@The_Good_Captain said in L26 Classic The_Good_Captain (Axis+9) vs. VictoryFirst (Allies):
I even reached out to you about it once.
When was this and where did you reach out to me? I can’t remember
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 artilleries moved from Kazakhstan to Novosibirsk
4 mech_infantrys moved from Kazakhstan to Novosibirsk
2 armour moved from Kazakhstan to Novosibirsk
1 aaGun moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
22 infantry moved from Kazakhstan to Novosibirsk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 6 PUs;
Combat Move - Russians
2 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
3 artilleries moved from Kazakhstan to Novosibirsk
4 mech_infantrys moved from Kazakhstan to Novosibirsk
2 armour moved from Kazakhstan to Novosibirsk
1 aaGun moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Kazakhstan to Novosibirsk
22 infantry moved from Kazakhstan to Novosibirsk
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun, 2 armour, 3 artilleries, 22 infantry and 5 mech_infantrys
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun, 2 armour, 3 artilleries, 22 infantry and 5 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,00
Russians : -0,67
@aequitas-et-veritas Please use second file.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 2 infantry, 4 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 bombers moved from Japan to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
2 fighters moved from Anhwe to Kiangsu
1 infantry moved from Hunan to Kiangsi
6 fighters and 4 tactical_bombers moved from 35 Sea Zone to Kiangsi
2 bombers moved from French Indo China to Kiangsu
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 submarine moved from 61 Sea Zone to 62 Sea Zone
2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys moved from Caucasus to Volgograd
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
6 fighters moved from 35 Sea Zone to 20 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Madagascar
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking French Madagascar from British with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsu
Japanese attack with 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys
Chinese defend with 6 infantry
Japanese roll dice for 4 bombers, 2 fighters, 2 infantry and 2 mech_infantrys in Kiangsu, round 2 : 5/10 hits, 4,33 expected hits
Chinese roll dice for 6 infantry in Kiangsu, round 2 : 3/6 hits, 2,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 4 bombers, 2 fighters and 1 mech_infantry in Kiangsu, round 3 : 2/7 hits, 3,83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 6 infantry
Battle in Kiangsi
Japanese attack with 6 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 6 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 8/11 hits, 5,83 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 : 4/7 hits, 3,33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 transport
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 62 Sea Zone
Japanese roll dice for 1 submarine in 62 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 62 Sea Zone
Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Volgograd
Japanese attack with 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Japanese roll dice for 2 armour, 6 artilleries, 7 infantry and 3 mech_infantrys in Volgograd, round 2 : 6/18 hits, 5,67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour, 6 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 infantry moved from Shan State to Yunnan
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from French Indo China to Kweichow
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Jehol
6 fighters and 4 tactical_bombers moved from Kiangsi to 35 Sea Zone
6 fighters moved from 20 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
2 fighters moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to French Indo China
2 bombers moved from Kiangsu to French Indo China
2 fighters moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
4 destroyers and 2 submarines placed in 6 Sea Zone
2 transports placed in 37 Sea Zone
1 infantry placed in Malaya
Japanese undo move 3.
1 artillery placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 mech_infantrys placed in Manchuria
2 mech_infantrys placed in India
Japanese undo move 2.
1 transport placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
Turn Complete - Japanese
Japanese collect 84 PUs; end with 84 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0,50
Chinese : 0,33
Russians : 0,33
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 8 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry moved from Egypt to Trans-Jordan
2 artilleries and 10 infantry moved from Normandy Bordeaux to Southern France
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry in Trans-Jordan, round 2 : 4/14 hits, 3,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 9 infantry, 2 marines and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Southern France
Americans attack with 2 artilleries and 10 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 10 infantry in Southern France, round 2 : 2/12 hits, 2,67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 artilleries and 8 infantry in Southern France, round 3 : 2/10 hits, 2,33 expected hits
Germans roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Americans
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Johnston Island to 30 Sea Zone
3 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
5 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
2 transports placed in 101 Sea Zone
4 infantry placed in Eastern United States
1 armour and 2 infantry placed in Normandy Bordeaux
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 submarine moved from 81 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
British roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
2 aaGuns, 3 armour, 9 artilleries, 3 fighters, 27 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Egypt to Trans-Jordan
6 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
10 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from Kazakhstan to Russia
Place Units - British
3 artilleries placed in Egypt
8 infantry placed in United Kingdom
1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
British : -0,33
Americans : 2,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Urals to Olgiy
Italians take Olgiy from Russians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,1,2,3,4,4,6,3,3,4,2,1,4,3,1,1,1
Italians collect 3 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians : -0,50
@Sovietishcat please hold with your turn.
I may reconsider my NCM with Italy.
