The allied continued to be blessed by the dice gods !
This turn hitting.
1 times on 1/6
3 times on 2/6
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - GreekCityStates
3 biremes and 3 triremes moved from SZ 65 to SZ 68
19 hoplites moved from Sparta to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 12 PUs;
Combat - GreekCityStates
Battle in Corinth
GreekCityStates attack with 19 hoplites
Macedonia defend with 1 cavalry and 1 peltasts
GreekCityStates roll dice for 19 hoplites in Corinth, round 2 : 5/19 hits, 6.33 expected hits
Macedonia roll dice for 1 cavalry and 1 peltasts in Corinth, round 2 : 1/2 hits, 0.33 expected hits
1 hoplite owned by the GreekCityStates, 1 cavalry owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Corinth
GreekCityStates win, taking Corinth from Macedonia with 18 hoplites remaining. Battle score for attacker is 1
Casualties for GreekCityStates: 1 hoplite
Casualties for Macedonia: 1 cavalry and 1 peltasts
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 24 PUs; end with 36 PUs
Combat Hit Differential Summary :
Macedonia : 0.67
GreekCityStates : -1.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - Macedonia
4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen moved from Athens to Corinth
5 hoplites and 7 peltastss moved from Larissa to Athens
5 peltastss moved from Thessalonica to Larissa
Purchase Units - Macedonia
Macedonia buy 4 cavalrys and 15 peltastss; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Corinth
Macedonia attack with 4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen
GreekCityStates defend with 18 hoplites
Macedonia roll dice for 4 cavalrys, 11 hoplites, 25 peltastss and 4 swordmen in Corinth, round 2 : 13/44 hits, 10.50 expected hits
GreekCityStates roll dice for 18 hoplites in Corinth, round 2 : 9/18 hits, 9.00 expected hits
13 hoplites owned by the GreekCityStates and 9 peltastss owned by the Macedonia lost in Corinth
Macedonia roll dice for 4 cavalrys, 11 hoplites, 16 peltastss and 4 swordmen in Corinth, round 3 : 9/35 hits, 9.00 expected hits
GreekCityStates roll dice for 5 hoplites in Corinth, round 3 : 2/5 hits, 2.50 expected hits
5 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Corinth
Macedonia win, taking Corinth from GreekCityStates with 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen remaining. Battle score for attacker is 68
Casualties for Macedonia: 11 peltastss
Casualties for GreekCityStates: 18 hoplites
Non Combat Move - Macedonia
Place Units - Macedonia
4 cavalrys and 3 peltastss placed in Athens
6 peltastss placed in Larissa
6 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Macedonia : 2.50
GreekCityStates : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - Egypt
1 spearman moved from Attalia to Sardis
2 spearmen moved from Attalia to Sardis
2 triremes moved from SZ 61 to SZ 62
1 bireme moved from SZ 62 to SZ 65
8 axemen moved from Paraetonium to Paliurus
9 archers, 4 axemen, 3 chariots and 2 spearmen moved from Siwa to Berenice
1 chariot moved from Alexandria to Paliurus
1 spearman moved from Alexandria to Memphis
4 archers and 2 chariots moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
Purchase Units - Egypt
Egypt buy 7 archers, 3 chariots and 2 spearmen; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Paliurus
Egypt attack with 8 axemen and 1 chariot
Numidia defend with 1 spearman
Egypt roll dice for 8 axemen and 1 chariot in Paliurus, round 2 : 6/9 hits, 3.00 expected hits
Numidia roll dice for 1 spearman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Numidia lost in Paliurus
Egypt win, taking Paliurus from Numidia with 8 axemen and 1 chariot remaining. Battle score for attacker is 3
Casualties for Numidia: 1 spearman
Battle in Berenice
Egypt attack with 9 archers, 4 axemen, 3 chariots and 2 spearmen
Numidia defend with 5 archers and 7 spearmen
Egypt roll dice for 9 archers, 4 axemen, 3 chariots and 2 spearmen in Berenice, round 2 : 5/18 hits, 4.17 expected hits
Numidia roll dice for 5 archers and 7 spearmen in Berenice, round 2 : 3/12 hits, 4.83 expected hits
2 spearmen owned by the Egypt, 1 archer owned by the Egypt and 5 spearmen owned by the Numidia lost in Berenice
Egypt roll dice for 8 archers, 4 axemen and 3 chariots in Berenice, round 3 : 3/15 hits, 3.67 expected hits
Numidia roll dice for 5 archers and 2 spearmen in Berenice, round 3 : 2/7 hits, 3.17 expected hits
