@zlefin I see dice were rolled an hour ago. If you need more time to decide on your turn that is totally fine, but just messaging in case you forgot to post.
Odonis (Axis) vs Wizmark (Allies) BML319
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 destroyers, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway 1 submarine moved from 30 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 bomber moved from India to Sumatra Combat - Americans Battle in Norway Battle in 46 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 bomber, 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Sumatra Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Sumatra, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Sumatra, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra Americans win with 1 bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 bomber moved from Sumatra to India 2 fighters moved from 55 Sea Zone to 54 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone 1 bomber moved from 55 Sea Zone to Queensland 2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 armour and 3 artilleries moved from Eastern United States to 101 Sea Zone 4 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 3 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Algeria to Morocco 1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Eire to United Kingdom 1 transport moved from 107 Sea Zone to 101 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 carriers, 1 cruiser and 1 fighter moved from 110 Sea Zone to 125 Sea Zone Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 2 armour, 1 fighter and 2 infantry placed in Eastern United States 1 bomber and 2 infantry placed in Western United States 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone 3 fighters moved from Algeria to 93 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 2 submarines moved from 98 Sea Zone to 97 Sea Zone 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Crete Battle in Malta Battle in 93 Sea Zone British attack with 1 destroyer, 3 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone British win, taking Crete from Italians, taking Malta from Italians, taking 93 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 0 Casualties for British: 1 destroyer Casualties for Italians: 1 destroyer Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 2 mech_infantrys moved from West India to India 1 armour and 2 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Caucasus to Persia 1 mech_infantry moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 fighter moved from Northwest Persia to Egypt 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 fighters moved from 93 Sea Zone to Gibraltar 1 armour moved from Algeria to Libya 2 aaGuns moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone 2 infantry moved from 125 Sea Zone to Norway 2 aaGuns moved from 125 Sea Zone to Norway 1 fighter moved from United Kingdom to 125 Sea Zone Place Units - British 2 submarines placed in 98 Sea Zone 1 fighter and 1 infantry placed in United Kingdom 2 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0.50 Italians : 0.67 Americans : 2.33 Japanese : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 96 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Nenetsia: 1 armour EDIT: Adding units owned by Italians to Evenkiyskiy: 1 armour EDIT: Changing ownership of Evenkiyskiy from Russians to Italians EDIT: Turning off Edit Mode 1 fighter moved from 96 Sea Zone to Southern Italy 1 artillery moved from Southern France to Northern Italy 2 mech_infantrys moved from Southern France to Southern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 37 Sea Zone ANZAC take 41 Sea Zone from Japanese -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 37 Sea Zone ANZAC take 41 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Japanese : 0.33 -
TripleA Move Summary: French round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 41 Sea Zone to 37 Sea Zone ANZAC take 41 Sea Zone from Japanese Combat - ANZAC Battle in Sumatra Battle in 37 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking Sumatra from Japanese with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Combat - French Battle in 37 Sea Zone French attack with 1 destroyer Japanese defend with 1 destroyer French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 37 Sea Zone French win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
French : 0.33 ANZAC : -0.67 Japanese : -0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Urals to Timguska Germans take Timguska from Russians 2 bombers and 3 fighters moved from Western Germany to Norway 2 armour moved from Finland to Norway Combat - Germans Battle in Norway Germans attack with 2 armour, 2 bombers and 3 fighters British defend with 2 aaGuns and 2 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry AA fire in Norway : 1/5 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Norway Germans roll dice for 2 armour, 2 bombers and 2 fighters in Norway, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 2 aaGuns, 1 armour, 1 artillery and 4 infantry in Norway, round 2 : 0/6 hits, 2.17 expected hits 1 aaGun owned by the British lost in Norway Germans roll dice for 2 armour, 2 bombers and 2 fighters in Norway, round 3 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 infantry in Norway, round 3 : 4/6 hits, 2.17 expected hits 1 aaGun owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Norway Germans roll dice for 1 armour and 1 bomber in Norway, round 4 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 armour and 1 artillery in Norway, round 4 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -28 Casualties for Germans: 1 armour, 2 bombers and 3 fighters Casualties for British: 2 aaGuns and 2 infantry Casualties for Americans: 1 armour, 1 artillery and 2 infantry Battle in Ukraine Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Ukraine, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Ukraine, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Ukraine, round 6 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 6 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Western Ukraine Germans attack with 2 armour and 2 mech_infantrys Russians defend with 3 artilleries Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 3 artilleries in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits Russians roll dice for 3 artilleries in Western Ukraine, round 3 : 0/3 hits, 1.00 expected hits 3 artilleries owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Russians: 3 artilleries Battle in Belarus Germans attack with 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 artillery Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 artillery moved from Novgorod to Karelia 2 armour moved from Eastern Poland to Novgorod 5 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 3 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 artillery moved from Normandy Bordeaux to France Place Units - Germans 3 infantry placed in France 1 artillery and 4 mech_infantrys placed in Western Germany 4 armour placed in Germany 1 fighter placed in Western Germany Germans undo move 2. 1 artillery and 2 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Germans undo move 2. 1 armour placed in Novgorod 3 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,2,6,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,5 Germans collect 46 PUs (5 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -1.00 AA fire in Norway : : 0.17 Americans : -0.17 Russians : -1.00 -
