The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
@Whackamatt greeks
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - GreekCityStates
2 biremes and 2 triremes moved from SZ 68 to SZ 69
1 bireme and 1 trireme moved from SZ 68 to SZ 65
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 6 PUs;
Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 2 biremes and 1 trireme
GreekCityStates roll dice for 2 biremes and 2 triremes in SZ 69, round 2 : 2/4 hits, 1.33 expected hits
Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 2 : 1/3 hits, 1.00 expected hits
2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 69, round 3 : 2/3 hits, 1.17 expected hits
Macedonia roll dice for 1 trireme in SZ 69, round 3 : 0/1 hits, 0.33 expected hits
1 trireme owned by the Macedonia lost in SZ 69
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 2 biremes and 1 trireme
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
Macedonia : -0.33
GreekCityStates : 1.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Macedonia
4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen moved from Corinth to Sparta
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 hoplite, 4 peltastss and 1 trireme; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Sparta
Macedonia attack with 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen
GreekCityStates defend with 1 city and 12 hoplites
Macedonia roll dice for 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen in Sparta, round 2 : 7/33 hits, 8.67 expected hits
GreekCityStates roll dice for 12 hoplites in Sparta, round 2 : 2/12 hits, 6.00 expected hits
7 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Sparta
Macedonia roll dice for 4 cavalrys, 11 hoplites, 12 peltastss and 4 swordmen in Sparta, round 3 : 8/31 hits, 8.33 expected hits
GreekCityStates roll dice for 5 hoplites in Sparta, round 3 : 3/5 hits, 2.50 expected hits
5 hoplites owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sparta
Macedonia captures 23PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 4 cavalrys, 11 hoplites, 9 peltastss and 4 swordmen remaining. Battle score for attacker is 50
Casualties for Macedonia: 5 peltastss
Casualties for GreekCityStates: 12 hoplites
Non Combat Move - Macedonia
4 cavalrys moved from Athens to Thessalonica
5 peltastss moved from Athens to Corinth
Place Units - Macedonia
3 biremes and 1 trireme placed in SZ 70
1 hoplite and 2 peltastss placed in Larissa
2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 52 PUs; end with 75 PUs
Combat Hit Differential Summary :
Macedonia : -2.00
GreekCityStates : -3.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bireme moved from SZ 65 to SZ 68
2 archers and 1 chariot moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 chariot moved from Paliurus to Berenice
4 archers, 2 axemen and 4 chariots moved from Berenice to Leptis Magna
4 axemen moved from Paliurus to Cyrene
4 axemen moved from Paliurus to Berenice
2 archers and 2 spearmen moved from Alexandria to Paraetonium
1 spearman moved from Memphis to Pharan
2 triremes moved from SZ 62 to SZ 65
Purchase Units - Egypt
Egypt buy 8 archers and 6 axemen; Remaining resources: 2 PUs;
Combat - Egypt
Battle in Leptis Magna
Egypt attack with 4 archers, 2 axemen and 4 chariots
Numidia defend with 4 archers, 1 city and 4 spearmen
Egypt roll dice for 4 archers, 2 axemen and 4 chariots in Leptis Magna, round 2 : 3/10 hits, 2.33 expected hits
Numidia roll dice for 4 archers and 4 spearmen in Leptis Magna, round 2 : 5/8 hits, 3.33 expected hits
2 axemen owned by the Egypt, 3 archers owned by the Egypt and 3 spearmen owned by the Numidia lost in Leptis Magna
4 chariots owned by the Egypt and 1 archer owned by the Egypt retreated to Berenice
Numidia win with 4 archers and 1 spearman remaining. Battle score for attacker is -9
Casualties for Egypt: 3 archers and 2 axemen
Casualties for Numidia: 3 spearmen
Battle in Sidon
Egypt attack with 3 archers and 1 chariot
