I’m not able to post directly from Triple A this afternoon, maybe I need to reboot or something.
J1 is done,
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 3 infantry, 9 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 fighter and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
7 armour, 4 artilleries, 12 infantry and 18 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to 127 Sea Zone
1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 127 Sea Zone to 112 Sea Zone
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun and 1 infantry; Americans defend with 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 2 : 4/8 hits, 2.83 expected hits
Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits
1 aaGun owned by the British, 1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Normandy Bordeaux, round 3 : 2/7 hits, 2.67 expected hits
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
British defend with 1 fighter; Americans defend with 3 transports
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 bomber in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 fighter and 3 transports in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
Americans win with 3 transports remaining. Battle score for attacker is -14
Casualties for Germans: 2 bombers
Casualties for British: 1 fighter
Battle in Bryansk
Germans attack with 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys
Russians defend with 1 aaGun and 7 infantry
Germans roll dice for 7 armour, 4 artilleries, 12 infantry and 29 mech_infantrys in Bryansk, round 2 : 16/52 hits, 12.33 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 3/7 hits, 2.33 expected hits
7 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Rostov
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 infantry moved from 112 Sea Zone to Western Germany
3 aaGuns moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Rostov to Western Ukraine
Place Units - Germans
1 transport placed in 112 Sea Zone
2 artilleries and 1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,6
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 3.67
Americans : -0.67
AA fire in Normandy Bordeaux : : 0.50
Russians : 2.00
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 tactical_bombers
Germany : 1 aaGun, 1 factory_major and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 29 mech_infantrys
Rostov : 1 flag, 1 armour
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 10 mech_infantrys
Ukraine : 2 infantry
Western Ukraine : 1 tactical_bomber
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 52 / 61
Russians : 20 / 38
Japanese : 50 / 68
Americans : 60 / 92
Chinese : 9 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 205 times
2 was rolled 205 times
3 was rolled 187 times
4 was rolled 192 times
5 was rolled 190 times
6 was rolled 245 times
Average roll : 3.565
Median : 4.000
Variance : 1.890
Standard Deviation : 1.375
Total rolls : 1224
Null / Other
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 23 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.647
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 119
Germans Combat
1 was rolled 53 times
2 was rolled 55 times
3 was rolled 58 times
4 was rolled 59 times
5 was rolled 54 times
6 was rolled 51 times
Average roll : 3.482
Median : 3.000
Variance : 0.140
Standard Deviation : 0.374
Total rolls : 330
British Combat
1 was rolled 20 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 23 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.647
Median : 4.000
Variance : 0.702
Standard Deviation : 0.838
Total rolls : 119
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.560
Median : 3.000
Variance : 0.426
Standard Deviation : 0.652
Total rolls : 75
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 34 times
2 was rolled 42 times
3 was rolled 32 times
4 was rolled 29 times
5 was rolled 32 times
6 was rolled 44 times
Average roll : 3.540
Median : 3.000
Variance : 0.866
Standard Deviation : 0.930
Total rolls : 213
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 4.192
Median : 4.000
Variance : 1.173
Standard Deviation : 1.083
Total rolls : 26
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 24 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.184
Median : 3.000
Variance : 1.973
Standard Deviation : 1.404
Total rolls : 98
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 17 times
2 was rolled 18 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 22 times
6 was rolled 23 times
Average roll : 3.688
Median : 4.000
Variance : 0.426
Standard Deviation : 0.653
Total rolls : 112
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Archangel
1 armour and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
2 mech_infantrys moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Samara to Russia
2 infantry moved from Shensi to Hopei
Combat - Russians
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Hopei, round 4 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Rostov to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
Place Units - Russians
