@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWhack Allies WAW vs dawg Axis
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Russians 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 10 Infantrys and 2 Tanks moved from Murmansk to Lapland 1 Bomber moved from Kursk to Lapland 1 Fighter moved from Leningrad to Lapland 1 Infantry moved from Latvia to Lithuania Russians take Lithuania from Germans 1 Infantry moved from Leningrad to Latvia 3 Artillerys and 1 Tank moved from N.Saudi Arabia to S.Saudi Arabia 1 Bomber moved from Iraq to S.Saudi Arabia 1 Mech.Inf moved from Uzbekistan to Gorky 2 Mot.Infs moved from Sverdlovsk to Arkhangelsk 1 Tank moved from W.Sinkiang to Khobdo 1 Artillery, 2 Fighters, 5 Infantrys and 1 Mech.Inf moved from N.Buryat Mongolia to Chita 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Irkutsk to N.Buryat Mongolia 5 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 1 Tank moved from Georgia to Donetsk 6 Infantrys moved from Rostov to Donetsk 2 HeavyTanks moved from Rostov to Donetsk 1 Tank moved from Donetsk to Kiev 3 Infantrys moved from Kursk to Kiev 9 Infantrys moved from Kursk to Donetsk 2 HeavyTanks moved from Tula to Donetsk 5 Infantrys moved from Stalingrad to Rostov Purchase Units - Russians Russians buy 2 ArmoredCars, 3 Bunkers, 29 Infantrys, 1 Mot.Inf and 6 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Lapland Russians attack with 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks Germans defend with 4 Artillerys and 8 Infantrys Russians roll dice for 1 Bomber, 1 Fighter, 14 Infantrys and 2 Tanks in Lapland, round 2 : 7/18 hits, 4.33 expected hits Finns roll dice for 4 Artillerys and 8 Infantrys in Lapland, round 2 : 5/12 hits, 4.00 expected hits 5 Infantrys owned by the Russians and 7 Infantrys owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter, 9 Infantrys and 2 Tanks in Lapland, round 3 : 4/13 hits, 3.50 expected hits Finns roll dice for 4 Artillerys and 1 Infantry in Lapland, round 3 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 1 Bomber, 1 Fighter, 7 Infantrys and 2 Tanks in Lapland, round 4 : 2/11 hits, 3.17 expected hits Finns roll dice for 1 Artillery in Lapland, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Bomber, 1 Fighter, 6 Infantrys and 2 Tanks remaining. Battle score for attacker is 16 Casualties for Russians: 8 Infantrys Casualties for Germans: 4 Artillerys and 8 Infantrys Battle in Kiev Russians attack with 3 Infantrys and 1 Tank Romanians defend with 1 Infantry Russians roll dice for 3 Infantrys and 1 Tank in Kiev, round 2 : 2/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians win, taking Kiev from Romanians with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Romanians: 1 Infantry Battle in S.Saudi Arabia Russians attack with 3 Artillerys, 1 Bomber and 1 Tank Neutral defend with 1 Artillery and 3 Infantrys Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in S.Saudi Arabia, round 2 : 3/5 hits, 2.17 expected hits Neutral roll dice for 1 Artillery and 3 Infantrys in S.Saudi Arabia, round 2 : 2/4 hits, 1.33 expected hits 2 Artillerys owned by the Russians and 3 Infantrys owned by the Neutral lost in S.Saudi Arabia Russians roll dice for 1 Artillery, 1 Bomber and 1 Tank in S.Saudi Arabia, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 1 Artillery in S.Saudi Arabia, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in S.Saudi Arabia Russians loses 0 PUs for violating S.Saudi Arabias neutrality. Russians win, taking S.Saudi Arabia from Neutral with 1 Artillery, 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Russians: 2 Artillerys Casualties for Neutral: 1 Artillery and 3 Infantrys Non Combat Move - Russians 1 Bomber moved from S.Saudi Arabia to W.Iran 1 Bomber moved from W.Iran to Georgia 1 AAGun moved from Kursk to Tula 10 Infantrys moved from Yaroslavl to S.Karelia 2 Infantrys moved from Moscow to Tula 8 Infantrys moved from Moscow to Yaroslavl 1 AAGun moved from Kirov to Arkhangelsk 1 AAGun moved from N.Buryat Mongolia to Chita 1 AAGun moved from Uzbekistan to Alma Ata 1 AAGun moved from W.Iran to Erzurum 1 Bomber and 1 Fighter moved from Lapland to Leningrad Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker and 4 Tanks placed in Leningrad 2 Tanks placed in Tula 2 ArmoredCars placed in Rostov 1 Bunker placed in S.Karelia 4 Infantrys placed in Arkhangelsk 1 Mot.Inf placed in Sverdlovsk 10 Infantrys placed in Moscow 5 Infantrys placed in Stalingrad 3 Infantrys placed in Georgia 6 Infantrys placed in Sibirsky 1 Infantry placed in Sverdlovsk Turn Complete - Russians Russians collect 116 PUs; end with 116 PUsCombat Hit Differential Summary :
Romanians : 0.67 Neutral : 0.33 Finns : 2.00 Russians : 4.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Italians 3 Destroyers and 3 Submarines moved from 46 Sea Zone to 48 Sea Zone 1 Artillery, 12 Infantrys and 3 Tanks moved from Tobruk to Kufra 1 Infantry moved from S.Tunisia to S.Algeria Italians take S.Algeria from French 2 Infantrys moved from N.Algeria to N.Tunisia Purchase Units - Italians Italians buy 3 Destroyers and 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Italians Battle in Kufra Italians attack with 1 Artillery, 12 Infantrys and 3 Tanks British defend with 3 Artillerys, 1 Infantry and 4 Tanks Italians roll dice for 1 Artillery, 12 Infantrys and 3 Tanks in Kufra, round 2 : 4/16 hits, 4.00 expected hits British roll dice for 3 Artillerys, 1 Infantry and 4 Tanks in Kufra, round 2 : 3/8 hits, 3.33 expected hits 3 Artillerys owned by the British, 3 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Kufra Italians roll dice for 1 Artillery, 9 Infantrys and 3 Tanks in Kufra, round 3 : 4/13 hits, 3.50 expected hits British roll dice for 4 Tanks in Kufra, round 3 : 2/4 hits, 2.00 expected hits 4 Tanks owned by the British and 2 Infantrys owned by the Italians lost in Kufra Italians win, taking Kufra from British with 1 Artillery, 7 Infantrys and 3 Tanks remaining. Battle score for attacker is 24 Casualties for Italians: 5 Infantrys Casualties for British: 3 Artillerys, 1 Infantry and 4 Tanks Battle in 48 Sea Zone Italians attack with 3 Destroyers and 3 Submarines British defend with 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport Italians roll dice for 3 Submarines in 48 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the British Italians roll dice for 3 Destroyers in 48 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Battleship, 2 Cruisers, 1 Destroyer and 1 Transport in 48 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 2 Submarines owned by the Italians, 1 Transport owned by the British and 1 Destroyer owned by the British lost in 48 Sea Zone Italians roll dice for 1 Submarine in 48 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 Destroyers in 48 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits 1 Submarine owned by the Italians lost in 48 Sea Zone Italians roll dice for 3 Destroyers in 48 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 4 : 0/3 hits, 1.67 expected hits Italians roll dice for 3 Destroyers in 48 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits British roll dice for 1 Battleship and 2 Cruisers in 48 Sea Zone, round 5 : 2/3 hits, 1.67 expected hits 2 Destroyers owned by the Italians and 1 Cruiser owned by the British lost in 48 Sea Zone Italians roll dice for 1 Destroyer in 48 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 Battleship and 1 Cruiser in 48 Sea Zone, round 6 : 2/2 hits, 1.17 expected hits 1 Destroyer owned by the Italians lost in 48 Sea Zone British win with 1 Battleship and 1 Cruiser remaining. Battle score for attacker is -19 Casualties for Italians: 3 Destroyers and 3 Submarines Casualties for British: 1 Cruiser, 1 Destroyer and 1 Transport Non Combat Move - Italians Place Units - Italians 3 Destroyers placed in 46 Sea Zone 4 Mech.Infs placed in Tunis Turn Complete - Italians Italians collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Italians : -1.17 British : -1.67 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - French 1 Adv.Fighter moved from Darfur to Sicily 1 Artillery and 3 Infantrys moved from Galapagos to 100 Sea Zone 1 Artillery, 3 Infantrys and 2 Transports moved from 100 Sea Zone to 119 Sea Zone 1 Artillery and 3 Infantrys moved from 119 Sea Zone to N.Chile 1 Infantry moved from Bolivia to N.Chile 1 Destroyer moved from 32 Sea Zone to 25 Sea Zone Purchase Units - French French buy 1 Bunker, 1 Fighter, 2 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - French Battle in N.Chile French attack with 1 Artillery and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 2 : 2/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in N.Chile French roll dice for 1 Artillery and 4 Infantrys in N.Chile, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in N.Chile French roll dice for 1 Artillery and 3 Infantrys in N.Chile, round 4 : 3/4 hits, 1.00 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in N.Chile French loses 0 PUs for violating N.Chiles neutrality. French win, taking N.Chile from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for French: 2 Infantrys Non Combat Move - French Turning on Edit Mode EDIT: Changing ownership of N.Algeria from Italians to French EDIT: Turning off Edit Mode 1 Infantry moved from E.Morocco to N.Algeria Place Units - French 1 Bunker, 1 Fighter and 3 Tanks placed in E.Morocco 2 Infantrys placed in W.Morocco Turn Complete - French French collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Neutral : 0.33 French : 1.67 -
