@SuperbattleshipYamato NA is fun to with it’s new mechanics.
trulpen (X) vs dawgoneit (A+15) BM3
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 9 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 6 armour moved from Rostov to Volgograd 7 armour moved from Rostov to Volgograd 9 mech_infantrys moved from Rostov to Volgograd 3 infantry moved from Rostov to Tambov 1 artillery and 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 fighter moved from Ukraine to Tambov 1 bomber moved from Southern Italy to Tambov 1 bomber moved from Ukraine to Tambov 1 bomber moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Tambov Combat - Germans Battle in Tambov Germans attack with 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 4/9 hits, 4,17 expected hits Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Volgograd Germans attack with 13 armour, 1 infantry and 9 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 13 armour, 1 infantry and 9 mech_infantrys in Volgograd, round 2 : 8/23 hits, 8,17 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 13 armour and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 aaGun and 3 artilleries moved from Ukraine to Rostov 5 infantry moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 2 fighters moved from Tambov to Rostov 1 tactical_bomber moved from Tambov to Rostov 1 artillery and 4 infantry moved from Novgorod to Belarus 2 aaGuns and 2 infantry moved from Western Germany to 113 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 5 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 infantry, 2 tactical_bombers and 3 transports moved from 95 Sea Zone to 99 Sea Zone 1 artillery and 5 infantry moved from 99 Sea Zone to Greece 1 carrier and 2 submarines moved from 93 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Smolensk to Rostov 3 bombers moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 6 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 3 submarines placed in 93 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 20 PUs; Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. 1 artillery moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 artillery and 2 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Tambov Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Yakut S.S.R. Russians attack with 1 armour and 1 mech_infantry Japanese defend with 1 infantry Russians roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yakut S.S.R. Russians win, taking Yakut S.S.R. from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 Russians : -1.00 Japanese : -0.33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 2 battleships, 4 carriers and 2 cruisers moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to Iwo Jima 3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone 2 bombers moved from Anhwe to 6 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 1 infantry moved from Manchuria to Amur 1 armour moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 marine moved from Hainan to 36 Sea Zone 1 marine and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry, 1 marine and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry and 1 marine moved from 20 Sea Zone to Formosa 1 marine moved from Hainan to 36 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Iwo Jima Japanese attack with 2 fighters Americans defend with 2 bombers Japanese roll dice for 2 fighters in Iwo Jima, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 2 bombers in Iwo Jima, round 2 : 0/2 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Iwo Jima Japanese roll dice for 2 fighters in Iwo Jima, round 3 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 bomber in Iwo Jima, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Iwo Jima Japanese win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 2 bombers Battle in Java Japanese attack with 1 artillery, 2 infantry and 1 marine ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Java, round 2 : 2/4 hits, 1,17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Formosa Japanese attack with 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 1 infantry and 1 marine in Formosa, round 2 : 2/2 hits, 0,50 expected hits ANZAC roll dice for 1 infantry in Formosa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Formosa Japanese win, taking Formosa from ANZAC with 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Amur Japanese attack with 2 artilleries and 1 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Amur, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 6 Sea Zone Japanese attack with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers Americans defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 10/14 hits, 8,17 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/13 hits, 6,50 expected hits Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 10/14 hits, 8,17 expected hits Americans roll dice for 2 battleships, 1 cruiser, 3 fighters and 2 transports in 6 Sea Zone, round 3 : 4/6 hits, 3,83 expected hits Units damaged: 2 carriers owned by the Japanese 2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers, 4 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 161 Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports Casualties for Japanese: 2 tactical_bombers Casualties for ANZAC: 2 fighters Non Combat Move - Japanese 2 armour and 1 mech_infantry moved from Kweichow to Sikang 1 infantry moved from Sikang to Tsinghai 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 4 infantry moved from Hunan to Yunnan 2 fighters moved from Iwo Jima to 6 Sea Zone 3 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan 1 bomber moved from 6 Sea Zone to Japan Place Units - Japanese 2 carriers and 1 destroyer placed in 6 Sea Zone 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