Thank you
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour moved from Urals to Olgiy
Italians take Olgiy from Russians
1 fighter moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
2 transports owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,1,2,3,4,4,6,3,3,4,2,1,4,3,1,1,1
Italians collect 3 PUs (10 lost to blockades); end with 8 PUs
Turning on Edit Mode
EDIT: Adding units owned by Italians to Rostov: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Removing units owned by Italians from Rostov: 1 infantry
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun, 2 artilleries and 5 infantry
EDIT: Adding units owned by Italians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,50
You are good to Go @Sovietishcat .
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 23 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 22 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Kazakhstan to Russia
Turn Complete - French
Combat Hit Differential Summary :
@aequitas-et-veritas After USA turn I forgot to put DDS in szs 23 and 24 from sz 33. I don’t think it affects Italy, let me know if you are not okay with edits.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Novgorod to Tambov
1 fighter moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Samara
Germans take Samara from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 7/11 hits, 5,83 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
retreated to Tambov
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
15 armour and 38 mech_infantrys moved from Bryansk to Volgograd
3 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 aaGun, 18 armour and 24 mech_infantrys moved from Caucasus to Volgograd
5 infantry moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
5 bombers, 3 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Denmark
2 armour moved from Germany to Northern Italy
5 artilleries moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy
1 aaGun and 1 marine moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
5 bombers moved from Western Germany to Southern Italy
1 aaGun, 5 armour, 9 artilleries, 31 infantry and 5 mech_infantrys moved from Iraq to Persia
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
3 infantry placed in Germany
3 infantry placed in Novgorod
3 armour placed in Ukraine
2 infantry placed in Persia
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Removing units owned by Germans from 114 Sea Zone: 1 battleship, 1 carrier, 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,4,4,6,3,6,5,4,1,6,4,4,3,5,6,6,3,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,33
Russians : 1,67
@Sovietishcat said in L19 Sovietishcat (L) vs AetV (X) Game#4:
@aequitas-et-veritas After USA turn I forgot to put DDS in szs 23 and 24 from sz 33. I don’t think it affects Italy, let me know if you are not okay with edits.
I am ok with it.
@aequitas-et-veritas I made a mistake, do you mind if I redo my USSR turn same combat movement; instead I will just put 2 inf and 2 fighters and 1 tac instead of my whole stack from Kazakstan to Samara, It should not change results of combat dice that were done, it just I want to leave more INF in Kazakstan to protect planes…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Kazakhstan to Caucasus
2 infantry moved from Tambov to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 infantry moved from Kazakhstan to Samara
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 2 fighters and 1 infantry in Bryansk, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery in Caucasus, round 5 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery remaining. Battle score for attacker is -5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 armour and 5 mech_infantrys moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Bryansk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : 0,67
Italians : 1,33
Russians : -3,33
Japanese : 1,67
@aequitas-et-veritas I posted the redo turn, you actually killed more Russia troops this time, let me know if it is not okay, I still saved the old turn as well just in case…
@Sovietishcat so this is the correct file then?
@aequitas-et-veritas I owe you an edit maybe two :blush:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 7 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 22 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from French Indo China to Java
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 battleships moved from 35 Sea Zone to 34 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
4 fighters moved from 35 Sea Zone to Guam
1 armour moved from Volgograd to Tambov
Japanese take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to Java
2 fighters moved from French Indo China to 42 Sea Zone
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
Americans defend with 3 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/8 hits, 4,17 expected hits
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits
2 submarines owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/8 hits, 4,17 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 bomber, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
Casualties for Americans: 3 submarines
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 3 bombers and 1 infantry
ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Java, round 2 : 2/5 hits, 2,67 expected hits
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Japanese, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Paulau Island
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in Paulau Island, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Guam
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 airfield; ANZAC defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Guam, round 2 : 3/6 hits, 2,67 expected hits
Americans roll dice for 1 armour and 1 infantry in Guam, round 2 : 0/2 hits, 0,83 expected hits
1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
4 fighters moved from Guam to 34 Sea Zone
9 carriers, 3 destroyers and 9 submarines moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
4 destroyers and 1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
3 bombers moved from Java to Celebes
1 carrier moved from 37 Sea Zone to 34 Sea Zone
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Turkmenistan to Persia
1 mech_infantry moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Chahar
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Iraq to Volgograd
4 tactical_bombers moved from Paulau Island to 34 Sea Zone
2 fighters moved from Paulau Island to 34 Sea Zone
2 fighters moved from Paulau Island to 34 Sea Zone
2 fighters moved from 42 Sea Zone to Celebes
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 bomber and 2 fighters placed in French Indo China
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Manchuria
Japanese undo move 5.
3 infantry placed in Volgograd
Japanese undo move 1.
1 fighter and 1 infantry placed in Manchuria
Japanese undo move 4.
1 infantry placed in Manchuria
1 fighter and 2 infantry placed in Volgograd
Japanese undo move 6.
2 infantry placed in Volgograd
2 destroyers and 2 submarines placed in 6 Sea Zone
1 bomber and 1 fighter placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,2
Japanese collect 82 PUs (1 lost to blockades); end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Americans : -1,50
ANZAC : 0,17
Japanese : -0,33