8 infantry and 2 mech_infantrys placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.67
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 11 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Amur
Japanese take Amur from Russians
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
2 bombers moved from French Indo China to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 4 carriers, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Alaska
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Alaska from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 bombers and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers in 37 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kwangsi, round 2 : 2/4 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 5/7 hits, 3.50 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
2 fighters moved from Kwangsi to Anhwe
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 3 submarines moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
1 artillery, 1 infantry and 1 marine placed in Malaya
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
3 infantry placed in Shantung
5 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
French : -0.33
Americans : 2.50
Chinese : 0.67
Japanese : 1.83
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 2 fighters, 3 infantry and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Alaska : 1 flag, 2 infantry
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Siberia : 1 flag
French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
44 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 fighters, 4 tactical_bombers and 1 transport
20 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
6 Sea Zone : 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 48 / 61
Russians : 22 / 33
Japanese : 57 / 60
Americans : 56 / 92
Chinese : 8 / 12
British : 34 / 44
UK_Pacific : 7 / 10
Italians : 17 / 21
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 200 times
2 was rolled 197 times
3 was rolled 182 times
4 was rolled 172 times
5 was rolled 183 times
6 was rolled 224 times
Average roll : 3.529
Median : 3.500
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 1158
Null / Other
1 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 9
Germans Combat
1 was rolled 54 times
2 was rolled 56 times
3 was rolled 60 times
4 was rolled 59 times
5 was rolled 54 times
6 was rolled 52 times
Average roll : 3.475
Median : 3.000
Variance : 0.146
Standard Deviation : 0.382
Total rolls : 335
British Combat
1 was rolled 18 times
2 was rolled 18 times
3 was rolled 15 times
4 was rolled 22 times
5 was rolled 17 times
6 was rolled 22 times
Average roll : 3.607
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 112
Italians Combat
1 was rolled 15 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 23 times
Average roll : 3.722
Median : 4.000
Variance : 0.899
Standard Deviation : 0.948
Total rolls : 90
Americans Combat
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 17 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 14 times
Average roll : 3.443
Median : 3.000
Variance : 0.344
Standard Deviation : 0.587
Total rolls : 79
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 39 times
2 was rolled 47 times
3 was rolled 34 times
4 was rolled 30 times
5 was rolled 37 times
6 was rolled 47 times
Average roll : 3.513
Median : 3.000
Variance : 1.021
Standard Deviation : 1.011
Total rolls : 234
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 25 times
2 was rolled 22 times
3 was rolled 13 times
4 was rolled 9 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.162
Median : 3.000
Variance : 2.117
Standard Deviation : 1.455
Total rolls : 99
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 20 times
2 was rolled 21 times
3 was rolled 21 times
4 was rolled 18 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.641
Median : 4.000
Variance : 0.360
Standard Deviation : 0.600
Total rolls : 131
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Shan State to French Indo China
2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
@SixUnder Scramble sz 112? And OOL for FIC and sz 112?
@majikforce
full scramble is sz 112, max d
max d in FIC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 5 infantry, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 bomber moved from United Kingdom to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking Holland Belgium from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 3 artilleries, 1 bomber and 3 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Americans roll dice for 3 artilleries, 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 5/7 hits, 2.67 expected hits
Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
Americans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 16 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry placed in Eastern United States
1 cruiser and 2 destroyers placed in 10 Sea Zone
1 marine placed in Western United States
1 bomber placed in Western United States
Americans undo move 3.
