@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 Infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Yamamoto
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
2 Infantrys moved from Lanchow to Shensi
2 Infantrys moved from Ningsia to Suiyuan
3 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Ningsia to Shensi
1 ArmoredCar moved from Ningsia to Suiyuan
1 ArmoredCar moved from Ningsia to Shensi
2 Tanks moved from Ningsia to Shensi
1 Tank moved from Ningsia to Suiyuan
1 Mech.Inf moved from Ningsia to Suiyuan
1 Mech.Inf moved from Hsining to Shensi
2 ArmoredCars, 1 Elite and 2 Tanks moved from Hsining to E.Qinghai
1 Tank moved from E.Qinghai to Ningsia
1 Tank moved from E.Qinghai to Lanchow
1 ArmoredCar moved from E.Qinghai to Ningsia
1 ArmoredCar moved from E.Qinghai to Lanchow
2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 7 Infantrys and 1 Marine; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 ArmoredCar, 4 Infantrys, 1 Mech.Inf and 2 Tanks in Shensi, round 2 : 2/8 hits, 2.50 expected hits
Hisaichi roll dice for 2 Tanks in Shensi, round 2 : 2/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Hisaichi with 1 ArmoredCar, 2 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Chinese: 2 Infantrys
Casualties for Hisaichi: 2 Tanks
Battle in Suiyuan
Chinese attack with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 2/8 hits, 2.17 expected hits
Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hupeh
Chinese attack with 1 Artillery and 1 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 Artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Infantry
Casualties for Hisaichi: 1 Tank
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 3 Infantrys and 1 Marine placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Hisaichi : 1.17
Chinese : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 Infantry moved from Flores to Soembawa
Hisaichi take Soembawa from Dutch
2 Infantrys moved from N.French Indochina to Kweichow
1 Fighter moved from Shantung to Kweichow
2 Tanks moved from Shantung to Hupeh
1 Bomber and 1 Fighter moved from Shantung to Szechwan
1 Tank moved from Shantung to Suiyuan
3 Tanks moved from Shansi to Suiyuan
3 Tanks moved from Peking to Suiyuan
2 Fighters moved from Shantung to Suiyuan
Purchase Units - Hisaichi
Hisaichi buy 1 Factory, 8 Infantrys and 6 Tanks; Remaining resources: 1 PUs;
Combat - Hisaichi
Battle in Hupeh
Hisaichi attack with 2 Tanks
Chinese defend with 1 Artillery
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 2 Tanks remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Szechwan
Hisaichi attack with 1 Bomber and 1 Fighter
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Bomber and 1 Fighter in Szechwan, round 2 : 2/2 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Szechwan
Hisaichi win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Suiyuan
Hisaichi attack with 2 Fighters and 7 Tanks
Chinese defend with 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank
Hisaichi roll dice for 2 Fighters and 7 Tanks in Suiyuan, round 2 : 2/9 hits, 4.17 expected hits
Chinese roll dice for 1 ArmoredCar, 5 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 2 : 1/8 hits, 2.67 expected hits
1 Fighter owned by the Hisaichi, 1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 1 Fighter and 7 Tanks in Suiyuan, round 3 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 4 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 3 : 4/6 hits, 2.17 expected hits
3 Tanks owned by the Hisaichi, 1 Fighter owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 4 Tanks in Suiyuan, round 4 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Suiyuan, round 4 : 1/4 hits, 1.50 expected hits
1 Tank owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 3 Tanks in Suiyuan, round 5 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 Mech.Inf and 1 Tank in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
1 Mech.Inf owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Suiyuan
Hisaichi roll dice for 1 Tank in Suiyuan, round 6 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 Tank in Suiyuan, round 6 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Suiyuan
Chinese win with 1 Tank remaining. Battle score for attacker is -31
