Oh right, keep and Italian and German fighter.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 8 fighters moved from 6 Sea Zone to Jehol Combat - Americans Battle in Norway Battle in Korea Battle in Jehol Americans attack with 8 fighters Japanese defend with 2 armour Americans roll dice for 8 fighters in Jehol, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 2 armour in Jehol, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Jehol Americans win, taking Norway from Germans, taking Korea from Japanese with 8 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - Americans 8 fighters moved from Jehol to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 45 PUs; British buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 4 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters moved from India to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from West India to Eastern Persia 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 43 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya British attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya British win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 4 armour and 2 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 4 armour and 2 mech_infantrys in Kiangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 7 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 aaGun, 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to United Kingdom 6 fighters moved from Holland Belgium to Norway 3 fighters moved from Malaya to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 airfield placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,4,3,1,2,2,3,5,2,4,6 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 AA fire in France : : -0.17 Americans : 1.00 Chinese : 0.67 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 8 fighters moved from 6 Sea Zone to Jehol Combat - Americans Battle in Norway Battle in Korea Battle in Jehol Americans attack with 8 fighters Japanese defend with 2 armour Americans roll dice for 8 fighters in Jehol, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 2 armour in Jehol, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Jehol Americans win, taking Norway from Germans, taking Korea from Japanese with 8 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - Americans 8 fighters moved from Jehol to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 45 PUs; British buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 4 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters moved from India to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from West India to Eastern Persia 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 43 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya British attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya British win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 4 armour and 2 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 4 armour and 2 mech_infantrys in Kiangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 7 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 aaGun, 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to United Kingdom 6 fighters moved from Holland Belgium to Norway 3 fighters moved from Malaya to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 airfield placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,4,3,1,2,2,3,5,2,4,6 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from French Indo China: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Adding units owned by British to Kwangsi: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 AA fire in France : : -0.17 Americans : 1.00 Chinese : 0.67 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 8 fighters moved from 6 Sea Zone to Jehol Combat - Americans Battle in Norway Battle in Korea Battle in Jehol Americans attack with 8 fighters Japanese defend with 2 armour Americans roll dice for 8 fighters in Jehol, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 2 armour in Jehol, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Jehol Americans win, taking Norway from Germans, taking Korea from Japanese with 8 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - Americans 8 fighters moved from Jehol to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 45 PUs; British buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 4 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters moved from India to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from West India to Eastern Persia 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 43 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya British attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya British win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 4 armour and 2 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 4 armour and 2 mech_infantrys in Kiangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 7 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 aaGun, 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to United Kingdom 6 fighters moved from Holland Belgium to Norway 3 fighters moved from Malaya to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 airfield placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,4,3,1,2,2,3,5,2,4,6 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from French Indo China: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Adding units owned by British to Kwangsi: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 AA fire in France : : -0.17 Americans : 1.00 Chinese : 0.67 Japanese : -0.50
