trulpen (X) vs dawgoneit (A+15) BM3


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 110 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
            1 marine moved from Southern Italy to 95 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 marine moved from 92 Sea Zone to Algeria
            1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
            1 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 fighter moved from 95 Sea Zone to Morocco
    
        Combat - Italians
            Battle in Algeria
            Battle in Morocco
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 2 : 1/3 hits, 1,17 expected hits
                    British roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Morocco
                Italians win, taking Algeria from British, taking Morocco from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in 110 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber in 110 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 bomber owned by the Italians lost in 110 Sea Zone
                British win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 bomber
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from Morocco to 92 Sea Zone
            1 carrier, 2 destroyers and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -2,33
    British : 0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from French Central Africa to French West Africa
                  ANZAC take French West Africa from Neutral_Axis
            1 infantry moved from Alexandria to Egypt
            1 fighter moved from Queensland to Caroline Islands
            1 artillery and 1 infantry moved from New South Wales to South Australia
            1 armour moved from New South Wales to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            3 submarines placed in 54 Sea Zone
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 92 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Germans buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Novgorod to Belarus
            3 artilleries and 6 infantry moved from Archangel to Vologda
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Western Ukraine to Bryansk
            2 fighters and 2 tactical_bombers moved from Romania to Bryansk
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Vologda
            2 bombers moved from Western Ukraine to Vologda
            1 bomber moved from Eastern Poland to Vologda
            1 tactical_bomber moved from Southern Italy to Gibraltar
            1 bomber moved from Western Germany to Gibraltar
            6 infantry moved from Western Germany to 112 Sea Zone
            6 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
            6 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 armour moved from Eastern Poland to Belarus
            1 armour moved from Western Ukraine to Belarus
            2 armour moved from Western Ukraine to Belarus
            5 artilleries and 11 infantry moved from Western Ukraine to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            2 mech_infantrys moved from Western Ukraine to Belarus
            1 armour moved from Western Ukraine to Belarus
            1 mech_infantry moved from Western Ukraine to Belarus
            7 armour and 7 mech_infantrys moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Scotland
                Germans attack with 1 infantry
                British defend with 1 aaGun and 1 airfield
                    1 aaGun owned by the British lost in Scotland
                Germans win, taking Scotland from British with 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in Gibraltar
                Germans attack with 1 bomber, 6 infantry and 1 tactical_bomber
                British defend with 1 armour, 1 harbour and 3 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 bomber, 6 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/8 hits, 2,17 expected hits
                    British roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the British lost in Gibraltar
                    Germans roll dice for 1 bomber, 5 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/7 hits, 2,00 expected hits
                    British roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the British lost in Gibraltar
                Germans win, taking Gibraltar from British with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for British: 1 armour and 3 infantry
            Battle in Bryansk
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 5/7 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 9 armour, 5 artilleries, 11 infantry and 7 mech_infantrys
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 9 armour, 5 artilleries, 11 infantry and 7 mech_infantrys in Ukraine, round 2 : 12/32 hits, 10,00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 5 artilleries, 11 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Belarus
                Germans attack with 5 armour, 3 infantry and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour, 3 infantry and 3 mech_infantrys in Belarus, round 2 : 1/11 hits, 3,50 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Belarus
                    Germans roll dice for 5 armour, 3 infantry and 3 mech_infantrys in Belarus, round 3 : 2/11 hits, 3,50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 5 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Germans attack with 3 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber
                Russians defend with 10 infantry
                    Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Vologda, round 2 : 6/14 hits, 5,67 expected hits
                    Russians roll dice for 10 infantry in Vologda, round 2 : 3/10 hits, 3,33 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 6/11 hits, 5,17 expected hits
                    Russians roll dice for 4 infantry in Vologda, round 3 : 0/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 artilleries, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 3 infantry
                Casualties for Russians: 10 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vologda to Archangel
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 aaGun moved from Eastern Poland to Belarus
            1 aaGun moved from Eastern Poland to Western Ukraine
            2 aaGuns moved from Western Ukraine to Ukraine
            2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine
            6 infantry moved from Poland to Eastern Poland
            1 infantry moved from France to Western Germany
            1 fighter moved from Western Germany to 91 Sea Zone
            2 carriers moved from 112 Sea Zone to 91 Sea Zone
            2 destroyers moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 submarine moved from 119 Sea Zone to 109 Sea Zone
            1 bomber moved from Gibraltar to Morocco
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery placed in Western Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 destroyer and 2 submarines placed in 110 Sea Zone
            1 transport placed in 112 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
            EDIT: Adding units owned by Germans to Germany: 1 infantry
            EDIT: Turning off Edit Mode
            Germans undo move 5.
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : 0,00
    Russians : -3,00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Rostov
            3 infantry moved from Tambov to Bryansk
            1 artillery moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            3 artilleries and 3 infantry moved from Russia to Vologda
            1 armour and 1 mech_infantry moved from Russia to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            2 infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries and 3 infantry
                    Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/9 hits, 3.67 expected hits
                    Germans roll dice for 3 artilleries and 3 infantry in Vologda, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/8 hits, 3.33 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Vologda, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 3/7 hits, 3.00 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Vologda, round 4 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 5 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 artilleries and 3 infantry
            Battle in Kazakhstan
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 3 infantry in Bryansk, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Bryansk
                1 artillery owned by the Russians retreated to Tambov
                Germans win with 3 infantry remaining. Battle score for attacker is -9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -8.67
    Japanese : -0.33
    

    Savegame


  • @dawgoneit that destroyer edit came a little late


  • Well, it was my plan and I just missed it when shifting over the units. Not blocking with a des is just crazy. Didn’t think that either ANZAC or France inflicted upon the edit and I did it before Germany. Thought also that it was no biggie especially since we play a friendly game.


