Owlgod Allies -VS- dawgoneit Axis


  • TripleA Turn Summary: Germans round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            46 armour and 24 mech_infantrys moved from Northwest Persia to Iraq
            1 fighter moved from Volgograd to Iraq
            2 bombers moved from Volgograd to Iraq
            3 bombers moved from Ukraine to Iraq
            1 mech_infantry moved from Caucasus to Persia
                  Germans take Persia from Americans
            2 bombers, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
            1 bomber moved from Russia to Iraq
            10 mech_infantrys moved from Bessarabia to Rostov
            10 armour moved from Belarus to Rostov
    
        Combat - Germans
            Battle in Iraq
                Germans attack with 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber
                British defend with 1 factory_minor, 27 infantry and 4 mech_infantrys; Americans defend with 3 artilleries, 8 infantry and 2 mech_infantrys
                    Germans roll dice for 46 armour, 8 bombers, 5 fighters, 27 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 39/87 hits, 36.00 expected hits
                    British roll dice for 3 artilleries, 35 infantry and 6 mech_infantrys in Iraq, round 2 : 9/44 hits, 14.67 expected hits
                    3 mech_infantrys owned by the British, 8 infantry owned by the Americans, 9 mech_infantrys owned by the Germans, 27 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Iraq
                    Germans roll dice for 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 33/78 hits, 34.50 expected hits
                    British roll dice for 3 artilleries and 2 mech_infantrys in Iraq, round 3 : 0/5 hits, 1.67 expected hits
                    1 mech_infantry owned by the British, 3 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Iraq
                Germans win, taking Iraq from British with 46 armour, 8 bombers, 5 fighters, 18 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 105
                Casualties for Germans: 9 mech_infantrys
                Casualties for Americans: 3 artilleries, 8 infantry and 2 mech_infantrys
                Casualties for British: 27 infantry and 4 mech_infantrys
    
        Non Combat Move - Germans
            8 bombers, 5 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
    
        Place Units - Germans
            2 fighters and 1 tactical_bomber placed in Volgograd
            3 bombers placed in Ukraine
            2 bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : -7.33
    

    Savegame


  • TripleA Turn Summary: Russians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 6 armour and 3 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry and 1 mech_infantry moved from Shantung to Kiangsu
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Anhwe to Kiangsu
            2 infantry moved from Hunan to Kwangsi
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Shan State to Yunnan
            1 infantry moved from Yunnan to Kwangsi
            1 mech_infantry moved from Kazakhstan to Szechwan
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            1 artillery and 8 infantry moved from Eastern Persia to West India
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Dzavhan to Central Mongolia
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 aaGun, 6 armour and 3 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,6,1,6,5,3,1,3,6,4,4,6,4,5,5,5,3,4,5,2,4,3,4,1,2,4,4
            Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I am assuming no scramble from Japan obviously


  • TripleA Turn Summary: Americans round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Midway to Japan
            1 fighter moved from Midway to Japan
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan
            3 tactical_bombers moved from 6 Sea Zone to Japan
            7 fighters moved from 6 Sea Zone to Japan
            20 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            18 artilleries moved from Hawaiian Islands to 26 Sea Zone
            18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
                Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry
                    AA fire in Japan : 2/18 hits, 3.00 expected hits
                    2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits
                    Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits
                    19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits
                    Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits
                    4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits
                    Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits
                    5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
                Japanese win with 3 fighters remaining. Battle score for attacker is -78
                Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
                Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry
    
