@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo Best OOL plz, quite surprise you are attacking NI! It breaks my heart for these bombers, but It can always be rebuild!!
Im glad they are out!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 destroyers and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
2 infantry moved from Holland Belgium to Western Germany
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 63 PUs;
Germans buy 5 artilleries, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Russia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Germany to Greater Southern Germany
2 infantry moved from Germany to Slovakia Hungary
3 bombers moved from Bryansk to Slovakia Hungary
2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 mech_infantry moved from Russia to Western Ukraine
1 artillery moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 bomber moved from Bryansk to Samara
2 mech_infantrys moved from Russia to Rostov
2 artilleries moved from Russia to Tambov
1 bomber moved from Bryansk to Rostov
1 bomber moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
3 mech_infantrys moved from Russia to Tambov
2 bombers moved from Bryansk to Greater Southern Germany
1 bomber moved from Bryansk to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Greater Southern Germany, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 3 artilleries, 1 bomber and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 3 mech_infantrys in Tambov, round 2 : 3/7 hits, 2,67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 artilleries, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Rostov, round 3 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 tactical_bomber
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Samara, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 tactical_bomber in Samara, round 2 : 0/1 hits, 0,50 expected hits
1 tactical_bomber owned by the British lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 tactical_bomber
Battle in Slovakia Hungary
Germans attack with 3 bombers and 2 infantry
British defend with 2 mech_infantrys
Germans roll dice for 3 bombers and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 2,33 expected hits
British roll dice for 2 mech_infantrys in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the British lost in Slovakia Hungary
Germans roll dice for 3 bombers and 2 infantry in Slovakia Hungary, round 3 : 3/5 hits, 2,33 expected hits
British roll dice for 1 mech_infantry in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from British with 3 bombers and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Germans: 1 infantry
Non Combat Move - Germans
3 bombers moved from Slovakia Hungary to Germany
2 bombers moved from Greater Southern Germany to Germany
2 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
2 mech_infantrys moved from Denmark to 113 Sea Zone
2 infantry moved from Norway to 113 Sea Zone
2 infantry and 2 mech_infantrys moved from 113 Sea Zone to Germany
1 bomber moved from Novgorod to Germany
1 bomber moved from Rostov to Germany
1 bomber moved from Tambov to Germany
1 bomber moved from 99 Sea Zone to Bryansk
1 bomber moved from Samara to Bryansk
16 armour and 18 mech_infantrys moved from Russia to Rostov
20 artilleries moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Rostov
2 fighters moved from 113 Sea Zone to Germany
1 bomber moved from Philippines to Japan
Place Units - Germans
5 artilleries, 4 fighters and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : 0,00
Americans : -0,33
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Russians
8 infantry moved from Caucasus to Northwest Persia
Non Combat Move - Russians
2 aaGuns and 1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
12 fighters and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 22 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Japan to 6 Sea Zone
6 bombers moved from Philippines to Marianas
2 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 fighter moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Wake Island
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 12 fighters and 4 tactical_bombers
ANZAC defend with 2 destroyers and 1 submarine
Japanese roll dice for 1 destroyer, 12 fighters and 4 tactical_bombers in 44 Sea Zone, round 2 : 13/17 hits, 9,00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 2 destroyers in 44 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Wake Island from Americans with 12 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 2 destroyers and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 transport in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Burma
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 : 1/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Midway from Americans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Marianas
Japanese attack with 6 bombers and 2 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 6 bombers and 2 infantry in Marianas, round 2 : 6/8 hits, 4,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Marianas, round 2 : 2/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Marianas
Japanese win, taking Marianas from ANZAC with 5 bombers and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
5 bombers moved from Marianas to Guam
12 fighters and 4 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from Vologda to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Sikang to Szechwan
1 infantry moved from Szechwan to Kweichow
1 artillery moved from Kweichow to Yunnan
1 aaGun, 6 infantry and 3 mech_infantrys moved from Hunan to Yunnan
3 artilleries moved from French Indo China to Yunnan
2 mech_infantrys moved from Yunnan to Malaya
3 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Tsinghai to Kweichow
1 infantry moved from Kansu to Tsinghai
5 infantry moved from Kansu to Shensi
1 infantry moved from Shensi to Kweichow
1 bomber moved from Burma to Yunnan
1 fighter moved from 35 Sea Zone to Guam
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 fighter placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
ANZAC : 1,33
Americans : -0,50
UK_Pacific : 0,67
Japanese : 6,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 3 fighters, 8 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Yugoslavia to Romania
Americans take Romania from Germans
1 infantry moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
2 mech_infantrys moved from Southern France to Southern Italy
1 bomber moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour, 3 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Greater Southern Germany
2 fighters moved from Northern Italy to Greater Southern Germany