Casualties for Hisaichi: 2 Fighters and 7 Tanks
Casualties for Chinese: 1 ArmoredCar, 5 Infantrys and 1 Mech.Inf
Battle in Kweichow
Hisaichi attack with 1 Fighter and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Fighter and 2 Infantrys in Kweichow, round 2 : 1/3 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Kweichow
Hisaichi win, taking Kweichow from Chinese with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Non Combat Move - Hisaichi
1 Tank moved from Liaoning to Chahar
1 Bomber moved from Szechwan to Yunnan
1 Fighter moved from Szechwan to Yunnan
1 Fighter moved from Kweichow to Yunnan
6 Infantrys moved from Kirin to Heilungchiang
1 Adv.Fighter moved from Changchun to Hulunbuir
1 Transport moved from 92 Sea Zone to 110 Sea Zone
7 Infantrys moved from Changchun to Kirin
1 AAGun moved from Kirin to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
1 Infantry moved from Heilungchiang to Khabarovsk
Place Units - Hisaichi
1 Factory placed in Liaoning
8 Infantrys placed in Changchun
3 Tanks placed in Peking
3 Tanks placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Yunnan: 1 Fighter
EDIT: Adding units owned by Hisaichi to Shansi: 1 Fighter
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 52 PUs; end with 53 PUs
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to 93 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Removing units owned by Hisaichi from 102 Sea Zone: 1 Battleship, 1 Carrier, 2 Submarines and 2 Transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hisaichi : -3.67
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
2 Infantrys moved from Attu to 72 Sea Zone
2 Infantrys and 1 Transport moved from 72 Sea Zone to 85 Sea Zone
2 Infantrys moved from 85 Sea Zone to Chubu
British take Chubu from Yamamoto
1 Destroyer moved from 72 Sea Zone to 85 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Hyderabad to Bihar
4 Infantrys moved from Madras to 60 Sea Zone
4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
4 Infantrys moved from 65 Sea Zone to Sumatra
2 Mech.Infs moved from Belgian Congo to Kufra
1 Tank moved from Belgian Congo to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
2 Artillerys and 1 Tank moved from Palestine to 57 Sea Zone
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
1 Tank and 1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
2 Cruisers, 3 Infantrys, 1 Tank and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Fighter moved from Iraq to Lower Egypt
2 Artillerys, 3 Infantrys and 1 Tank moved from 57 Sea Zone to Lower Egypt
2 Infantrys and 1 Tank moved from Azores to 16 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 16 Sea Zone to 34 Sea Zone
2 Infantrys and 1 Tank moved from 34 Sea Zone to Cape Verde
Purchase Units - British
British buy 2 Artillerys, 1 Battleship, 1 Carrier, 2 Destroyers and 21 Infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Kufra
British attack with 2 Mech.Infs
Italians defend with 1 Bunker and 1 Factory
British roll dice for 2 Mech.Infs in Kufra, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker in Kufra, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Bunker in Kufra, round 4 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Italians lost in Kufra
British win, taking Kufra from Italians with 2 Mech.Infs remaining. Battle score for attacker is 6
Casualties for Italians: 1 Bunker
Battle in Lower Egypt
British attack with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank
Italians defend with 1 Artillery and 1 Tank
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Italians lost in Lower Egypt
British roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 Tank in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Italians lost in Lower Egypt
British win, taking Lower Egypt from Italians with 2 Artillerys, 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Italians: 1 Artillery and 1 Tank
Battle in Cape Verde
British attack with 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
British roll dice for 2 Infantrys and 1 Tank in Cape Verde, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 1 Infantry in Cape Verde, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Cape Verde
British loses 0 PUs for violating Cape Verdes neutrality.
