let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
Odonis (Axis) vs Sovietschat (Allies) BM3L19
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 mech_infantry moved from Albania to Greece Italians take Greece from Americans 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Italians roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Caucasus Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Caucasus Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Caucasus to Rostov 1 mech_infantry moved from Yugoslavia to Southern Italy 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Bulgaria to Greater Southern Germany 1 fighter moved from 93 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,5,1,4,5,3,6,2,6,1,3,2 Italians collect 0 PUs (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians : -0.83 British : -0.67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Non Combat Move - ANZAC 2 artilleries and 1 infantry moved from New South Wales to 62 Sea Zone 2 artilleries, 1 destroyer, 1 infantry and 2 transports moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 46 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 mech_infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 1 fighter, 3 mech_infantrys and 4 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Caucasus Germans take Caucasus from British 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 infantry moved from Vologda to Urals Germans take Urals from Russians 1 armour moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from France to Southern France 1 submarine moved from 109 Sea Zone to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Germany to United Kingdom 1 infantry moved from France to Southern France 1 bomber moved from French Indo China to Timguska Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in United Kingdom causes 6 damage total. Battle in Timguska Germans attack with 1 armour and 1 bomber Russians defend with 1 infantry Germans roll dice for 1 armour and 1 bomber in Timguska, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Southern France Germans attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 104 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 1 fighter moved from 104 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from 110 Sea Zone to Western Germany 1 bomber moved from United Kingdom to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from France to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Western Germany to France 4 infantry moved from Northern Italy to Southern Italy 3 mech_infantrys moved from Northern Italy to Southern Italy 2 mech_infantrys moved from Western Germany to France 1 armour and 1 mech_infantry moved from Romania to Bulgaria 3 armour moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Southern Italy 2 armour moved from Volgograd to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns moved from Bryansk to Rostov 3 bombers moved from Bryansk to Western Germany 1 artillery and 1 infantry moved from Bryansk to Rostov 17 armour moved from Russia to Volgograd 2 armour moved from Russia to Kazakhstan 4 armour moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 artillery moved from Vologda to Samara 1 bomber moved from Timguska to Kazakhstan 1 submarine moved from 124 Sea Zone to 109 Sea Zone Place Units - Germans 1 fighter and 4 tactical_bombers placed in Western Germany 1 factory_minor placed in Rostov 3 armour placed in Volgograd 3 armour placed in Ukraine 3 mech_infantrys placed in France Germans undo move 5. 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,5,1,3,6,6,2,5,1,4,5,1 Germans collect 71 PUs (2 lost to blockades); end with 71 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : 0.83 Americans : 0.00 Russians : -0.33 AA fire in United Kingdom : : -0.17 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 4 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 4 armour moved from Anhwe to Jehol 2 mech_infantrys moved from Kiangsu to Jehol Combat - Japanese Battle in Jehol Japanese attack with 4 armour and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 armour and 2 mech_infantrys in Jehol, round 2 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 artillery and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Sikang to Szechwan 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Shantung to Jehol 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 2 fighters moved from Philippines to French Indo China Place Units - Japanese 1 carrier and 4 destroyers placed in 6 Sea Zone 1 mech_infantry placed in Kwangtung 1 artillery and 1 infantry placed in French Indo China 1 infantry placed in Kiangsu Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 2 fighters EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 fighters EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Japanese collect 57 PUs (6 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : -0.33 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 5 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 25 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Philippines Battle in 17 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Philippines from Japanese, taking 17 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 34 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 34 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from Sardinia to 95 Sea Zone 1 armour moved from Sardinia to 95 Sea Zone 1 aaGun moved from Sardinia to 95 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 95 Sea Zone to 98 Sea Zone 2 artilleries and 1 infantry moved from Sardinia to 95 Sea Zone 1 armour, 6 infantry and 1 mech_infantry moved from Sicily to 95 Sea Zone 1 aaGun, 2 armour, 2 artilleries, 9 infantry, 1 mech_infantry and 9 transports moved from 95 Sea Zone to 98 Sea Zone 2 marines moved from Sicily to 95 Sea Zone 2 cruisers and 2 marines moved from 95 Sea Zone to 98 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 9 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from 98 Sea Zone to Trans-Jordan 2 marines moved from 98 Sea Zone to Trans-Jordan 2 armour moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from 95 Sea Zone to Gibraltar 1 tactical_bomber moved from Algeria to 98 Sea Zone 2 fighters moved from Eastern United States to Morocco 2 fighters moved from 17 Sea Zone to 33 Sea Zone Place Units - Americans 3 destroyers and 3 submarines placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major; Remaining resources: 43 PUs; British buy 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to 78 Sea Zone 6 fighters moved from India