TripleA Turn Summary: Yamamoto round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Yamamoto 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry and 1 T.Boat moved from 93 Sea Zone to 111 Sea Zone 1 Infantry moved from 111 Sea Zone to Flores Yamamoto take Flores from Dutch 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to Woleai Yamamoto take Woleai from Americans 1 Submarine moved from 85 Sea Zone to 86 Sea Zone 1 Destroyer moved from 85 Sea Zone to 94 Sea Zone 1 Destroyer moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter moved from 85 Sea Zone to 86 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Fighter moved from 85 Sea Zone to 94 Sea Zone 1 Fighter moved from 85 Sea Zone to 76 Sea Zone 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Infantry moved from Davao to 107 Sea Zone 1 Infantry moved from 107 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Tank moved from Mindoro to 106 Sea Zone 1 Tank and 1 Transport moved from 106 Sea Zone to 107 Sea Zone 1 Tank moved from 107 Sea Zone to Jilolo 1 Fighter moved from Panay to 94 Sea Zone 1 Fighter moved from Panay to 86 Sea Zone 2 Adv.Fighters moved from 108 Sea Zone to Jilolo 1 ArmoredCar moved from N.French Indochina to Szechwan 1 Bomber moved from Bangkok to 94 Sea Zone 1 Infantry moved from Chubu to 85 Sea Zone 1 ArmoredCar moved from Tokyo to 85 Sea Zone 1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 85 Sea Zone to 94 Sea Zone 1 ArmoredCar and 1 Infantry moved from 94 Sea Zone to Saipan Purchase Units - Yamamoto Yamamoto buy 2 ArmoredCars, 2 Elites, 1 Factory, 2 Marines and 5 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Fighter and 1 Submarine Americans defend with 1 Transport Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 94 Sea Zone Yamamoto attack with 1 Bomber, 1 Destroyer, 2 Fighters and 2 S.Submarines Americans defend with 1 Destroyer Yamamoto roll dice for 2 S.Submarines in 94 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 94 Sea Zone Yamamoto win with 1 Bomber, 2 Fighters and 2 S.Submarines remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Destroyer Casualties for Americans: 1 Destroyer Battle in Saipan Yamamoto attack with 1 ArmoredCar and 1 Infantry Americans defend with 1 AAGun and 1 Artillery Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 2 : 0/2 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Saipan, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 ArmoredCar and 1 Infantry in Saipan, round 3 : 1/2 hits, 0.50 expected hits Americans roll dice for 1 Artillery in Saipan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Saipan Yamamoto win, taking Saipan from Americans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 Artillery Battle in Szechwan Yamamoto attack with 1 ArmoredCar Chinese defend with 1 Infantry Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Szechwan Yamamoto win, taking Szechwan from Chinese with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in 76 Sea Zone Yamamoto attack with 1 Destroyer and 2 Fighters Americans defend with 1 Destroyer Yamamoto roll dice for 1 Destroyer and 2 Fighters in 76 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans and 1 Fighter owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Fighter Casualties for Americans: 1 Destroyer Battle in Jilolo Yamamoto attack with 2 Adv.Fighters and 1 Tank Dutch defend with 1 Infantry Yamamoto roll dice for 2 Adv.Fighters and 1 Tank in Jilolo, round 2 : 2/3 hits, 1.50 expected hits Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Jilolo Yamamoto win, taking Jilolo from Dutch with 2 Adv.Fighters and 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Non Combat Move - Yamamoto 2 Adv.Fighters moved from Jilolo to 108 Sea Zone 1 Transport moved from 108 Sea Zone to 107 Sea Zone 1 Cruiser moved from 106 Sea Zone to 111 Sea Zone 1 Destroyer moved from 107 Sea Zone to 111 Sea Zone 1 Adv.Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Fighter moved from 76 Sea Zone to 85 Sea Zone 1 Fighter moved from 86 Sea Zone to 85 Sea Zone 1 Fighter moved from 94 Sea Zone to 85 Sea Zone 1 Fighter moved from 94 Sea Zone to Chubu 1 Bomber moved from 94 Sea Zone to Tokyo 1 Destroyer moved from 108 Sea Zone to 107 Sea Zone Place Units - Yamamoto 1 Factory placed in West Borneo 2 Elites and 2 Marines placed in Davao 2 ArmoredCars placed in Tokyo 5 Submarines placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Yamamoto : 3.83 Americans : 0.67 Chinese : -0.33 Dutch : -0.33 -
TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Chinese 1 Infantry moved from Shensi to Hupeh Chinese take Hupeh from Yamamoto 1 Infantry moved from Shensi to Suiyuan 1 Infantry moved from Shensi to Shansi 2 Artillerys, 2 Elites and 1 Infantry moved from E.Qinghai to Sikang 2 ArmoredCars moved from Hsining to Sikang 2 Artillerys and 2 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Artillery and 1 Elite moved from Lanchow to Szechwan 1 Bomber moved from Lanchow to Szechwan 1 Artillery moved from Lanchow to Sikang Purchase Units - Chinese Chinese buy 8 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs; Combat - Chinese Battle in Sikang Chinese attack with 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry Neutral defend with 4 Infantrys Chinese roll dice for 2 ArmoredCars, 3 Artillerys, 2 Elites and 1 Infantry in Sikang, round 2 : 4/8 hits, 3.00 expected hits Neutral roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits 4 Infantrys owned by the Neutral and 1 Infantry owned by the Chinese lost in Sikang Chinese loses 0 PUs for violating Sikangs neutrality. Chinese win, taking Sikang from Neutral with 2 ArmoredCars, 3 Artillerys and 2 Elites remaining. Battle score for attacker is 6 Casualties for Chinese: 1 Infantry Casualties for Neutral: 4 Infantrys Battle in Szechwan Chinese attack with 1 Artillery, 1 Bomber and 1 Elite Yamamoto defend with 1 ArmoredCar Chinese roll dice for 1 Artillery, 1 Bomber and 1 Elite in Szechwan, round 2 : 2/3 hits, 1.50 expected hits Yamamoto roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Yamamoto lost in Szechwan Chinese win, taking Szechwan from Yamamoto with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 ArmoredCar Non Combat Move - Chinese 1 AAGun moved from Lanchow to Sikang 1 AAGun moved from Ningsia to Shensi 1 Bomber moved from Szechwan to Shensi Place Units - Chinese 4 Infantrys and 2 Mech.Infs placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : -0.17 Chinese : 1.50 -
TripleA Turn Summary: Hisaichi round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Hisaichi 2 Fighters, 4 Infantrys, 1 Mech.Inf and 3 Tanks moved from Hulunbuir to Chita 2 ArmoredCars moved from Peking to Chita 4 ArmoredCars and 1 Tank moved from Liaoning to Chita 1 Infantry moved from Heilungchiang to Chita 1 Artillery and 1 Elite moved from Khabarovsk to Ayan 1 Transport moved from 92 Sea Zone to 84 Sea Zone 1 Artillery and 1 Infantry moved from Kirin to 84 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 75 Sea Zone 1 Artillery and 1 Infantry moved from 75 Sea Zone to Ayan 6 Infantrys moved from Hong Kong to 92 Sea Zone 6 Infantrys and 3 Transports moved from 92 Sea Zone to 110 Sea Zone 1 Transport moved from 110 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys, 6 Infantrys and 2 Marines moved from 110 Sea Zone to Malaya 1 Infantry moved from Chahar to Suiyuan 1 Artillery moved from Chahar to Shansi 1 Tank moved from Chahar to Suiyuan 1 Tank moved from Chahar to Shansi 1 Artillery and 2 Infantrys moved from Hunan to Hupeh 3 ArmoredCars moved from Hunan to Szechwan 2 ArmoredCars and 2 Tanks moved from Yunnan to Hupeh 3 ArmoredCars moved from Hunan to Hupeh Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Artillerys, 11 Infantrys, 2 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 2 Artillerys, 6 Infantrys and 2 Marines British defend with 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 2 Marines in Malaya, round 2 : 2/10 hits, 3.00 expected hits British roll dice for 1 Bunker, 2 Infantrys and 1 Tank in Malaya, round 2 : 2/4 hits, 1.67 expected hits 2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Artillerys, 4 Infantrys and 2 Marines in Malaya, round 3 : 3/8 hits, 2.67 expected hits British roll dice for 1 Bunker and 1 Tank in Malaya, round 3 : 1/2 hits, 1.00 expected hits 1 Bunker owned by the British, 1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 2 Artillerys, 3 Infantrys and 2 Marines remaining. Battle score for attacker is 9 Casualties for Hisaichi: 3 Infantrys Casualties for British: 1 Bunker, 2 Infantrys and 1 Tank Battle in Suiyuan Hisaichi attack with 1 Infantry and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Hupeh Hisaichi attack with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 3/10 hits, 3.