1 archer owned by the Numidia, 2 axemen owned by the Egypt and 2 spearmen owned by the Numidia lost in Berenice
Egypt roll dice for 8 archers, 2 axemen and 3 chariots in Berenice, round 4 : 1/13 hits, 2.83 expected hits
Numidia roll dice for 4 archers in Berenice, round 4 : 1/4 hits, 2.00 expected hits
1 archer owned by the Numidia and 1 archer owned by the Egypt lost in Berenice
Egypt roll dice for 7 archers, 2 axemen and 3 chariots in Berenice, round 5 : 2/12 hits, 2.67 expected hits
Numidia roll dice for 3 archers in Berenice, round 5 : 2/3 hits, 1.50 expected hits
2 archers owned by the Numidia and 2 archers owned by the Egypt lost in Berenice
Egypt roll dice for 5 archers, 2 axemen and 3 chariots in Berenice, round 6 : 3/10 hits, 2.33 expected hits
Numidia roll dice for 1 archer in Berenice, round 6 : 1/1 hits, 0.50 expected hits
1 archer owned by the Numidia and 1 archer owned by the Egypt lost in Berenice
Egypt win, taking Berenice from Numidia with 4 archers, 2 axemen and 3 chariots remaining. Battle score for attacker is 9
Casualties for Egypt: 5 archers, 2 axemen and 2 spearmen
Casualties for Numidia: 5 archers and 7 spearmen
Battle in Sidon
Egypt attack with 5 archers and 2 chariots
Seleucid defend with 4 hoplites
Egypt roll dice for 5 archers and 2 chariots in Sidon, round 2 : 0/7 hits, 1.17 expected hits
Seleucid roll dice for 4 hoplites in Sidon, round 2 : 3/4 hits, 2.00 expected hits
3 archers owned by the Egypt lost in Sidon
Egypt roll dice for 2 archers and 2 chariots in Sidon, round 3 : 1/4 hits, 0.67 expected hits
Seleucid roll dice for 4 hoplites in Sidon, round 3 : 1/4 hits, 2.00 expected hits
1 hoplite owned by the Seleucid and 1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 1 archer and 2 chariots in Sidon, round 4 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 3 hoplites in Sidon, round 4 : 2/3 hits, 1.50 expected hits
1 chariot owned by the Egypt and 1 archer owned by the Egypt lost in Sidon
1 chariot owned by the Egypt retreated to Jerusalem
Seleucid win with 3 hoplites remaining. Battle score for attacker is -21
Casualties for Egypt: 5 archers and 1 chariot
Casualties for Seleucid: 1 hoplite
Battle in Sardis
Egypt attack with 3 spearmen
Seleucid defend with 1 hoplite
Egypt roll dice for 3 spearmen in Sardis, round 2 : 1/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sardis, round 2 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Sardis
Egypt win, taking Sardis from Seleucid with 2 spearmen remaining. Battle score for attacker is 2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
Place Units - Egypt
5 archers and 3 chariots placed in Jerusalem
2 archers and 2 spearmen placed in Alexandria
Turn Complete - Egypt
Egypt collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Egypt : 0.50
Numidia : -3.33
Seleucid : 1.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - Seleucid
2 hoplites moved from Sidon to Damascus
2 legionaires moved from Antioch to Edessa
1 legionaire moved from Emesa to Edessa
1 peltasts moved from Antioch to Emesa
1 hoplite moved from Antioch to Edessa
3 peltastss moved from Antioch to Damascus
4 peltastss moved from Antioch to Edessa
Purchase Units - Seleucid
Seleucid buy 7 legionaires and 9 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Non Combat Move - Seleucid
Place Units - Seleucid
5 legionaires placed in Edessa
2 legionaires and 9 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - Parthia
10 archers, 3 cataphracts, 9 cavalrys, 10 horsearchers and 25 spearmen moved from Hatra to Edessa
1 cataphract and 2 cavalrys moved from Seleucia to Edessa
7 cavalrys moved from Persepolis to Seleucia
Purchase Units - Parthia
Parthia buy 10 cavalrys and 1 horsearcher; Remaining resources: 2 PUs;
Combat - Parthia
Battle in Edessa
Parthia attack with 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 25 spearmen
Seleucid defend with 1 city, 20 hoplites, 14 legionaires and 9 peltastss
Parthia roll dice for 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 25 spearmen in Edessa, round 2 : 14/60 hits, 14.83 expected hits
Seleucid roll dice for 20 hoplites, 14 legionaires and 9 peltastss in Edessa, round 2 : 19/43 hits, 16.17 expected hits
5 legionaires owned by the Seleucid, 19 spearmen owned by the Parthia and 9 peltastss owned by the Seleucid lost in Edessa
Parthia roll dice for 10 archers, 4 cataphracts, 11 cavalrys, 10 horsearchers and 6 spearmen in Edessa, round 3 : 11/41 hits, 11.67 expected hits