1 cruiser and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
3 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 3/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Shan State to French Indo China
2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to French Indo China
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in French Indo China
British attack with 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 1 marine
British roll dice for 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 5/10 hits, 2.83 expected hits
Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 1 marine in French Indo China, round 2 : 2/9 hits, 2.67 expected hits
3 infantry owned by the Japanese, 2 bombers owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 1/8 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 marine in French Indo China, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in French Indo China, round 4 : 2/7 hits, 2.33 expected hits
Japanese roll dice for 2 artilleries and 1 marine in French Indo China, round 4 : 3/3 hits, 1.00 expected hits
2 artilleries owned by the Japanese and 3 mech_infantrys owned by the British lost in French Indo China
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 5 : 3/4 hits, 1.83 expected hits
Japanese roll dice for 1 marine in French Indo China, round 5 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 tactical_bomber owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 2 bombers, 4 infantry and 1 marine
Battle in 112 Sea Zone
British attack with 1 carrier, 2 destroyers, 5 fighters and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 carrier, 2 destroyers and 5 fighters in 112 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 4 submarines in 112 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
4 submarines owned by the Germans, 1 submarine owned by the British and 1 carrier owned by the British lost in 112 Sea Zone
British roll dice for 2 destroyers and 5 fighters in 112 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 3 transports in 112 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Germans, 2 destroyers owned by the British, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 cruiser owned by the Germans and 1 fighter owned by the British lost in 112 Sea Zone
3 transports owned by the Germans lost in 112 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 49
Casualties for British: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Germans: 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 2 tactical_bombers and 3 transports
Non Combat Move - British
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 transport moved from 87 Sea Zone to 91 Sea Zone
3 fighters moved from Tobruk to Iraq
1 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour moved from Eastern Persia to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from French Indo China to Yunnan
1 aaGun moved from Burma to India
3 mech_infantrys moved from India to Yunnan
3 infantry moved from Burma to India
4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Eastern Persia to India
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by British to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,6,4,3,5,3,1,3,5,5
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33
British : 3.83
Americans : 4.33
Chinese : 2.50
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
Italians take Tambov from Russians
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Rostov
2 armour and 3 mech_infantrys moved from Belarus to Archangel
1 artillery and 1 infantry moved from Northern Italy to France
Combat - Italians
Battle in Rostov
Italians attack with 1 bomber, 2 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Rostov, round 2 : 0/4 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Rostov, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Italians attack with 2 armour and 3 mech_infantrys
Russians defend with 1 armour and 2 mech_infantrys
Italians roll dice for 2 armour and 3 mech_infantrys in Archangel, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Archangel
Italians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Archangel
Italians roll dice for 2 armour in Archangel, round 4 : 0/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
Italians roll dice for 2 armour in Archangel, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 armour in Archangel, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Italians: 3 mech_infantrys
Casualties for Russians: 1 armour and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Rostov to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,2
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : -1.83
Russians : 0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries, 3 fighters and 2 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 bomber
Rostov : 1 flag, 1 infantry and 1 mech_infantry
Archangel : 1 flag, 2 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Production/PUs Summary :
Germans : 43 / 61
Russians : 18 / 33
Japanese : 51 / 60
Americans : 63 / 93
Chinese : 10 / 15
British : 34 / 43
UK_Pacific : 9 / 10
Italians : 21 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 258 times
2 was rolled 247 times
3 was rolled 222 times
4 was rolled 231 times
5 was rolled 224 times
6 was rolled 271 times
Average roll : 3.502
Median : 3.000
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 1453
Null / Other
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Germans Combat
1 was rolled 58 times
2 was rolled 59 times
3 was rolled 63 times
4 was rolled 62 times
5 was rolled 57 times
6 was rolled 53 times
Average roll : 3.455
Median : 3.000
Variance : 0.186
Standard Deviation : 0.431
Total rolls : 352
British Combat
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Italians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.706
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 109
Americans Combat
1 was rolled 22 times
2 was rolled 14 times
3 was rolled 20 times
4 was rolled 13 times
5 was rolled 13 times
6 was rolled 17 times
Average roll : 3.323
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 99
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 46 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 36 times
5 was rolled 38 times
6 was rolled 51 times
Average roll : 3.481
Median : 3.000
Variance : 0.809
Standard Deviation : 0.900
Total rolls : 258
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 29 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.104
Median : 3.000
Variance : 2.413
Standard Deviation : 1.553
Total rolls : 106
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 21 times
4 was rolled 23 times
5 was rolled 26 times
6 was rolled 25 times
Average roll : 3.586
Median : 4.000
Variance : 0.125
Standard Deviation : 0.353
Total rolls : 140
@majikforce one day late, but wished all my opponents happy turkey day!