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 5 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Ayan Hisaichi attack with 2 Artillerys, 1 Elite and 1 Infantry Americans defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Ayan, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Ayan, round 3 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Americans, 1 Artillery owned by the Americans, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Hisaichi win, taking Ayan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Americans: 1 Artillery and 1 Infantry Battle in Szechwan Hisaichi attack with 3 ArmoredCars Chinese defend with 1 Artillery and 1 Elite Hisaichi roll dice for 3 ArmoredCars in Szechwan, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Artillery and 1 Elite in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 1 Elite owned by the Chinese lost in Szechwan Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Szechwan Chinese win with 1 Artillery remaining. Battle score for attacker is -9 Casualties for Hisaichi: 3 ArmoredCars Casualties for Chinese: 1 Elite Battle in Shansi Hisaichi attack with 1 Artillery and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Chita Hisaichi attack with 6 ArmoredCars, 2 Fighters, 5 Infantrys, 1 Mech.Inf and 4 Tanks Americans defend with 1 Fighter; Russians defend with 1 AAGun, 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks AA fire in Chita : 1/2 hits, 0.33 expected hits 1 Fighter owned by the Hisaichi lost in Chita Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 5 Infantrys, 1 Mech.Inf and 4 Tanks in Chita, round 2 : 4/17 hits, 5.67 expected hits Russians roll dice for 2 Artillerys, 3 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 2 : 5/16 hits, 6.17 expected hits 4 Infantrys owned by the Russians and 5 Infantrys owned by the Hisaichi lost in Chita Hisaichi roll dice for 6 ArmoredCars, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 3 : 6/12 hits, 4.67 expected hits Russians roll dice for 2 Artillerys, 3 Fighters, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 3 : 5/12 hits, 4.83 expected hits 5 ArmoredCars owned by the Hisaichi, 4 Infantrys owned by the Russians and 2 Artillerys owned by the Russians lost in Chita Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Mech.Inf and 4 Tanks in Chita, round 4 : 4/7 hits, 3.00 expected hits Russians roll dice for 3 Fighters, 1 Mech.Inf and 2 Tanks in Chita, round 4 : 2/6 hits, 2.83 expected hits 1 Fighter owned by the Americans, 1 ArmoredCar owned by the Hisaichi, 1 Mech.Inf owned by the Russians, 1 Mech.Inf owned by the Hisaichi and 2 Tanks owned by the Russians lost in Chita Hisaichi roll dice for 1 Fighter and 4 Tanks in Chita, round 5 : 3/5 hits, 2.33 expected hits Russians roll dice for 2 Fighters in Chita, round 5 : 0/2 hits, 1.00 expected hits 2 Fighters owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 1 Fighter and 4 Tanks remaining. Battle score for attacker is 16 Casualties for Hisaichi: 6 ArmoredCars, 1 Fighter, 5 Infantrys and 1 Mech.Inf Casualties for Russians: 2 Artillerys, 2 Fighters, 8 Infantrys, 1 Mech.Inf and 2 Tanks Casualties for Americans: 1 Fighter Non Combat Move - Hisaichi 1 Fighter moved from Chita to Peking 1 Infantry moved from Peking to Chahar 1 Artillery and 6 Infantrys moved from Kirin to Heilungchiang 8 Infantrys moved from Changchun to Kirin Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 4 ArmoredCars and 2 Infantrys placed in Hong Kong 2 ArmoredCars and 1 Tank placed in Peking 3 Infantrys placed in Hulunbuir 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 76 PUs; end with 76 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 British : 0.33 Chinese : 1.00 Russians : -2.17 AA fire in Chita : : 0.67 -
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - British 1 unit repaired. 2 Transports moved from 65 Sea Zone to 60 Sea Zone 2 Infantrys and 2 Tanks moved from Madras to 60 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 2 Tanks moved from 65 Sea Zone to Sumatra 5 Infantrys moved from Assam to Burma 1 Infantry and 1 Tank moved from Assam to Yunnan 1 Tank moved from Assam to Burma 1 Elite and 2 Infantrys moved from Bihar to Assam 2 Tanks moved from Delhi to Assam 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Calcutta 1 Infantry moved from Madras to Hyderabad 2 Infantrys moved from Rajputana to Hyderabad 2 Infantrys moved from Bombay to Rajputana 2 Infantrys moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 Tank moved from Koryakia to Okhotsk 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Koryakia 1 Infantry moved from Darfur to Kufra 1 Artillery and 1 Infantry moved from New Valley to Kufra 4 Tanks moved from Mersa Matruh to Kufra 2 Tanks moved from New Valley to Kufra 1 Tank moved from New Valley to Kufra 3 Infantrys moved from Mersa Matruh to Kufra 1 Infantry moved from Sicily to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 1 T.Boat moved from 55 Sea Zone to 51 Sea Zone 1 Infantry moved from Rhodes to 51 Sea Zone 1 Infantry moved from 51 Sea Zone to Tobruk 2 T.Boats moved from 51 Sea Zone to 48 Sea Zone 2 Artillerys, 1 Elite and 3 Infantrys moved from Cairo to Lower Egypt 3 Tanks moved from Italian East Africa to New Valley 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Yukon to Alaska 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone 2 T.Boats moved from 18 Sea Zone to 17 Sea Zone 1 Battleship, 1 Destroyer and 1 Transport moved from 18 Sea Zone to 17 Sea Zone 1 Infantry moved from E.Iran to Baluchistan 5 Fighters moved from Manchester to S.Karelia Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 1 Fighter, 28 Infantrys, 2 Mot.Infs and 2 Tanks; Remaining resources: 2 PUs; Combat - British Battle in Sumatra British attack with 2 Infantrys and 2 Tanks Thai defend with 2 Artillerys, 2 Infantrys and 1 Marine British roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Thai roll dice for 2 Artillerys, 2 Infantrys and 1 Marine in Sumatra, round 2 : 1/5 hits, 1.67 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in Sumatra British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 3 : 2/3 hits, 1.17 expected hits Thai roll dice for 2 Artillerys and 1 Marine in Sumatra, round 3 : 0/3 hits, 1.00 expected hits 2 Artillerys owned by the Thai lost in Sumatra British roll dice for 1 Infantry and 2 Tanks in Sumatra, round 4 : 1/3 hits, 1.17 expected hits Thai roll dice for 1 Marine in Sumatra, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Marine owned by the Thai lost in Sumatra British win, taking Sumatra from Thai with 2 Tanks remaining. Battle score for attacker is 12 Casualties for British: 2 Infantrys Casualties for Thai: 2 Artillerys, 2 Infantrys and 1 Marine Battle in Yunnan British attack with 1 Infantry and 1 Tank Hisaichi defend with 1 ArmoredCar British roll dice for 1 Infantry and 1 Tank in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 ArmoredCar in Yunnan, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in Yunnan British win, taking Yunnan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 ArmoredCar Battle in Burma British attack with 5 Infantrys and 1 Tank Thai defend with 1 Infantry British roll dice for 5 Infantrys and 1 Tank in Burma, round 2 : 0/6 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 5 Infantrys and 1 Tank in Burma, round 3 : 2/6 hits, 1.33 expected hits Thai roll dice for 1 Infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Burma British win, taking Burma from Thai with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in Kufra British attack with 1 Artillery, 5 Infantrys and 7 Tanks Italians defend with 1 Artillery, 7 Infantrys and 3 Tanks British roll dice for 1 Artillery, 5 Infantrys and 7 Tanks in Kufra, round 2 : 5/13 hits, 4.83 expected hits Italians roll dice for 1 Artillery, 7 Infantrys and 3 Tanks in Kufra, round 2 : 5/11 hits, 4.17 expected hits 5 Infantrys owned by the Italians and 5 Infantrys owned by the British lost in Kufra British roll dice for 1 Artillery and 7 Tanks in Kufra, round 3 : 4/8 hits, 3.83 expected hits Italians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Kufra, round 