British win, taking Cape Verde from Neutral with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - British
1 Fighter moved from Lower Egypt to Cairo
3 Infantrys moved from Belgian Congo to French Equatorial Africa
3 Tanks moved from Munster to Northern Ireland
2 Adv.Fighters, 1 Battleship and 1 Carrier moved from 18 Sea Zone to 21 Sea Zone
1 Adv.Fighter and 1 Fighter moved from Manchester to 21 Sea Zone
1 Infantry moved from Colombia to Central America
1 Infantry moved from Madras to Hyderabad
4 ArmoredCars and 1 Tank moved from Assam to Bihar
Place Units - British
1 Battleship, 1 Carrier and 2 Destroyers placed in 21 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
6 Infantrys placed in Cairo
3 Infantrys placed in W.Iran
5 Infantrys placed in Madras
2 Infantrys placed in Bombay
2 Infantrys placed in Wales
Turn Complete - British
British collect 98 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -0.33
British : -0.17
Italians : -2.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 Artillery moved from Wellington to 122 Sea Zone
1 Elite moved from Canberra to 122 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 122 Sea Zone to 70 Sea Zone
1 Infantry moved from Tasmania to 122 Sea Zone
3 Infantrys moved from Wellington to 122 Sea Zone
4 Infantrys and 2 Transports moved from 122 Sea Zone to 70 Sea Zone
2 Artillerys moved from Broome to 67 Sea Zone
2 Artillerys and 3 Transports moved from 67 Sea Zone to 70 Sea Zone
4 Infantrys moved from South Australia to 70 Sea Zone
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Flores
Dutch take Flores from Hisaichi
1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 70 Sea Zone to 67 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from 67 Sea Zone to Java
2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
1 Fighter moved from Banjarmasin to Java
1 Fighter moved from Banjarmasin to Lombok
1 Infantry moved from Canberra to New South Wales
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Battleship, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Lombok
Anzac attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry and 2 Tanks
Anzac roll dice for 1 Battleship in Lombok, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Lombok, round 2 : 1/5 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry and 2 Tanks in Lombok, round 2 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 2 Artillerys and 1 Fighter in Lombok, round 3 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Lombok, round 3 : 0/2 hits, 1.00 expected hits
2 Tanks owned by the Hisaichi lost in Lombok
Anzac win, taking Lombok from Hisaichi with 2 Artillerys and 1 Fighter remaining. Battle score for attacker is 8
Casualties for Anzac: 2 Infantrys
Casualties for Hisaichi: 1 Infantry and 2 Tanks
Battle in Java
Anzac attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Yamamoto defend with 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 2 : 1/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Infantry, 1 Marine and 1 Tank in Java, round 2 : 0/4 hits, 1.50 expected hits
1 Infantry owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Java, round 3 : 2/7 hits, 1.83 expected hits
Yamamoto roll dice for 1 Artillery, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Anzac, 1 Marine owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in Java
Anzac roll dice for 1 Artillery, 1 Elite, 1 Fighter and 2 Infantrys in Java, round 4 : 2/5 hits, 1.50 expected hits
Yamamoto roll dice for 1 Tank in Java, round 4 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 9
Casualties for Yamamoto: 1 Artillery, 1 Infantry, 1 Marine and 1 Tank
Casualties for Anzac: 3 Infantrys
Non Combat Move - Anzac
1 Fighter moved from Java to Banjarmasin
1 Fighter moved from Lombok to Banjarmasin
1 Artillery, 5 Infantrys and 1 Tank moved from Port Moresby to West Papua
Place Units - Anzac
1 Battleship placed in 67 Sea Zone
2 Artillerys placed in Broome
1 Elite and 2 Infantrys placed in Townsville
1 Infantry placed in Port Moresby
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Hisaichi : -0.33
Yamamoto : -0.17
Anzac : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Dutch
1 Artillery, 1 Infantry and 1 Tank moved from Merauke to West Papua
1 Fighter and 2 Infantrys moved from Banjarmasin to West Borneo
1 Infantry moved from Banjarmasin to West Borneo