Seleucid roll dice for 20 hoplites and 9 legionaires in Edessa, round 3 : 10/29 hits, 13.00 expected hits
9 legionaires owned by the Seleucid, 4 archers owned by the Parthia, 2 hoplites owned by the Seleucid and 6 spearmen owned by the Parthia lost in Edessa
Parthia roll dice for 6 archers, 4 cataphracts, 11 cavalrys and 10 horsearchers in Edessa, round 4 : 11/31 hits, 10.00 expected hits
Seleucid roll dice for 18 hoplites in Edessa, round 4 : 6/18 hits, 9.00 expected hits
6 archers owned by the Parthia and 11 hoplites owned by the Seleucid lost in Edessa
Parthia roll dice for 4 cataphracts, 11 cavalrys and 10 horsearchers in Edessa, round 5 : 8/25 hits, 9.00 expected hits
Seleucid roll dice for 7 hoplites in Edessa, round 5 : 1/7 hits, 3.50 expected hits
7 hoplites owned by the Seleucid and 1 cavalry owned by the Parthia lost in Edessa
Parthia win, taking Edessa from Seleucid with 4 cataphracts, 10 cavalrys and 10 horsearchers remaining. Battle score for attacker is 55
Casualties for Parthia: 10 archers, 1 cavalry and 25 spearmen
Casualties for Seleucid: 20 hoplites, 14 legionaires and 9 peltastss
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
1 horsearcher placed in Persepolis
Turn Complete - Parthia
Parthia collect 50 PUs; end with 52 PUs
Combat Hit Differential Summary :
Parthia : -1.50
Seleucid : -5.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 4
Combat Move - Numidia
1 archer, 9 cavalrys, 3 spearmen and 3 swordmen moved from Siga to Tingis
1 archer and 4 spearmen moved from Sabrata to Oea
1 archer and 3 spearmen moved from Thenae to Sabrata
1 cavalry moved from Capsa to Sabrata
2 cavalrys moved from Cirta to Thapsus
Purchase Units - Numidia
Numidia buy 4 archers, 1 cavalry and 1 spearman; Remaining resources: 0 PUs;
Combat - Numidia
Battle in Oea
Numidia attack with 1 archer and 4 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 1 archer and 4 spearmen in Oea, round 2 : 0/5 hits, 0.83 expected hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
Numidia roll dice for 1 archer and 4 spearmen in Oea, round 3 : 1/5 hits, 0.83 expected hits
Neutral roll dice for 1 spearman in Oea, round 3 : 1/1 hits, 0.33 expected hits
1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Oea
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 1 archer and 3 spearmen remaining. Battle score for attacker is 0
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 spearman
Battle in Tingis
Numidia attack with 1 archer, 9 cavalrys, 3 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 9 cavalrys, 3 spearmen and 3 swordmen in Tingis, round 2 : 6/16 hits, 4.67 expected hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 2 : 1/4 hits, 1.17 expected hits
2 cavalrys owned by the Neutral, 1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Tingis
Numidia loses 0 PUs for violating Tingiss neutrality.
Numidia win, taking Tingis from Neutral with 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 12
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Non Combat Move - Numidia
2 biremes moved from SZ 32 to SZ 33
Place Units - Numidia
4 archers placed in Leptis Magna
1 cavalry and 1 spearman placed in Cirta
Turn Complete - Numidia
Numidia collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Neutral : 0.17
Numidia : 0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Carthage
1 bireme moved from SZ 33 to SZ 26
1 bireme moved from SZ 29 to SZ 30
1 bireme and 1 spearman moved from SZ 29 to SZ 30
5 cavalrys, 2 spearmen and 9 swordmen moved from Toletum to Tarraco
Purchase Units - Carthage
Carthage buy 3 biremes, 5 cavalrys and 2 triremes; Remaining resources: 1 PUs;
Combat - Carthage
Battle in Tarraco
Carthage attack with 5 cavalrys, 2 spearmen and 9 swordmen
Neutral defend with 3 axemen and 3 swordmen
Carthage roll dice for 5 cavalrys, 2 spearmen and 9 swordmen in Tarraco, round 2 : 4/16 hits, 5.00 expected hits
Neutral roll dice for 3 axemen and 3 swordmen in Tarraco, round 2 : 0/6 hits, 1.50 expected hits
3 axemen owned by the Neutral and 1 swordman owned by the Neutral lost in Tarraco
Carthage roll dice for 5 cavalrys, 2 spearmen and 9 swordmen in Tarraco, round 3 : 5/16 hits, 5.00 expected hits
Neutral roll dice for 2 swordmen in Tarraco, round 3 : 1/2 hits, 0.67 expected hits
1 spearman owned by the Carthage and 2 swordmen owned by the Neutral lost in Tarraco
Carthage loses 0 PUs for violating Tarracos neutrality.