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 bomber, 3 infantry and 10 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 3 carriers, 1 cruiser, 2 destroyers and 6 fighters moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Americans take 19 Sea Zone from Japanese 1 submarine moved from 6 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 46 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 1 carrier and 2 fighters moved from 26 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone 4 fighters moved from Western United States to 7 Sea Zone 8 fighters moved from 6 Sea Zone to Jehol Combat - Americans Battle in Norway Battle in Korea Battle in Jehol Americans attack with 8 fighters Japanese defend with 2 armour Americans roll dice for 8 fighters in Jehol, round 2 : 5/8 hits, 4.00 expected hits Japanese roll dice for 2 armour in Jehol, round 2 : 0/2 hits, 1.00 expected hits 2 armour owned by the Japanese lost in Jehol Americans win, taking Norway from Germans, taking Korea from Japanese with 8 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 2 armour Non Combat Move - Americans 8 fighters moved from Jehol to 6 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 1 aaGun moved from Hawaiian Islands to 26 Sea Zone 3 infantry moved from Hawaiian Islands to 26 Sea Zone 2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea 1 aaGun moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from 112 Sea Zone to Norway Place Units - Americans 3 infantry placed in Normandy Bordeaux 1 bomber placed in Eastern United States 10 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 65 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 45 PUs; British buy 4 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Normandy Bordeaux to Holland Belgium 7 fighters moved from Normandy Bordeaux to Holland Belgium 1 bomber moved from United Kingdom to France 1 mech_infantry moved from Eastern Persia to Northwest Persia 1 infantry moved from India to 39 Sea Zone 1 mech_infantry moved from India to 39 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from French Indo China to Kwangtung UK_Pacific take Kwangtung from Japanese 4 armour and 2 mech_infantrys moved from French Indo China to Kiangsi 1 tactical_bomber moved from French Indo China to 43 Sea Zone 3 fighters moved from India to Malaya 1 infantry moved from French Indo China to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from West India to Eastern Persia 6 mech_infantrys moved from Egypt to Iraq 3 mech_infantrys moved from Belgian Congo to Egypt Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 43 Sea Zone British attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Battle in Malaya British attack with 3 fighters Japanese defend with 1 armour, 1 factory_minor and 1 harbour British roll dice for 3 fighters in Malaya, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Malaya British win, taking Sumatra from Japanese with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Shan State British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 4 armour and 2 mech_infantrys Japanese defend with 1 artillery and 2 infantry British roll dice for 4 armour and 2 mech_infantrys in Kiangsi, round 2 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 artillery and 2 infantry Battle in Holland Belgium British attack with 7 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 7 fighters and 1 infantry in Holland Belgium, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from France to United Kingdom 1 aaGun, 3 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 artilleries, 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 6 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 3 artilleries and 6 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Holland Belgium to United Kingdom 6 fighters moved from Holland Belgium to Norway 3 fighters moved from Malaya to French Indo China 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 artillery and 3 infantry placed in United Kingdom 3 armour placed in Egypt 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 1 mech_infantry placed in India 1 airfield placed in French Indo China Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,5,4,3,1,2,2,3,5,2,4,6 UK_Pacific collect 15 PUs (1 lost to blockades); end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Some Units in India change ownership: 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by British from French Indo China: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Adding units owned by British to Kwangsi: 2 aaGuns, 3 artilleries and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from India: 1 mech_infantry EDIT: Adding units owned by British to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Kwangsi: 2 aaGuns EDIT: Adding units owned by British to Shan State: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : 1.67 AA fire in France : : -0.17 Americans : 1.00 Chinese : 0.67 Japanese : -0.50
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pologies for all the edits! I’m good now.
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 2 fighters moved from Western Germany to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 2/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 2 artilleries and 4 infantry moved from Denmark to Western Germany 2 armour and 3 mech_infantrys moved from Eastern Poland to Belarus 1 artillery moved from Northern Italy to Western Germany 2 artilleries and 2 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2 Italians collect 5 PUs (10 lost to blockades); end with 7 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,33
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TripleA Manual Gamesave Post: ANZAC round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from French Indo China to Paulau Island 7 fighters moved from French Indo China to Anhwe Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 3 bombers ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 3 bombers in Paulau Island, round 2 : 1/3 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 bomber and 1 mech_infantry in Paulau Island, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 bombers in Paulau Island, round 3 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 bomber and 1 mech_infantry in Paulau Island, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 33 Casualties for ANZAC: 1 infantry Casualties for Japanese: 3 bombers Battle in Anhwe ANZAC attack with 7 fighters Japanese defend with 1 artillery, 1 bomber and 2 infantry ANZAC roll dice for 7 fighters in Anhwe, round 2 : 3/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
ANZAC : -0.17 Japanese : 0.00
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3 hits in Anhwe. Lose the bomber?
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what am I saying, of course you’ll lose it. Silly me.
