@Omni From the recap
Turn Complete - Japanese
Japanese collect 35 PUs; <-- This is what you got + FIC, end with 36 PUs <— This is the +1.
So you should have 33 +1 + 10 for NO bonus = 44.
I’ll edit after make the US move
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone
1 destroyer moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
Battle in Borneo
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 artillery
EDIT: Adding units owned by ANZAC to Java: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Java: 1 artillery
EDIT: Adding units owned by ANZAC to Borneo: 1 artillery
EDIT: Removing units owned by ANZAC from Borneo: 1 artillery
EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 artillery
EDIT: Turning off Edit Mode
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs;
Germans buy 1 artillery, 5 infantry, 7 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Tambov
3 tactical_bombers moved from Bryansk to Tambov
2 fighters moved from Bryansk to Tambov
2 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
4 bombers moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/9 hits, 4.17 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Tambov, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 3 tactical_bombers moved from Tambov to Bryansk
3 armour and 8 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 armour moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Bryansk to Novgorod
2 fighters moved from Normandy Bordeaux to Southern France
5 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Western Germany to Southern France
2 artilleries moved from France to Southern France
4 bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Sweden to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
2 fighters moved from Western Germany to Southern Italy
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Novgorod
Place Units - Germans
3 tactical_bombers placed in Novgorod
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in France
3 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.33
Americans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
3 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Evenkiyskiy, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Russians roll dice for 2 infantry in Evenkiyskiy, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
3 fighters moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,83
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 3 destroyers, 3 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Java
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Amur to Korea
1 bomber moved from Chahar to Korea
1 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Kiangsu to Jehol
1 artillery moved from Kiangsu to Anhwe
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 fighter moved from Japan to Korea
3 fighters moved from Japan to 36 Sea Zone
1 infantry moved from Urals to Evenkiyskiy
3 infantry and 1 mech_infantry moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Vologda to Smolensk
2 mech_infantrys moved from Novosibirsk to Smolensk
1 armour moved from Samara to Smolensk
2 infantry moved from Samara to Tambov
3 infantry moved from Volgograd to Tambov
1 armour moved from French Equatorial Africa to Nigeria
Japanese take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Japanese take French Central Africa from French
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 11
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 cruiser
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 2 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 3 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 4 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 5 : 0/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Borneo, round 6 : 1/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Borneo, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber and 2 fighters in Korea, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 bomber owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Korea
Japanese win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tambov
Japanese attack with 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 5 infantry in Tambov, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Japanese win, taking Tambov from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Japanese attack with 1 armour and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Japanese win, taking Smolensk from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 4 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 4 infantry and 1 mech_infantry in Evenkiyskiy, round 2 : 1/5 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Borneo to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Chahar to Shan State
1 aaGun moved from Kiangsu to Anhwe
1 fighter moved from 6 Sea Zone to Japan
1 infantry moved from Union of South Africa to 71 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from Angola to 70 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 70 Sea Zone to 68 Sea Zone
1 tactical_bomber moved from 71 Sea Zone to 68 Sea Zone
2 infantry moved from French Madagascar to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Mozambique
Place Units - Japanese
1 airfield placed in Shan State
3 destroyers placed in 37 Sea Zone
3 infantry placed in French Indo China
1 mech_infantry placed in India
3 fighters placed in Japan
3 infantry placed in Union of South Africa
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Japanese collect 90 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
Americans : 1.50
ANZAC : -0.50
Russians : -1.00
Japanese : -1.67
@trulpen I think I finally have Moscow now! What a tough nut to crack!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour, 8 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
3 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from Spain to Normandy Bordeaux
1 bomber moved from Egypt to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Spain to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Spain to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
Combat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Germans roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Americans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 2,83 expected hits
Germans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry and 1 mech_infantry
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Spain
2 carriers moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 94 Sea Zone to Spain
1 bomber moved from 110 Sea Zone to Spain
1 fighter moved from 110 Sea Zone to Spain
1 fighter moved from Normandy Bordeaux to Spain
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
3 transports moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Spain
1 artillery and 5 infantry moved from Western United States to 10 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 battleship moved from 17 Sea Zone to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 carriers moved from 17 Sea Zone to 6 Sea Zone
2 carriers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Guam to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Guam
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to Korea
1 tactical_bomber moved from Guam to Korea
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Korea
1 battleship, 2 cruisers and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 21 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Spain
1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 91 Sea Zone
2 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
1 factory_minor and 1 harbour placed in Korea
2 infantry placed in Spain
1 fighter placed in Eastern United States
Americans undo move 7.
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 65 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 3 artilleries and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Egypt to 96 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 93 Sea Zone
British win with 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 fighter moved from 93 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Spain to Gibraltar
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to United Kingdom
Place Units - British
3 artilleries placed in Egypt
1 fighter placed in Quebec
Turn Complete - British
British collect 21 PUs; end with 21 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,50
Italians : 0,33
British : 0,67
Americans : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Libya to Tunisia
Italians take Tunisia from Russians
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
3 armour moved from Persia to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
Place Units - Italians
3 mech_infantrys placed in Persia
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.00
Americans : 0.67
I have a rule question which I’m uncertain of. Thought about it, but forgot to ask you before the US turn. Can Japan build ac’s during it’s turn and land air on them after an air battle, even if the battle is lost? If so, I’d like to be able to analyse that and perhaps make some change in the distribution of air around Tokyo, if that’s ok.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -0,67
You should be able to build those ac’s. Just put a lot of air not reflecting so much considering 6 figs. So my question is rather simply if you’ll allow me to analyse the situation and distribute air differently?