@SixUnder said in 2019 majikforce (Allies) vs SixUnder (Axis) BM:
@majikforce one day late, but wished all my opponents happy turkey day!
Same to you. Hope your day was full of blessings and food!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Tunisia to Libya
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
COMMENT: 2 fench Inf on US trn
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 56 PUs;
Germans buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 mech_infantrys moved from Bryansk to Caucasus
4 mech_infantrys moved from Bryansk to Volgograd
1 tactical_bomber moved from Western Ukraine to Volgograd
2 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Germans attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 aaGun moved from Novgorod to Belarus
Place Units - Germans
6 mech_infantrys placed in Germany
2 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,3
Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.83
Americans : -0.67
Russians : 0.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 10 mech_infantrys
Holland Belgium : 1 artillery and 1 mech_infantry
Belarus : 1 aaGun and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 7 armour, 4 artilleries, 9 infantry and 31 mech_infantrys
Rostov : 2 infantry and 1 tactical_bomber
Vyborg : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Caucasus : 1 flag, 4 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 50 / 66
Russians : 14 / 33
Japanese : 51 / 60
Americans : 60 / 93
Chinese : 10 / 15
British : 34 / 43
UK_Pacific : 9 / 10
Italians : 21 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 262 times
2 was rolled 256 times
3 was rolled 229 times
4 was rolled 239 times
5 was rolled 228 times
6 was rolled 277 times
Average roll : 3.500
Median : 3.000
Variance : 1.303
Standard Deviation : 1.141
Total rolls : 1491
Null / Other
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Germans Combat
1 was rolled 61 times
2 was rolled 66 times
3 was rolled 68 times
4 was rolled 67 times
5 was rolled 60 times
6 was rolled 57 times
Average roll : 3.449
Median : 3.000
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 379
British Combat
1 was rolled 25 times
2 was rolled 29 times
3 was rolled 22 times
4 was rolled 30 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.556
Median : 4.000
Variance : 0.373
Standard Deviation : 0.611
Total rolls : 160
Italians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 14 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.706
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 109
Americans Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 21 times
4 was rolled 14 times
5 was rolled 14 times
6 was rolled 18 times
Average roll : 3.356
Median : 3.000
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 104
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 46 times
2 was rolled 49 times
3 was rolled 38 times
4 was rolled 36 times
5 was rolled 38 times
6 was rolled 51 times
Average roll : 3.481
Median : 3.000
Variance : 0.809
Standard Deviation : 0.900
Total rolls : 258
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.833
Median : 5.000
Variance : 1.294
Standard Deviation : 1.138
Total rolls : 18
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 29 times
2 was rolled 22 times
3 was rolled 14 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 19 times
Average roll : 3.104
Median : 3.000
Variance : 2.413
Standard Deviation : 1.553
Total rolls : 106
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 8
Russians Combat
1 was rolled 24 times
2 was rolled 23 times
3 was rolled 22 times
4 was rolled 25 times
5 was rolled 26 times
6 was rolled 26 times
Average roll : 3.575
Median : 4.000
Variance : 0.092
Standard Deviation : 0.303
Total rolls : 146
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
2 infantry moved from Hopei to Suiyuyan
2 infantry moved from Kansu to Suiyuyan
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Russians
Battle in Amur
Russians attack with 2 infantry
Japanese defend with 1 artillery
Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 armour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 2 armour in Archangel, round 2 : 2/2 hits, 1.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 2 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
2 armour moved from Kazakhstan to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Tsagaan Olom
Place Units - Russians
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0.33
Italians : 0.67
Russians : 0.83
Japanese : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 4 carriers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Manchuria
1 artillery moved from Amur to Manchuria
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shantung to Jehol
2 fighters moved from Anhwe to French Indo China