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 mech_infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from French Indo China to Paulau Island 7 fighters moved from French Indo China to Anhwe Combat - ANZAC Battle in Paulau Island ANZAC attack with 1 bomber, 1 infantry and 1 mech_infantry Japanese defend with 3 bombers ANZAC roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 3 bombers in Paulau Island, round 2 : 1/3 hits, 0.50 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 bomber and 1 mech_infantry in Paulau Island, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 bombers in Paulau Island, round 3 : 0/2 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in Paulau Island ANZAC roll dice for 1 bomber and 1 mech_infantry in Paulau Island, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 bomber in Paulau Island, round 4 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Paulau Island ANZAC win, taking Paulau Island from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 33 Casualties for ANZAC: 1 infantry Casualties for Japanese: 3 bombers Battle in Anhwe ANZAC attack with 7 fighters Japanese defend with 1 artillery, 1 bomber and 2 infantry ANZAC roll dice for 7 fighters in Anhwe, round 2 : 3/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Anhwe, round 2 : 0/4 hits, 1.17 expected hits 2 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Anhwe ANZAC roll dice for 7 fighters in Anhwe, round 3 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Anhwe ANZAC win with 7 fighters remaining. Battle score for attacker is 22 Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry Non Combat Move - ANZAC 7 fighters moved from Anhwe to Kwangsi 1 infantry moved from French Indo China to Kwangsi 1 bomber moved from Paulau Island to New Guinea 1 infantry moved from Dutch New Guinea to New Guinea 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,3,5,4,5,4,6,1,4,4,2,4 ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Burma to Shan State 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from Normandy Bordeaux to Norway Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : -1.50
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TripleA Manual Gamesave Post: Germans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 74 to 73 EDIT: Turning off Edit Mode Germans buy 3 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 6 armour and 2 mech_infantrys moved from Volgograd to Samara 4 armour and 2 mech_infantrys moved from Caucasus to Samara 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara 1 armour moved from Caucasus to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 12 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour and 4 mech_infantrys in Samara, round 2 : 9/16 hits, 6,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 4 artilleries moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 26 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 5 transports moved from 115 Sea Zone to 114 Sea Zone 10 infantry moved from Germany to 114 Sea Zone 10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 3 infantry moved from France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 7 infantry moved from Western Germany to Denmark 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 5 artilleries moved from Eastern Poland to Belarus 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Western Germany to Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 infantry placed in Western Germany 3 armour placed in Novgorod 10 infantry placed in Germany
Combat Hit Differential Summary :
Germans : 3,33 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Changing unit bombing damage for these Germans owned units to: factory_minor = 0 EDIT: Changing PUs for Germans from 74 to 73 EDIT: Turning off Edit Mode Germans buy 3 armour, 1 fighter and 15 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Eastern Poland to Western Ukraine 6 armour and 2 mech_infantrys moved from Volgograd to Samara 4 armour and 2 mech_infantrys moved from Caucasus to Samara 1 armour moved from Caucasus to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Samara 1 armour moved from Caucasus to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Eastern Poland to Western Ukraine 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine 1 bomber moved from Western Germany to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Samara Germans attack with 12 armour and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 12 armour and 4 mech_infantrys in Samara, round 2 : 9/16 hits, 6,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 12 armour and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland 4 artilleries moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 5 artilleries and 26 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 5 transports moved from 115 Sea Zone to 114 Sea Zone 10 infantry moved from Germany to 114 Sea Zone 10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone 10 infantry moved from 115 Sea Zone to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Novgorod 3 infantry moved from France to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun and 7 infantry moved from Western Germany to Denmark 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 113 Sea Zone to 115 Sea Zone 5 artilleries moved from Eastern Poland to Belarus 2 aaGuns and 1 infantry moved from Eastern Poland to Belarus 3 artilleries moved from Western Germany to Germany 1 destroyer moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 1 fighter and 2 infantry placed in Western Germany 3 armour placed in Novgorod 10 infantry placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 3,33 British : -0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Urals to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Volgograd 2 artilleries and 3 infantry moved from Rostov to Volgograd Combat - Russians Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 2 artilleries, 1 fighter and 3 infantry Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Volgograd, round 3 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Volgograd to Russia 1 infantry moved from Tambov to Russia 4 armour and 12 mech_infantrys moved from Ukraine to Russia 5 artilleries and 26 infantry moved from Rostov to Tambov Place Units - Russians 4 infantry and 2 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 3 armour and 3 mech_infantrys EDIT: Adding units owned by Russians to Tambov: 3 armour and 3 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 34 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 1 armour moved from Tsinghai to Suiyuyan 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Shensi 1 mech_infantry moved from Shantung to Hopei 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 fighter placed in 37 Sea Zone 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,4,2,6,6,5,5,3,4,6,6,2,3,6,4,1,6,3,1,3,5,3,3,4,2,1,2 Japanese collect 45 PUs (9 lost to blockades); end with 45 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Combat Hit Differential Summary :
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Disregard that turn. I think I need to redo it. It’s too late, as usual. :(
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Have only 5-15 min, but will try to look at it and redo the round. Most likely the dice for convoys won’t be affected.
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GO ahead. I won’t be able to do much for the next few days in any case, unless I can finish these papers a lot quicker than I have been so far! No actual combat in any case. :)
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Thanks. I’m heavily losing this, but will struggle a little while more.
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I’m in a similar position in my other game (where I’m Axis), but I still have hope I can bust out. We’ll see!
Man, going for Sealion is pretty much always a trap, isn’t it? Really should not have done that.
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I didn’t intend any Sea Lion, but the threat is good. Mainly it’s about shuffling troops towards Moscow and trying to keep Norway safe. It doesn’t really work out here, but I blame dice. ;)
I think I need a bit of a desperado for Japan now. I’m so screwed in the Pacific after the FIC debacle.