TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 22
    Purchase Units - Japanese
        Japanese buy 3 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        7 destroyers and 10 submarines moved from 6 Sea Zone to 33 Sea Zone
              Japanese take 22 Sea Zone from Americans
        1 destroyer moved from 19 Sea Zone to 20 Sea Zone
        3 fighters moved from Japan to 20 Sea Zone
        1 mech_infantry moved from Buryatia to Yenisey
        1 mech_infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 mech_infantry moved from Sakha to Yakut S.S.R.
        1 armour, 1 infantry and 1 mech_infantry moved from Shensi to Tsinghai
        2 armour moved from Suiyuyan to Tsinghai
        1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
        1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
        1 artillery and 2 infantry moved from Shan State to Malaya
        1 infantry moved from Burma to Yunnan
        1 artillery moved from Yunnan to Kweichow
        1 infantry moved from Kweichow to Shensi
        1 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Hopei to Shensi
        9 infantry moved from Kwangtung to Kwangsi
        4 infantry moved from Kiangsu to Anhwe
        1 infantry moved from Shantung to Jehol
    Combat - Japanese
        Battle in 41 Sea Zone
            Japanese attack with 1 destroyer, 1 submarine and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
            Japanese attack with 1 artillery and 1 infantry
            ANZAC defend with 1 armour and 1 infantry
                Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.83 expected hits
                1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Sumatra
            ANZAC win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 artillery and 1 infantry
        Battle in Tsinghai
            Japanese attack with 3 armour, 1 infantry and 1 mech_infantry
            Russians defend with 4 armour and 1 mech_infantry
                Japanese roll dice for 3 armour, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 3/5 hits, 1.83 expected hits
                Chinese roll dice for 4 armour and 1 mech_infantry in Tsinghai, round 2 : 4/5 hits, 2.33 expected hits
                1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 2 armour owned by the Russians and 2 armour owned by the Japanese lost in Tsinghai
                Japanese roll dice for 1 armour in Tsinghai, round 3 : 0/1 hits, 0.50 expected hits
                Chinese roll dice for 2 armour in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                1 armour owned by the Japanese lost in Tsinghai
            Chinese win with 2 armour remaining. Battle score for attacker is -9
            Casualties for Japanese: 3 armour, 1 infantry and 1 mech_infantry
            Casualties for Russians: 2 armour and 1 mech_infantry
        Battle in 20 Sea Zone
            Japanese attack with 1 destroyer, 3 fighters and 1 submarine
            Americans defend with 3 submarines
                Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 20 Sea Zone
                Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                Americans roll dice for 2 submarines in 20 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
            Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
            Casualties for Americans: 3 submarines
            Casualties for Japanese: 1 submarine
        Battle in 33 Sea Zone
            Japanese attack with 7 destroyers and 10 submarines
            Americans defend with 4 carriers; ANZAC defend with 2 cruisers, 6 destroyers, 2 fighters and 5 submarines
                Japanese roll dice for 10 submarines in 33 Sea Zone, round 2 : 5/10 hits, 3.33 expected hits
            Units damaged: 4 carriers owned by the Americans
                Japanese roll dice for 7 destroyers in 33 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
                ANZAC roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
                ANZAC roll dice for 4 carriers, 2 cruisers, 6 destroyers and 2 fighters in 33 Sea Zone, round 2 : 7/14 hits, 5.67 expected hits
                8 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 33 Sea Zone
                Japanese roll dice for 2 submarines in 33 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 7 destroyers in 33 Sea Zone, round 3 : 3/7 hits, 2.33 expected hits
                ANZAC roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 4 carriers, 2 cruisers, 6 destroyers and 2 fighters in 33 Sea Zone, round 3 : 5/14 hits, 5.67 expected hits
                2 destroyers owned by the ANZAC, 3 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                Japanese roll dice for 4 destroyers in 33 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
                ANZAC roll dice for 4 carriers, 2 cruisers, 4 destroyers and 2 fighters in 33 Sea Zone, round 4 : 5/12 hits, 5.00 expected hits
                4 destroyers owned by the Japanese lost in 33 Sea Zone
            ANZAC win with 4 carriers, 2 cruisers, 4 destroyers and 2 fighters remaining. Battle score for attacker is -70
            Casualties for Japanese: 7 destroyers and 10 submarines
            Casualties for ANZAC: 2 destroyers and 5 submarines
            2 fighters owned by the ANZAC forced to land in Caroline Islands
    Non Combat Move - Japanese
        3 fighters moved from 20 Sea Zone to Manchuria
        3 fighters moved from Korea to Japan
    Place Units - Japanese
        1 transport placed in 39 Sea Zone
        2 infantry placed in India
        3 destroyers and 5 submarines placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 59 PUs; end with 59 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
        Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : 1.83
Americans : 0.67
Chinese : 1.67
Japanese : 2.50
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