1 Tank moved from Suriname to 32 Sea Zone
Purchase Units - Dutch
Dutch buy 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;
Combat - Dutch
Battle in West Borneo
Dutch attack with 1 Fighter and 3 Infantrys
Thai defend with 2 Infantrys
Dutch roll dice for 1 Fighter and 3 Infantrys in West Borneo, round 2 : 2/4 hits, 0.83 expected hits
Thai roll dice for 2 Infantrys in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Thai and 2 Infantrys owned by the Dutch lost in West Borneo
Dutch win, taking West Borneo from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Dutch: 2 Infantrys
Casualties for Thai: 2 Infantrys
Non Combat Move - Dutch
1 Fighter moved from West Borneo to Banjarmasin
Place Units - Dutch
4 Tanks placed in Banjarmasin
1 Elite and 1 Infantry placed in Suriname
Turn Complete - Dutch
Dutch collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Thai : 1.33
Dutch : 1.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Fighter and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 3 Infantrys; Remaining resources: 1 PUs;
Combat - Finns
Battle in Tampere
Finns attack with 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 3 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 4 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 5 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 5 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 Fighter and 2 Infantrys in Tampere, round 6 : 1/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Tampere, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tampere
Finns win, taking Tampere from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
1 Fighter moved from Tampere to Helsinki
Place Units - Finns
3 Infantrys placed in Helsinki
Turn Complete - Finns
Finns collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Finns : -2.33
Russians : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar, 3 Infantrys and 2 Tanks moved from Odessa to Donetsk
1 Elite and 1 Infantry moved from Bucharest to E.Romania
2 Tanks moved from Bucharest to Odessa
1 Fighter moved from E.Romania to Donetsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 3 PUs;
Combat - Romanians
Battle in Donetsk
Romanians attack with 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks
Russians defend with 4 Infantrys
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 4 Infantrys in Donetsk, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks in Donetsk, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 ArmoredCar, 1 Fighter, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 4 Infantrys
Non Combat Move - Romanians
1 Fighter moved from Donetsk to Vinnytsia
1 AAGun moved from E.Romania to Odessa
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 19 PUs; end with 22 PUs
Combat Hit Differential Summary :
Romanians : 1.00
Russians : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Transport moved from 110 Sea Zone to 105 Sea Zone
1 Tank moved from S.Thailand to 105 Sea Zone
1 Infantry moved from Bangkok to 105 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
1 Infantry and 1 Tank moved from 110 Sea Zone to Lombok
1 Fighter moved from Bangkok to Lombok
4 Infantrys moved from Bangkok to S.Thailand
3 Artillerys and 4 Infantrys moved from S.Thailand to Burma
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Elite, 1 Infantry and 1 Marine; Remaining resources: 0 PUs;
Combat - Thai
Battle in Lombok
Thai attack with 1 Fighter, 1 Infantry and 1 Tank
Anzac defend with 2 Artillerys
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 2 : 0/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 2 : 0/2 hits, 0.67 expected hits
Thai roll dice for 1 Fighter, 1 Infantry and 1 Tank in Lombok, round 3 : 1/3 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys in Lombok, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac and 1 Infantry owned by the Thai lost in Lombok
Thai roll dice for 1 Fighter and 1 Tank in Lombok, round 4 : 2/2 hits, 0.83 expected hits
Dutch roll dice for 1 Artillery in Lombok, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Anzac and 1 Fighter owned by the Thai lost in Lombok
Thai win, taking Lombok from Dutch with 1 Tank remaining. Battle score for attacker is -2
Casualties for Thai: 1 Fighter and 1 Infantry
Casualties for Anzac: 2 Artillerys
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Elite, 1 Infantry and 1 Marine placed in Bangkok