3 : 1/6 hits, 2.50 expected hits 1 Tank owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians and 1 Artillery owned by the British lost in Kufra British roll dice for 7 Tanks in Kufra, round 4 : 2/7 hits, 3.50 expected hits Italians roll dice for 2 Tanks in Kufra, round 4 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 1 Tank owned by the British lost in Kufra British win, taking Kufra from Italians with 6 Tanks remaining. Battle score for attacker is 14 Casualties for British: 1 Artillery, 5 Infantrys and 1 Tank Casualties for Italians: 1 Artillery, 7 Infantrys and 3 Tanks Battle in Tobruk British attack with 2 Infantrys Italians defend with 1 Infantry British roll dice for 1 Battleship and 1 Cruiser in Tobruk, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in Tobruk British win, taking Tobruk from Italians with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Non Combat Move - British 1 Infantry moved from Sicily to 48 Sea Zone 1 Infantry moved from 48 Sea Zone to Tobruk 2 Tanks moved from Manchester to Northern Ireland 2 Infantrys and 1 Tank moved from Munster to Dublin 2 Infantrys moved from Manchester to Scotland 1 Tank moved from Dover to Scotland 2 Infantrys moved from Manchester to Scotland Place Units - British 8 Infantrys placed in London 5 Infantrys placed in Delhi 1 Elite, 2 Infantrys and 2 Tanks placed in Madras British undo move 3. 2 Artillerys, 1 Elite and 2 Infantrys placed in Madras 2 Tanks placed in Palestine 6 Infantrys placed in Cairo 2 Mot.Infs placed in Cape Town 2 Infantrys placed in Bombay 1 Adv.Fighter, 1 Fighter and 2 Infantrys placed in Manchester 3 Infantrys placed in Wales Turn Complete - British British collect 101 PUs; end with 103 PUsCombat Hit Differential Summary :
British : -0.33 Hisaichi : -0.17 Italians : -1.00 Thai : -0.67 -
TripleA Turn Summary: Anzac round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Anzac 2 Cruisers moved from 67 Sea Zone to 70 Sea Zone 2 Infantrys moved from New South Wales to 70 Sea Zone 2 Cruisers and 2 Infantrys moved from 70 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Lombok 1 Infantry moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Artillery and 1 Infantry moved from Northern Territory to 113 Sea Zone 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 1 Elite moved from 67 Sea Zone to Lombok 1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 1 Artillery and 1 Infantry moved from 67 Sea Zone to Flores 1 Transport moved from 67 Sea Zone to 113 Sea Zone 2 Infantrys moved from Townsville to 113 Sea Zone 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone 2 Infantrys moved from 67 Sea Zone to Timor 1 Elite and 1 Infantry moved from Broome to 67 Sea Zone 1 Elite and 1 Infantry moved from 67 Sea Zone to Java 1 Infantry and 1 Tank moved from Java to Sumatra 1 Infantry moved from Java to Sumatra 1 Infantry moved from North New Zealand to Wellington 1 Infantry moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 2 Artillerys, 1 Cruiser, 2 Elites and 6 Infantrys; Remaining resources: 0 PUs; Combat - Anzac Battle in Flores Anzac attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 2 Cruisers in Flores, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 1 Artillery, 1 Elite and 1 Infantry Thai defend with 1 Infantry Anzac roll dice for 2 Cruisers in Lombok, round 2 : 2/2 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Lombok Anzac win, taking Lombok from Thai with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Non Combat Move - Anzac Place Units - Anzac 1 Cruiser placed in 67 Sea Zone 2 Artillerys placed in Broome 2 Elites and 1 Infantry placed in Townsville 3 Infantrys placed in Port Moresby 2 Infantrys placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Yamamoto : -0.33 Anzac : 1.00 Thai : -0.33 -
TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Artillery, 2 Infantrys and 1 Tank moved from West Papua to Hollandia Purchase Units - Dutch Dutch buy 5 Bunkers; Remaining resources: 5 PUs; Combat - Dutch Battle in Hollandia Dutch attack with 1 Artillery, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry Dutch roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Hollandia, round 2 : 0/4 hits, 1.33 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Hollandia Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 3 : 1/3 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Hollandia Dutch win, taking Hollandia from Yamamoto with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Dutch Place Units - Dutch 1 Bunker placed in Sumatra 1 Bunker placed in Java 1 Bunker placed in Lombok 1 Bunker placed in Flores 1 Bunker placed in Timor Turn Complete - Dutch Dutch collect 20 PUs; end with 25 PUsCombat Hit Differential Summary :
Yamamoto : 0.33 Dutch : -1.50 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 2 Elites moved from Helsinki to 24 Sea Zone 2 Elites moved from 24 Sea Zone to Lapland 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank moved from Oulu to Lapland 1 Infantry moved from N.Karelia to Lapland 1 Infantry moved from N.Karelia to Lapland Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Lapland Finns attack with 1 Artillery, 2 Elites, 1 Fighter, 4 Infantrys and 1 Tank Russians defend with 6 Infantrys and 2 Tanks Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter, 4 Infantrys and 1 Tank in Lapland, round 2 : 2/9 hits, 2.67 expected hits Russians roll dice for 6 Infantrys and 2 Tanks in Lapland, round 2 : 4/8 hits, 3.00 expected hits 2 Infantrys owned by the Russians and 4 Infantrys owned by the Finns lost in Lapland Finns roll dice for 1 Artillery, 2 Elites, 1 Fighter and 1 Tank in Lapland, round 3 : 1/5 hits, 2.00 expected hits Russians roll dice for 4 Infantrys and 2 Tanks in Lapland, round 3 : 4/6 hits, 2.33 expected hits 1 Infantry owned by the Russians, 2 Elites owned by the Finns, 1 Artillery owned by the Finns and 1 Fighter owned by the Finns lost in Lapland Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 3 Infantrys and 2 Tanks in Lapland, round 4 : 4/5 hits, 2.00 expected hits 1 Tank owned by the Finns lost in Lapland Russians win with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is -25 Casualties for Finns: 1 Artillery, 2 Elites, 1 Fighter, 4 Infantrys and 1 Tank Casualties for Russians: 3 Infantrys Non Combat Move - Finns 1 Elite and 4 Infantrys moved from Tampere to Oulu 1 Infantry moved from Vyborg to N.Karelia 1 Elite and 1 Infantry moved from Vyborg to Oulu 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Finns : -2.17 Russians : 4.67 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 1 Infantry moved from Brest to Lithuania 1 ArmoredCar moved from Brest to Latvia 1 ArmoredCar moved from Vinnytsia to Lithuania 1 Artillery moved from Vinnytsia to Kiev 1 ArmoredCar moved from Vinnytsia to Minsk 1 Tank moved from Vinnytsia to Minsk 1 Fighter moved from Vinnytsia to Kiev 1 Tank moved from Vinnytsia to Kiev 1 Tank moved from E.Romania to Kiev 2 ArmoredCars and 2 Tanks moved from Bucharest to Vinnytsia 1 Tank moved from Bulgaria to Vinnytsia Purchase Units - Romanians Romanians buy 4 Tanks; Remaining resources: 1 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Artillery, 1 Fighter and 2 Tanks Russians defend with 2 Infantrys and 1 Tank Romanians roll dice for 1 Artillery, 1 Fighter and 2 Tanks in Kiev, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Kiev, round 2 : 0/3 hits, 1.17 expected hits 2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Kiev Romanians win, taking Kiev from Russians with 1 Artillery, 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Russians: 2 Infantrys and 1 Tank Battle in Lithuania Romanians attack with 1 ArmoredCar and 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar and 1 Infantry in Lithuania, round 2 : 0/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits Romanians roll dice for 1 ArmoredCar and 1 Infantry in Lithuania, round 3 : 1/2 hits, 0.50 expected hits Russians roll dice for 1 Infantry in Lithuania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Lithuania Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Minsk Romanians attack with 1 ArmoredCar and 1 Tank Russians defend with 1 Tank Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Minsk Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5 Casualties for Russians: 1 Tank Battle in Latvia Romanians attack with 1 ArmoredCar Russians defend with 1 Infantry Romanians roll dice for 1 ArmoredCar in Latvia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Romanians lost in Latvia Russians win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Romanians: 1 ArmoredCar Non Combat Move - Romanians 1 Fighter moved from Kiev to Vinnytsia Place Units - Romanians 4 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 24 PUsCombat Hit Differential Summary :