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers and 1 chariot in Sidon, round 2 : 0/4 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 3 archers and 1 chariot in Sidon, round 3 : 0/4 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 3 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 4 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 4 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 5 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 5 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 6 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 6 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 1 archer and 1 chariot in Sidon, round 7 : 0/2 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 7 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 1 archer and 1 chariot in Sidon, round 8 : 0/2 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 8 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 1 chariot in Sidon, round 9 : 0/1 hits, 0.17 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 9 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 1 chariot in Sidon, round 10 : 1/1 hits, 0.17 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 10 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 chariot remaining. Battle score for attacker is -7
Casualties for Egypt: 3 archers
Casualties for Seleucid: 1 hoplite
Battle in Cyrene
Egypt attack with 4 axemen
Numidia defend with 1 cavalry
Egypt roll dice for 4 axemen in Cyrene, round 2 : 0/4 hits, 1.33 expected hits
Numidia roll dice for 1 cavalry in Cyrene, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 4 axemen in Cyrene, round 3 : 2/4 hits, 1.33 expected hits
Numidia roll dice for 1 cavalry in Cyrene, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Numidia lost in Cyrene
Egypt win, taking Cyrene from Numidia with 4 axemen remaining. Battle score for attacker is 4
Casualties for Numidia: 1 cavalry
Non Combat Move - Egypt
Place Units - Egypt
8 archers placed in Jerusalem
6 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
Egypt : -2.83
Numidia : 1.33
Seleucid : -1.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Seleucid
1 peltasts moved from Emesa to Hatra
Seleucid take Hatra from Parthia
1 peltasts moved from Damascus to Emesa
2 peltastss moved from Damascus to Sidon
1 legionaire moved from Damascus to Sidon
4 cataphracts, 3 hoplites and 3 legionaires moved from Damascus to Antioch
Purchase Units - Seleucid
Seleucid buy 5 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 2 : 0/3 hits, 0.67 expected hits
Egypt roll dice for 1 chariot in Sidon, round 2 : 1/1 hits, 0.67 expected hits
1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 3 : 1/2 hits, 0.50 expected hits
Egypt roll dice for 1 chariot in Sidon, round 3 : 1/1 hits, 0.67 expected hits
1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 peltastss
Casualties for Egypt: 1 chariot
Non Combat Move - Seleucid
Place Units - Seleucid
5 hoplites, 1 legionaire and 5 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Egypt : 0.67
Seleucid : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Parthia
1 horsearcher moved from Persepolis to Hatra
4 cavalrys moved from Edessa to Emesa
2 cavalrys moved from Seleucia to Hatra
Purchase Units - Parthia
Parthia buy 5 archers and 8 cavalrys; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 2 cavalrys and 1 horsearcher
Seleucid defend with 1 peltasts
Parthia roll dice for 2 cavalrys and 1 horsearcher in Hatra, round 2 : 1/3 hits, 1.00 expected hits
Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 2 cavalrys and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Emesa
Parthia attack with 4 cavalrys
Seleucid defend with 1 peltasts
Parthia roll dice for 4 cavalrys in Emesa, round 2 : 1/4 hits, 1.33 expected hits
Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 4 cavalrys remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
5 cavalrys moved from Seleucia to Emesa
10 cavalrys moved from Seleucia to Edessa
Place Units - Parthia
5 archers placed in Edessa
8 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Parthia : -0.33
Seleucid : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Numidia
1 archer and 3 spearmen moved from Oea to Leptis Magna
1 archer, 1 cavalry and 3 spearmen moved from Sabrata to Oea
1 cavalry moved from Oea to Leptis Magna
2 cavalrys moved from Thapsus to Sabrata
1 spearman moved from Cirta to Zama
1 cavalry moved from Cirta to Thapsus
1 archer, 9 cavalrys, 2 spearmen and 3 swordmen moved from Tingis to Banasa
1 bireme moved from SZ 33 to SZ 34
1 bireme moved from SZ 33 to SZ 34
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;
Combat - Numidia
Battle in Banasa
Numidia attack with 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen in Banasa, round 2 : 4/15 hits, 4.50 expected hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 1/2 hits, 0.83 expected hits
1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Banasa
Numidia loses 0 PUs for violating Banasas neutrality.