Carthage win, taking Tarraco from Neutral with 5 cavalrys, 1 spearman and 9 swordmen remaining. Battle score for attacker is 18
Casualties for Neutral: 3 axemen and 3 swordmen
Casualties for Carthage: 1 spearman
Non Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 34
Turning on Edit Mode
EDIT: Removing units owned by Carthage from Corduba: 5 cavalrys
EDIT: Adding units owned by Carthage to Valentia: 5 cavalrys
EDIT: Turning off Edit Mode
5 cavalrys placed in Corduba
Turn Complete - Carthage
Carthage collect 68 PUs; end with 69 PUs
Combat Hit Differential Summary :
Carthage : -1.00
Neutral : -1.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - RomanRepublic
1 ballista, 4 legionaires and 2 velitess moved from Stabula to Logdunum
3 legionaires moved from Vindonissa to Logdunum
Purchase Units - RomanRepublic
RomanRepublic buy 3 biremes, 1 cavalry, 1 fort, 1 trireme and 5 velitess; Remaining resources: 1 PUs;
Combat - RomanRepublic
Battle in Logdunum
RomanRepublic attack with 1 ballista, 7 legionaires and 2 velitess
Neutral defend with 3 axemen, 2 barbarians and 1 swordman
RomanRepublic roll dice for 1 ballista, 7 legionaires and 2 velitess in Logdunum, round 2 : 5/10 hits, 3.50 expected hits
Neutral roll dice for 3 axemen, 2 barbarians and 1 swordman in Logdunum, round 2 : 0/6 hits, 1.50 expected hits
3 axemen owned by the Neutral, 1 barbarian owned by the Neutral and 1 swordman owned by the Neutral lost in Logdunum
RomanRepublic roll dice for 1 ballista, 7 legionaires and 2 velitess in Logdunum, round 3 : 4/10 hits, 3.50 expected hits
Neutral roll dice for 1 barbarian in Logdunum, round 3 : 0/1 hits, 0.33 expected hits
1 barbarian owned by the Neutral lost in Logdunum
RomanRepublic loses 0 PUs for violating Logdunums neutrality.
RomanRepublic win, taking Logdunum from Neutral with 1 ballista, 7 legionaires and 2 velitess remaining. Battle score for attacker is 23
Casualties for Neutral: 3 axemen, 2 barbarians and 1 swordman
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
3 biremes and 1 trireme placed in SZ 28
4 velitess placed in Messana
1 fort placed in Capua
1 cavalry and 1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 62 PUs
Combat Hit Differential Summary :
Neutral : -1.83
RomanRepublic : 2.00
@Whackamatt greeks
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - GreekCityStates
2 biremes and 2 triremes moved from SZ 68 to SZ 69
1 bireme and 1 trireme moved from SZ 68 to SZ 65
Purchase Units - GreekCityStates
GreekCityStates buy 6 hoplites; Remaining resources: 6 PUs;
Combat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 2 biremes and 2 triremes
Macedonia defend with 2 biremes and 1 trireme
GreekCityStates roll dice for 2 biremes and 2 triremes in SZ 69, round 2 : 2/4 hits, 1.33 expected hits
Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 2 : 1/3 hits, 1.00 expected hits
2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 69, round 3 : 2/3 hits, 1.17 expected hits
Macedonia roll dice for 1 trireme in SZ 69, round 3 : 0/1 hits, 0.33 expected hits
1 trireme owned by the Macedonia lost in SZ 69
GreekCityStates win with 1 bireme and 2 triremes remaining. Battle score for attacker is 19
Casualties for GreekCityStates: 1 bireme
Casualties for Macedonia: 2 biremes and 1 trireme
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 hoplites placed in Sparta
Turn Complete - GreekCityStates
GreekCityStates collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
Macedonia : -0.33
GreekCityStates : 1.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Macedonia
4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen moved from Corinth to Sparta
Purchase Units - Macedonia
Macedonia buy 3 biremes, 1 hoplite, 4 peltastss and 1 trireme; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Sparta
Macedonia attack with 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen
GreekCityStates defend with 1 city and 12 hoplites
Macedonia roll dice for 4 cavalrys, 11 hoplites, 14 peltastss and 4 swordmen in Sparta, round 2 : 7/33 hits, 8.67 expected hits
GreekCityStates roll dice for 12 hoplites in Sparta, round 2 : 2/12 hits, 6.00 expected hits
7 hoplites owned by the GreekCityStates and 2 peltastss owned by the Macedonia lost in Sparta