  • Nice dice had been rolled as well. So what say you? :)


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 battleship moved from 35 Sea Zone to 44 Sea Zone
            1 marine moved from Celebes to 44 Sea Zone
            1 battleship and 1 marine moved from 44 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 marine moved from Sumatra to 41 Sea Zone
            1 marine and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to 37 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry and 1 marine moved from 42 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 bomber moved from Kwangsi to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 battleship, 4 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 75 Sea Zone to 41 Sea Zone
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
                Japanese attack with 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers in Java, round 2 : 4/9 hits, 4,33 expected hits
                    Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 3 fighters, 1 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 artillery moved from Chahar to Hopei
            1 artillery moved from Hopei to Kweichow
            1 armour moved from Shantung to Kweichow
            2 infantry moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 aaGuns moved from Hunan to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            1 infantry moved from Anhwe to Hunan
            1 artillery and 6 infantry moved from Anhwe to Kweichow
            1 bomber moved from 44 Sea Zone to Kwangsi
            1 bomber, 2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
            2 fighters and 1 tactical_bomber moved from Philippines to Kwangsi
            1 fighter and 2 tactical_bombers moved from Japan to Kwangsi
            2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 artilleries and 1 infantry moved from Amur to Manchuria
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 armour and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
            2 fighters and 1 tactical_bomber placed in Japan
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,00
    Japanese : -0,17
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 bombers moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Midway
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpenplay scramble in sz6?


  • @trulpen said in trulpen (X) vs dawgoneit (A+15) BM3:

    Nice Dice

    Ehh, I wrote “no dice”. Some autocorrect…


  • No scramble, thanks.


  • @dawgoneit said in trulpen (X) vs dawgoneit (A+15) BM3:

    scramble in sz6?

    @dawgoneit In case notifications are off: No scramble, thanks.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 bombers moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Midway
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Iwo Jima
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 9 bombers and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 bombers and 4 fighters in 6 Sea Zone, round 2 : 12/13 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 8 bombers and 4 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 6 Sea Zone to Midway
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            5 bombers placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans : 4.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : -3.00
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 bombers moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Midway
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Iwo Jima
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 9 bombers and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 bombers and 4 fighters in 6 Sea Zone, round 2 : 12/13 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 8 bombers and 4 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 6 Sea Zone to Midway
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            5 bombers placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 artillery and 2 infantry moved from Burma to Yunnan
            1 mech_infantry moved from Tunisia to Algeria
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            2 fighters moved from 98 Sea Zone to 94 Sea Zone
            1 bomber moved from Trans-Jordan to 94 Sea Zone
    
        Combat - British
            Battle in 94 Sea Zone
                British attack with 1 bomber, 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    British roll dice for 1 bomber, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                British win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                British attack with 1 mech_infantry
                Italians defend with 1 marine
                    British roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 5 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 6 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 7 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in Algeria, round 8 : 1/1 hits, 0.17 expected hits
                    Italians roll dice for 1 marine in Algeria, round 8 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 marine owned by the Italians lost in Algeria
                Italians win with no units remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 1 marine
            Battle in Yunnan
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Burma to India
            5 artilleries moved from Burma to India
            2 infantry moved from Burma to India
            5 infantry moved from Burma to India
            1 infantry moved from Burma to India
            2 fighters moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from 94 Sea Zone to Trans-Jordan
            2 armour and 3 mech_infantrys moved from Iraq to Caucasus
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery moved from Trans-Jordan to Iraq
            5 infantry moved from Trans-Jordan to Iraq
            2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 airfield placed in Alexandria
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British : -0.00
    Italians : -1.67
    Americans : 4.67
    Chinese : -3.00
    Japanese : 1.33
    

    Savegame


  • @dawgoneit for got to do the scotland battle. :drooling_face:


  • You can do it separately. Post manually and I can edit in the result during Italy.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 5 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            9 bombers moved from Caroline Islands to 6 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 carrier moved from 10 Sea Zone to 3 Sea Zone
            1 destroyer moved from 33 Sea Zone to 55 Sea Zone
            2 battleships, 3 carriers, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 17 Sea Zone
                  Americans take 22 Sea Zone from Japanese
                  Americans take 17 Sea Zone from Japanese
            3 fighters moved from 33 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 16 Sea Zone
            1 fighter moved from 33 Sea Zone to 6 Sea Zone
            1 fighter moved from 33 Sea Zone to 16 Sea Zone
            1 destroyer moved from 32 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Queensland to Midway
    
        Combat - Americans
            Battle in Soviet Far East
            Battle in Iwo Jima
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 6 Sea Zone
                Americans attack with 9 bombers and 4 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 9 bombers and 4 fighters in 6 Sea Zone, round 2 : 12/13 hits, 8.00 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                Americans win with 8 bombers and 4 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            8 bombers moved from 6 Sea Zone to Midway
            4 fighters moved from 6 Sea Zone to 17 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 17 Sea Zone
            1 fighter moved from 55 Sea Zone to Queensland
    
        Place Units - Americans
            5 bombers placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                 retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy nothing; Remaining resources: 39 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to Scotland
    
        Combat - British
            Battle in Scotland
                British attack with 4 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 4 infantry in Scotland, round 2 : 2/4 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
            British collect 36 PUs; end with 75 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 78 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : 1.33
    Americans : 4.67
    Chinese : -3.00
    Japanese : 1.67
    

    Savegame

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