Wiz (L+10) vs Shin-JI (x) BM3 G1

  • '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Southern France
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 bomber moved from Western Germany to Poland
            1 bomber moved from Western Germany to Romania
            1 artillery moved from Slovakia Hungary to Romania
            1 armour moved from Western Germany to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to France
            1 mech_infantry moved from France to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Southern France
            10 artilleries moved from Germany to Slovakia Hungary
    
        Combat - Germans
            Battle in Norway
            Battle in Southern France
                Germans attack with 1 infantry and 4 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Germans roll dice for 1 infantry and 4 mech_infantrys in Southern France, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Southern France
                Germans win, taking Norway from Russians, taking Southern France from British with 4 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 armour; Americans defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1.00 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Romania
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Romania, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Poland
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Poland, round 2 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Poland to Western Germany
            1 bomber moved from Romania to Western Germany
            2 infantry moved from Western Germany to Germany
            4 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            7 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : 0.67
    Americans : -0.50
    Russians : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 armour and 2 mech_infantrys moved from Karelia to Norway
            1 bomber moved from Novgorod to Norway
            3 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Novgorod to Poland
            1 fighter moved from Eastern Poland to Romania
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 12 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 127 Sea Zone to 112 Sea Zone
            1 armour and 2 mech_infantrys moved from Karelia to Norway
            1 bomber moved from Novgorod to Norway
            3 infantry moved from Eastern Poland to Poland
            3 infantry moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Romania
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Novgorod to Poland
            1 fighter moved from Eastern Poland to Romania
    
        Combat - Russians
            Battle in 112 Sea Zone
                Russians attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 112 Sea Zone
                    Russians roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Russians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Norway
                Russians attack with 1 armour, 1 bomber and 2 mech_infantrys
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Norway, round 3 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 2 infantry
            Battle in Romania
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 3 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Romania
                Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Romania to Eastern Poland
            1 tactical_bomber moved from Romania to Eastern Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            9 infantry moved from Western Ukraine to Eastern Poland
            1 bomber moved from Norway to Novgorod
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            2 artilleries and 8 infantry moved from Bryansk to Western Ukraine
            8 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Turkmenistan to West India
            2 armour and 5 mech_infantrys moved from India to Burma
            3 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Suiyuyan to Timguska
            2 aaGuns moved from Anhwe to Hunan
            1 tactical_bomber moved from Poland to Eastern Poland
            2 fighters moved from Poland to Novgorod
    
        Place Units - Russians
            1 transport placed in 127 Sea Zone
            2 infantry placed in Novgorod
            1 armour and 2 mech_infantrys placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 43 PUs; end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -3.67
    

    Savegame

  • '15

    Knew I forgot something! I was going to send an Inf and an Art from FIC to Guam, using one of the TTs stationed there. I’ll roll that with the roll dice function.

  • '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 3 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            5 transports moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            10 infantry moved from Shantung to 19 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
            1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Yunnan to Kweichow
                  Japanese take Kweichow from Chinese
            2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 10 infantry, 5 submarines and 5 transports moved from 19 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Sakha to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 infantry moved from Siberia to Amur
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Guam: 1 infantry
                EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
            Battle in 6 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 carrier, 1 destroyer, 1 fighter, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kiangsu
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            10 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun, 2 artilleries and 7 infantry moved from Yunnan to French Indo China
            1 fighter moved from Kiangsu to 36 Sea Zone
            1 tactical_bomber moved from Kiangsu to 36 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            6 infantry moved from Korea to Manchuria
            1 fighter moved from Jehol to 36 Sea Zone
            1 tactical_bomber moved from Jehol to 36 Sea Zone
            1 fighter moved from Shantung to Japan
            1 fighter moved from 21 Sea Zone to 36 Sea Zone
            1 fighter moved from Shantung to 36 Sea Zone
            1 fighter moved from Shantung to Japan
    
        Place Units - Japanese
            3 artilleries placed in French Indo China
            3 infantry placed in Shantung
            2 armour and 1 mech_infantry placed in Korea
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3
            Japanese collect 47 PUs (11 lost to blockades); end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.67
    Japanese : 1.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Borneo
            Battle in Philippines
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 19 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Queensland to Java
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            5 bombers placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Sikang to Kweichow
            22 infantry moved from Hunan to Anhwe
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Sikang to Kweichow
            22 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Anhwe, round 2 : 5/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.50
    Japanese : 1.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Combat Move - British
            1 mech_infantry moved from Burma to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 5 bombers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 106 Sea Zone to 109 Sea Zone
            1 submarine moved from 23 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Battle in Borneo
            Battle in Philippines
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 19 Sea Zone from Japanese, taking Borneo from Japanese, taking Philippines from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Queensland to Java
            1 submarine moved from 43 Sea Zone to 42 Sea Zone
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 destroyer, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            5 bombers placed in Eastern United States
            2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hunan to Kweichow
            1 fighter moved from Sikang to Kweichow
            22 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 22 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 22 infantry in Anhwe, round 2 : 5/22 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 21 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Suiyuyan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Burma to Szechwan
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 fighter and 1 tactical_bomber moved from Burma to Szechwan
    