@trulpen No problem. Go for it
Thanks! I’ll look at it now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from Java to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - ANZAC
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
25 armour, 21 artilleries, 2 fighters, 21 infantry, 35 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
3 mech_infantrys moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
3 fighters moved from Novgorod to Russia
4 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 25 armour, 21 artilleries, 4 bombers, 5 fighters, 21 infantry, 38 mech_infantrys and 6 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 7 armour, 24 artilleries, 1 factory_major, 5 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 3/15 hits, 2.50 expected hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 25 armour, 21 artilleries, 4 bombers, 2 fighters, 21 infantry, 38 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 49/117 hits, 40.50 expected hits
Russians roll dice for 5 aaGuns, 7 armour, 24 artilleries, 7 fighters, 58 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 30/100 hits, 37.17 expected hits
44 infantry owned by the Russians, 21 infantry owned by the Germans, 5 aaGuns owned by the Russians and 9 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 25 armour, 21 artilleries, 4 bombers, 2 fighters, 29 mech_infantrys and 6 tactical_bombers in Russia, round 3 : 43/87 hits, 35.50 expected hits
Russians roll dice for 7 armour, 24 artilleries, 7 fighters, 14 infantry, 2 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 20/56 hits, 22.50 expected hits
2 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 3 armour owned by the Russians, 24 artilleries owned by the Russians and 20 artilleries owned by the Germans lost in Russia
Germans roll dice for 25 armour, 1 artillery, 4 bombers, 2 fighters, 29 mech_infantrys and 6 tactical_bombers in Russia, round 4 : 24/67 hits, 25.50 expected hits
Russians roll dice for 4 armour, 7 fighters and 2 tactical_bombers in Russia, round 4 : 7/13 hits, 7.67 expected hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians, 4 armour owned by the Russians, 1 tactical_bomber owned by the British, 1 artillery owned by the Germans, 6 mech_infantrys owned by the Germans and 2 fighters owned by the British lost in Russia
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 25 armour, 4 bombers, 2 fighters, 23 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 200
Casualties for Germans: 21 artilleries, 3 fighters, 21 infantry and 15 mech_infantrys
Casualties for Russians: 5 aaGuns, 7 armour, 24 artilleries, 5 fighters, 58 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
4 bombers moved from Russia to Bryansk
3 tactical_bombers moved from Russia to Novgorod
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
3 aaGuns moved from Bryansk to Rostov
1 artillery and 2 infantry moved from France to Southern France
5 mech_infantrys moved from Southern Italy to Southern France
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Southern Italy
2 fighters moved from Southern Italy to Western Germany
2 fighters moved from Southern Italy to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour, 5 infantry and 3 mech_infantrys placed in Western Germany
1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone
Turn Complete - Germans
Germans collect 64 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.50
Germans : 14.50
Russians : -10.33
My hope was reversed dice. I resign. Don’t feel like bothering with this game more.
Wait, might try for some last desperado. I take it back, but will most likely resign soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 2 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
4 infantry and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour moved from French Central Africa to French West Africa
Japanese take French West Africa from Americans
1 armour moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
4 fighters and 4 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
3 fighters moved from Shan State to 55 Sea Zone
2 carriers and 3 destroyers moved from 37 Sea Zone to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 7 fighters and 4 tactical_bombers
Americans defend with 2 carriers; ANZAC defend with 2 fighters and 2 tactical_bombers
Japanese roll dice for 7 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 : 8/11 hits, 6.17 expected hits
ANZAC roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 tactical_bombers owned by the ANZAC and 2 carriers owned by the Americans lost in 55 Sea Zone
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Japanese: 2 fighters
Casualties for Americans: 2 carriers
Casualties for ANZAC: 2 fighters and 2 tactical_bombers
Battle in 42 Sea Zone
Japanese attack with 4 carriers and 3 destroyers
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 4 carriers and 3 destroyers in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 4 carriers and 3 destroyers in 42 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 3 carriers and 3 destroyers in 42 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 carriers and 2 destroyers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 carrier and 1 destroyer
Non Combat Move - Japanese
3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
3 fighters moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from French Indo China to Siam
1 infantry moved from French Indo China to Yunnan
1 armour moved from Hunan to Jehol
1 aaGun and 1 artillery moved from Anhwe to Jehol
3 mech_infantrys moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from India to Yunnan
3 mech_infantrys moved from Smolensk to Novosibirsk
1 armour moved from Smolensk to Novosibirsk
5 infantry moved from Tambov to Samara
3 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Mozambique to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
2 battleships, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 2 tactical_bombers and 1 transport moved from 68 Sea Zone to 66 Sea Zone
1 infantry moved from 66 Sea Zone to Argentina
Japanese take Argentina from Neutral_True
Place Units - Japanese
2 carriers and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
2 fighters and 7 infantry placed in Japan
3 infantry placed in Union of South Africa
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,1,2,3,5,2,5,6,1,6,3,3,4,1
Japanese collect 84 PUs (8 lost to blockades); end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Spain to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
6 carriers moved from 6 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
3 battleships, 2 cruisers and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 bomber moved from Spain to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Spain to 94 Sea Zone
3 carriers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Spain to 93 Sea Zone
1 bomber moved from Spain to France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 tactical_bombers moved from Korea to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
I actually want to bring all the air from Korea into sz6. I’ll redo the turn and post again.