moved from Belgium to Paris 2 cavalrys moved from Eastern Poland to Pomerania Purchase Units - Germany Germany buy 1 cavalry, 11 heavy_guns, 8 infantry, 1 tank and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; Combat - Germany Battle in Paris Germany attack with 6 cavalrys, 32 field_guns, 3 fighters, 13 gass, 6 heavy_guns, 15 infantry and 3 tanks USA defend with 2 field_guns, 4 heavy_guns and 2 infantry; Britain defend with 1 fighter; France defend with 1 Factory, 1 fighter, 16 heavy_guns, 20 infantry and 11 trenchs Germany roll dice for 13 gass in Paris, round 2 : 10/13 hits, 10.83 expected hits 10 infantry owned by the France lost in Paris 13 gass owned by the Germany lost in Paris Germany roll dice for 6 cavalrys, 32 field_guns, 3 fighters, 6 heavy_guns, 15 infantry and 3 tanks in Paris, round 2 : 27/65 hits, 28.00 expected hits France roll dice for 2 field_guns, 2 fighters, 20 heavy_guns, 12 infantry and 11 trenchs in Paris, round 2 : 24/47 hits, 23.50 expected hits 15 infantry owned by the Germany, 11 trenchs owned by the France, 3 heavy_guns owned by the Germany, 6 cavalrys owned by the Germany and 5 infantry owned by the France lost in Paris Germany roll dice for 32 field_guns, 3 fighters, 3 heavy_guns and 3 tanks in Paris, round 3 : 23/41 hits, 20.00 expected hits France roll dice for 2 field_guns, 2 fighters, 20 heavy_guns and 7 infantry in Paris, round 3 : 17/31 hits, 20.00 expected hits 9 heavy_guns owned by the France, 11 field_guns owned by the Germany, 3 fighters owned by the Germany, 3 heavy_guns owned by the USA, 2 field_guns owned by the USA, 1 fighter owned by the Britain, 3 heavy_guns owned by the Germany, 2 infantry owned by the USA, 1 fighter owned by the France and 5 infantry owned by the France lost in Paris Germany roll dice for 21 field_guns and 3 tanks in Paris, round 4 : 13/24 hits, 12.50 expected hits France roll dice for 8 heavy_guns in Paris, round 4 : 7/8 hits, 6.50 expected hits 7 heavy_guns owned by the France, 7 field_guns owned by the Germany and 1 heavy_gun owned by the USA lost in Paris Germany captures 77PUs while taking France capital Germany win, taking Paris from France with 14 field_guns and 3 tanks remaining. Battle score for attacker is -25 Casualties for France: 1 fighter, 16 heavy_guns, 20 infantry and 11 trenchs Casualties for Germany: 6 cavalrys, 18 field_guns, 3 fighters, 13 gass, 6 heavy_guns and 15 infantry Casualties for Britain: 1 fighter Casualties for USA: 2 field_guns, 4 heavy_guns and 2 infantry Battle in Pomerania Germany attack with 3 cavalrys and 2 infantry Russia defend with 1 field_gun and 1 infantry Germany roll dice for 3 cavalrys and 2 infantry in Pomerania, round 2 : 1/5 hits, 0.83 expected hits Russia roll dice for 1 field_gun and 1 infantry in Pomerania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Pomerania Germany roll dice for 3 cavalrys and 1 infantry in Pomerania, round 3 : 1/4 hits, 0.67 expected hits Russia roll dice for 1 field_gun in Pomerania, round 3 : 0/1 hits, 0.33 expected hits 1 field_gun owned by the Russia lost in Pomerania Germany win, taking Pomerania from Russia with 3 cavalrys and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germany: 1 infantry Casualties for Russia: 1 field_gun and 1 infantry Non Combat Move - Germany 3 field_guns and 3 infantry moved from Alsace to Champagne 2 field_guns and 2 infantry moved from Westphalia to Hanover 6 infantry moved from Hanover to Holstein 3 cavalrys moved from Bavaria to Champagne 3 cavalrys moved from Bavaria to Hanover Place Units - Germany 3 trenchs placed in Champagne 3 heavy_guns and 3 trenchs placed in Belgium 1 cavalry, 3 heavy_guns, 1 infantry, 1 tank and 3 trenchs placed in Mecklenburg Turning on Edit Mode EDIT: Removing units owned by Germany from Warsaw: 2 heavy_guns EDIT: Adding units owned by Germany to Eastern Poland: 2 heavy_guns EDIT: Turning off Edit Mode 2 heavy_guns placed in Warsaw 2 heavy_guns and 1 infantry placed in Dar es Salaam 1 heavy_gun and 6 infantry placed in Berlin Activate Technology - Germany Germany activating lateFighter Trigger GermanyT3: buylate_fighter added to productionGermany Turn Complete - Germany Germany collect 127 PUs; end with 204 PUsCombat Hit Differential Summary :
France : -2.00 Germany : 2.17 Russia : 0.00 -
TripleA Turn Summary: France round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Combat Move - France 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 54 Alboran Sea 2 field_guns moved from Hainan to Sea Zone 128 Gulf of Tonkin Non Combat Move - France Turn Complete - FranceCombat Hit Differential Summary :
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TripleA Turn Summary: Serbia round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Turn Complete - SerbiaCombat Hit Differential Summary :
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TripleA Turn Summary: Austria round 11