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 2/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 1/3 hits, 1.00 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 1 artillery and 1 tactical_bomber in Kwangsi, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 2 battleships and 1 cruiser in French Indo China, round 2 : 2/3 hits, 1.83 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Japanese collect 55 PUs (3 lost to blockades); end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33
ANZAC : 0.67
Chinese : 0.00
UK_Pacific : 0.67
Japanese : -1.67
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 marine
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 infantry
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 6 fighters, 1 submarine, 5 tactical_bombers and 4 transports
6 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
Production/PUs Summary :
Germans : 48 / 66
Russians : 17 / 25
Japanese : 58 / 58
Americans : 60 / 93
Chinese : 7 / 15
British : 34 / 43
UK_Pacific : 6 / 10
Italians : 19 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 273 times
2 was rolled 254 times
3 was rolled 237 times
4 was rolled 237 times
5 was rolled 232 times
6 was rolled 279 times
Average roll : 3.488
Median : 3.000
Variance : 1.340
Standard Deviation : 1.157
Total rolls : 1512
Null / Other
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 21 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 20 times
Average roll : 3.422
Median : 3.000
Variance : 0.508
Standard Deviation : 0.713
Total rolls : 109
Germans Combat
1 was rolled 62 times
2 was rolled 66 times
3 was rolled 68 times
4 was rolled 67 times
5 was rolled 61 times
6 was rolled 57 times
Average roll : 3.446
Median : 3.000
Variance : 0.236
Standard Deviation : 0.485
Total rolls : 381
British Combat
1 was rolled 25 times
2 was rolled 28 times
3 was rolled 20 times
4 was rolled 29 times
5 was rolled 24 times
6 was rolled 30 times
Average roll : 3.571
Median : 4.000
Variance : 0.452
Standard Deviation : 0.672
Total rolls : 156
Italians Combat
1 was rolled 19 times
2 was rolled 15 times
3 was rolled 16 times
4 was rolled 18 times
5 was rolled 17 times
6 was rolled 27 times
Average roll : 3.714
Median : 4.000
Variance : 0.841
Standard Deviation : 0.917
Total rolls : 112
Americans Combat
1 was rolled 22 times
2 was rolled 15 times
3 was rolled 21 times
4 was rolled 17 times
5 was rolled 14 times
6 was rolled 20 times
Average roll : 3.422
Median : 3.000
Variance : 0.508
Standard Deviation : 0.713
Total rolls : 109
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 53 times
2 was rolled 53 times
3 was rolled 42 times
4 was rolled 40 times
5 was rolled 47 times
6 was rolled 52 times
Average roll : 3.456
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 287
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.810
Median : 5.000
Variance : 1.075
Standard Deviation : 1.037
Total rolls : 21
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 31 times
2 was rolled 23 times
3 was rolled 15 times
4 was rolled 11 times
5 was rolled 14 times
6 was rolled 21 times
Average roll : 3.148
Median : 3.000
Variance : 2.358
Standard Deviation : 1.536
Total rolls : 115
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 9
Russians Combat
1 was rolled 27 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 29 times
5 was rolled 28 times
6 was rolled 31 times
Average roll : 3.553
Median : 4.000
Variance : 0.138
Standard Deviation : 0.372
Total rolls : 170
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
6 fighters moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 mech_infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Norway from Germans, taking Holland Belgium from Germans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 37 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 battleship, 3 carriers and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone
6 fighters moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer and 1 marine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Midway
1 marine moved from 25 Sea Zone to Midway
1 artillery, 2 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
1 submarine moved from 2 Sea Zone to 14 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 infantry moved from Alexandria to Egypt
1 carrier and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
1 carrier and 1 fighter placed in 110 Sea Zone
1 tactical_bomber placed in 110 Sea Zone
3 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to Kweichow
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 fighters moved from Iraq to Caucasus
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
1 fighter moved from Yunnan to French Indo China
1 mech_infantry moved from India to Shan State
1 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