Macedonia roll dice for 4 cavalrys, 11 hoplites, 12 peltastss and 4 swordmen in Sparta, round 3 : 8/31 hits, 8.33 expected hits
GreekCityStates roll dice for 5 hoplites in Sparta, round 3 : 3/5 hits, 2.50 expected hits
5 hoplites owned by the GreekCityStates and 3 peltastss owned by the Macedonia lost in Sparta
Macedonia captures 23PUs while taking GreekCityStates capital
Macedonia win, taking Sparta from GreekCityStates with 4 cavalrys, 11 hoplites, 9 peltastss and 4 swordmen remaining. Battle score for attacker is 50
Casualties for Macedonia: 5 peltastss
Casualties for GreekCityStates: 12 hoplites
Non Combat Move - Macedonia
4 cavalrys moved from Athens to Thessalonica
5 peltastss moved from Athens to Corinth
Place Units - Macedonia
3 biremes and 1 trireme placed in SZ 70
1 hoplite and 2 peltastss placed in Larissa
2 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 52 PUs; end with 75 PUs
Combat Hit Differential Summary :
Macedonia : -2.00
GreekCityStates : -3.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Egypt
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bireme moved from SZ 65 to SZ 68
2 archers and 1 chariot moved from Jerusalem to Sidon
1 archer moved from Jerusalem to Sidon
1 chariot moved from Paliurus to Berenice
4 archers, 2 axemen and 4 chariots moved from Berenice to Leptis Magna
4 axemen moved from Paliurus to Cyrene
4 axemen moved from Paliurus to Berenice
2 archers and 2 spearmen moved from Alexandria to Paraetonium
1 spearman moved from Memphis to Pharan
2 triremes moved from SZ 62 to SZ 65
Purchase Units - Egypt
Egypt buy 8 archers and 6 axemen; Remaining resources: 2 PUs;
Combat - Egypt
Battle in Leptis Magna
Egypt attack with 4 archers, 2 axemen and 4 chariots
Numidia defend with 4 archers, 1 city and 4 spearmen
Egypt roll dice for 4 archers, 2 axemen and 4 chariots in Leptis Magna, round 2 : 3/10 hits, 2.33 expected hits
Numidia roll dice for 4 archers and 4 spearmen in Leptis Magna, round 2 : 5/8 hits, 3.33 expected hits
2 axemen owned by the Egypt, 3 archers owned by the Egypt and 3 spearmen owned by the Numidia lost in Leptis Magna
4 chariots owned by the Egypt and 1 archer owned by the Egypt retreated to Berenice
Numidia win with 4 archers and 1 spearman remaining. Battle score for attacker is -9
Casualties for Egypt: 3 archers and 2 axemen
Casualties for Numidia: 3 spearmen
Battle in Sidon
Egypt attack with 3 archers and 1 chariot
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers and 1 chariot in Sidon, round 2 : 0/4 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 2 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 3 archers and 1 chariot in Sidon, round 3 : 0/4 hits, 0.67 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 3 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 4 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 4 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 5 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 5 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 2 archers and 1 chariot in Sidon, round 6 : 0/3 hits, 0.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 6 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 1 archer and 1 chariot in Sidon, round 7 : 0/2 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 7 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 1 archer and 1 chariot in Sidon, round 8 : 0/2 hits, 0.33 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 8 : 1/1 hits, 0.50 expected hits
1 archer owned by the Egypt lost in Sidon
Egypt roll dice for 1 chariot in Sidon, round 9 : 0/1 hits, 0.17 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 9 : 0/1 hits, 0.50 expected hits
Egypt roll dice for 1 chariot in Sidon, round 10 : 1/1 hits, 0.17 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 10 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 1 chariot remaining. Battle score for attacker is -7
Casualties for Egypt: 3 archers
Casualties for Seleucid: 1 hoplite
Battle in Cyrene
Egypt attack with 4 axemen
Numidia defend with 1 cavalry
Egypt roll dice for 4 axemen in Cyrene, round 2 : 0/4 hits, 1.33 expected hits