        Non Combat Move - Americans
            1 artillery moved from Trans-Jordan to Egypt
            8 bombers moved from Western United States to Iwo Jima
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -1.00
    Americans : -2.67
    Japanese : 11.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Americans
            Americans buy 7 bombers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from Midway to Japan
            1 fighter moved from Midway to Japan
            1 carrier moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 bomber and 5 tactical_bombers moved from Iwo Jima to Japan
            3 tactical_bombers moved from 6 Sea Zone to Japan
            7 fighters moved from 6 Sea Zone to Japan
            20 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour moved from Hawaiian Islands to 26 Sea Zone
            18 artilleries moved from Hawaiian Islands to 26 Sea Zone
            18 artilleries, 18 infantry and 18 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour, 18 artilleries and 20 infantry moved from 6 Sea Zone to Japan
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in Japan
                Americans attack with 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
                Japanese defend with 6 aaGuns, 1 airfield, 10 armour, 1 factory_major, 14 fighters, 1 harbour and 19 infantry
                    AA fire in Japan : 2/18 hits, 3.00 expected hits
                    2 fighters owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 18 artilleries, 1 bomber, 6 fighters, 20 infantry and 9 tactical_bombers in Japan, round 2 : 25/56 hits, 22.83 expected hits
                    Japanese roll dice for 6 aaGuns, 10 armour, 14 fighters and 19 infantry in Japan, round 2 : 25/43 hits, 20.67 expected hits
                    19 infantry owned by the Japanese, 6 aaGuns owned by the Japanese, 20 infantry owned by the Americans and 5 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 2 armour, 13 artilleries, 1 bomber, 6 fighters and 9 tactical_bombers in Japan, round 3 : 14/31 hits, 14.83 expected hits
                    Japanese roll dice for 10 armour and 14 fighters in Japan, round 3 : 17/24 hits, 14.33 expected hits
                    4 fighters owned by the Japanese, 10 armour owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 armour owned by the Americans, 1 fighter owned by the Americans and 13 artilleries owned by the Americans lost in Japan
                    Americans roll dice for 1 armour, 1 bomber, 5 fighters and 7 tactical_bombers in Japan, round 4 : 5/14 hits, 8.17 expected hits
                    Japanese roll dice for 10 fighters in Japan, round 4 : 9/10 hits, 6.67 expected hits
                    5 fighters owned by the Japanese, 4 tactical_bombers owned by the Americans, 1 armour owned by the Americans and 4 fighters owned by the Americans lost in Japan
                    Americans roll dice for 1 bomber, 1 fighter and 3 tactical_bombers in Japan, round 5 : 2/5 hits, 2.83 expected hits
                    Japanese roll dice for 5 fighters in Japan, round 5 : 5/5 hits, 3.33 expected hits
                    2 fighters owned by the Japanese, 3 tactical_bombers owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Japan
                Japanese win with 3 fighters remaining. Battle score for attacker is -78
                Casualties for Americans: 2 armour, 18 artilleries, 1 bomber, 8 fighters, 20 infantry and 9 tactical_bombers
                Casualties for Japanese: 6 aaGuns, 10 armour, 11 fighters and 19 infantry
    
        Non Combat Move - Americans
            1 artillery moved from Trans-Jordan to Egypt
            8 bombers moved from Western United States to Iwo Jima
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            7 bombers placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            8 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
    
        Place Units - British
            3 infantry placed in Egypt
            2 infantry and 1 mech_infantry placed in Union of South Africa
            3 infantry placed in United Kingdom
            2 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,3
            British collect 25 PUs (4 lost to blockades); end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    AA fire in Japan : : -1.00
    Americans : -2.67
    Japanese : 11.00
    

    Savegame


  • Holy sh!t


  • TripleA Turn Summary: Italians round 29

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - Italians
            Italians buy 2 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            2 bombers and 3 fighters moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 2 bombers and 3 fighters
                British defend with 12 infantry
                    Italians roll dice for 2 bombers and 3 fighters in Trans-Jordan, round 2 : 1/5 hits, 2.83 expected hits
                    British roll dice for 12 infantry in Trans-Jordan, round 2 : 3/12 hits, 4.00 expected hits
                    3 fighters owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians roll dice for 2 bombers in Trans-Jordan, round 3 : 1/2 hits, 1.33 expected hits
                    British roll dice for 11 infantry in Trans-Jordan, round 3 : 4/11 hits, 3.67 expected hits
                    2 bombers owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                British win with 10 infantry remaining. Battle score for attacker is -48
                Casualties for Italians: 2 bombers and 3 fighters
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            2 bombers placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
            Italians collect 17 PUs (2 lost to blockades); end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.17
    British : -0.67
    

    Savegame


  • @OwlGod im a turn or 2 short.


  • @dawgoneit not over til its over!


  • ANZAC is taking a shot at Tokyo. I assume you scramble obviously


  • TripleA Manual Gamesave Post: ANZAC round 29

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 29
    
        Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 26 Sea Zone to 6 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 6 Sea Zone to Japan
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Japanese scrambles to create a battle in territory 6 Sea Zone
            Battle in 6 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
                Japanese defend with 3 fighters
                    ANZAC roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 3 fighters in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 tactical_bomber owned by the ANZAC lost in 6 Sea Zone
                5 transports owned by the ANZAC retreated to 17 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -23
                Casualties for ANZAC: 1 cruiser, 1 fighter and 1 tactical_bomber
                Casualties for Japanese: 1 fighter
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 bombers placed in Queensland
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 1.00
    

    Savegame


  • Well I guess that’s the end of that! Great Game Dawgoneit. I will post your victory!!


  • @OwlGod want to start a couple more? they will be for the 2020 season.


  • One game would be better for me for now. Got some work and holidays coming up. Either side is fine for me. Go ahead and start if you want axis

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