Combat - British
Battle in Shan State
British attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
1 mech_infantry owned by the British retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anhwe
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Anhwe
British win, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 4 mech_infantrys
British roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 4/7 hits, 2.83 expected hits
Germans roll dice for 4 mech_infantrys in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
1 mech_infantry owned by the British, 4 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 9
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Germans: 4 mech_infantrys
Non Combat Move - British
1 artillery moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Egypt
3 fighters moved from Caucasus to Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Anhwe to Yunnan
3 infantry moved from India to Burma
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,6,3,2,6,5,5,3,6,2,4,4,4,4,3,1,1,1,5,1,5,4,3,5,2
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00
British : 3.67
Americans : -1.00
Chinese : -0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Rostov to Volgograd
1 bomber moved from Bryansk to Volgograd
3 infantry moved from Ukraine to Rostov
3 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Northern Italy to Southern France
3 fighters moved from France to Southern France
Combat - Italians
Battle in Volgograd
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
Italians roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Volgograd
Italians win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
3 fighters moved from Southern France to France
1 bomber moved from Volgograd to Bryansk
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
Place Units - Italians
3 infantry placed in Ukraine
1 artillery placed in Western Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,2,3,5
Italians collect 13 PUs (8 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -0.33
Russians : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 2 artilleries, 3 fighters and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 bomber and 3 infantry
Rostov : 1 flag, 1 aaGun and 3 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 1 artillery and 1 factory_minor
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Production/PUs Summary :
Germans : 40 / 66
Russians : 17 / 25
Japanese : 49 / 58
Americans : 66 / 99
Chinese : 11 / 13
British : 34 / 43
UK_Pacific : 11 / 12
Italians : 21 / 13
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 297 times
2 was rolled 280 times
3 was rolled 263 times
4 was rolled 252 times
5 was rolled 256 times
6 was rolled 301 times
Average roll : 3.481
Median : 3.000
Variance : 1.346
Standard Deviation : 1.160
Total rolls : 1649
Null / Other
1 was rolled 29 times
2 was rolled 31 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 32 times
Average roll : 3.497
Median : 3.000
Variance : 0.122
Standard Deviation : 0.350
Total rolls : 177
Germans Combat
1 was rolled 63 times
2 was rolled 67 times
3 was rolled 68 times
4 was rolled 67 times
5 was rolled 65 times
6 was rolled 57 times
Average roll : 3.452
Median : 3.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 387
British Combat
1 was rolled 29 times
2 was rolled 31 times
3 was rolled 30 times
4 was rolled 29 times
5 was rolled 26 times
6 was rolled 32 times
Average roll : 3.497
Median : 3.000
Variance : 0.122
Standard Deviation : 0.350
Total rolls : 177
Italians Combat
1 was rolled 23 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 28 times
Average roll : 3.598
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 122
Americans Combat
1 was rolled 25 times
2 was rolled 16 times
3 was rolled 23 times
4 was rolled 16 times
5 was rolled 15 times
6 was rolled 22 times
Average roll : 3.393
Median : 3.000
Variance : 0.806
Standard Deviation : 0.898
Total rolls : 117
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 54 times
2 was rolled 54 times
3 was rolled 43 times
4 was rolled 41 times
5 was rolled 50 times
6 was rolled 54 times
Average roll : 3.476
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 296
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.737
Median : 5.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 19
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 34 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.186
Median : 3.000
Variance : 2.309
Standard Deviation : 1.519
Total rolls : 129
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 9
Russians Combat
1 was rolled 28 times
2 was rolled 30 times
3 was rolled 25 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 32 times
Average roll : 3.555
Median : 4.000
Variance : 0.168
Standard Deviation : 0.409