Romanians : 1.17 Russians : -1.67 -
TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 2 Transports moved from 110 Sea Zone to 105 Sea Zone 2 Artillerys moved from Bangkok to 105 Sea Zone 1 Elite and 1 Marine moved from Bangkok to 105 Sea Zone 2 Artillerys, 1 Elite, 1 Marine and 2 Transports moved from 105 Sea Zone to 110 Sea Zone 2 Artillerys, 1 Elite and 1 Marine moved from 110 Sea Zone to Lombok 1 Fighter moved from Bangkok to Lombok 1 Infantry moved from S.Thailand to N.Thailand 6 Infantrys moved from S.Thailand to Burma 2 ArmoredCars moved from Bangkok to Burma Purchase Units - Thai Thai buy 2 Artillerys, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Thai Battle in Burma Thai attack with 2 ArmoredCars and 6 Infantrys British defend with 4 Infantrys and 1 Tank Thai roll dice for 2 ArmoredCars and 6 Infantrys in Burma, round 2 : 0/8 hits, 1.67 expected hits British roll dice for 4 Infantrys and 1 Tank in Burma, round 2 : 1/5 hits, 1.83 expected hits 1 Infantry owned by the Thai lost in Burma Thai roll dice for 2 ArmoredCars and 5 Infantrys in Burma, round 3 : 2/7 hits, 1.50 expected hits British roll dice for 4 Infantrys and 1 Tank in Burma, round 3 : 2/5 hits, 1.83 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in Burma Thai roll dice for 2 ArmoredCars and 3 Infantrys in Burma, round 4 : 4/5 hits, 1.17 expected hits British roll dice for 2 Infantrys and 1 Tank in Burma, round 4 : 2/3 hits, 1.17 expected hits 2 ArmoredCars owned by the Thai, 1 Tank owned by the British and 2 Infantrys owned by the British lost in Burma Thai win, taking Burma from British with 3 Infantrys remaining. Battle score for attacker is -1 Casualties for Thai: 2 ArmoredCars and 3 Infantrys Casualties for British: 4 Infantrys and 1 Tank Battle in Lombok Thai attack with 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine Anzac defend with 1 Artillery, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker Thai roll dice for 2 Artillerys, 1 Elite, 1 Fighter and 1 Marine in Lombok, round 2 : 2/5 hits, 2.17 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker, 1 Elite and 1 Infantry in Lombok, round 2 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Fighter owned by the Thai lost in Lombok Thai roll dice for 2 Artillerys, 1 Elite and 1 Marine in Lombok, round 3 : 3/4 hits, 1.83 expected hits Dutch roll dice for 1 Artillery, 1 Bunker and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Anzac, 1 Elite owned by the Thai, 1 Elite owned by the Anzac and 1 Bunker owned by the Dutch lost in Lombok Thai win, taking Lombok from Dutch with 2 Artillerys and 1 Marine remaining. Battle score for attacker is 4 Casualties for Thai: 1 Elite and 1 Fighter Casualties for Anzac: 1 Artillery, 1 Elite and 1 Infantry Casualties for Dutch: 1 Bunker Non Combat Move - Thai Place Units - Thai 2 Artillerys, 2 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
British : 0.17 Thai : 2.67 Dutch : -0.67 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Infantry and 5 Tanks moved from Bahia to Salvador 1 Adv.Fighter and 1 Fighter moved from Kamchatka to 75 Sea Zone 1 Tank moved from Zhigansk to Ayan 1 Destroyer and 1 Submarine moved from 72 Sea Zone to 76 Sea Zone 1 Bomber moved from Kamchatka to 76 Sea Zone 1 Fighter moved from Kamchatka to Ayan Purchase Units - Americans Americans buy 6 ArmoredCars, 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Elites, 3 Infantrys and 3 S.Submarines; Remaining resources: 0 PUs; Combat - Americans Battle in 75 Sea Zone Americans attack with 1 Adv.Fighter and 1 Fighter Hisaichi defend with 1 Transport Americans roll dice for 1 Adv.Fighter and 1 Fighter in 75 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Hisaichi lost in 75 Sea Zone Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Transport Battle in Salvador Americans attack with 1 Infantry and 5 Tanks Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks Americans roll dice for 1 Infantry and 5 Tanks in Salvador, round 2 : 2/6 hits, 2.67 expected hits Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 2 Tanks owned by the Americans lost in Salvador Americans roll dice for 3 Tanks in Salvador, round 3 : 2/3 hits, 1.50 expected hits Neutral roll dice for 2 Tanks in Salvador, round 3 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the Neutral and 2 Tanks owned by the Americans lost in Salvador Americans loses 0 PUs for violating Salvadors neutrality. Americans win, taking Salvador from Neutral with 1 Tank remaining. Battle score for attacker is -8 Casualties for Americans: 1 Infantry and 4 Tanks Casualties for Neutral: 2 Infantrys and 2 Tanks Battle in 76 Sea Zone Americans attack with 1 Bomber, 1 Destroyer and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone Americans win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Destroyer Battle in Ayan Americans attack with 1 Fighter and 1 Tank Hisaichi defend with 1 Artillery and 1 Elite Americans roll dice for 1 Fighter and 1 Tank in Ayan, round 2 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Hisaichi, 1 Tank owned by the Americans and 1 Artillery owned by the Hisaichi lost in Ayan Americans win with 1 Fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 Tank Casualties for Hisaichi: 1 Artillery and 1 Elite Non Combat Move - Americans 1 Fighter moved from Ayan to N.Buryat Mongolia 1 Adv.Fighter and 1 Fighter moved from 75 Sea Zone to N.Buryat Mongolia 1 Bomber moved from 76 Sea Zone to N.Buryat Mongolia 1 Destroyer and 2 Submarines moved from 74 Sea Zone to 72 Sea Zone 2 Transports moved from 72 Sea Zone to 71 Sea Zone 2 ArmoredCars and 2 Elites moved from Umnak to 71 Sea Zone 2 ArmoredCars, 2 Elites and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 2 ArmoredCars and 2 Elites moved from 72 Sea Zone to Koryakia 1 Elite and 1 Marine moved from Koryakia to Kolyma 1 Artillery, 1 Elite, 2 Infantrys and 1 Marine moved from Kolyma to Okhotsk 2 Infantrys moved from San Francisco to 83 Sea Zone 1 Infantry moved from Southwest USA to 83 Sea Zone 1 ArmoredCar moved from San Francisco to 83 Sea Zone 1 ArmoredCar moved from San Francisco to Northwest USA 1 ArmoredCar, 3 Infantrys and 2 Transports moved from 83 Sea Zone to 74 Sea Zone 1 ArmoredCar and 3 Infantrys moved from 74 Sea Zone to Umnak 2 Transports moved from 74 Sea Zone to 83 Sea Zone 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 Elite and 1 Marine moved from Johnston to 98 Sea Zone 1 Transport moved from 96 Sea Zone to 97 Sea Zone 1 Infantry moved from Johnston to 97 Sea Zone 1 Infantry moved from Midway to 97 Sea Zone 2 Infantrys and 1 Transport moved from 97 Sea Zone to 96 Sea Zone 1 Battleship, 1 Destroyer, 1 Elite, 1 Marine, 1 Submarine and 1 Transport moved from 98 Sea Zone to 96 Sea Zone 1 Elite, 2 Infantrys and 1 Marine moved from 96 Sea Zone to Kwajalein 2 L.Fighters moved from San Francisco to 96 Sea Zone Place Units - Americans 6 ArmoredCars, 2 Artillerys, 1 Elite and 3 Infantrys placed in San Francisco 1 Elite placed in Pearl Harbor 1 Battleship and 1 S.Submarine placed in 98 Sea Zone 1 Cruiser and 2 S.Submarines placed in 74 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : 2.33 Hisaichi : 0.17 Yamamoto : -0.33 Americans : 1.83 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 1 ArmoredCar moved from Vinnytsia to Kursk Germans take Kursk from Russians 1 Elite moved from Krakow to Vinnytsia 1 Infantry moved from East Prussia to Latvia 3 Tanks moved from Vyborg to Lapland 2 Artillerys moved from Vyborg to 24 Sea Zone 1 HeavyTank moved from East Prussia to 24 Sea Zone 2 ArmoredCars moved from East Prussia to Latvia 3 Infantrys moved from Vyborg to Oulu 1 Infantry moved from Vyborg to 24 Sea Zone 2 Artillerys, 1 HeavyTank and 3 Transports moved from 24 Sea Zone to 23 Sea Zone 3 Infantrys moved from Pomerania to 23 Sea Zone 2 Artillerys, 1 HeavyTank, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 2 Artillerys, 1 HeavyTank and 4 Infantrys moved from 24 Sea Zone to Lapland 3 Adv.Fighters and 3 Fighters moved from 20 Sea Zone to 17 Sea Zone 1 Bomber moved from Languedoc to 17 Sea Zone 1 Stuka moved from Languedoc to 19 Sea Zone 1 Stuka moved from Languedoc to 19 Sea Zone 1 Submarine moved from 20 Sea Zone to 19 Sea Zone 2 Destroyers moved from 20 Sea Zone to 18 Sea Zone 2 Transports moved from 42 Sea Zone to 43 Sea Zone 1 ArmoredCar and 1 Infantry moved from Catalonia to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 42 Sea Zone 1 ArmoredCar and 1 Infantry moved from 42 Sea Zone to N.Algeria 1 ArmoredCar and 1 Infantry moved from Catalonia to 43 Sea Zone 1 ArmoredCar, 1 Infantry and 1 Transport moved from 43 Sea Zone to 44 Sea Zone 1 ArmoredCar and 1 Infantry moved from 44 Sea Zone to Corsica 1 ArmoredCar and 1 Tank moved from Catalonia to Aquitaine 1 Infantry moved from Brittany to Aquitaine 2 Artillerys moved from Normandy