ANZAC : -0,17 Americans : -2,83 Russians : 0,67 Japanese : 8,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 carrier moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 transport moved from 5 Sea Zone to 3 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.17 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 fighter moved from Caroline Islands to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 4 bombers moved from Western United States to Hawaiian Islands 1 carrier moved from 3 Sea Zone to 2 Sea Zone 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 transport moved from 5 Sea Zone to 3 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine and 2 transports Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 2 transports owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 20 Casualties for Japanese: 1 submarine and 2 transports Non Combat Move - Americans Place Units - Americans 2 carriers placed in 10 Sea Zone 4 fighters placed in 10 Sea Zone 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 2 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Chahar Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 cruiser and 2 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 1 artillery moved from Northwest Persia to Caucasus 1 bomber moved from Trans-Jordan to Caucasus Combat - British Battle in Caucasus British attack with 1 artillery, 1 bomber and 2 infantry Germans defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Caucasus to Trans-Jordan 1 tactical_bomber moved from Alexandria to Trans-Jordan 1 tactical_bomber moved from Alexandria to Trans-Jordan 2 fighters moved from Egypt to Alexandria 3 infantry moved from Northwest Persia to Iraq Place Units - British 1 cruiser and 2 fighters placed in 98 Sea Zone British undo move 1. 2 fighters placed in Egypt 1 cruiser placed in 98 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5,3,6,2,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,6,3,6,2,4,1,3,1,4,5,2,4,6,5,2,5,2,4,6,1,4,5,4 British collect 29 PUs (7 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : 0.50 Americans : 0.67 Chinese : 2.17 Japanese : -0.83
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to Malta 1 fighter moved from 99 Sea Zone to Malta Combat - Italians Battle in Syria Battle in Malta Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 4 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta Italians win, taking Syria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer and 2 submarines moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,1,6,1,5,2,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -4,33 British : 0,67 AA fire in Malta : : -0,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 marine moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 1 tactical_bomber moved from Southern Italy to Malta 1 fighter moved from 99 Sea Zone to Malta Combat - Italians Battle in Syria Battle in Malta Italians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 aaGun and 1 infantry AA fire in Malta : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/4 hits, 1,83 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 3 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 4 : 0/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malta, round 5 : 1/3 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Malta Italians win, taking Syria from British with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone 1 carrier moved from 99 Sea Zone to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Southern Italy 1 destroyer and 2 submarines moved from 99 Sea Zone to 95 Sea Zone Place Units - Italians 2 transports placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,1,1,6,1,5,2,4 Italians collect 12 PUs (1 lost to blockades); end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -4,33 British : 0,67 AA fire in Malta : : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 3 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Queensland 2 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 44 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Battle in 44 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Sumatra from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 infantry moved from Tobruk to Libya Place Units - ANZAC 3 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : 0.00
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 99 Sea Zone to 98 Sea Zone 3 submarines moved from 93 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 3 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 artillery and 5 infantry moved from Greece to 99 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 4 bombers moved from Rostov to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Rostov to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 artillery and 2 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Bryansk 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 artillery moved from Rostov to Caucasus Combat - Germans
Combat Hit Differential Summary :
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Scramble sz98?