Total rolls : 173
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from Queensland to Sumatra
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Libya to Tobruk
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Finland
1 tactical_bomber moved from Western Germany to 126 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 tactical_bomber moved from Rostov to Caucasus
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Holland Belgium
1 infantry owned by the Germans retreated to Western Germany
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Archangel
Germans attack with 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Archangel, round 3 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 1 artillery
Germans roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for British: 1 armour and 1 artillery
Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 tactical_bomber moved from 126 Sea Zone to Finland
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 infantry placed in Novgorod
3 infantry placed in France
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,5,3,6
Germans collect 41 PUs (3 lost to blockades); end with 41 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -1.00
Russians : 2.00
Territory Summary for Germans :
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 4 mech_infantrys
Germany : 1 aaGun, 1 armour, 1 factory_major and 9 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 4 aaGuns, 7 armour, 4 artilleries, 10 infantry and 30 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 mech_infantry
Eastern Poland : 10 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 mech_infantry and 1 tactical_bomber
Production/PUs Summary :
Germans : 44 / 51
Russians : 13 / 25
Japanese : 46 / 58
Americans : 66 / 99
Chinese : 11 / 13
British : 34 / 43
UK_Pacific : 11 / 12
Italians : 21 / 13
ANZAC : 13 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 298 times
2 was rolled 285 times
3 was rolled 263 times
4 was rolled 254 times
5 was rolled 263 times
6 was rolled 311 times
Average roll : 3.497
Median : 3.000
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 1674
Null / Other
1 was rolled 28 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 27 times
6 was rolled 34 times
Average roll : 3.559
Median : 4.000
Variance : 0.168
Standard Deviation : 0.409
Total rolls : 177
Germans Combat
1 was rolled 65 times
2 was rolled 70 times
3 was rolled 69 times
4 was rolled 68 times
5 was rolled 68 times
6 was rolled 61 times
Average roll : 3.466
Median : 3.000
Variance : 0.137
Standard Deviation : 0.370
Total rolls : 401
British Combat
1 was rolled 28 times
2 was rolled 30 times
3 was rolled 29 times
4 was rolled 29 times
5 was rolled 27 times
6 was rolled 34 times
Average roll : 3.559
Median : 4.000
Variance : 0.168
Standard Deviation : 0.409
Total rolls : 177
Italians Combat
1 was rolled 23 times
2 was rolled 18 times
3 was rolled 17 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 28 times
Average roll : 3.598
Median : 4.000
Variance : 0.788
Standard Deviation : 0.888
Total rolls : 122
Americans Combat
1 was rolled 25 times
2 was rolled 17 times
3 was rolled 23 times
4 was rolled 17 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.455
Median : 3.000
Variance : 0.619
Standard Deviation : 0.787
Total rolls : 123
Neutral_Axis Combat
1 was rolled 1 times
3 was rolled 1 times
6 was rolled 4 times
Average roll : 4.667
Median : 6.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6
Japanese Combat
1 was rolled 54 times
2 was rolled 54 times
3 was rolled 43 times
4 was rolled 41 times
5 was rolled 50 times
6 was rolled 54 times
Average roll : 3.476
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 296
French Combat
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 4.259
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 27
ANZAC Combat
1 was rolled 4 times
2 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.737
Median : 5.000
Variance : 1.269
Standard Deviation : 1.126
Total rolls : 19
Neutral_Allies Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.259
Standard Deviation : 1.122
Total rolls : 10
Chinese Combat
1 was rolled 34 times
2 was rolled 24 times
3 was rolled 19 times
4 was rolled 12 times
5 was rolled 16 times
6 was rolled 24 times
Average roll : 3.186
Median : 3.000
Variance : 2.309
Standard Deviation : 1.519
Total rolls : 129
UK_Pacific Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 1.938
Standard Deviation : 1.392
Total rolls : 9
Russians Combat
1 was rolled 29 times
2 was rolled 33 times
3 was rolled 26 times
4 was rolled 30 times
5 was rolled 28 times
6 was rolled 32 times
Average roll : 3.511
Median : 4.000
Variance : 0.188
Standard Deviation : 0.434
Total rolls : 178
I had to stop combat in holland, brought 2 inf, and forgot the rest lol