TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
    Purchase Units - Americans
        Americans buy 3 carriers, 3 destroyers and 7 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
              Americans take 97 Sea Zone from Italians
        1 infantry and 1 mech_infantry moved from Manchuria to Jehol
        1 tactical_bomber moved from Anhwe to Jehol
        1 transport moved from 33 Sea Zone to 21 Sea Zone
        1 infantry moved from Guam to 21 Sea Zone
        1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
        1 infantry moved from 20 Sea Zone to Formosa
        1 destroyer moved from 34 Sea Zone to 17 Sea Zone
              Americans take 22 Sea Zone from Japanese
              Americans take 17 Sea Zone from Japanese
    Combat - Americans
        Battle in Formosa
        Battle in Jehol
            Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
            Japanese defend with 2 infantry
                Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Jehol
                Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 3 : 0/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Jehol, round 4 : 1/3 hits, 0,83 expected hits
                Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Jehol
            Americans win, taking Formosa from Japanese, taking Jehol from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
    Non Combat Move - Americans
        1 tactical_bomber moved from Jehol to Anhwe
        6 fighters moved from Algeria to Gibraltar
        1 aaGun, 1 infantry and 2 marines moved from Algeria to Morocco
        1 armour moved from Algeria to Libya
        10 fighters moved from Eastern United States to Gibraltar
        3 submarines moved from 10 Sea Zone to 26 Sea Zone
        1 submarine moved from 16 Sea Zone to 6 Sea Zone
        1 destroyer moved from 25 Sea Zone to 16 Sea Zone
    Place Units - Americans
        2 carriers and 2 destroyers placed in 101 Sea Zone
        1 carrier placed in 101 Sea Zone
        1 destroyer and 7 submarines placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 71 PUs; end with 71 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 96 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 101 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 106 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 111 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        4 infantry moved from Anhwe to Shantung
        4 infantry moved from Anhwe to Kiangsu
        3 infantry moved from Anhwe to Shantung
        1 artillery moved from Anhwe to Shantung
        2 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Anhwe to Kiangsu
        1 infantry moved from Shensi to Kansu
        1 fighter moved from Anhwe to Kansu
    Combat - Chinese
        Battle in Kiangsu
            Chinese attack with 7 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 7 infantry in Kiangsu, round 2 : 1/7 hits, 1,17 expected hits
                Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese roll dice for 6 infantry in Kiangsu, round 3 : 1/6 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
            Chinese win, taking Kiangsu from Japanese with 5 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
        Battle in Kansu
            Chinese attack with 1 fighter and 1 infantry
            Germans defend with 1 armour
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                Germans roll dice for 1 armour in Kansu, round 2 : 0/1 hits, 0,50 expected hits
                Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits
                1 armour owned by the Germans and 1 infantry owned by the Chinese lost in Kansu
            Chinese win with 1 fighter remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Germans: 1 armour
        Battle in Shantung
            Chinese attack with 1 artillery and 7 infantry
            Japanese defend with 1 factory_minor and 2 infantry
                Chinese roll dice for 1 artillery and 7 infantry in Shantung, round 2 : 0/8 hits, 1,67 expected hits
                Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Chinese lost in Shantung
                Chinese roll dice for 1 artillery and 6 infantry in Shantung, round 3 : 0/7 hits, 1,50 expected hits
                Japanese roll dice for 2 infantry in Shantung, round 3 : 0/2 hits, 0,67 expected hits
                Chinese roll dice for 1 artillery and 6 infantry in Shantung, round 4 : 1/7 hits, 1,50 expected hits
                Japanese roll dice for 2 infantry in Shantung, round 4 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Chinese roll dice for 1 artillery and 4 infantry in Shantung, round 5 : 1/5 hits, 1,17 expected hits
                Japanese roll dice for 1 infantry in Shantung, round 5 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Shantung
            Chinese win, taking Shantung from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 3 infantry
            Casualties for Japanese: 2 infantry
        Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    Non Combat Move - Chinese
        1 fighter moved from Kansu to Suiyuyan
    Place Units - Chinese
        2 infantry placed in Suiyuyan
        1 infantry placed in Sikang
        1 infantry placed in Tsinghai
        1 infantry placed in Shensi
        1 infantry placed in Hopei
    Turn Complete - Chinese
        Chinese collect 20 PUs; end with 22 PUs
    Purchase Units - British
        British buy 1 destroyer, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 infantry moved from Eastern Persia to West India
              UK_Pacific take West India from Japanese
        1 artillery moved from Eastern Persia to Persia
        1 infantry moved from Persia to Northwest Persia
        1 infantry moved from Iraq to Northwest Persia
        2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
        3 infantry moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Iraq to Northwest Persia
        1 infantry moved from French Central Africa to French Equatorial Africa
        2 transports moved from 89 Sea Zone to 106 Sea Zone
    Combat - British
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to 33 Sea Zone: 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
        EDIT: Removing units owned by Americans from 30 Sea Zone: 1 carrier, 1 fighter, 4 submarines and 1 tactical_bomber
        EDIT: Turning off Edit Mode
    Place Units - British
        3 mech_infantrys placed in Egypt
        3 infantry placed in Iraq
        3 mech_infantrys placed in Union of South Africa
        2 infantry placed in United Kingdom
        1 destroyer placed in 106 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
        British collect 35 PUs; end with 35 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
Americans : -0,50
Chinese : -4,33
Japanese : 0,33
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