to Burma 2 artilleries and 1 infantry moved from India to Burma 1 mech_infantry moved from India to Burma Combat - British Battle in 78 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 78 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Northwest Persia British attack with 1 artillery and 3 infantry Germans defend with 1 armour British roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British lost in Northwest Persia British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Battle in Burma British attack with 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 2 infantry British roll dice for 2 artilleries, 6 fighters, 1 infantry and 1 mech_infantry in Burma, round 2 : 5/10 hits, 4,33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - British 6 fighters moved from Burma to India 1 aaGun moved from Iraq to Northwest Persia 3 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 78 Sea Zone to India Place Units - British 3 mech_infantrys placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6 British collect 33 PUs (1 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,67 British : -0,17 Americans : -0,17 Japanese : 0,00 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 fighter moved from Rostov to Caucasus 1 mech_infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Greater Southern Germany to Bulgaria 1 mech_infantry moved from Southern Italy to Greater Southern Germany Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,5,6,3,6,3,4,4,3,2,1,4 Italians collect 0 PUs (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,33 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 5 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 20 armour moved from Volgograd to Northwest Persia 1 armour moved from Kazakhstan to Eastern Persia Germans take Eastern Persia from British 3 bombers moved from Western Germany to United Kingdom 1 submarine moved from 109 Sea Zone to 104 Sea Zone 2 fighters moved from 112 Sea Zone to 104 Sea Zone 1 bomber moved from Holland Belgium to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,3,5 and causes: 16 damage to unit: factory_major Bombing raid in United Kingdom causes 16 damage total. Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 104 Sea Zone Germans roll dice for 2 fighters in 104 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone 1 submarine owned by the Americans Submerged Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Northwest Persia Germans attack with 25 armour and 3 mech_infantrys British defend with 1 aaGun, 1 artillery and 2 infantry Germans roll dice for 25 armour and 3 mech_infantrys in Northwest Persia, round 2 : 13/28 hits, 13.00 expected hits British roll dice for 1 aaGun, 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 25 armour and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for British: 1 aaGun, 1 artillery and 2 infantry Non Combat Move - Germans 1 artillery and 1 infantry moved from Rostov to Caucasus 3 aaGuns moved from Rostov to Caucasus 3 armour moved from Kazakhstan to Caucasus 3 armour moved from Ukraine to Caucasus 3 armour moved from Kazakhstan to Turkmenistan 1 bomber moved from Kazakhstan to Southern Italy 3 bombers moved from United Kingdom to Western Germany 2 mech_infantrys moved from France to Southern Italy 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 artillery and 1 infantry moved from Southern France to France 1 artillery and 1 infantry moved from France to Western Germany 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 artillery moved from Samara to Kazakhstan Place Units - Germans 2 transports placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in Rostov 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine Germans undo move 5. 1 mech_infantry placed in Rostov 2 mech_infantrys placed in Ukraine 4 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,3,1,3,1,2,1,2,3,2,5 Germans collect 72 PUs (4 lost to blockades); end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -1.33 British : -1.00 Americans : 0.00 AA fire in United Kingdom : : 0.33 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 3 artilleries moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Szechwan to Burma 1 fighter moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 20 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 3 artilleries and 2 mech_infantrys British defend with 2 artilleries and 1 mech_infantry Japanese roll dice for 3 artilleries and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 1.67 expected hits UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 4 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery and 1 mech_infantry Casualties for British: 2 artilleries and 1 mech_infantry Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 17 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 artillery moved from Shensi to Szechwan 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Jehol to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from Buryatia to Korea 1 mech_infantry moved from Kwangtung to Anhwe Place Units - Japanese 1 fighter placed in Japan 2 destroyers placed in 6 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1 Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : 0.17 ANZAC : 0.67 UK_Pacific : -0.33 Japanese : -2.00 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone 2 fighters moved from 33 Sea Zone to 17 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 3 fighters moved from 33 Sea Zone to 21 Sea Zone 1 fighter moved from Caroline Islands to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Combat - Americans Battle in Sumatra Battle in 17 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 0/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 22 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 21 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters in 21 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 21 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 aaGun moved from 98 Sea Zone to Trans-Jordan 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to 92 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Eastern United States to Morocco 9 transports moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 19 Sea Zone Place Units - Americans 2 fighters placed in Eastern United States 2 artilleries and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 destroyer and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Purchase Units - British British repair damage of 13x factory_major; Remaining resources: 29 PUs; British buy 9 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from India to