to Brittany 4 Infantrys moved from Picardy to Normandy 1 ArmoredCar moved from Picardy to Brittany 2 Infantrys moved from Lorraine to Burgundy 1 Elite moved from Lorraine to Burgundy 4 Mech.Infs and 12 Tanks moved from Bohemia to Vinnytsia 9 Infantrys moved from Pomerania to Danzig 4 Infantrys moved from Warsaw to Brest 11 Infantrys moved from Brandenburg to Pomerania 5 Infantrys moved from Berlin to Brandenburg Purchase Units - Germans Germans buy 1 Bunker, 9 HeavyTanks, 11 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; Combat - Germans Battle in Corsica Germans attack with 1 ArmoredCar and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in Corsica, round 2 : 1/2 hits, 0.50 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Corsica Germans win, taking Corsica from French with 1 ArmoredCar remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for French: 1 Infantry Battle in 19 Sea Zone Germans attack with 2 Stukas and 1 Submarine British defend with 1 T.Boat Germans roll dice for 1 Submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 T.Boat owned by the British lost in 19 Sea Zone Germans win with 2 Stukas and 1 Submarine remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in N.Algeria Germans attack with 1 ArmoredCar and 1 Infantry French defend with 1 Infantry Germans roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 2 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar and 1 Infantry in N.Algeria, round 3 : 0/2 hits, 0.50 expected hits French roll dice for 1 Infantry in N.Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in N.Algeria Germans roll dice for 1 ArmoredCar in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 ArmoredCar in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits French roll dice for 1 Infantry in N.Algeria, round 6 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the French lost in N.Algeria French win with no units remaining. Battle score for attacker is -4 Casualties for Germans: 1 ArmoredCar and 1 Infantry Casualties for French: 1 Infantry Battle in Lapland Germans attack with 2 Artillerys, 1 HeavyTank, 4 Infantrys and 3 Tanks Russians defend with 3 Infantrys and 2 Tanks Germans roll dice for 1 Battleship in Lapland, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 2 Artillerys, 1 HeavyTank, 4 Infantrys and 3 Tanks in Lapland, round 2 : 3/10 hits, 3.83 expected hits Russians roll dice for 3 Infantrys and 2 Tanks in Lapland, round 2 : 2/5 hits, 2.00 expected hits 3 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys and 3 Tanks in Lapland, round 3 : 2/8 hits, 3.50 expected hits Russians roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Lapland Germans win, taking Lapland from Russians with 2 Artillerys, 1 HeavyTank, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Germans: 3 Infantrys Casualties for Russians: 3 Infantrys and 2 Tanks Battle in 18 Sea Zone Germans attack with 2 Destroyers British defend with 1 T.Boat Germans roll dice for 2 Destroyers in 18 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 T.Boat in 18 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 18 Sea Zone Germans win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in 17 Sea Zone Germans attack with 3 Adv.Fighters, 1 Bomber and 3 Fighters British defend with 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport Germans roll dice for 3 Adv.Fighters, 1 Bomber and 3 Fighters in 17 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits Units damaged: 1 Battleship owned by the British British roll dice for 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport in 17 Sea Zone, round 2 : 1/5 hits, 1.50 expected hits 1 Fighter owned by the Germans, 1 Transport owned by the British and 1 T.Boat owned by the British lost in 17 Sea Zone Germans roll dice for 3 Adv.Fighters, 1 Bomber and 2 Fighters in 17 Sea Zone, round 3 : 3/6 hits, 2.83 expected hits British roll dice for 1 Battleship, 1 Destroyer and 1 T.Boat in 17 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits 2 Fighters owned by the Germans, 1 Battleship owned by the British, 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 17 Sea Zone Germans win with 3 Adv.Fighters and 1 Bomber remaining. Battle score for attacker is 22 Casualties for Germans: 3 Fighters Casualties for British: 1 Battleship, 1 Destroyer, 2 T.Boats and 1 Transport Battle in Latvia Germans attack with 2 ArmoredCars and 1 Infantry Russians defend with 1 Infantry Germans roll dice for 2 ArmoredCars and 1 Infantry in Latvia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 2 ArmoredCars remaining. Battle score for attacker is 0 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Germans 3 Adv.Fighters moved from 17 Sea Zone to 20 Sea Zone 1 Bomber moved from 17 Sea Zone to Netherlands 2 Stukas moved from 19 Sea Zone to Netherlands Place Units - Germans 1 Bunker and 4 Infantrys placed in Vinnytsia 3 HeavyTanks placed in Bavaria 5 HeavyTanks placed in Bohemia Germans undo move 2. 3 Mech.Infs placed in Bavaria 4 HeavyTanks placed in Warsaw 3 Infantrys placed in Krakow 4 Infantrys placed in Hamburg Turn Complete - Germans Germans collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans : -0.33 British : 0.17 French : 1.00 Russians : 1.17 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from N.Buryat Mongolia to Ayan Russians take Ayan from Hisaichi 1 Infantry moved from N.Buryat Mongolia to S.Buryat Mongolia 5 Infantrys moved from Olyokminsk to N.Buryat Mongolia 6 Infantrys moved from Evenkia to Olyokminsk 6 Infantrys moved from Sibirsky to Evenkia 1 Tank moved from Khobdo to Ningsia 1 Artillery and 1 Tank moved from S.Saudi Arabia to Yemen 4 Infantrys moved from Leningrad to Latvia 11 Infantrys moved from S.Karelia to N.Karelia 9 Infantrys moved from Leningrad to Vyborg 1 Tank moved from Leningrad to Minsk 1 Mech.Inf moved from Gorky to Minsk 4 Infantrys moved from Arkhangelsk to S.Karelia 1 Mot.Inf moved from Arkhangelsk to N.Karelia 1 Mot.Inf moved from Arkhangelsk to Vyborg 8 Infantrys moved from Yaroslavl to Kursk 2 Infantrys moved from Georgia to 54 Sea Zone 2 Infantrys moved from 54 Sea Zone to Donetsk 5 Infantrys moved from Rostov to Donetsk 2 ArmoredCars moved from Rostov to Kiev 1 Tank moved from Donetsk to Kiev 1 Bomber moved from Georgia to Kiev 1 Bomber moved from Leningrad to Kiev 1 Fighter moved from Leningrad to Minsk 5 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Georgia to Rostov 2 Infantrys moved from Tula to Kursk 2 Tanks moved from Tula to Kursk 10 Infantrys moved from Moscow to Yaroslavl Purchase Units - Russians Russians buy 2 Artillerys, 2 Bunkers, 4 Elites, 1 Fighter, 23 Infantrys, 1 Mot.Inf and 5 Tanks; Remaining resources: 1 PUs; Combat - Russians Battle in N.Karelia Russians attack with 11 Infantrys and 1 Mot.Inf Finns defend with 1 Infantry Russians roll dice for 11 Infantrys and 1 Mot.Inf in N.Karelia, round 2 : 2/12 hits, 2.00 expected hits Finns roll dice for 1 Infantry in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in N.Karelia Russians win, taking N.Karelia from Finns with 10 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Infantry Battle in Latvia Russians attack with 4 Infantrys Germans defend with 2 ArmoredCars Russians roll dice for 4 Infantrys in Latvia, round 2 : 0/4 hits, 0.67 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 2 : 1/2 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Latvia Russians roll dice for 3 Infantrys in Latvia, round 3 : 0/3 hits, 0.50 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 3 : 2/2 hits, 0.33 expected hits 2 Infantrys owned by the Russians lost in Latvia Russians roll dice for 1 Infantry in Latvia, round 4 : 1/1 hits, 0.17 expected hits Germans roll dice for 2 ArmoredCars in Latvia, round 4 : 1/2 hits, 0.33 expected hits 1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia Germans win with 1 ArmoredCar remaining. Battle score for attacker is -4 Casualties for Russians: 4 Infantrys Casualties for Germans: 1 ArmoredCar Battle in Minsk Russians attack with 1 Fighter, 1 Mech.Inf and 1 Tank Romanians defend with 1 ArmoredCar and 1 Tank Russians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Minsk, round 2 : 0/3 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Fighter, 1 Mech.Inf and 1 Tank in Minsk, round 3 : 3/3 hits, 1.17 expected hits Romanians roll dice for 1 ArmoredCar and 1 Tank in Minsk, round 3 : 0/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Romanians and 1 Tank owned by the Romanians lost in Minsk Russians win, taking Minsk from Romanians with 1 Fighter, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 9 Casualties for Romanians: 1 ArmoredCar and 1 Tank Battle in Kursk Russians attack with 10 Infantrys and 2 Tanks Germans defend with 1 ArmoredCar Russians roll dice for 10 Infantrys and 2 Tanks in Kursk, round 