        Combat - British
            Battle in Sumatra
            Battle in Szechwan
                British attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
                British win, taking Sumatra from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Burma to Java
            2 fighters and 2 tactical_bombers moved from Szechwan to Burma
            1 mech_infantry moved from West India to Burma
            5 infantry moved from India to Burma
            1 destroyer moved from 75 Sea Zone to 80 Sea Zone
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 battleship moved from 75 Sea Zone to 71 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0.50
    Americans : -0.33
    Chinese : 1.50
    Japanese : 2.00
    

    Savegame

  • '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Slovakia Hungary to Romania
            1 infantry moved from Slovakia Hungary to Romania
            1 fighter moved from Southern Italy to Romania
    
        Combat - Italians
            Battle in Trans-Jordan
            Battle in Romania
                Italians attack with 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Italians roll dice for 1 fighter and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians roll dice for 1 fighter and 1 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Romania, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Trans-Jordan from British, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Romania to Slovakia Hungary
            1 infantry moved from Western Germany to Northern Italy
            2 infantry moved from France to Northern Italy
            2 armour and 1 mech_infantry moved from France to Yugoslavia
            2 aaGuns moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 artillery placed in Northern Italy
            2 transports placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: ANZAC round 11

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Japanese
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 artillery and 2 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 infantry moved from Slovakia Hungary to Poland
            1 bomber moved from Western Germany to Poland
            1 bomber moved from Western Germany to Poland
    
        Combat - Germans
            Battle in Poland
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 1/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans roll dice for 2 bombers and 2 infantry in Poland, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Poland to Western Germany
            9 infantry moved from Germany to Slovakia Hungary
            9 infantry moved from Western Germany to Germany
            1 mech_infantry moved from Holland Belgium to Germany
            2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
            1 armour moved from Normandy Bordeaux to Northern Italy
            4 mech_infantrys moved from Southern France to Yugoslavia
            1 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            2 artilleries and 5 infantry placed in Germany
            3 infantry placed in United Kingdom
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
            Germans collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 infantry moved from Eastern Poland to Romania
            3 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Novgorod to Romania
            1 fighter moved from Novgorod to Poland
            1 bomber moved from Novgorod to Germany
            1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Eastern Poland to Poland
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries, 1 bomber, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to 127 Sea Zone
            2 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            2 infantry moved from Eastern Poland to Romania
            3 infantry moved from Eastern Poland to Poland
            1 fighter moved from Eastern Poland to Romania
            1 fighter moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Poland
            1 tactical_bomber moved from Eastern Poland to Romania
            1 fighter moved from Novgorod to Romania
            1 fighter moved from Novgorod to Poland
            1 bomber moved from Novgorod to Germany
            1 mech_infantry moved from Timguska to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Eastern Poland to Poland
    
        Combat - Russians
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Germany causes 6 damage total. 
            Battle in Scotland
            Battle in Romania
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Scotland from Germans, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Poland
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Poland, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Romania to Eastern Poland
            1 tactical_bomber moved from Romania to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            2 fighters moved from Poland to Eastern Poland
            4 artilleries and 9 infantry moved from Western Ukraine to Eastern Poland
            8 infantry moved from Bryansk to Western Ukraine
            2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
            9 infantry moved from Russia to Bryansk
            1 bomber moved from Germany to Western Ukraine
            1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
            2 aaGuns moved from Hunan to Anhwe
            1 armour and 1 mech_infantry moved from Norway to Karelia
            3 mech_infantrys moved from West India to Burma
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            1 armour and 2 mech_infantrys placed in Volgograd
            1 bomber and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.33
    AA fire in Germany : : -0.17
    

    Savegame

  • '15

    Apologies for taking so long on this turn, but work has been wild these last few days and this turn is super crucial. If I do this right, I think I can win. But if I mess it up, I’m sunk!

  • '20 '19

    @Shin-Ji np take your time. I’ll be amazed if you win from here now…fascinated to see how you intend to do it! Certainly can’t be a European victory so has to be Pacific…can’t see how you can grab and hold the necessary cities for a turn though! 🤔

Suggested Topics

  • 14
  • 106
  • 42
  • 222
  • 13
  • 100
  • 127
  • 143
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts