5 hits total, OOL?
47f933cc-72de-442d-9320-7b2cc2539f98-image.png
got some work meetings and things to tend to, I’ll have to get back to you not this next turn :)
@axis-dominion I don’t understand the last part of your comment, “not this next turn”?
@Adam514 said in Adam514 (Axis) vs axis-dominion (Allies +9) BM3:
@axis-dominion I don’t understand the last part of your comment, “not this next turn”?
sorry, that’s “on” or “for” this next turn
I think I can squeeze this one in now actually
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 fighters, 1 harbour and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 3 mech_infantrys moved from Tunisia to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
1 marine moved from Tunisia to 94 Sea Zone
1 artillery, 2 infantry, 3 mech_infantrys and 4 transports moved from 94 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Morocco to Gibraltar
1 cruiser and 1 marine moved from 94 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 52 Sea Zone to 54 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 54 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
Italians defend with 1 airfield, 1 harbour, 2 infantry and 2 marines
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 3 fighters, 2 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 6/12 hits, 4.50 expected hits
Italians roll dice for 2 infantry and 2 marines in Gibraltar, round 2 : 3/4 hits, 1.33 expected hits
2 marines owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters, 1 marine, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry and 2 marines
Non Combat Move - Americans
2 carriers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
2 fighters and 2 tactical_bombers moved from Gibraltar to 92 Sea Zone
4 bombers moved from Morocco to Western United States
4 fighters moved from 54 Sea Zone to 25 Sea Zone
1 carrier moved from 13 Sea Zone to 25 Sea Zone
2 transports moved from 13 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
2 marines moved from Western United States to 10 Sea Zone
1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 carrier moved from 13 Sea Zone to 25 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 aaGun, 1 marine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 marine moved from 25 Sea Zone to Midway
2 fighters moved from Western United States to Midway
2 fighters moved from Hawaiian Islands to Midway
1 fighter moved from Midway to 25 Sea Zone
1 carrier moved from 13 Sea Zone to 25 Sea Zone
1 fighter moved from Midway to 25 Sea Zone
1 battleship, 2 cruisers and 3 submarines moved from 13 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 fighter moved from Bryansk to Smolensk
1 mech_infantry moved from Tunisia to Algeria
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 11 Sea Zone
1 destroyer moved from 101 Sea Zone to 11 Sea Zone
Place Units - Americans
1 harbour placed in Midway
1 submarine placed in 10 Sea Zone
6 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from Szechwan to Shensi
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Purchase Units - British
British buy 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Szechwan to Shan State
1 artillery moved from Yunnan to Shan State
2 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
5 fighters moved from Szechwan to Russia
1 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Shan State to India
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Egypt to West India
2 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Trans-Jordan to Iraq
2 fighters moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 aaGun moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
2 cruisers moved from 94 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from Tunisia to Egypt
1 battleship and 1 cruiser moved from 13 Sea Zone to 25 Sea Zone
2 fighters moved from 11 Sea Zone to Midway
Place Units - British
1 submarine placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
1 fighter and 1 infantry placed in Egypt
British undo move 3.
1 fighter placed in United Kingdom
1 fighter and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 35 PUs (1 lost to blockades); end with 37 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 1.67
British : -0.17
Americans : 0.67
Chinese : -0.50
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from British
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Non Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery and 2 infantry moved from Bulgaria to Greece
1 aaGun, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Southern Italy to Northern Italy
1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 submarine moved from 109 Sea Zone to 124 Sea Zone
2 artilleries and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry and 1 mech_infantry placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 63 Sea Zone
Non Combat Move - ANZAC
1 cruiser and 3 submarines moved from 13 Sea Zone to 25 Sea Zone
1 transport moved from 52 Sea Zone to 64 Sea Zone
1 submarine moved from 63 Sea Zone to 42 Sea Zone
2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 marine moved from Queensland to New South Wales
1 infantry moved from India to West India
1 fighter moved from Szechwan to Russia
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 7 PUs (4 lost to blockades); end with 10 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
3 artilleries and 5 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
3 infantry moved from Finland to Karelia
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Poland to Eastern Poland
7 armour and 17 mech_infantrys moved from Rostov to Northwest Persia
1 armour moved from Rostov to Northwest Persia
1 bomber moved from Rostov to French Indo China
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Greece
2 fighters and 2 tactical_bombers moved from Rostov to Greece
1 fighter and 2 tactical_bombers moved from Southern Italy to Greece
1 fighter moved from Western Germany to Greece
2 mech_infantrys moved from Rostov to Northwest Persia
2 mech_infantrys moved from Bessarabia to Rostov
6 mech_infantrys moved from Ukraine to Caucasus
1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Romania to Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Archangel to Novgorod
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Archangel to Nenetsia
1 aaGun, 1 artillery and 1 infantry moved from Archangel to Novgorod
1 bomber moved from Rostov to Novgorod
Place Units - Germans
3 infantry placed in Novgorod
2 infantry placed in Western Germany
1 infantry and 9 mech_infantrys placed in Germany
1 fighter and 1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Rostov: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Volgograd
1 armour moved from Russia to Samara
1 armour moved from Samara to Volgograd
9 artilleries and 9 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
2 armour and 1 mech_infantry moved from Smolensk to Vologda
1 infantry moved from Russia to Vologda
Combat - Russians
Battle in Bryansk
Russians attack with 9 artilleries and 9 infantry
Italians defend with 1 infantry
Russians roll dice for 9 artilleries and 9 infantry in Bryansk, round 2 : 4/18 hits, 6.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 9 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
retreated to Volgograd
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 armour
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 3 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 3 infantry and 1 mech_infantry in Vologda, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
1 aaGun and 29 infantry moved from Smolensk to Bryansk
3 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Samara
10 artilleries moved from Russia to Samara
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 0.00
Italians : 0.67
Russians : -3.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shan State
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shensi
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow
1 fighter moved from Sumatra to Shan State
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 30 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 submarine moved from 49 Sea Zone to 62 Sea Zone
1 fighter moved from 42 Sea Zone to Sumatra
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 artillery, 1 infantry and 1 marine moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry, 1 marine and 1 transport moved from 49 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from New Britain to 47 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Gilbert Islands to 48 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 48 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 47 Sea Zone to Guam
2 submarines moved from 6 Sea Zone to 33 Sea Zone
3 fighters moved from French Indo China to Guam
1 bomber moved from French Indo China to Japan
1 fighter moved from Korea to Japan
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 artillery, 1 fighter, 7 infantry and 1 marine placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 1.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 6 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 5 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from 6 Sea Zone to Amur
3 bombers moved from 5 Sea Zone to Amur
1 aaGun, 1 artillery and 2 marines moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 marines, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 marine and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Smolensk to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -1.33
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries and 2 infantry in Kweichow, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries in Kweichow, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
2 artilleries placed in Kweichow
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 6 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 5 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from 6 Sea Zone to Amur
3 bombers moved from 5 Sea Zone to Amur
1 aaGun, 1 artillery and 2 marines moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 marines, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 marine and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Smolensk to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries and 2 infantry in Kweichow, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries in Kweichow, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
2 artilleries placed in Kweichow
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from India to Persia
1 fighter moved from West India to Persia
3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 armour and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 8 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 9 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 4 : 2/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Trans-Jordan
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Russia to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 124 Sea Zone to Scotland
5 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from Midway to Hawaiian Islands
1 battleship and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Burma
1 armour and 9 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Burma
1 fighter moved from Russia to Kweichow
Place Units - British
3 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -0.33
British : -4.33
Italians : -1.00
Americans : -1.33
Chinese : 1.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 6 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 5 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from 6 Sea Zone to Amur
3 bombers moved from 5 Sea Zone to Amur
1 aaGun, 1 artillery and 2 marines moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 marines, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 marine and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Smolensk to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries and 2 infantry in Kweichow, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries in Kweichow, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
2 artilleries placed in Kweichow
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from India to Persia
1 fighter moved from West India to Persia
3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 armour and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 8 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 9 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 4 : 2/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Trans-Jordan
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Russia to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 124 Sea Zone to Scotland
5 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from Midway to Hawaiian Islands
1 battleship and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Burma
1 armour and 9 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Burma
1 fighter moved from Russia to Kweichow
Place Units - British
3 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -4.33
Italians : -1.00
Americans : -1.33
Chinese : 1.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 bombers and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Western United States to 5 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
6 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 5 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from Midway to 25 Sea Zone
1 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
Combat - Americans
Battle in Gilbert Islands
Battle in Solomon Islands
Battle in 6 Sea Zone
Americans attack with 1 bomber, 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 6 fighters in 6 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Gilbert Islands from Japanese, taking Solomon Islands from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 5 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 5 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from 6 Sea Zone to Amur
3 bombers moved from 5 Sea Zone to Amur
1 aaGun, 1 artillery and 2 marines moved from Midway to 25 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 marines, 2 submarines and 2 transports moved from 25 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to 91 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 1 marine and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 2 mech_infantrys, 2 tactical_bombers and 4 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 artillery, 1 marine and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Smolensk to Russia
Place Units - Americans
1 destroyer placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
5 artilleries and 2 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 5 artilleries and 2 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 5 artilleries and 2 infantry in Kweichow, round 2 : 1/7 hits, 2.33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 artilleries in Kweichow, round 3 : 4/5 hits, 1.67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 5 artilleries remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
2 artilleries placed in Kweichow
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Kweichow: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Tunisia to Libya
British take Libya from Italians
2 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
3 fighters moved from Egypt to Alexandria
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Alexandria
1 infantry moved from Iraq to Persia
1 tactical_bomber moved from India to Persia
1 fighter moved from West India to Persia
3 infantry moved from Burma to Shan State
1 armour moved from India to Shan State
1 fighter moved from United Kingdom to 124 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
Combat - British
Battle in 124 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 124 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Persia
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 3 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 armour and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 armour in Shan State, round 6 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 7 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 8 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 8 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour in Shan State, round 9 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Shan State, round 9 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Alexandria
British attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 4 infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 2 artilleries and 4 infantry in Alexandria, round 2 : 2/6 hits, 2.00 expected hits
3 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 3 : 1/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 fighters and 1 mech_infantry in Alexandria, round 4 : 2/5 hits, 2.17 expected hits
Italians roll dice for 2 artilleries in Alexandria, round 4 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Non Combat Move - British
3 fighters moved from Alexandria to Trans-Jordan
1 aaGun and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 7 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
4 fighters moved from Russia to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 124 Sea Zone to Scotland
5 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from Midway to Hawaiian Islands
1 battleship and 1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Yunnan to Kweichow
1 aaGun moved from Yunnan to Burma
1 armour and 9 mech_infantrys moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
9 infantry moved from Yunnan to Burma
1 fighter moved from Russia to Kweichow
Place Units - British
3 infantry placed in Egypt
1 fighter and 6 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine
EDIT: Removing units owned by British from Hawaiian Islands: 2 fighters
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Adding units owned by British to 26 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 98 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : -4.33
Italians : -1.00
Americans : -1.33
Chinese : 1.33
Japanese : 0.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber and 3 fighters moved from Southern Italy to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Greece to 92 Sea Zone
Combat - Italians
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber
British defend with 1 carrier, 1 destroyer and 2 transports; French defend with 1 fighter; Americans defend with 1 fighter
Italians roll dice for 1 bomber, 1 destroyer, 4 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
British roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 3 fighters owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 92 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
British roll dice for 2 fighters and 2 transports in 92 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 tactical_bomber owned by the Italians and 1 fighter owned by the French lost in 92 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
British roll dice for 1 fighter and 2 transports in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
2 transports owned by the British lost in 92 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 2 transports
Casualties for French: 1 fighter
Casualties for Americans: 1 fighter
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 aaGun moved from Rostov to Volgograd
1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
1 aaGun moved from Normandy Bordeaux to Southern France
1 infantry moved from Southern France to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Romania to Greece
Place Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 21 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 cruiser and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3
ANZAC collect 8 PUs (3 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 7 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 124 Sea Zone
2 fighters moved from Western Germany to 124 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
Combat - Germans
Battle in 124 Sea Zone
Germans attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 124 Sea Zone
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 124 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 6 infantry moved from Novgorod to Archangel
3 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
2 infantry moved from Norway to Finland
1 armour, 1 infantry and 8 mech_infantrys moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
6 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Poland to Bessarabia
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
6 mech_infantrys moved from Caucasus to Rostov
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Kazakhstan to Rostov
8 armour and 19 mech_infantrys moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Novgorod to Southern Italy
2 artilleries and 6 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Rostov to Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
2 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Nenetsia: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Samara to Kazakhstan
2 artilleries moved from Samara to Volgograd
1 infantry moved from Samara to Volgograd
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Samara to Smolensk
1 fighter moved from Samara to Kazakhstan
Combat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry; Italians defend with 1 aaGun
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Italians lost in Volgograd
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 3 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries and 2 infantry in Volgograd, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery in Volgograd, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 5 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 6 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Russians roll dice for 2 artilleries in Volgograd, round 7 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Volgograd, round 7 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 aaGun
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Vologda to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 18 infantry moved from Manchuria to Amur
2 fighters moved from Kazakhstan to Russia
8 artilleries moved from Samara to Vologda
9 infantry moved from Russia to Vologda
2 artilleries moved from Russia to Vologda
2 infantry moved from Samara to Vologda
1 infantry moved from Samara to Vologda
1 aaGun moved from Russia to Vologda
2 armour and 1 mech_infantry moved from Russia to Vologda
1 aaGun, 9 artilleries and 38 infantry moved from Bryansk to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -4.00