2 : 6/12 hits, 2.67 expected hits Germans roll dice for 1 ArmoredCar in Kursk, round 2 : 0/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Germans lost in Kursk Russians win, taking Kursk from Germans with 10 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 ArmoredCar Battle in Kiev Russians attack with 2 ArmoredCars, 2 Bombers and 1 Tank Romanians defend with 1 Artillery and 2 Tanks Russians roll dice for 2 ArmoredCars, 2 Bombers and 1 Tank in Kiev, round 2 : 3/5 hits, 2.50 expected hits Romanians roll dice for 1 Artillery and 2 Tanks in Kiev, round 2 : 3/3 hits, 1.33 expected hits 2 ArmoredCars owned by the Russians, 1 Artillery owned by the Romanians, 2 Tanks owned by the Romanians and 1 Tank owned by the Russians lost in Kiev Russians win with 2 Bombers remaining. Battle score for attacker is 1 Casualties for Russians: 2 ArmoredCars and 1 Tank Casualties for Romanians: 1 Artillery and 2 Tanks Battle in Yemen Russians attack with 1 Artillery and 1 Tank Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 1 Tank in Yemen, round 2 : 1/2 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Yemen, round 2 : 2/2 hits, 0.67 expected hits 1 Artillery owned by the Russians, 1 Infantry owned by the Neutral and 1 Tank owned by the Russians lost in Yemen Neutral win with 1 Infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 Artillery and 1 Tank Casualties for Neutral: 1 Infantry Battle in Vyborg Russians attack with 9 Infantrys and 1 Mot.Inf Germans defend with 1 Infantry Russians roll dice for 9 Infantrys and 1 Mot.Inf in Vyborg, round 2 : 2/10 hits, 1.67 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Finns with 9 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 2 Bombers moved from Kiev to Donetsk 1 Fighter moved from Minsk to Donetsk 1 AAGun moved from Tula to Kursk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Mot.Inf moved from Sverdlovsk to Irkutsk Place Units - Russians 1 Bunker placed in Donetsk 1 Bunker, 1 Fighter and 3 Infantrys placed in Leningrad 10 Infantrys placed in Moscow 2 Artillerys and 2 Elites placed in Arkhangelsk 2 Elites and 1 Tank placed in Georgia 1 Infantry and 4 Tanks placed in Stalingrad 2 Infantrys placed in Tula 1 Mot.Inf placed in Sverdlovsk 4 Infantrys placed in Sverdlovsk 3 Infantrys placed in W.Iran Turn Complete - Russians Russians collect 108 PUs; end with 109 PUsCombat Hit Differential Summary :
Germans : 2.83 Romanians : 0.33 Neutral : 1.33 Finns : 0.33 Russians : 4.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 4 Mech.Infs moved from Tunis to Hun 1 Destroyer moved from 46 Sea Zone to 47 Sea Zone 9 Infantrys moved from Campania to Rome 1 Destroyer moved from 46 Sea Zone to 45 Sea Zone 1 Infantry moved from N.Tunisia to N.Algeria Italians take N.Algeria from French 3 Tanks moved from N.Tunisia to Ghadames 2 Artillerys, 1 Elite and 2 Infantrys moved from N.Tunisia to Tunis Purchase Units - Italians Italians buy 3 Destroyers and 3 HeavyTanks; Remaining resources: 0 PUs; Combat - Italians Non Combat Move - Italians Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 45 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Destroyer EDIT: Removing units owned by Italians from 47 Sea Zone: 1 Destroyer EDIT: Adding units owned by Italians to 46 Sea Zone: 1 Destroyer EDIT: Turning off Edit Mode 3 Destroyers placed in 46 Sea Zone 3 HeavyTanks placed in Hun Turn Complete - Italians Italians collect 42 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - French 1 Adv.Fighter moved from Sicily to 44 Sea Zone 1 Fighter moved from E.Morocco to 42 Sea Zone 1 Artillery and 4 Tanks moved from E.Morocco to S.Algeria 7 Tanks moved from E.Morocco to N.Algeria 2 Infantrys moved from W.Morocco to E.Morocco 2 Infantrys moved from New Valley to Kufra 4 Infantrys moved from Syria to Palestine 1 Artillery and 2 Infantrys moved from N.Chile to Argentina 1 Destroyer moved from 25 Sea Zone to 119 Sea Zone Purchase Units - French French buy 2 Artillerys, 1 Factory and 2 Infantrys; Remaining resources: 3 PUs; Combat - French Battle in 44 Sea Zone French attack with 1 Adv.Fighter Germans defend with 1 Transport French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 Transport in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits French roll dice for 1 Adv.Fighter in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 Transport in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 44 Sea Zone French win with 1 Adv.Fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in 42 Sea Zone French attack with 1 Fighter Germans defend with 1 Transport French roll dice for 1 Fighter in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 Transport in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Germans lost in 42 Sea Zone French win with 1 Fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 Transport Battle in N.Algeria French attack with 7 Tanks Italians defend with 1 Infantry French roll dice for 7 Tanks in N.Algeria, round 2 : 2/7 hits, 3.50 expected hits Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in N.Algeria French win, taking N.Algeria from Italians with 7 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in S.Algeria French attack with 1 Artillery and 4 Tanks Italians defend with 1 Infantry French roll dice for 1 Artillery and 4 Tanks in S.Algeria, round 2 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria French win, taking S.Algeria from Italians with 1 Artillery and 4 Tanks remaining. Battle score for attacker is 2 Casualties for Italians: 1 Infantry Battle in Argentina French attack with 1 Artillery and 2 Infantrys Neutral defend with 3 Infantrys French roll dice for 1 Artillery and 2 Infantrys in Argentina, round 2 : 0/3 hits, 0.83 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the French lost in Argentina French roll dice for 1 Artillery and 1 Infantry in Argentina, round 3 : 1/2 hits, 0.67 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina French roll dice for 1 Artillery and 1 Infantry in Argentina, round 4 : 0/2 hits, 0.67 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the French lost in Argentina French roll dice for 1 Artillery in Argentina, round 5 : 1/1 hits, 0.33 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 5 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Argentina French roll dice for 1 Artillery in Argentina, round 6 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 6 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 7 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 7 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 8 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 8 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 9 : 0/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 9 : 0/1 hits, 0.33 expected hits French roll dice for 1 Artillery in Argentina, round 10 : 1/1 hits, 0.33 expected hits Neutral roll dice for 1 Infantry in Argentina, round 10 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Argentina French loses 0 PUs for violating Argentinas neutrality. French win, taking Argentina from Neutral with 1 Artillery remaining. Battle score for attacker is 2 Casualties for French: 2 Infantrys Casualties for Neutral: 3 Infantrys Non Combat Move - French 1 Fighter moved from 42 Sea Zone to E.Morocco 1 Adv.Fighter moved from 44 Sea Zone to Sicily Place Units - French 2 Artillerys and 2 Infantrys placed in E.Morocco 1 Factory placed in N.Chile Turn Complete - French French collect 31 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.50 Neutral : -3.00 Italians : -0.67 French : -2.33 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 1 Infantry moved from Woleai to 108 Sea Zone 1 Infantry moved from 108 Sea Zone to West Papua Yamamoto take West Papua from Anzac 2 Submarines moved from 85 Sea Zone to 76 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 76 Sea Zone 1 Bomber moved from Tokyo to 76 Sea Zone 1 Fighter moved from Chubu to 76 Sea Zone 1 Submarine moved from 86 Sea Zone to 95 Sea Zone 2 Elites and 2 Marines moved from Davao to 107 Sea Zone 1 Tank moved from Jilolo to 107 Sea Zone 2 Elites, 2 Marines and 1 Tank moved from 107 Sea Zone to Hollandia 2 Adv.Fighters moved from 108 Sea Zone to Hollandia 1 ArmoredCar and 1 Infantry moved from Saipan to 94 Sea Zone 1 ArmoredCar, 1 Infantry and 2 S.Submarines moved from 94 Sea Zone to 108 Sea Zone 1 ArmoredCar and 1 Infantry moved from 108 Sea Zone to Hollandia Purchase Units - Yamamoto Yamamoto buy 2 Elites, 3 Infantrys, 2 Marines and 8 Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 76 Sea Zone Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 2 Submarines Americans defend with 1 Destroyer and 1 Submarine Yamamoto roll dice for 2 Submarines in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber and 4 Fighters in 76 Sea Zone, round 2 : 5/6 hits, 2.50 expected hits Americans roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Submarine owned by the Yamamoto lost in 76 Sea Zone Yamamoto win with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Yamamoto: 1 Submarine Casualties for Americans: 1 Destroyer and 1 Submarine Battle in Hollandia Yamamoto attack with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Yamamoto roll dice for 2 Battleships in Hollandia, round 2 : 0/2 hits, 1.33 expected hits Yamamoto roll dice for 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 1 Infantry, 2 Marines and 1 Tank in Hollandia, round 2 : 7/9 hits, 3.