Oh right, keep and Italian and German fighter.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 74 to 73 EDIT: Turning off Edit Mode Germans buy 3 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 6 armour and 2 mech_infantrys moved from Volgograd to Samara 4 armour and 2 mech_infantrys moved from Caucasus to Samara 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara 1 armour moved from Caucasus to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 12 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour and 4 mech_infantrys in Samara, round 2 : 9/16 hits, 6,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 4 artilleries moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 26 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 5 transports moved from 115 Sea Zone to 114 Sea Zone 10 infantry moved from Germany to 114 Sea Zone 10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 3 infantry moved from France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 7 infantry moved from Western Germany to Denmark 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 5 artilleries moved from Eastern Poland to Belarus 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Western Germany to Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 infantry placed in Western Germany 3 armour placed in Novgorod 10 infantry placed in Germany
Combat Hit Differential Summary :
Germans : 3,33 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 74 to 73 EDIT: Turning off Edit Mode Germans buy 3 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 6 armour and 2 mech_infantrys moved from Volgograd to Samara 4 armour and 2 mech_infantrys moved from Caucasus to Samara 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara 1 armour moved from Caucasus to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 12 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour and 4 mech_infantrys in Samara, round 2 : 9/16 hits, 6,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 4 artilleries moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 26 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 5 transports moved from 115 Sea Zone to 114 Sea Zone 10 infantry moved from Germany to 114 Sea Zone 10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 3 infantry moved from France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 7 infantry moved from Western Germany to Denmark 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 5 artilleries moved from Eastern Poland to Belarus 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Western Germany to Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 infantry placed in Western Germany 3 armour placed in Novgorod 10 infantry placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 3,33 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Volgograd 2 artilleries and 3 infantry moved from Rostov to Volgograd Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Tambov to Russia 4 armour and 12 mech_infantrys moved from Ukraine to Russia 5 artilleries and 26 infantry moved from Rostov to Tambov Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Russians to Tambov: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 1 armour moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Shantung to Hopei 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,2,6,6,5,5,3,4,6,6,2,3,6,4,1,6,3,1,3,5,3,3,4,2,1,2 Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
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Disregard that turn. I think I need to redo it. It’s too late, as usual. :(
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Have only 5-15 min, but will try to look at it and redo the round. Most likely the dice for convoys won’t be affected.
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GO ahead. I won’t be able to do much for the next few days in any case, unless I can finish these papers a lot quicker than I have been so far! No actual combat in any case. :)
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Thanks. I’m heavily losing this, but will struggle a little while more.
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I’m in a similar position in my other game (where I’m Axis), but I still have hope I can bust out. We’ll see!
Man, going for Sealion is pretty much always a trap, isn’t it? Really should not have done that.
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I didn’t intend any Sea Lion, but the threat is good. Mainly it’s about shuffling troops towards Moscow and trying to keep Norway safe. It doesn’t really work out here, but I blame dice. ;)
I think I need a bit of a desperado for Japan now. I’m so screwed in the Pacific after the FIC debacle.
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I was talking about the fact that I did Sealion in my other game! I won handily, and poor Germany has been at the utter mercy of Russia ever since.
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Ah, I understand. Yes, an early Sea Lion seems to be always bad, unless the Allied player doesn’t have a clue about pressure.
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So, did you want to re-do that turn then? In any case, I might not be able to post today - work is killing me.
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I’m on it, trying to fit in making it. Not sure which gamble I’ll do though; Tokyo or Philly. On a heavy losing streak, so I’m pretty confident I’ll lose anyway. Perhaps a rematch could be nice when the time comes?
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I would love a rematch! Do you want to just skip to that part? I suppose you might as well make your play if you think you’ve still got a shot. Happy to switch sides with the same bid, of course.
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I failed miserably with Axis, so would actually like to try it again. Don’t think we need a bidding process, but what do you think would be a fair bid level considering our level of play?
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@trulpen said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
Not sure which gamble I’ll do though; Tokyo or Philly.
Sorry, thought of another game.
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TripleA Manual Gamesave Post: Japanese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 4 fighters and 6 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 34 Sea Zone 4 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 34 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 7 Sea Zone Japanese attack with 4 fighters and 2 tactical_bombers Americans defend with 2 carriers, 1 destroyer and 4 fighters Japanese roll dice for 4 fighters and 2 tactical_bombers in 7 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits
Combat Hit Differential Summary :
Japanese : 0,67
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Alea acta est!
Not sure which OOL you want though?
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SInk one carrier, and 2 fighters. Good opening shot there!