TripleA Move Summary: Russians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 armour moved from Vologda to Belarus 3 artilleries and 2 infantry moved from Bryansk to Western Ukraine 12 artilleries moved from Bryansk to Belarus 1 fighter moved from Russia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 armour moved from Vologda to Belarus 3 artilleries and 2 infantry moved from Bryansk to Western Ukraine 12 artilleries moved from Bryansk to Belarus 1 fighter moved from Russia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 2 mech_infantrys Russians roll dice for 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/8 hits, 3.33 expected hits Germans roll dice for 2 armour and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Ukraine Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 2 mech_infantrys Battle in Kazakhstan Russians attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Kazakhstan, round 2 : 4/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Belarus Russians attack with 2 armour, 13 artilleries and 1 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 armour, 13 artilleries and 1 infantry in Belarus, round 2 : 7/16 hits, 5.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 armour, 13 artilleries and 1 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 4 aaGuns moved from Bryansk to Belarus 1 fighter moved from Kazakhstan to Russia 2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia 4 infantry moved from Russia to Samara 6 infantry moved from Russia to Bryansk 2 aaGuns and 14 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 1 artillery, 1 fighter and 3 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0.83 Russians : 3.83 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 2 destroyers, 1 harbour, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 4 armour, 3 artilleries, 4 infantry and 6 mech_infantrys moved from Yunnan to Burma 1 bomber moved from French Indo China to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from French with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 9/21 hits, 7.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 armour, 3 artilleries, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 tactical_bombers moved from Burma to French Indo China 2 fighters moved from Burma to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Burma 1 artillery moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to Kweichow 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Sikang to Shensi 1 artillery and 2 infantry moved from Kiangsu to 19 Sea Zone 3 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 2 carriers moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 battleship moved from 35 Sea Zone to 37 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Manchuria to Jehol Place Units - Japanese 1 destroyer placed in 36 Sea Zone Japanese undo move 1. 1 harbour placed in Hainan 2 artilleries and 1 bomber placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsCombat Hit Differential Summary :
French : -0.33 Americans : -0.67 UK_Pacific : -0.67 Japanese : 1.50 -
TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 mech_infantrys moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 bomber moved from India to Java 3 fighters moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 mech_infantrys moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 bomber moved from India to Java 3 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Java Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 bomber moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUsCombat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 2.50 AA fire in Caroline Islands : : 0.67 Japanese : -1.83 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Combat Move - British 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 2 destroyers, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 3 artilleries moved from Morocco to 91 Sea Zone 4 infantry moved from Morocco to 91 Sea Zone 1 armour, 3 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Holland Belgium 2 artilleries moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 mech_infantrys moved from Queensland to 54 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 49 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 cruisers and 1 marine moved from 54 Sea Zone to 49 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 49 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 bomber moved from Western United States to 25 Sea Zone 1 bomber moved from India to Java 3 fighters moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 46 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Caroline Islands Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Java Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Java, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Java to Northern Territory 3 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from 46 Sea Zone to 33 Sea Zone 1 bomber moved from 46 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 bomber moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 bomber moved from France to United Kingdom 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 carriers, 1 cruiser, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to 110 Sea Zone 2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone 2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone 3 transports moved from 107 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 destroyer placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - British Battle in Greece Non Combat Move - British 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 16 infantry, 5 mech_infantrys and 1 tactical_bomber moved from India to West India 1 armour and 4 mech_infantrys moved from Persia to West India 1 mech_infantry moved from Trans-Jordan to Persia 2 infantry moved from Northwest Persia to Persia 1 bomber moved from Egypt to Persia 2 transports moved from 125 Sea Zone to 110 Sea Zone 1 aaGun and 1 artillery moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery, 1 fighter and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Normandy Bordeaux 1 fighter moved from Egypt to West India Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 submarine and 2 transports placed in 81 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Persia Turn Complete - British British collect 42 PUs; end with 42 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
AA fire in France : : -0.17 Americans : 2.50 AA fire in Caroline Islands : : 0.67 Japanese : -1.83 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Evenkiyskiy to Yenisey Italians take Yenisey from Russians 1 armour moved from Yenisey to Timguska 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 99 Sea Zone to Southern Italy 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Southern France 3 mech_infantrys moved from Southern Italy to Southern France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,6,4,3,6,6 Italians collect 4 PUs (10 lost to blockades); end with 4 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from India to West India Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns EDIT: Adding units owned by ANZAC to Northern Territory: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Celebes Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from India to West India Place Units - ANZAC 1 artillery and 1 fighter placed in Queensland 1 submarine placed in 54 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns EDIT: Adding units owned by ANZAC to Northern Territory: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 Japanese : 0.67 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Timguska to Urals 1 armour moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium Combat - Germans Battle in Archangel Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Archangel, round 5 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 mech_infantrys in Bessarabia, round 2 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 mech_infantrys in Bessarabia, round 3 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 mech_infantrys in Bessarabia, round 4 : 0/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 mech_infantrys in Bessarabia, round 5 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 mech_infantry remaining. Battle score for attacker is -5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 2/2 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Urals Germans attack with 1 artillery Russians defend with 1 infantry Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Urals, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Urals, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Urals, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Urals Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery Non Combat Move - Germans 2 armour moved from Novgorod to Finland 1 armour moved from Norway to Finland 1 mech_infantry moved from Eastern Poland to Baltic States 3 armour and 2 mech_infantrys moved from Germany to Poland 2 artilleries and 2 infantry moved from France to Southern France 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 3 mech_infantrys placed in Western Germany 3 artilleries and 3 infantry placed in Germany 1 fighter placed in Western Germany 1 fighter placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,1,3,1,2,6 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -3.33 Americans : 0.67 Russians : 0.00 -
TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Italians 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Urals to Timguska 1 fighter moved from Russia to Timguska 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 armour and 2 mech_infantrys moved from Ukraine to Bessarabia 2 artilleries moved from Belarus to Baltic States 1 fighter moved from Russia to Baltic States 3 artilleries moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Kazakhstan to Sikang 1 tactical_bomber moved from Russia to Bessarabia 1 fighter moved from Russia to Eastern Poland 1 fighter moved from Russia to Timguska