Burma 7 fighters moved from India to Burma 2 fighters moved from 98 Sea Zone to Trans-Jordan 1 fighter and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Anglo Egyptian Sudan to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Morocco to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Combat - British Battle in Burma British attack with 2 artilleries, 7 fighters and 2 infantry Japanese defend with 2 artilleries and 1 mech_infantry British roll dice for 2 artilleries, 7 fighters and 2 infantry in Burma, round 2 : 4/11 hits, 4,83 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1,00 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 7 fighters and 2 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 2 artilleries and 1 mech_infantry Non Combat Move - British 7 fighters moved from Burma to India Place Units - British 3 infantry placed in United Kingdom 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : -0,83 Americans : -2,33 Japanese : -0,33 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Egypt 3 fighters moved from Southern Italy to Sardinia Combat - Italians Strategic bombing raid in Egypt AA fire in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Egypt causes 5 damage total. Battle in Sardinia Italians attack with 3 fighters Americans defend with 1 infantry Italians roll dice for 3 fighters in Sardinia, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 infantry in Sardinia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Sardinia Italians win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Sardinia to Southern Italy 3 mech_infantrys moved from Bulgaria to Bessarabia 1 mech_infantry moved from Greater Southern Germany to France 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Egypt to Northwest Persia Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6,3,2,3,6,1,5,3,1,6,1 Italians collect 0 PUs (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians : 0.50 Americans : -0.33 AA fire in Egypt : : -0.17 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 37 Sea Zone 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Borneo Battle in Malaya Battle in 36 Sea Zone ANZAC attack with 3 submarines Japanese defend with 1 carrier and 1 fighter ANZAC roll dice for 3 submarines in 36 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits 1 carrier owned by the Japanese lost in 36 Sea Zone 3 submarines owned by the ANZAC Submerged Japanese win, taking Borneo from Japanese, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 16 Casualties for Japanese: 1 carrier 1 fighter owned by the Japanese forced to land in French Indo China Non Combat Move - ANZAC 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,00 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Egypt 25 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Persia Germans take Persia from British 5 armour moved from Caucasus to Iraq 1 armour moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Scotland Battle in Iraq Germans attack with 30 armour and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 30 armour and 3 mech_infantrys in Iraq, round 2 : 17/33 hits, 15.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Scotland from British, taking Iraq from British with 30 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Turkmenistan to Persia 3 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Kazakhstan to Caucasus 5 mech_infantrys moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to France 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 infantry moved from Evenkiyskiy to Timguska 1 armour moved from Yakut S.S.R. to Timguska Place Units - Germans 1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany 3 armour placed in Volgograd 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Ukraine 1 infantry placed in France Germans undo move 5. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,5,1,4,1,6,2,2,5,6,6 Germans collect 79 PUs (5 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUsCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 AA fire in Egypt : : 0.83 -
TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 2 fighters, 1 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Southern Italy to Egypt 25 armour and 3 mech_infantrys moved from Northwest Persia to Iraq 1 armour moved from Caucasus to Persia Germans take Persia from British 5 armour moved from Caucasus to Iraq 1 armour moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Scotland Combat - Germans Strategic bombing raid in Egypt AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Egypt causes 0 damage total. Battle in Scotland Battle in Iraq Germans attack with 30 armour and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 30 armour and 3 mech_infantrys in Iraq, round 2 : 17/33 hits, 15.50 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Scotland from British, taking Iraq from British with 30 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Germans 3 armour moved from Volgograd to Northwest Persia 3 armour moved from Turkmenistan to Persia 3 aaGuns, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 1 artillery moved from Kazakhstan to Caucasus 5 mech_infantrys moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Western Germany to France 1 fighter moved from Western Germany to France 1 armour and 1 mech_infantry moved from Bulgaria to Romania 1 infantry moved from Evenkiyskiy to Timguska 1 armour moved from Yakut S.S.R. to Timguska Place Units - Germans 1 bomber, 2 fighters and 2 tactical_bombers placed in Western Germany 3 armour placed in Volgograd 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Ukraine 1 infantry placed in France Germans undo move 5. 