2 fighters moved from Northern Italy to Denmark
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
3 infantry moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Morocco from British
French take Normandy Bordeaux from Americans
French take French Central Africa from Americans
French take French Madagascar from British
French take Southern France from Americans
French take Syria from British
French take French West Africa from Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern Italy
10 infantry moved from Morocco to 91 Sea Zone
10 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Denmark
3 fighters moved from 112 Sea Zone to Denmark
2 armour moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Greater Southern Germany
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Greater Southern Germany, round 3 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Americans win, taking Greater Southern Germany from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
Americans attack with 5 fighters and 6 infantry
Germans defend with 5 mech_infantrys
Americans roll dice for 2 cruisers in Denmark, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 5 fighters and 6 infantry in Denmark, round 2 : 4/11 hits, 3,50 expected hits
Germans roll dice for 5 mech_infantrys in Denmark, round 2 : 0/5 hits, 1,67 expected hits
5 mech_infantrys owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 5 fighters and 6 infantry remaining. Battle score for attacker is 20
Casualties for Germans: 5 mech_infantrys
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine and 1 transport
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
1 transport owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Slovakia Hungary
Americans attack with 1 armour and 1 bomber
Germans defend with 1 infantry
Americans roll dice for 1 armour and 1 bomber in Slovakia Hungary, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Slovakia Hungary
Americans win, taking Slovakia Hungary from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern Italy
Americans attack with 3 armour, 3 artilleries, 8 infantry and 6 mech_infantrys
Italians defend with 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans roll dice for 3 armour, 3 artilleries, 8 infantry and 6 mech_infantrys in Southern Italy, round 2 : 8/20 hits, 5,33 expected hits
Italians roll dice for 3 aaGuns, 4 artilleries and 8 infantry in Southern Italy, round 2 : 5/12 hits, 4,00 expected hits
3 aaGuns owned by the Italians, 5 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy
Americans roll dice for 3 armour, 3 artilleries, 3 infantry and 6 mech_infantrys in Southern Italy, round 3 : 8/15 hits, 4,50 expected hits
Italians roll dice for 4 artilleries and 3 infantry in Southern Italy, round 3 : 4/7 hits, 2,33 expected hits
3 infantry owned by the Americans, 4 artilleries owned by the Italians, 3 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern Italy
Americans captures 1PU while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Americans: 8 infantry and 1 mech_infantry
Casualties for Italians: 3 aaGuns, 4 artilleries and 8 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians
Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
Non Combat Move - Americans
1 bomber moved from Slovakia Hungary to Western Germany
4 infantry moved from 112 Sea Zone to Western Germany
5 fighters moved from Denmark to 112 Sea Zone
2 fighters moved from Greater Southern Germany to 112 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 destroyer placed in 113 Sea Zone
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter and 1 infantry placed in Western Germany
1 armour and 2 infantry placed in Greece
3 infantry placed in Holland Belgium
1 infantry placed in Northern Italy
Turn Complete - Americans
Americans collect 86 PUs; end with 87 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 112 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 122 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 4 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Western Germany to Denmark
Combat - British
Non Combat Move - British
2 fighters moved from Egypt to West India
4 infantry moved from Iraq to Persia
4 infantry moved from Egypt to Trans-Jordan
7 mech_infantrys moved from Caucasus to Persia
2 mech_infantrys moved from Caucasus to Persia
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 123 Sea Zone
Place Units - British
4 artilleries and 4 infantry placed in United Kingdom
1 infantry placed in United Kingdom
2 fighters placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -2,67
Italians : 2,67
Americans : 6,17
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Combat Move - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
4 infantry moved from France to Western Germany
Combat - French
Non Combat Move - French
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 58 PUs;
Germans buy 1 fighter, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Samara to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Bryansk to Caucasus
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Western Ukraine to Slovakia Hungary
1 bomber moved from Bryansk to Romania
1 bomber moved from Germany to Romania
1 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Greater Southern Germany
2 bombers moved from Germany to Greater Southern Germany
2 transports moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
4 infantry and 3 transports moved from 114 Sea Zone to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Denmark
4 bombers moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
1 fighter and 1 tactical_bomber moved from Germany to Denmark
4 fighters moved from Germany to 113 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Slovakia Hungary
Combat - Germans
Battle in Romania
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Romania, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Americans with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits
Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in 113 Sea Zone
Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 113 Sea Zone
Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Denmark
Germans attack with 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 6 infantry
Germans roll dice for 4 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Denmark, round 2 : 6/12 hits, 5,67 expected hits
Americans roll dice for 1 fighter and 6 infantry in Denmark, round 2 : 3/7 hits, 2,67 expected hits
3 infantry owned by the Germans and 6 infantry owned by the Americans lost in Denmark