Numidia roll dice for 1 cavalry in Cyrene, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 4 axemen in Cyrene, round 3 : 2/4 hits, 1.33 expected hits
Numidia roll dice for 1 cavalry in Cyrene, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Numidia lost in Cyrene
Egypt win, taking Cyrene from Numidia with 4 axemen remaining. Battle score for attacker is 4
Casualties for Numidia: 1 cavalry
Non Combat Move - Egypt
Place Units - Egypt
8 archers placed in Jerusalem
6 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 65 PUs; end with 67 PUs
Combat Hit Differential Summary :
Egypt : -2.83
Numidia : 1.33
Seleucid : -1.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Seleucid
1 peltasts moved from Emesa to Hatra
Seleucid take Hatra from Parthia
1 peltasts moved from Damascus to Emesa
2 peltastss moved from Damascus to Sidon
1 legionaire moved from Damascus to Sidon
4 cataphracts, 3 hoplites and 3 legionaires moved from Damascus to Antioch
Purchase Units - Seleucid
Seleucid buy 5 hoplites, 1 legionaire and 5 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Sidon
Seleucid attack with 1 legionaire and 2 peltastss
Egypt defend with 1 chariot
Seleucid roll dice for 1 legionaire and 2 peltastss in Sidon, round 2 : 0/3 hits, 0.67 expected hits
Egypt roll dice for 1 chariot in Sidon, round 2 : 1/1 hits, 0.67 expected hits
1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 1 legionaire and 1 peltasts in Sidon, round 3 : 1/2 hits, 0.50 expected hits
Egypt roll dice for 1 chariot in Sidon, round 3 : 1/1 hits, 0.67 expected hits
1 chariot owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 legionaire remaining. Battle score for attacker is 2
Casualties for Seleucid: 2 peltastss
Casualties for Egypt: 1 chariot
Non Combat Move - Seleucid
Place Units - Seleucid
5 hoplites, 1 legionaire and 5 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Egypt : 0.67
Seleucid : -0.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Parthia
1 horsearcher moved from Persepolis to Hatra
4 cavalrys moved from Edessa to Emesa
2 cavalrys moved from Seleucia to Hatra
Purchase Units - Parthia
Parthia buy 5 archers and 8 cavalrys; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Hatra
Parthia attack with 2 cavalrys and 1 horsearcher
Seleucid defend with 1 peltasts
Parthia roll dice for 2 cavalrys and 1 horsearcher in Hatra, round 2 : 1/3 hits, 1.00 expected hits
Seleucid roll dice for 1 peltasts in Hatra, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 2 cavalrys and 1 horsearcher remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Emesa
Parthia attack with 4 cavalrys
Seleucid defend with 1 peltasts
Parthia roll dice for 4 cavalrys in Emesa, round 2 : 1/4 hits, 1.33 expected hits
Seleucid roll dice for 1 peltasts in Emesa, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 4 cavalrys remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Parthia
5 cavalrys moved from Seleucia to Emesa
10 cavalrys moved from Seleucia to Edessa
Place Units - Parthia
5 archers placed in Edessa
8 cavalrys placed in Seleucia
Turn Complete - Parthia
Parthia collect 54 PUs; end with 54 PUs
Combat Hit Differential Summary :
Parthia : -0.33
Seleucid : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Numidia
1 archer and 3 spearmen moved from Oea to Leptis Magna
1 archer, 1 cavalry and 3 spearmen moved from Sabrata to Oea
1 cavalry moved from Oea to Leptis Magna
2 cavalrys moved from Thapsus to Sabrata
1 spearman moved from Cirta to Zama
1 cavalry moved from Cirta to Thapsus
1 archer, 9 cavalrys, 2 spearmen and 3 swordmen moved from Tingis to Banasa
1 bireme moved from SZ 33 to SZ 34
1 bireme moved from SZ 33 to SZ 34
Purchase Units - Numidia
Numidia buy 4 archers and 2 cavalrys; Remaining resources: 1 PUs;
Combat - Numidia
Battle in Banasa
Numidia attack with 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 archer, 9 cavalrys, 2 spearmen and 3 swordmen in Banasa, round 2 : 4/15 hits, 4.50 expected hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 2 : 1/2 hits, 0.83 expected hits
1 spearman owned by the Neutral, 1 archer owned by the Neutral and 1 spearman owned by the Numidia lost in Banasa
Numidia loses 0 PUs for violating Banasas neutrality.
Numidia win, taking Banasa from Neutral with 1 archer, 9 cavalrys, 1 spearman and 3 swordmen remaining. Battle score for attacker is 4
Casualties for Numidia: 1 spearman
Casualties for Neutral: 1 archer and 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
2 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
Neutral : 0.17
Numidia : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Carthage
5 cavalrys, 1 spearman and 9 swordmen moved from Tarraco to Barcino
5 cavalrys moved from Valentia to Barcino
5 cavalrys moved from Corduba to Valentia
Purchase Units - Carthage
Carthage buy 3 biremes, 5 cavalrys, 1 swordman and 2 triremes; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Barcino
Carthage attack with 10 cavalrys, 1 spearman and 9 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 10 cavalrys, 1 spearman and 9 swordmen in Barcino, round 2 : 4/20 hits, 6.50 expected hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 2 : 1/5 hits, 1.33 expected hits
1 cavalry owned by the Neutral, 1 axeman owned by the Neutral, 1 spearman owned by the Carthage and 2 swordmen owned by the Neutral lost in Barcino
Carthage roll dice for 10 cavalrys and 9 swordmen in Barcino, round 3 : 3/19 hits, 6.33 expected hits
Neutral roll dice for 1 swordman in Barcino, round 3 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Barcino
Carthage loses 0 PUs for violating Barcinos neutrality.
Carthage win, taking Barcino from Neutral with 10 cavalrys and 9 swordmen remaining. Battle score for attacker is 16
Casualties for Carthage: 1 spearman
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Non Combat Move - Carthage
Place Units - Carthage
3 biremes and 2 triremes placed in SZ 34
Turning on Edit Mode
EDIT: Removing units owned by Carthage from SZ 26: 1 bireme
EDIT: Adding units owned by Carthage to SZ 24: 1 bireme
EDIT: Turning off Edit Mode
5 cavalrys placed in Corduba
1 swordman placed in Carthago
Turn Complete - Carthage
Carthage collect 72 PUs; end with 72 PUs
Combat Hit Differential Summary :
Carthage : -5.83
Neutral : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - RomanRepublic
1 ballista moved from Salapia to Ariminum
1 ballista, 7 legionaires and 2 velitess moved from Logdunum to Vindonissa
4 cavalrys moved from Roma to Ariminum
1 velites moved from Roma to Capua
Purchase Units - RomanRepublic
RomanRepublic buy 6 biremes, 2 cavalrys and 2 forts; Remaining resources: 0 PUs;
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 fort placed in Capua
1 fort placed in Messana
6 biremes placed in SZ 28
2 cavalrys placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - GreekCityStates
1 bireme and 1 trireme moved from SZ 65 to SZ 68
1 bireme and 2 triremes moved from SZ 69 to SZ 70
Combat - GreekCityStates
Battle in SZ 70
GreekCityStates attack with 1 bireme and 2 triremes
Macedonia defend with 3 biremes and 1 trireme
GreekCityStates roll dice for 1 bireme and 2 triremes in SZ 70, round 2 : 2/3 hits, 1.17 expected hits
Macedonia roll dice for 3 biremes and 1 trireme in SZ 70, round 2 : 2/4 hits, 1.33 expected hits
2 biremes owned by the Macedonia, 1 bireme owned by the GreekCityStates and 1 trireme owned by the GreekCityStates lost in SZ 70
GreekCityStates roll dice for 1 trireme in SZ 70, round 3 : 1/1 hits, 0.50 expected hits
Macedonia roll dice for 1 bireme and 1 trireme in SZ 70, round 3 : 0/2 hits, 0.67 expected hits
1 bireme owned by the Macedonia lost in SZ 70
GreekCityStates roll dice for 1 trireme in SZ 70, round 4 : 1/1 hits, 0.50 expected hits
Macedonia roll dice for 1 trireme in SZ 70, round 4 : 0/1 hits, 0.33 expected hits
1 trireme owned by the Macedonia lost in SZ 70
GreekCityStates win with 1 trireme remaining. Battle score for attacker is 14
Casualties for GreekCityStates: 1 bireme and 1 trireme
Casualties for Macedonia: 3 biremes and 1 trireme
Non Combat Move - GreekCityStates
Turn Complete - GreekCityStates
Combat Hit Differential Summary :
Macedonia : -0.33
GreekCityStates : 1.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Macedonia
4 cavalrys and 8 peltastss moved from Thessalonica to Odessus
1 hoplite and 13 peltastss moved from Larissa to Thessalonica
5 hoplites and 5 peltastss moved from Athens to Larissa
5 peltastss moved from Corinth to Athens
4 cavalrys, 11 hoplites, 9 peltastss and 4 swordmen moved from Sparta to Corinth
4 cavalrys moved from Corinth to Athens
Purchase Units - Macedonia
Macedonia buy 4 cavalrys, 3 hoplites, 16 peltastss and 3 swordmen; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Odessus
Macedonia attack with 4 cavalrys and 8 peltastss
Neutral defend with 1 axeman and 3 swordmen
Macedonia roll dice for 4 cavalrys and 8 peltastss in Odessus, round 2 : 3/12 hits, 2.67 expected hits
Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 1/4 hits, 1.17 expected hits
1 axeman owned by the Neutral, 2 swordmen owned by the Neutral and 1 peltasts owned by the Macedonia lost in Odessus
Macedonia roll dice for 4 cavalrys and 7 peltastss in Odessus, round 3 : 4/11 hits, 2.50 expected hits
Neutral roll dice for 1 swordman in Odessus, round 3 : 0/1 hits, 0.33 expected hits
1 swordman owned by the Neutral lost in Odessus
Macedonia loses 0 PUs for violating Odessuss neutrality.