Numidia win, taking Banasa from Neutral with 1 archer, 9 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 4
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 archer and 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral : 0.17
Numidia : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Carthage
5 cavalrys, 1 spearman and 9 swordmen moved from Tarraco to Barcino
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 3 biremes, 5 cavalrys, 1 swordman and 2 triremes; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Barcino
Carthage attack with 10 cavalrys, 1 spearman and 9 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 10 cavalrys, 1 spearman and 9 swordmen in Barcino, round 2 : 4/20 hits, 6.50 expected hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits
1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 spearman owned by the Carthage and 2 swordmen owned by the Neutral lost in Barcino
Carthage roll dice for 10 cavalrys and 9 swordmen in Barcino, round 3 : 3/19 hits, 6.33 expected hits
Neutral roll dice for 1 swordman in Barcino, round 3 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Barcino
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 10 cavalrys and 9 swordmen remaining. Battle score for attacker is 16
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 34
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 26: 1 bireme
EDIT: Adding units owned by Carthage to SZ 24: 1 bireme
EDIT: Turning off Edit Mode
5 cavalrys placed in Corduba
1 swordman placed in Carthago
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Carthage : -5.83
Neutral : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista moved from Salapia to Ariminum
1 ballista, 7 legionaires and 2 velitess moved from Logdunum to Vindonissa
4 cavalrys moved from Roma to Ariminum
1 velites moved from Roma to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 6 biremes, 2 cavalrys and 2 forts; Remaining resources: 0 PUs;
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Capua
1 fort placed in Messana
6 biremes placed in SZ 28
2 cavalrys placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 65 to SZ 68
1 bireme and 2 triremes moved from SZ 69 to SZ 70
Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 1 bireme and 2 triremes
Macedonia defend with 3 biremes and 1 trireme
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 70, round 2 : 2/3 hits, 1.17 expected hits
Macedonia roll dice for 3 biremes and 1 trireme in SZ 70, round 2 : 2/4 hits, 1.33 expected hits
2 biremes owned by the Macedonia, 1 bireme owned by the GreekCityStates and 1 trireme owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 1 trireme in SZ 70, round 3 : 1/1 hits, 0.50 expected hits
Macedonia roll dice for 1 bireme and 1 trireme in SZ 70, round 3 : 0/2 hits, 0.67 expected hits
1 bireme owned by the Macedonia lost in SZ 70
GreekCityStates roll dice for 1 trireme in SZ 70, round 4 : 1/1 hits, 0.50 expected hits
Macedonia roll dice for 1 trireme in SZ 70, round 4 : 0/1 hits, 0.33 expected hits
1 trireme owned by the Macedonia lost in SZ 70
GreekCityStates win with 1 trireme remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 1 bireme and 1 trireme
Casualties for Macedonia: 3 biremes and 1 trireme
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
Macedonia : -0.33
GreekCityStates : 1.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Macedonia
4 cavalrys and 8 peltastss moved from Thessalonica to Odessus
1 hoplite and 13 peltastss moved from Larissa to Thessalonica
5 hoplites and 5 peltastss moved from Athens to Larissa
5 peltastss moved from Corinth to Athens
4 cavalrys, 11 hoplites, 9 peltastss and 4 swordmen moved from Sparta to Corinth
4 cavalrys moved from Corinth to Athens
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 3 hoplites, 16 peltastss and 3 swordmen; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Odessus
Macedonia attack with 4 cavalrys and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 4 cavalrys and 8 peltastss in Odessus, round 2 : 3/12 hits, 2.67 expected hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 1/4 hits, 1.17 expected hits
1 axeman owned by the Neutral, 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 4 cavalrys and 7 peltastss in Odessus, round 3 : 4/11 hits, 2.50 expected hits
Neutral roll dice for 1 swordman in Odessus, round 3 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Odessus
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 4 cavalrys and 7 peltastss remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
6 peltastss placed in Sparta
7 peltastss placed in Athens
3 peltastss and 3 swordmen placed in Larissa
4 cavalrys and 2 hoplites placed in Thessalonica
Macedonia undo move 2.