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@trulpen max scramble all the fighters
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 14 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 submarines moved from 99 Sea Zone to 98 Sea Zone 3 submarines moved from 93 Sea Zone to 98 Sea Zone 1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 2 tactical_bombers moved from 99 Sea Zone to 98 Sea Zone 2 destroyers moved from 99 Sea Zone to 98 Sea Zone 3 carriers moved from 99 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 artillery and 5 infantry moved from Greece to 99 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 5 infantry moved from 98 Sea Zone to Egypt 4 bombers moved from Rostov to 98 Sea Zone 3 fighters and 2 tactical_bombers moved from Rostov to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Rostov to 98 Sea Zone 1 artillery and 2 infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Rostov to Tambov 1 artillery moved from Rostov to Bryansk 2 infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Novgorod to Archangel 2 mech_infantrys moved from Novgorod to Archangel 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 artillery moved from Rostov to Caucasus Combat - Germans British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone British scrambles 3 units out of Alexandria to defend against the attack in 98 Sea Zone British scrambles 3 units out of Trans-Jordan to defend against the attack in 98 Sea Zone Battle in Bryansk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 artillery, 3 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 2/7 hits, 1,50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 2 artilleries and 2 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Caucasus, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 98 Sea Zone Germans attack with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 5 submarines, 6 tactical_bombers and 3 transports British defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 11 fighters and 1 transport Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 1 battleship owned by the British and 1 carrier owned by the British Germans roll dice for 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 6 tactical_bombers and 3 transports in 98 Sea Zone, round 2 : 12/20 hits, 11,50 expected hits British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 11 fighters and 1 transport in 98 Sea Zone, round 2 : 11/17 hits, 10,00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 2 destroyers owned by the British, 5 submarines owned by the Germans, 2 cruisers owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 tactical_bomber owned by the Germans, 8 fighters owned by the British and 1 carrier owned by the British lost in 98 Sea Zone Germans roll dice for 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 tactical_bombers and 3 transports in 98 Sea Zone, round 3 : 9/17 hits, 10,00 expected hits British roll dice for 1 battleship, 3 fighters and 1 transport in 98 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits 1 transport owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 3 fighters owned by the British lost in 98 Sea Zone Germans win, taking 98 Sea Zone from Neutral with 1 battleship, 4 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 97 Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers Casualties for British: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 11 fighters and 1 transport Battle in Egypt Germans attack with 1 artillery and 5 infantry British defend with 1 airfield, 1 factory_minor and 1 harbour Non Combat Move - Germans 1 fighter moved from 98 Sea Zone to Syria 3 bombers moved from 98 Sea Zone to Southern Italy 1 bomber moved from 98 Sea Zone to Southern Italy 1 fighter and 2 tactical_bombers moved from 98 Sea Zone to Ukraine 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 armour moved from Volgograd to Novosibirsk 1 aaGun moved from Novgorod to Archangel 1 aaGun moved from Novgorod to Belarus 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 3 armour and 1 mech_infantry moved from Volgograd to Turkmenistan 5 armour and 5 mech_infantrys moved from Volgograd to Rostov 1 artillery moved from Rostov to Volgograd 5 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Ukraine to Rostov Place Units - Germans 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 infantry placed in Novgorod 6 infantry placed in Germany 1 infantry placed in Germany Germans undo move 6. Germans undo move 4. 3 infantry placed in Novgorod 1 armour placed in Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 4 bombers EDIT: Adding units owned by Germans to Rostov: 4 bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 2 tactical_bombers EDIT: Adding units owned by Germans to Rostov: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,50 British : 0,33 Russians : -2,00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Nenetsia to Urals 1 infantry moved from Russia to Vologda 1 artillery and 4 infantry moved from Russia to Smolensk 1 artillery and 5 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 22 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Samara 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur Russians take Buryatia from Japanese Combat - Russians Battle in Samara Russians attack with 1 fighter and 3 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery and 4 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 3 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Tambov Russians attack with 22 infantry Germans defend with 1 artillery and 3 infantry Russians roll dice for 22 infantry in Tambov, round 2 : 3/22 hits, 3.67 expected hits Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Tambov Russians roll dice for 20 infantry in Tambov, round 3 : 2/20 hits, 3.33 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 20 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 3 infantry Battle in Amur Russians attack with 1 armour and 1 mech_infantry Japanese defend with 2 artilleries Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Amur, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Amur, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Amur, round 4 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Amur Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Amur, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Amur, round 6 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Amur Russians roll dice for 1 armour in Amur, round 7 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 7 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour in Amur, round 8 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 1 armour remaining. Battle score for attacker is 4 Casualties for Japanese: 2 artilleries Casualties for Russians: 1 mech_infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber Germans defend with 1 artillery and 3 infantry Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/8 hits, 2.50 expected hits Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 4/4 hits, 1.33 expected hits 4 infantry owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 4 infantry Casualties for Germans: 1 artillery and 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Samara to Russia 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov Place Units - Russians 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 3.00 Russians : -3.33 Japanese : -2.33
