I suppose Germany could have taken Greece but it isn’t ideal.
trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Japan to 33 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone 4 artilleries moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 4 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 armour remaining. Battle score for attacker is -11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits
Combat Hit Differential Summary :
ANZAC : 2,00 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 5,00
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OOL? Had 3 hits with subs, which I soaked for you.
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I’m sunk! Best defense.
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Save one des?
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Must be the choice. I go with that.
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eh, sure. It won’t matter unless my rolls are earth-shattering!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from Japan to 33 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 5 destroyers and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 9 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to 33 Sea Zone 4 artilleries moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Solomon Islands 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 armour moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan 2 infantry moved from French Indo China to Yunnan 1 infantry moved from Siam to Shan State 1 artillery moved from French Indo China to Shan State 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 marine and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 4 infantry moved from French Indo China to Yunnan Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in Java Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1,33 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 2/3 hits, 1,00 expected hits ANZAC roll dice for 1 mech_infantry in Java, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 2 artilleries and 2 infantry ANZAC defend with 1 armour and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1,33 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese lost in Celebes Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 3 : 0/2 hits, 0,83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 4 : 1/3 hits, 1,00 expected hits ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 4 : 2/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 armour in Celebes, round 5 : 1/1 hits, 0,50 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win with 1 armour remaining. Battle score for attacker is -11 Casualties for Japanese: 2 artilleries and 2 infantry Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/14 hits, 4,33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 33 Sea Zone Japanese attack with 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters, 4 submarines and 9 tactical_bombers Americans defend with 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 2 destroyers and 2 transports Japanese roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 bombers, 6 carriers, 2 cruisers, 6 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 2 : 21/31 hits, 16,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 0/3 hits, 0,50 expected hits Americans roll dice for 1 battleship, 6 carriers, 3 cruisers, 10 destroyers, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 2 : 13/32 hits, 15,33 expected hits Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese 3 submarines owned by the Americans, 7 destroyers owned by the Americans, 2 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 2 destroyers owned by the Japanese and 5 carriers owned by the Americans lost in 33 Sea Zone Japanese roll dice for 4 submarines in 33 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 4 destroyers, 10 fighters and 9 tactical_bombers in 33 Sea Zone, round 3 : 15/29 hits, 16,00 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 11 fighters, 1 tactical_bomber and 3 transports in 33 Sea Zone, round 3 : 12/18 hits, 10,67 expected hits 4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 4 submarines owned by the Japanese, 10 fighters owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 4 : 13/21 hits, 11,83 expected hits Americans roll dice for 1 fighter and 3 transports in 33 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 2 transports owned by the ANZAC, 1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone Japanese win with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 202 Casualties for Japanese: 4 carriers, 6 destroyers, 1 fighter, 4 submarines and 4 tactical_bombers Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 transports Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 8 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 1 transport Non Combat Move - Japanese 2 bombers moved from 33 Sea Zone to Paulau Island 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas 6 fighters moved from 33 Sea Zone to Paulau Island 2 artilleries and 3 infantry moved from French Indo China to Yunnan 2 aaGuns moved from French Indo China to Yunnan 1 mech_infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 armour moved from Buryatia to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 2 armour moved from Malaya to Yunnan 3 mech_infantrys moved from Shantung to Kweichow Place Units - Japanese 1 factory_minor placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 2,00 Americans : -1,17 Chinese : -0,67 UK_Pacific : -0,33 Japanese : 5,83
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Proving once again that I should never do more than one game at a time!
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I have the same feeling in some games. Like my loss against AD, although he likely would’ve crushed me anyway, and now latest with Simon33, where I messed up a clear win by neglecting winning conditions in the Pacific.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Combat Hit Differential Summary :
Germans : -0.17 Americans : -2.33
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two hits on your wounded fleet. How do ya want em?
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Saw that I missed to move the sub from sz80 to sz75.
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eh, you got got a 200 point swing from catching me napping!
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Kill the dmg ac and a tac.
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Or wait. Kill the dmg ac and dmg the other ac.
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2.00 expected hits
Combat Hit Differential Summary :
Germans : -0.17 Americans : -0.33 Japanese : 1.00
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4 more hits! whoooooo
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@Shin-Ji said in trulpen (X) vs Shin-Ji (A), BM3, bid 7 for A:
eh, you got got a 200 point swing from catching me napping!
True. Just to point out that I wanted to do that NCM before anything relevant to the location happened. Perhaps silly, but nothing is obvious here.
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You can move it if you want. I’m mostly griping at myself. But how do you want those 4?
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 1 PUs; Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 6 fighters moved from Eastern United States to 106 Sea Zone 1 submarine moved from 92 Sea Zone to 99 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from Algeria to Morocco 2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in 99 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 98 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 98 Sea Zone Americans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 106 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 106 Sea Zone, round 2 : 1/7 hits, 3,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 33 Sea Zone Americans attack with 2 carriers, 1 destroyer and 4 fighters Japanese defend with 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 2 : 5/8 hits, 4,00 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone Americans roll dice for 4 fighters in 33 Sea Zone, round 3 : 4/4 hits, 2,00 expected hits Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/7 hits, 3,67 expected hits
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,33 Japanese : -0,67