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,5,5,1,4,1,6,2,2,5,6,6 Germans collect 79 PUs (5 lost to blockades); end with 79 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 5 fighters and 4 tactical_bombers EDIT: Adding units owned by Germans to Southern Italy: 5 fighters and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.50 British : -0.33 AA fire in Egypt : : 0.83 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Japan to 6 Sea Zone 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from French Indo China to 19 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Korea to Manchuria 3 infantry moved from 19 Sea Zone to Manchuria 4 armour, 1 artillery and 1 infantry moved from Jehol to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 1 mech_infantry moved from Chahar to Manchuria 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from 6 Sea Zone to Manchuria 3 fighters moved from Japan to Manchuria Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 19 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 transports in 19 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 4 armour, 2 artilleries, 4 fighters, 9 infantry and 3 mech_infantrys Chinese defend with 1 fighter and 6 infantry; Russians defend with 2 aaGuns and 10 infantry AA fire in Manchuria : 1/4 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 9 infantry and 3 mech_infantrys in Manchuria, round 2 : 8/21 hits, 6.50 expected hits Chinese roll dice for 2 aaGuns, 1 fighter and 16 infantry in Manchuria, round 2 : 8/17 hits, 6.00 expected hits 8 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 4 armour, 2 artilleries, 3 fighters, 1 infantry and 3 mech_infantrys in Manchuria, round 3 : 7/13 hits, 5.17 expected hits Chinese roll dice for 1 fighter and 10 infantry in Manchuria, round 3 : 4/11 hits, 4.00 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Manchuria Japanese roll dice for 4 armour, 1 artillery, 3 fighters and 1 mech_infantry in Manchuria, round 4 : 4/9 hits, 4.17 expected hits Chinese roll dice for 1 fighter and 3 infantry in Manchuria, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 4 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 2 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns and 10 infantry Casualties for Chinese: 1 fighter and 6 infantry Non Combat Move - Japanese 2 fighters moved from Manchuria to 6 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 fighter moved from Manchuria to Korea 1 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Anhwe 1 artillery moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to French Indo China 1 destroyer moved from 20 Sea Zone to 18 Sea Zone 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 1 fighter and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 2 infantry and 1 mech_infantry placed in Kiangsu Japanese undo move 5. 2 mech_infantrys placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,1,1,1,2 Japanese collect 46 PUs (3 lost to blockades); end with 46 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Americans : -0.33 Chinese : 1.33 AA fire in Manchuria : : 0.33 Japanese : 3.83 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 3 destroyers, 6 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Eastern Persia 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 1 tactical_bomber moved from Trans-Jordan to West India 1 submarine moved from 104 Sea Zone to 119 Sea Zone 1 submarine moved from 21 Sea Zone to 18 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 18 Sea Zone 1 submarine moved from 33 Sea Zone to 17 Sea Zone Americans take 22 Sea Zone from Japanese 4 fighters moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 2 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Gibraltar to Scotland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Eastern Persia Battle in 119 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 119 Sea Zone Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Eastern Persia from Germans, taking 119 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 17 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone Americans win with 4 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in West India Americans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 armour in West India, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 armour in West India, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in West India Americans win, taking West India from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Scotland Americans attack with 2 fighters and 2 infantry Germans defend with 1 airfield, 1 artillery and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland Americans win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Iwo Jima Non Combat Move - Americans 2 fighters moved from Scotland to United Kingdom 8 transports moved from 92 Sea Zone to 91 Sea Zone 2 cruisers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Egypt 3 fighters moved from Morocco to Gibraltar 1 fighter moved from Morocco to 91 Sea Zone 2 fighters moved from Eastern United States to Morocco 1 fighter moved from 91 Sea Zone to Morocco 2 aaGuns, 2 armour, 2 artilleries, 9 infantry, 2 marines and 1 mech_infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 4 fighters moved from 17 Sea Zone to 33 Sea Zone 4 fighters and 1 tactical_bomber moved from 18 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from West India to India Place Units - Americans 6 fighters placed in Eastern United States 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 2 destroyers and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British repair damage of 2x factory_major, 5x factory_minor; Remaining resources: 41 PUs; British buy 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Burma to Yunnan 7 fighters moved from India to Yunnan 1 artillery moved from Burma to Yunnan 5 mech_infantrys moved from Trans-Jordan to Egypt 5 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 6 infantry moved from Union of South Africa to 71 Sea Zone 6 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 carrier and 1 cruiser moved from 92 Sea Zone to 91 Sea Zone Combat - British Battle in Yunnan British attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 7 fighters and 1 infantry in Yunnan, round 2 : 6/9 hits, 4,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 7 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 4 infantry moved from India to Burma 7 fighters moved from Yunnan to India 6 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from India to Burma Place Units - British 5 infantry placed in United Kingdom 1 armour and 2 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Germans : 0,33 British : 1,83 Americans : 1,67 Japanese : -0,33 -
TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Northwest Persia to 79 Sea Zone 1 fighter moved from Caucasus to 80 Sea Zone Combat - Italians Battle in 80 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 80 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 79 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 79 Sea Zone to Iraq 1 fighter moved from 80 Sea Zone to Iraq 3 fighters moved from Southern Italy to Iraq 3 mech_infantrys moved from Bessarabia to Rostov 3 artilleries and 3 infantry moved from Northern Italy to France 1 mech_infantry moved from France to Southern Italy 1 aaGun moved from Northern Italy to France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,1,2,6,2,2,1,3,3,6,3,5,4 Italians collect 0 PUs (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :