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Hollandia, round 2 : 1/3 hits, 1.17 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Hollandia Yamamoto win, taking Hollandia from Dutch with 2 Adv.Fighters, 1 ArmoredCar, 2 Elites, 2 Marines and 1 Tank remaining. Battle score for attacker is 9 Casualties for Yamamoto: 1 Infantry Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Non Combat Move - Yamamoto 2 Adv.Fighters moved from Hollandia to 108 Sea Zone 1 Adv.Fighter, 1 Bomber and 4 Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Cruiser, 1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 1 Bomber moved from 85 Sea Zone to Tokyo 1 Fighter moved from 85 Sea Zone to Tokyo Place Units - Yamamoto 8 Submarines placed in 85 Sea Zone 1 Elite, 1 Infantry and 1 Marine placed in West Borneo 1 Elite, 2 Infantrys and 1 Marine placed in Davao Turn Complete - Yamamoto Yamamoto collect 72 PUs; end with 72 PUsCombat Hit Differential Summary :
Yamamoto : 3.83 Americans : 0.33 Dutch : -0.17 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 4 Infantrys moved from Ningsia to Suiyuan 2 Mech.Infs moved from Hsining to Suiyuan 1 ArmoredCar moved from Sikang to Kweichow Chinese take Kweichow from Hisaichi 1 ArmoredCar moved from Sikang to N.French Indochina French take N.French Indochina from Yamamoto 3 Artillerys and 2 Elites moved from Sikang to Szechwan 2 Artillerys and 2 Infantrys moved from E.Qinghai to Lanchow 4 Infantrys moved from Gobi Altai to Ningsia 4 Infantrys moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 4 Infantrys moved from Urumqi to E.Sinkiang 1 Bomber and 3 Infantrys moved from Shensi to Shansi Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 1 Fighter and 5 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in Suiyuan Chinese attack with 4 Infantrys and 2 Mech.Infs Hisaichi defend with 1 Infantry and 1 Tank Chinese roll dice for 4 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 2/6 hits, 1.67 expected hits Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 Infantrys and 2 Mech.Infs remaining. Battle score for attacker is 5 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry and 1 Tank Battle in Shansi Chinese attack with 1 Bomber and 3 Infantrys Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Bomber and 3 Infantrys in Shansi, round 2 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Shansi, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery and 1 Tank Non Combat Move - Chinese 1 Bomber moved from Shansi to Ningsia 1 AAGun moved from Shensi to Ningsia Place Units - Chinese 4 Infantrys placed in Urumqi 2 Artillerys, 1 Elite, 1 Fighter and 1 Infantry placed in Hsining Turn Complete - Chinese Chinese collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
Hisaichi : 0.33 Chinese : 1.17 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 2 Artillerys and 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys moved from Malaya to 110 Sea Zone 2 Marines moved from Malaya to 110 Sea Zone 2 Infantrys moved from Malaya to 110 Sea Zone 1 Submarine moved from 110 Sea Zone to 112 Sea Zone 4 Artillerys, 2 Infantrys and 4 Marines moved from 110 Sea Zone to Sumatra 2 ArmoredCars moved from Hong Kong to 92 Sea Zone 2 ArmoredCars moved from 92 Sea Zone to N.French Indochina 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Chahar to Suiyuan 2 ArmoredCars moved from Peking to Suiyuan 1 Fighter and 1 Tank moved from Peking to Suiyuan 1 Artillery and 1 Infantry moved from Hupeh to Shansi 2 ArmoredCars moved from Hupeh to Shensi 1 ArmoredCar moved from Hupeh to Shansi 1 ArmoredCar moved from Hupeh to Kweichow 2 ArmoredCars moved from Hong Kong to Hunan 2 Infantrys moved from Hong Kong to Kwangtung 8 Infantrys moved from Kirin to Heilungchiang 1 Infantry moved from Heilungchiang to Khabarovsk 1 Artillery and 5 Infantrys moved from Heilungchiang to Chita 3 Infantrys moved from Hulunbuir to Peking 6 Infantrys moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 4 ArmoredCars, 8 Artillerys, 1 Elite, 7 Infantrys, 3 Marines and 1 Tank; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Shensi Hisaichi attack with 2 ArmoredCars Chinese defend with 1 Infantry Hisaichi roll dice for 2 ArmoredCars in Shensi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shensi Hisaichi win, taking Shensi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Suiyuan Hisaichi attack with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank Chinese defend with 3 Infantrys and 2 Mech.Infs Hisaichi roll dice for 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 3 Infantrys and 2 Mech.Infs in Suiyuan, round 2 : 1/5 hits, 1.67 expected hits 1 ArmoredCar owned by the Hisaichi and 3 Infantrys owned by the Chinese lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Mech.Infs in Suiyuan, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Suiyuan Hisaichi roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Suiyuan, round 4 : 2/3 hits, 1.17 expected hits Chinese roll dice for 2 Mech.Infs in Suiyuan, round 4 : 0/2 hits, 0.67 expected hits 2 Mech.Infs owned by the Chinese lost in Suiyuan Hisaichi win, taking Suiyuan from Chinese with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 12 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 3 Infantrys and 2 Mech.Infs Battle in N.French Indochina Hisaichi attack with 2 ArmoredCars Chinese defend with 1 ArmoredCar Hisaichi roll dice for 2 ArmoredCars in N.French Indochina, round 2 : 0/2 hits, 0.67 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits French roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi lost in N.French Indochina French win with 1 ArmoredCar remaining. Battle score for attacker is -8 Casualties for Hisaichi: 2 ArmoredCars Battle in Sumatra Hisaichi attack with 4 Artillerys, 2 Infantrys and 4 Marines British defend with 2 Tanks; Anzac defend with 2 Infantrys and 1 Tank; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 4 Artillerys, 2 Infantrys and 4 Marines in Sumatra, round 2 : 4/10 hits, 4.33 expected hits Dutch roll dice for 1 Bunker, 2 Infantrys and 3 Tanks in Sumatra, round 2 : 3/6 hits, 2.67 expected hits 2 Infantrys owned by the Anzac, 2 Tanks owned by the British, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 3 Artillerys and 4 Marines in Sumatra, round 3 : 2/7 hits, 3.50 expected hits Dutch roll dice for 1 Bunker and 1 Tank in Sumatra, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Anzac, 1 Bunker owned by the Dutch, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 2 Artillerys and 3 Marines remaining. Battle score for attacker is 9 Casualties for Hisaichi: 2 Artillerys, 2 Infantrys and 1 Marine Casualties for Anzac: 2 Infantrys and 1 Tank Casualties for British: 2 Tanks Casualties for Dutch: 1 Bunker Battle in Shansi Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Chinese defend with 2 Infantrys Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Shansi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 2 Infantrys Battle in Kweichow Hisaichi attack with 1 ArmoredCar and 1 Infantry Chinese defend with 1 ArmoredCar Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Kweichow, round 2 : 0/2 hits, 0.50 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 1/1 hits, 0.17 expected hits 1 Infantry owned by the Hisaichi lost in Kweichow Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 3 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 4 : 0/1 hits, 0.17 expected hits Hisaichi roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 ArmoredCar in Kweichow, round 5 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Kweichow Chinese win with no units remaining. Battle score for attacker is -2 Casualties for Hisaichi: 1 ArmoredCar and 1 Infantry Casualties for Chinese: 1 ArmoredCar Non Combat Move - Hisaichi 1 Fighter moved from Suiyuan to Peking Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 2 ArmoredCars, 2 Artillerys and 2 Infantrys placed in Hong Kong 2 Artillerys and 1 Tank placed in Peking 1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir 2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUsCombat Hit Differential Summary :
Hisaichi : -2.17 French : 1.33 Chinese : 0.00 Dutch : 1.33