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 11 Research Technology - Austria Austria spend 5 on tech rolls Austria rolls : 0/1 hits, 0.00 expected hits Combat Move - Austria 4 late_fighters moved from Venice to Sea Zone 59 Central Mediterranean 6 late_fighters moved from Trieste to Sea Zone 59 Central Mediterranean 32 field_guns, 2 fighters, 11 infantry, 6 late_fighters and 1 tank moved from Latium to Rome 1 battlecruiser and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 59 Central Mediterranean Purchase Units - Austria Austria repair damage of 7x Factory; Remaining resources: 95 PUs; 1 techTokens; Austria buy 1 aaGun, 9 field_guns, 3 heavy_guns, 7 infantry and 6 trenchs; Remaining resources: 0 PUs; 1 techTokens; Combat - Austria Battle in Sea Zone 59 Central Mediterranean Austria attack with 1 battlecruiser, 1 cruiser and 10 late_fighters USA defend with 4 battlecruisers, 3 battleships, 3 cruisers, 2 destroyers and 1 submarine USA roll dice for 1 submarine in Sea Zone 59 Central Mediterranean, round 2 : 0/1 hits, 0.17 expected hits Austria roll dice for 10 late_fighters in Sea Zone 59 Central Mediterranean, round 2 : 6/10 hits, 5.00 expected hits Units damaged: 3 battleships owned by the USA Austria roll dice for 1 battlecruiser and 1 cruiser in Sea Zone 59 Central Mediterranean, round 2 : 1/2 hits, 1.17 expected hits USA roll dice for 4 battlecruisers, 3 battleships, 3 cruisers and 2 destroyers in Sea Zone 59 Central Mediterranean, round 2 : 7/12 hits, 6.83 expected hits 6 late_fighters owned by the Austria, 2 destroyers owned by the USA, 1 cruiser owned by the USA, 1 submarine owned by the USA and 1 cruiser owned by the Austria lost in Sea Zone 59 Central Mediterranean Austria roll dice for 1 battlecruiser and 4 late_fighters in Sea Zone 59 Central Mediterranean, round 3 : 0/5 hits, 2.67 expected hits USA roll dice for 4 battlecruisers, 3 battleships and 2 cruisers in Sea Zone 59 Central Mediterranean, round 3 : 8/9 hits, 5.67 expected hits 4 late_fighters owned by the Austria and 1 battlecruiser owned by the Austria lost in Sea Zone 59 Central Mediterranean USA win with 4 battlecruisers, 3 battleships and 2 cruisers remaining. Battle score for attacker is -91 Casualties for Austria: 1 battlecruiser, 1 cruiser and 10 late_fighters Casualties for USA: 1 cruiser, 2 destroyers and 1 submarine Battle in Rome Austria attack with 32 field_guns, 2 fighters, 11 infantry, 6 late_fighters and 1 tank Italy defend with 1 Factory, 1 aaGun, 1 heavy_gun, 26 infantry and 13 trenchs; France defend with 2 colonials AA fire in Rome : 2/1 hits, 1.33 expected hits 1 late_fighter owned by the Austria and 1 fighter owned by the Austria lost in Rome Austria roll dice for 32 field_guns, 1 fighter, 11 infantry, 5 late_fighters and 1 tank in Rome, round 2 : 24/50 hits, 23.17 expected hits Units damaged: 2 trenchs owned by the Italy Italy roll dice for 2 colonials, 1 heavy_gun, 26 infantry and 13 trenchs in Rome, round 2 : 11/29 hits, 10.00 expected hits 11 trenchs owned by the Italy and 11 infantry owned by the Austria lost in Rome Austria roll dice for 32 field_guns, 1 fighter, 5 late_fighters and 1 tank in Rome, round 3 : 22/39 hits, 19.50 expected hits Italy roll dice for 2 colonials, 1 heavy_gun, 26 infantry and 2 trenchs in Rome, round 3 : 13/29 hits, 10.00 expected hits 2 trenchs owned by the Italy, 20 infantry owned by the Italy, 12 field_guns owned by the Austria and 1 fighter owned by the Austria lost in Rome Austria roll dice for 20 field_guns, 5 late_fighters and 1 tank in Rome, round 4 : 18/26 hits, 13.17 expected hits Italy roll dice for 2 colonials, 1 heavy_gun and 6 infantry in Rome, round 4 : 3/9 hits, 3.33 expected hits 6 infantry owned by the Italy, 3 field_guns owned by the Austria, 1 heavy_gun owned by the Italy and 2 colonials owned by the France lost in Rome Austria captures 12PUs while taking Italy capital Austria win, taking Rome from Italy with 17 field_guns, 5 late_fighters and 1 tank remaining. Battle score for attacker is 7 Casualties for Austria: 15 field_guns, 2 fighters, 11 infantry and 1 late_fighter Casualties for Italy: 1 heavy_gun, 26 infantry and 13 trenchs Casualties for France: 2 colonials Non Combat Move - Austria 5 late_fighters moved from Rome to Piedmont 1 infantry moved from Tuscany to Piedmont 1 infantry moved from Trieste to Venice 1 heavy_gun moved from Croatia to Sea Zone 62 Adriatic Sea 1 heavy_gun moved from Sea Zone 62 Adriatic Sea to Venice Place Units - Austria 1 aaGun placed in Galicia 3 heavy_guns and 3 trenchs placed in Piedmont 2 field_guns and 2 infantry placed in Venice 7 field_guns and 3 trenchs placed in Galicia 5 infantry placed in Trieste Turn Complete - Austria Austria collect 109 PUs; end with 121 PUs 3 units repaired.Combat Hit Differential Summary :
USA : 2.33 Austria : 6.33 Austria rolls : : 0.00 Italy : 3.67 AA fire in Rome : : 0.67