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 10 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 6 units repaired. 1 marine moved from Formosa to 20 Sea Zone 1 marine and 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry, 1 marine and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 infantry and 1 marine moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from Yunnan to Szechwan 2 armour and 2 mech_infantrys moved from Sikang to Samara 1 armour moved from Novosibirsk to Samara 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 2 bombers moved from Japan to Hopei 1 fighter moved from Japan to Amur Combat - Japanese Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Amur Japanese attack with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 1 armour in Amur, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour Battle in Szechwan Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 3 : 1/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Samara Japanese attack with 3 armour and 2 mech_infantrys Russians defend with 3 infantry Japanese roll dice for 3 armour and 2 mech_infantrys in Samara, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Samara, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Samara Japanese roll dice for 3 armour and 2 mech_infantrys in Samara, round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Japanese 3 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Shantung to Anhwe 2 bombers moved from Hopei to Yunnan 1 infantry moved from Shan State to Yunnan 3 infantry moved from French Indo China to Yunnan 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Yunnan to Kweichow Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 1 artillery, 1 fighter, 1 infantry and 2 marines placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Japanese collect 56 PUs (2 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Russians : -0,83 Japanese : -1,83
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 artillery moved from Sakha to Amur 3 bombers moved from Hawaiian Islands to Amur 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 carrier moved from 2 Sea Zone to 10 Sea Zone 4 fighters moved from 10 Sea Zone to Hawaiian Islands Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 1 artillery and 3 bombers Japanese defend with 1 marine Americans roll dice for 1 artillery and 3 bombers in Amur, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 marine in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 bomber owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 marine Non Combat Move - Americans 2 bombers moved from Amur to Buryatia 1 bomber moved from 5 Sea Zone to Buryatia Place Units - Americans 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -0.33 Japanese : 0.67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Hawaiian Islands to 5 Sea Zone 1 artillery moved from Sakha to Amur 3 bombers moved from Hawaiian Islands to Amur 1 transport moved from 3 Sea Zone to 2 Sea Zone 1 carrier moved from 2 Sea Zone to 10 Sea Zone 4 fighters moved from 10 Sea Zone to Hawaiian Islands Combat - Americans Battle in Gibraltar Battle in Morocco Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win, taking Gibraltar from Germans, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Amur Americans attack with 1 artillery and 3 bombers Japanese defend with 1 marine Americans roll dice for 1 artillery and 3 bombers in Amur, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 marine in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 marine owned by the Japanese and 1 bomber owned by the Americans lost in Amur Americans win, taking Amur from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 bomber Casualties for Japanese: 1 marine Non Combat Move - Americans 2 bombers moved from Amur to Buryatia 1 bomber moved from 5 Sea Zone to Buryatia Place Units - Americans 4 transports placed in 101 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 tactical_bombers moved from Trans-Jordan to 96 Sea Zone 2 infantry moved from Iraq to Syria 3 infantry moved from Northwest Persia to Caucasus 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan 1 armour moved from Northwest Persia to Trans-Jordan 1 bomber moved from Trans-Jordan to Caucasus 1 armour moved from Northwest Persia to Syria 1 artillery moved from Northwest Persia to Caucasus 1 infantry moved from Burma to Shan State 6 infantry moved from India to West India 2 infantry moved from India to West India 8 artilleries and 15 infantry moved from India to Burma 1 mech_infantry moved from Northwest Persia to Eastern Persia 3 mech_infantrys moved from Northwest Persia to Trans-Jordan Combat - British Battle in 96 Sea Zone British attack with 2 tactical_bombers Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Caucasus British attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 2 artilleries and 1 infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Caucasus, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Syria British attack with 1 armour and 2 infantry Germans defend with 1 fighter; Italians defend with 1 marine British roll dice for 1 armour and 2 infantry in Syria, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 fighter and 1 marine in Syria, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the British lost in Syria British roll dice for 1 armour and 1 infantry in Syria, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 fighter and 1 marine in Syria, round 3 : 2/2 hits, 1.00 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Syria Italians win with 1 fighter and 1 marine remaining. Battle score for attacker is -12 Casualties for British: 1 armour and 2 infantry Battle in Shan State British attack with 1 infantry Japanese defend with 1 infantry British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Caucasus to Iraq 2 tactical_bombers moved from 96 Sea Zone to Trans-Jordan Place Units - British 2 armour and 1 fighter placed in Iraq 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,1,6,6,6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,1,3,3,5,1,3,2,1,3 British collect 27 PUs (6 lost to blockades); end with 27 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0.00 British : 0.00 Italians : 1.00 Americans : -0.33 Chinese : 0.00 Japanese : -1.33