I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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eh, you got got a 200 point swing from catching me napping!
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Kill the dmg ac and a tac.
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Or wait. Kill the dmg ac and dmg the other ac.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 1.00
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4 more hits! whoooooo
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@Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
eh, you got got a 200 point swing from catching me napping!
True. Just to point out that I wanted to do that NCM before anything relevant to the location happened. Perhaps silly, but nothing is obvious here.
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You can move it if you want. I’m mostly griping at myself. But how do you want those 4?
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3,67 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,33 Japanese : -0,67
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Happened to click ok, but air, ac and a cr.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 0.50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3.67 expected hits 2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 fighters in 33 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in 33 Sea Zone, round 4 : 3/3 hits, 1.83 expected hits 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is -2 Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters Casualties for Japanese: 2 carriers, 2 cruisers and 2 tactical_bombers Non Combat Move - Americans 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 2 aaGuns and 1 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 2 aaGuns moved from 91 Sea Zone to Morocco 3 carriers, 1 cruiser, 3 destroyers and 1 transport moved from 110 Sea Zone to 91 Sea Zone 6 fighters moved from 106 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 4 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 75 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 8 infantry moved from United Kingdom to 110 Sea Zone 3 battleships, 2 carriers, 2 cruisers, 4 destroyers, 8 infantry, 1 submarine and 5 transports moved from 110 Sea Zone to 92 Sea Zone 2 mech_infantrys moved from Eastern Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter moved from India to 42 Sea Zone 1 destroyer moved from 81 Sea Zone to 77 Sea Zone 2 mech_infantrys moved from India to Shan State 2 fighters and 1 tactical_bomber moved from India to Shan State 3 artilleries and 4 infantry moved from Eastern Persia to West India Combat - British Battle in 42 Sea Zone British attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 42 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Shan State British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 3 aaGuns, 4 armour, 2 artilleries, 22 infantry and 7 mech_infantrys moved from India to Burma 2 fighters moved from Shan State to Burma 1 tactical_bomber moved from Shan State to Burma 8 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from 42 Sea Zone to Western Australia Place Units - British 2 fighters and 5 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : -0.17 British : 1.00 Americans : -0.33 Japanese : -0.17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt 2 infantry moved from Northern Italy to Southern Italy 5 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy Place Units - Italians 1 armour and 2 infantry placed in Egypt 1 armour, 1 artillery and 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Italians collect 18 PUs (2 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0,50 Americans : -0,17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 33 Sea Zone 3 infantry moved from India to Burma 3 fighters moved from India to Burma Combat - ANZAC Battle in 33 Sea Zone ANZAC attack with 3 fighters Japanese defend with 2 battleships ANZAC roll dice for 3 fighters in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 2 battleships in 33 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits 2 fighters owned by the ANZAC and 1 battleship owned by the Japanese lost in 33 Sea Zone ANZAC roll dice for 1 fighter in 33 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 20 Casualties for ANZAC: 2 fighters Casualties for Japanese: 2 battleships Non Combat Move - ANZAC 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from New South Wales to Queensland 1 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 mech_infantry moved from Queensland to Western Australia 1 armour moved from New South Wales to Western Australia 1 armour moved from Queensland to Western Australia 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 bomber and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Combat Move - French 1 infantry moved from India to Burma 1 infantry moved from Eastern Persia to West India 1 cruiser moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 119 Sea Zone to 117 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser EDIT: Adding units owned by French to 92 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Poland to Eastern Poland 2 artilleries moved from Poland to Eastern Poland 2 infantry moved from Bessarabia to Western Ukraine 6 artilleries moved from Bessarabia to Eastern Poland 4 armour moved from Bessarabia to Eastern Poland 2 armour and 3 mech_infantrys moved from Romania to Eastern Poland 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Bessarabia to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 2 bombers moved from Bessarabia to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/6 hits, 2,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 8 armour, 8 artilleries, 1 infantry and 7 mech_infantrys in Eastern Poland, round 2 : 13/24 hits, 9,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 8 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 aaGun moved from Bessarabia to Eastern Poland 1 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 2 bombers moved from Western Ukraine to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 112 Sea Zone to Southern Italy 1 tactical_bomber moved from Western Germany to Southern Italy 1 transport moved from 112 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 transport moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Western Germany to Germany 2 artilleries and 2 infantry moved from France to Western Germany Place Units - Germans 2 fighters and 1 infantry placed in Western Germany 3 infantry placed in France 2 armour, 2 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Combat Hit Differential Summary :
Germans : 3,83 Russians : -0,33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters moved from Samara to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Bryansk to Baltic States 1 artillery moved from Novgorod to Baltic States 1 mech_infantry moved from Novgorod to Baltic States 1 armour moved from Novgorod to Finland Russians take Karelia from Germans Russians take Finland from Germans Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Novosibirsk from Japanese to Russians EDIT: Turning off Edit Mode 2 fighters moved from Western Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 3 mech_infantrys moved from Belarus to Novgorod 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Baltic States to Novgorod 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Samara to Timguska 2 mech_infantrys moved from Kazakhstan to Timguska Place Units - Russians 3 infantry placed in Novgorod 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans
Combat Hit Differential Summary :
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Sorry, pressed done instead of post.
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I have to consider NCMs in Asia. Where do I really want my fast-movers to be?
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And that sub…