Turn Complete - Thai
Thai collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Thai : 0.17
Dutch : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 B.Transport, 1 Infantry and 1 Tank moved from 32 Sea Zone to 34 Sea Zone
2 Artillerys moved from South Central USA to 25 Sea Zone
2 Marines moved from South Atlantic USA to 25 Sea Zone
2 Artillerys, 2 Marines and 2 Transports moved from 25 Sea Zone to 32 Sea Zone
2 Artillerys and 2 Marines moved from 32 Sea Zone to Bahia
2 Tanks moved from Venezuela to 26 Sea Zone
1 Elite moved from South Atlantic USA to 26 Sea Zone
1 Marine moved from Cuba to 26 Sea Zone
1 Marine moved from Jamaica to 26 Sea Zone
1 Marine moved from Hispaniola to 26 Sea Zone
1 Elite, 3 Marines, 2 Tanks and 3 Transports moved from 26 Sea Zone to 35 Sea Zone
1 Elite, 3 Marines and 2 Tanks moved from 35 Sea Zone to Salvador
2 Infantrys moved from Venezuela to Amazon
1 Artillery, 3 Infantrys and 1 Tank moved from Santiago to S.Chile
1 Artillery and 1 Infantry moved from Koryakia to 72 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Hokkaido
Americans take Hokkaido from Yamamoto
1 Artillery moved from Pearl Harbor to 98 Sea Zone
2 Infantrys moved from Pearl Harbor to 98 Sea Zone
1 Artillery, 1 B.Transport, 1 Battleship, 1 Carrier, 4 Infantrys, 1 Submarine and 1 Transport moved from 98 Sea Zone to 104 Sea Zone
1 Artillery and 4 Infantrys moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
2 Fighters moved from Midway to 104 Sea Zone
1 Infantry moved from Oahu to Pearl Harbor
Purchase Units - Americans
Americans buy 4 ArmoredCars, 2 Factorys, 2 Infantrys, 1 Marine, 1 S.Bomber and 3 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Bahia
Americans attack with 2 Artillerys and 2 Marines
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 2 Artillerys and 2 Marines in Bahia, round 2 : 1/4 hits, 2.00 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery and 2 Marines in Bahia, round 3 : 2/3 hits, 1.50 expected hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery and 2 Marines remaining. Battle score for attacker is 3
Casualties for Americans: 1 Artillery
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in Salvador
Americans attack with 1 Elite, 3 Marines and 2 Tanks
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Americans roll dice for 1 Elite, 3 Marines and 2 Tanks in Salvador, round 2 : 2/6 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 2/4 hits, 1.67 expected hits
1 Marine owned by the Americans, 1 Elite owned by the Americans and 2 Infantrys owned by the Neutral lost in Salvador
Americans roll dice for 2 Marines and 2 Tanks in Salvador, round 3 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 3 : 1/2 hits, 1.00 expected hits
1 Marine owned by the Americans and 2 Tanks owned by the Neutral lost in Salvador
Americans loses 0 PUs for violating Salvadors neutrality.
Americans win, taking Salvador from Neutral with 1 Marine and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Americans: 1 Elite and 2 Marines
Casualties for Neutral: 2 Infantrys and 2 Tanks
Battle in S.Chile
Americans attack with 1 Artillery, 3 Infantrys and 1 Tank
Neutral defend with 1 Fighter and 2 Infantrys
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 2 : 0/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in S.Chile, round 3 : 1/5 hits, 1.50 expected hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in S.Chile, round 4 : 1/4 hits, 1.33 expected hits
Neutral roll dice for 1 Fighter and 1 Infantry in S.Chile, round 4 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in S.Chile
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in S.Chile, round 5 : 2/3 hits, 1.17 expected hits
Neutral roll dice for 1 Fighter in S.Chile, round 5 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Neutral lost in S.Chile
Americans loses 0 PUs for violating S.Chiles neutrality.
Americans win, taking S.Chile from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 8
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Fighter and 2 Infantrys
Non Combat Move - Americans
Place Units - Americans
1 Factory placed in Peru
1 Factory placed in Colombia
1 S.Bomber placed in San Francisco
3 ArmoredCars placed in Santiago
1 ArmoredCar and 1 Marine placed in N.Chile
3 S.Submarines placed in 98 Sea Zone
Americans undo move 6.