Germans roll dice for 4 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Denmark, round 3 : 6/9 hits, 5,17 expected hits
Americans roll dice for 1 fighter in Denmark, round 3 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in Denmark
Germans win, taking Denmark from Americans with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber and 3 infantry
Casualties for Americans: 6 infantry
Casualties for British: 1 fighter
Battle in Caucasus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Caucasus, round 4 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Denmark to Germany
2 bombers moved from Greater Southern Germany to Germany
1 bomber moved from Slovakia Hungary to Germany
2 bombers moved from Romania to Germany
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Greater Southern Germany to Germany
2 fighters and 2 tactical_bombers moved from Denmark to Germany
4 fighters moved from 113 Sea Zone to Germany
16 armour and 18 mech_infantrys moved from Rostov to Bessarabia
1 bomber moved from Caucasus to Germany
1 aaGun and 20 artilleries moved from Bryansk to Rostov
3 artilleries moved from Tambov to Rostov
1 mech_infantry moved from Archangel to Eastern Poland
1 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Tambov to Ukraine
Place Units - Germans
1 fighter, 8 infantry and 1 mech_infantry placed in Germany
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Russia
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 1,67
Americans : -0,17
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Combat Move - Russians
10 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Persia to Eastern Persia
1 submarine moved from 97 Sea Zone to 81 Sea Zone
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 5 destroyers, 1 infantry, 4 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Samara to Kazakhstan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 21 Sea Zone to 22 Sea Zone
2 bombers moved from Guam to 22 Sea Zone
1 fighter moved from Java to 41 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 2 destroyers and 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 bombers moved from 22 Sea Zone to Yunnan
3 bombers moved from Guam to Kwangsi
1 fighter moved from 41 Sea Zone to Java
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Shensi to Kweichow
1 mech_infantry moved from Kweichow to Burma
2 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Hunan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 aaGun, 11 artilleries, 16 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 armour and 9 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Shantung to Hunan
Place Units - Japanese
1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
1 infantry and 1 mech_infantry placed in French Indo China
5 destroyers and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1,00
Japanese : 0,50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 3 fighters, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters moved from 112 Sea Zone to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 destroyers and 1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Finland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 artillery moved from Western Germany to Denmark
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 armour moved from Southern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Greece to Romania
1 infantry moved from Bulgaria to Romania
Combat - Americans
Battle in Norway
Combat Hit Differential Summary :
@Giallo OOL sz 113, sub cannot count, can’t hit it since I have no dd
@Sovietishcat said in 19L Giallo(x) vs Sovietishcat(allies) bm3:
@Giallo OOL sz 113, sub cannot count, can’t hit it since I have no dd
max def
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
3 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Borneo
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Borneo
ANZAC roll dice for 1 armour in Borneo, round 4 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 armour in Borneo, round 5 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Borneo, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the ANZAC lost in Borneo
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for ANZAC: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to 91 Sea Zone
Place Units - French
3 infantry placed in France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Volgograd to Caucasus
23 artilleries moved from Rostov to Caucasus
6 mech_infantrys moved from Ukraine to Caucasus
4 bombers moved from Germany to 127 Sea Zone
1 bomber moved from Germany to 127 Sea Zone
4 bombers moved from Germany to Novgorod
1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Bessarabia to Romania
1 fighter moved from Germany to Romania
1 tactical_bomber moved from Germany to Romania
1 mech_infantry moved from Bessarabia to Romania
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 fighter and 1 tactical_bomber moved from Germany to Yugoslavia
2 fighters moved from Germany to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Germany
16 armour and 16 mech_infantrys moved from Bessarabia to Slovakia Hungary
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Yugoslavia
1 fighter moved from Germany to Romania
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Germany to Romania
Combat - Germans
Battle in 25 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 25 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Novgorod
Germans attack with 1 armour, 4 bombers and 2 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
AA fire in Novgorod : 1/3 hits, 0,50 expected hits
1 bomber owned by the Germans lost in Novgorod
Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 4/6 hits, 2,83 expected hits
Americans roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
1 aaGun owned by the British, 2 infantry owned by the Americans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Novgorod
Germans roll dice for 1 armour and 3 bombers in Novgorod, round 3 : 3/4 hits, 2,50 expected hits
Americans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Americans with 1 armour and 3 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 bomber and 2 mech_infantrys
Casualties for Americans: 2 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Yugoslavia
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/4 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 1 armour in Romania, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Romania
Germans win, taking Romania from Americans with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Greater Southern Germany
Germans attack with 4 fighters and 1 infantry
Americans defend with 1 armour