Macedonia undo move 3.
Macedonia undo move 2.
4 cavalrys, 1 hoplite and 1 swordman placed in Thessalonica
2 hoplites, 2 peltastss and 2 swordmen placed in Larissa
7 peltastss placed in Athens
1 peltasts were produced but were not placed
Turn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Macedonia : 1.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Egypt
2 spearmen moved from Sardis to Pergamum
1 bireme moved from SZ 68 to SZ 69
2 triremes moved from SZ 65 to SZ 68
6 archers and 1 chariot moved from Jerusalem to Sidon
6 archers and 2 chariots moved from Jerusalem to Damascus
2 archers and 2 spearmen moved from Paraetonium to Siwa
6 axemen moved from Alexandria to Paraetonium
4 axemen moved from Cyrene to Berenice
1 spearman moved from Pharan to Memphis
Purchase Units - Egypt
Egypt buy 1 axeman, 8 chariots and 1 city; Remaining resources: 1 PUs;
Combat - Egypt
Battle in Pergamum
Egypt attack with 2 spearmen
Macedonia defend with 1 peltasts
Egypt roll dice for 2 spearmen in Pergamum, round 2 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 3 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 4 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 5 : 1/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Macedonia lost in Pergamum
Egypt win, taking Pergamum from Macedonia with 2 spearmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Sidon
Egypt attack with 6 archers and 1 chariot
Seleucid defend with 1 legionaire
Egypt roll dice for 6 archers and 1 chariot in Sidon, round 2 : 2/7 hits, 1.17 expected hits
Seleucid roll dice for 1 legionaire in Sidon, round 2 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 6 archers and 1 chariot remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 legionaire
Battle in Damascus
Egypt attack with 6 archers and 2 chariots
Seleucid defend with 1 hoplite
Egypt roll dice for 6 archers and 2 chariots in Damascus, round 2 : 1/8 hits, 1.33 expected hits
Seleucid roll dice for 1 hoplite in Damascus, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 6 archers and 2 chariots remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Cyrene
1 axeman and 8 chariots placed in Alexandria
Turn Complete - Egypt
Egypt collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Egypt : 0.17
Macedonia : -0.67
Seleucid : -0.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Seleucid
1 cataphract moved from Antioch to Attalia
Seleucid take Attalia from Egypt
Purchase Units - Seleucid
Seleucid buy 5 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Non Combat Move - Seleucid
Place Units - Seleucid
5 hoplites, 1 legionaire and 5 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Parthia
9 cavalrys moved from Emesa to Antioch
5 archers, 4 cataphracts, 16 cavalrys and 10 horsearchers moved from Edessa to Antioch
2 cavalrys and 1 horsearcher moved from Hatra to Antioch
8 cavalrys moved from Seleucia to Edessa
Purchase Units - Parthia
Parthia buy 5 cavalrys and 5 horsearchers; Remaining resources: 4 PUs;
Combat - Parthia
Battle in Antioch
Parthia attack with 5 archers, 4 cataphracts, 27 cavalrys and 11 horsearchers
Seleucid defend with 3 cataphracts, 1 city, 13 hoplites, 7 legionaires and 19 peltastss
Parthia roll dice for 5 archers, 4 cataphracts, 27 cavalrys and 11 horsearchers in Antioch, round 2 : 15/47 hits, 15.50 expected hits
Seleucid roll dice for 3 cataphracts, 13 hoplites, 7 legionaires and 19 peltastss in Antioch, round 2 : 13/42 hits, 13.50 expected hits
5 archers owned by the Parthia, 15 peltastss owned by the Seleucid and 8 cavalrys owned by the Parthia lost in Antioch
Parthia roll dice for 4 cataphracts, 19 cavalrys and 11 horsearchers in Antioch, round 3 : 9/34 hits, 12.00 expected hits
Seleucid roll dice for 3 cataphracts, 13 hoplites, 7 legionaires and 4 peltastss in Antioch, round 3 : 4/27 hits, 11.00 expected hits