Macedonia win, taking Odessus from Neutral with 4 cavalrys and 7 peltastss remaining. Battle score for attacker is 13
Casualties for Macedonia: 1 peltasts
Casualties for Neutral: 1 axeman and 3 swordmen
Non Combat Move - Macedonia
Place Units - Macedonia
6 peltastss placed in Sparta
7 peltastss placed in Athens
3 peltastss and 3 swordmen placed in Larissa
4 cavalrys and 2 hoplites placed in Thessalonica
Macedonia undo move 2.
Macedonia undo move 3.
Macedonia undo move 2.
4 cavalrys, 1 hoplite and 1 swordman placed in Thessalonica
2 hoplites, 2 peltastss and 2 swordmen placed in Larissa
7 peltastss placed in Athens
1 peltasts were produced but were not placed
Turn Complete - Macedonia
Macedonia collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Neutral : -0.50
Macedonia : 1.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Egypt
2 spearmen moved from Sardis to Pergamum
1 bireme moved from SZ 68 to SZ 69
2 triremes moved from SZ 65 to SZ 68
6 archers and 1 chariot moved from Jerusalem to Sidon
6 archers and 2 chariots moved from Jerusalem to Damascus
2 archers and 2 spearmen moved from Paraetonium to Siwa
6 axemen moved from Alexandria to Paraetonium
4 axemen moved from Cyrene to Berenice
1 spearman moved from Pharan to Memphis
Purchase Units - Egypt
Egypt buy 1 axeman, 8 chariots and 1 city; Remaining resources: 1 PUs;
Combat - Egypt
Battle in Pergamum
Egypt attack with 2 spearmen
Macedonia defend with 1 peltasts
Egypt roll dice for 2 spearmen in Pergamum, round 2 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 2 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 3 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 3 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 4 : 0/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 4 : 0/1 hits, 0.17 expected hits
Egypt roll dice for 2 spearmen in Pergamum, round 5 : 1/2 hits, 0.33 expected hits
Macedonia roll dice for 1 peltasts in Pergamum, round 5 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Macedonia lost in Pergamum
Egypt win, taking Pergamum from Macedonia with 2 spearmen remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Battle in Sidon
Egypt attack with 6 archers and 1 chariot
Seleucid defend with 1 legionaire
Egypt roll dice for 6 archers and 1 chariot in Sidon, round 2 : 2/7 hits, 1.17 expected hits
Seleucid roll dice for 1 legionaire in Sidon, round 2 : 0/1 hits, 0.33 expected hits
1 legionaire owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 6 archers and 1 chariot remaining. Battle score for attacker is 4
Casualties for Seleucid: 1 legionaire
Battle in Damascus
Egypt attack with 6 archers and 2 chariots
Seleucid defend with 1 hoplite
Egypt roll dice for 6 archers and 2 chariots in Damascus, round 2 : 1/8 hits, 1.33 expected hits
Seleucid roll dice for 1 hoplite in Damascus, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 6 archers and 2 chariots remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite
Non Combat Move - Egypt
Place Units - Egypt
1 city placed in Cyrene
1 axeman and 8 chariots placed in Alexandria
Turn Complete - Egypt
Egypt collect 76 PUs; end with 77 PUs
Combat Hit Differential Summary :
Egypt : 0.17
Macedonia : -0.67
Seleucid : -0.83