Germans roll dice for 4 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/5 hits, 2,17 expected hits
Americans roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Greater Southern Germany
Germans win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in 127 Sea Zone
Germans attack with 5 bombers
British defend with 2 transports; Americans defend with 2 destroyers, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 5 bombers in 127 Sea Zone, round 2 : 4/5 hits, 3,33 expected hits
Americans roll dice for 2 destroyers and 4 transports in 127 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
2 destroyers owned by the Americans, 1 bomber owned by the Germans and 2 transports owned by the Americans lost in 127 Sea Zone
2 transports owned by the British lost in 127 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 bomber
Casualties for Americans: 2 destroyers and 2 transports
Casualties for British: 2 transports
Battle in Caucasus
Germans attack with 24 artilleries and 6 mech_infantrys
British defend with 2 mech_infantrys
Germans roll dice for 24 artilleries and 6 mech_infantrys in Caucasus, round 2 : 11/30 hits, 10,00 expected hits
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British and 1 artillery owned by the Germans lost in Caucasus
Germans win, taking Caucasus from British with 23 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Casualties for British: 2 mech_infantrys
Non Combat Move - Germans
3 bombers moved from Novgorod to Germany
4 bombers moved from 127 Sea Zone to Belarus
2 mech_infantrys moved from Russia to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Romania to Germany
4 fighters moved from Greater Southern Germany to Germany
2 fighters and 1 tactical_bomber moved from Yugoslavia to Germany
1 bomber moved from 25 Sea Zone to Japan
Place Units - Germans
10 artilleries placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,2,4,3,1,2
Germans collect 37 PUs (2 lost to blockades); end with 37 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 4,83
British : 0,33
Americans : 0,33
AA fire in Novgorod : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 aaGuns and 10 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Eastern Persia to Northwest Persia
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 infantry, 6 mech_infantrys, 8 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
3 bombers moved from Kwangsi to Sumatra
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sumatra
Japanese attack with 3 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese roll dice for 3 bombers, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/5 hits, 2,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Burma
3 mech_infantrys moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Yunnan
3 bombers moved from Sumatra to Burma
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 carrier, 5 destroyers, 2 fighters and 4 submarines moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 43 Sea Zone to Philippines
2 bombers moved from Yunnan to Philippines
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Sikang
Place Units - Japanese
3 mech_infantrys placed in Malaya
Japanese undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Burma: 3 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
Japanese undo move 2.
1 infantry placed in Shantung
8 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : -0,17
ANZAC : 0,67
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
1 infantry moved from Western Germany to Greater Southern Germany
3 infantry moved from France to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 80 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 infantry moved from 112 Sea Zone to Western Germany
Place Units - French
3 infantry placed in France
2 mech_infantrys placed in Normandy Bordeaux
Turn Complete - French
French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 3 mech_infantrys; Remaining resources: 6 PUs;
Combat Move - Germans
1 infantry moved from Germany to Greater Southern Germany
2 mech_infantrys moved from Slovakia Hungary to Yugoslavia
2 fighters and 2 tactical_bombers moved from Germany to Yugoslavia
4 fighters moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
1 bomber moved from Germany to 112 Sea Zone
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from Americans
1 bomber moved from Germany to Yugoslavia
2 fighters moved from Germany to Greater Southern Germany
2 bombers moved from Belarus to Yugoslavia
1 mech_infantry moved from Belarus to Karelia
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Belarus to Vyborg
2 bombers moved from Belarus to Vyborg
1 fighter moved from Germany to Greater Southern Germany
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 2 bombers and 4 fighters
British defend with 1 transport; Americans defend with 2 transports
1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 21
Casualties for Americans: 2 transports
Casualties for British: 1 transport
Battle in Yugoslavia
Germans attack with 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 armour and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yugoslavia, round 2 : 5/9 hits, 4,67 expected hits
Americans roll dice for 1 armour and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
1 armour owned by the Americans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Americans with 3 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in Karelia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 3 fighters and 1 infantry
French defend with 1 infantry
Germans roll dice for 3 fighters and 1 infantry in Greater Southern Germany, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Greater Southern Germany
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers and 1 mech_infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Vyborg, round 2 : 1/3 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vyborg to Germany
1 aaGun moved from Belarus to Novgorod
2 bombers moved from 112 Sea Zone to Germany
4 fighters moved from 112 Sea Zone to Germany
2 fighters and 2 tactical_bombers moved from Yugoslavia to Germany
3 bombers moved from Yugoslavia to Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Bulgaria
1 armour moved from Slovakia Hungary to Bulgaria
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
10 armour and 9 mech_infantrys moved from Slovakia Hungary to Germany
1 aaGun moved from Bryansk to Rostov
3 fighters moved from Greater Southern Germany to Germany
Place Units - Germans
10 infantry placed in Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,2,4,3,1,4,1
Germans collect 38 PUs (2 lost to blockades); end with 44 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : -0,17