5 legionaires owned by the Seleucid, 4 peltastss owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Antioch
Parthia roll dice for 4 cataphracts, 15 cavalrys and 11 horsearchers in Antioch, round 4 : 13/30 hits, 10.67 expected hits
Seleucid roll dice for 3 cataphracts, 13 hoplites and 2 legionaires in Antioch, round 4 : 8/18 hits, 8.67 expected hits
2 legionaires owned by the Seleucid, 11 hoplites owned by the Seleucid and 8 cavalrys owned by the Parthia lost in Antioch
Parthia roll dice for 4 cataphracts, 7 cavalrys and 11 horsearchers in Antioch, round 5 : 6/22 hits, 8.00 expected hits
Seleucid roll dice for 3 cataphracts and 2 hoplites in Antioch, round 5 : 2/5 hits, 2.50 expected hits
3 cataphracts owned by the Seleucid, 2 hoplites owned by the Seleucid and 2 cavalrys owned by the Parthia lost in Antioch
Parthia captures 19PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 4 cataphracts, 5 cavalrys and 11 horsearchers remaining. Battle score for attacker is 44
Casualties for Parthia: 5 archers and 22 cavalrys
Casualties for Seleucid: 3 cataphracts, 13 hoplites, 7 legionaires and 19 peltastss
Non Combat Move - Parthia
Place Units - Parthia
5 cavalrys placed in Edessa
5 horsearchers placed in Seleucia
Turn Complete - Parthia
Parthia collect 65 PUs; end with 88 PUs
Combat Hit Differential Summary :
Parthia : -3.17
Seleucid : -8.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Numidia
1 archer and 3 spearmen moved from Oea to Leptis Magna
2 cavalrys moved from Sabrata to Leptis Magna
1 cavalry moved from Thapsus to Sabrata
1 spearman moved from Zama to Thapsus
2 cavalrys moved from Cirta to Thapsus
9 cavalrys moved from Banasa to Auzia
1 archer, 1 spearman and 3 swordmen moved from Banasa to Volubilis
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 0 PUs;
Combat - Numidia
Battle in Volubilis
Numidia attack with 1 archer, 1 spearman and 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer, 1 spearman and 3 swordmen in Volubilis, round 2 : 2/5 hits, 1.33 expected hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Volubilis
Numidia loses 0 PUs for violating Volubiliss neutrality.
Numidia win, taking Volubilis from Neutral with 1 archer, 1 spearman and 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Numidia : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Carthage
1 spearman moved from Aleria to SZ 24
1 bireme and 1 spearman moved from SZ 24 to SZ 21
1 spearman moved from SZ 21 to Arretium
Carthage take Arretium from RomanRepublic
10 cavalrys and 9 swordmen moved from Barcino to Narbo
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
2 biremes and 1 spearman moved from SZ 30 to SZ 22
1 swordman moved from Carthago to Thapsus
Purchase Units - Carthage
Carthage buy 3 biremes, 6 cavalrys, 1 spearman and 2 triremes; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Narbo
Carthage attack with 10 cavalrys and 9 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 10 cavalrys and 9 swordmen in Narbo, round 2 : 5/19 hits, 6.33 expected hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 1/3 hits, 0.83 expected hits
1 cavalry owned by the Neutral, 1 cavalry owned by the Carthage and 2 swordmen owned by the Neutral lost in Narbo
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 9 cavalrys and 9 swordmen remaining. Battle score for attacker is 8
Casualties for Carthage: 1 cavalry
Casualties for Neutral: 1 cavalry and 2 swordmen
Non Combat Move - Carthage
Place Units - Carthage
5 cavalrys placed in Corduba
1 cavalry and 1 spearman placed in Carthago
3 biremes and 2 triremes placed in SZ 34
Turn Complete - Carthage
Carthage collect 80 PUs; end with 80 PUs
Combat Hit Differential Summary :
Carthage : -1.33
Neutral : 0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - RomanRepublic
1 ballista and 4 cavalrys moved from Ariminum to Arretium
1 ballista, 7 legionaires and 2 velitess moved from Vindonissa to Verona
2 cavalrys moved from Roma to Arretium
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes, 2 cavalrys, 1 fort and 4 velitess; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Arretium
RomanRepublic attack with 1 ballista and 6 cavalrys
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 ballista and 6 cavalrys in Arretium, round 2 : 3/7 hits, 2.67 expected hits
Carthage roll dice for 1 spearman in Arretium, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Carthage lost in Arretium
RomanRepublic win, taking Arretium from Carthage with 1 ballista and 6 cavalrys remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Capua
4 velitess placed in Messana
2 cavalrys placed in Roma
5 biremes placed in SZ 28
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Carthage : -0.33
RomanRepublic : 0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - GreekCityStates
1 bireme moved from SZ 68 to SZ 67
1 trireme moved from SZ 68 to SZ 67
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Macedonia
4 cavalrys and 7 peltastss moved from Odessus to Byzantium
4 cavalrys, 2 hoplites, 13 peltastss and 1 swordman moved from Thessalonica to Byzantium
9 hoplites, 9 peltastss and 2 swordmen moved from Corinth to Athens
4 cavalrys and 12 peltastss moved from Athens to Larissa
4 cavalrys, 7 hoplites, 7 peltastss and 2 swordmen moved from Larissa to Thessalonica
Purchase Units - Macedonia
Macedonia buy 4 biremes, 2 peltastss and 2 triremes; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Byzantium
Macedonia attack with 8 cavalrys, 2 hoplites, 20 peltastss and 1 swordman
Neutral defend with 3 archers, 2 axemen and 4 swordmen
Macedonia roll dice for 8 cavalrys, 2 hoplites, 20 peltastss and 1 swordman in Byzantium, round 2 : 6/31 hits, 7.00 expected hits
Neutral roll dice for 3 archers, 2 axemen and 4 swordmen in Byzantium, round 2 : 2/9 hits, 3.17 expected hits
2 axemen owned by the Neutral, 4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia roll dice for 8 cavalrys, 2 hoplites, 18 peltastss and 1 swordman in Byzantium, round 3 : 7/29 hits, 6.67 expected hits
Neutral roll dice for 3 archers in Byzantium, round 3 : 2/3 hits, 1.50 expected hits
3 archers owned by the Neutral and 2 peltastss owned by the Macedonia lost in Byzantium
Macedonia loses 0 PUs for violating Byzantiums neutrality.
Macedonia win, taking Byzantium from Neutral with 8 cavalrys, 2 hoplites, 16 peltastss and 1 swordman remaining. Battle score for attacker is 26
Casualties for Macedonia: 4 peltastss
Casualties for Neutral: 3 archers, 2 axemen and 4 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
4 biremes and 2 triremes placed in SZ 53
2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 57 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Macedonia : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Egypt
2 spearmen moved from Pergamum to Sardis
1 chariot moved from Sidon to Tarsus
Egypt take Tarsus from Seleucid
6 archers and 2 chariots moved from Damascus to Jerusalem
6 archers moved from Sidon to Jerusalem
2 chariots moved from Jerusalem to Pharan
1 spearman moved from Memphis to Alexandria
1 axeman and 8 chariots moved from Alexandria to Paraetonium
6 axemen and 8 chariots moved from Paraetonium to Paliurus
4 chariots moved from Berenice to Cyrene
1 archer and 8 axemen moved from Berenice to Siwa
Purchase Units - Egypt
Egypt buy 8 axemen, 5 biremes, 2 chariots and 2 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Non Combat Move - Egypt
Place Units - Egypt
2 chariots and 2 spearmen placed in Cyrene
8 axemen placed in Alexandria
1 bireme placed in SZ 56
4 biremes placed in SZ 59
Turn Complete - Egypt
Egypt collect 78 PUs; end with 78 PUs
Combat Hit Differential Summary :