1 S.Submarine placed in 88 Sea Zone
2 S.Submarines placed in 98 Sea Zone
1 Infantry placed in Pearl Harbor
1 Infantry placed in South Atlantic USA
Turn Complete - Americans
Americans collect 110 PUs; end with 110 PUs
Combat Hit Differential Summary :
Neutral : -1.67
Americans : -2.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
2 Artillerys and 2 Elites moved from Stockholm to Middle Norrland
1 Infantry moved from Oslo to Middle Norrland
2 Fighters moved from 23 Sea Zone to Middle Norrland
2 Stukas moved from Brest to Latvia
2 Infantrys moved from Lithuania to Latvia
1 Infantry moved from Lithuania to Latvia
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Minsk
1 ArmoredCar moved from Vinnytsia to Crimea
Germans take Crimea from Russians
2 Infantrys moved from Odessa to Donetsk
5 ArmoredCars, 3 Artillerys, 2 Elites, 6 Infantrys and 1 Tank moved from Vinnytsia to Kiev
3 Artillerys and 8 Infantrys moved from Brest to Kiev
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Artillerys and 2 Elites moved from Krakow to Brest
2 Artillerys, 1 Elite and 1 Infantry moved from Hungary to Krakow
1 Artillery and 4 Infantrys moved from Bohemia to Krakow
3 Mech.Infs moved from Bavaria to Brest
6 Tanks moved from Lorraine to Bohemia
1 Infantry moved from Pomerania to Danzig
2 Artillerys and 3 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Cruiser, 3 Infantrys and 3 Transports moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Netherlands to 22 Sea Zone
2 Artillerys and 5 Infantrys moved from 22 Sea Zone to Oslo
1 Battleship, 1 Carrier and 2 Destroyers moved from 23 Sea Zone to 22 Sea Zone
2 Infantrys moved from Rhine to Netherlands
1 Adv.Fighter and 2 Fighters moved from Normandy to Netherlands
2 ArmoredCars and 9 Tanks moved from Brittany to Burgundy
1 Infantry moved from New Valley to Kufra
1 Destroyer and 1 Transport moved from 56 Sea Zone to 48 Sea Zone
2 Artillerys and 1 Infantry moved from E.Romania to Vinnytsia
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 8 Artillerys, 2 Destroyers, 2 Elites, 4 Infantrys and 7 Submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Minsk
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Artillery
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 Artillery in Minsk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 Artillery
Battle in Middle Norrland
Germans attack with 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 2 : 2/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites, 2 Fighters and 1 Infantry in Middle Norrland, round 3 : 0/7 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Middle Norrland
Germans roll dice for 2 Artillerys, 2 Elites and 2 Fighters in Middle Norrland, round 4 : 3/6 hits, 2.33 expected hits
Neutral roll dice for 1 Artillery in Middle Norrland, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 2 Artillerys, 2 Elites and 2 Fighters remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Germans: 1 Infantry
Battle in Kiev
Germans attack with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank
Russians defend with 1 Artillery and 1 Tank
Germans roll dice for 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank in Kiev, round 2 : 9/28 hits, 8.17 expected hits
Russians roll dice for 1 Artillery and 1 Tank in Kiev, round 2 : 0/2 hits, 0.83 expected hits
1 Artillery owned by the Russians and 1 Tank owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 5 ArmoredCars, 6 Artillerys, 2 Elites, 14 Infantrys and 1 Tank remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Tank
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 Factory and 2 Mech.Infs
Germans roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.17 expected hits
British roll dice for 2 Mech.Infs in Kufra, round 4 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the British lost in Kufra
Germans roll dice for 1 Infantry in Kufra, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 6 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 7 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 7 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 8 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 8 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 9 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 9 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Infantry in Kufra, round 10 : 0/1 hits, 0.17 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 10 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Kufra
British win with 1 Mech.Inf remaining. Battle score for attacker is 4
Casualties for British: 1 Mech.Inf
Casualties for Germans: 1 Infantry
Battle in Latvia
Germans attack with 3 Infantrys and 2 Stukas
Russians defend with 2 Mech.Infs
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 Mech.Infs in Latvia, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans roll dice for 3 Infantrys and 2 Stukas in Latvia, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 Mech.Inf in Latvia, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 12
Casualties for Russians: 2 Mech.Infs
Non Combat Move - Germans
2 Stukas moved from Latvia to Danzig
2 Fighters moved from Middle Norrland to 22 Sea Zone
1 AAGun moved from Warsaw to Brest
1 AAGun moved from Brest to Kiev
1 AAGun moved from Pomerania to Danzig
Place Units - Germans
2 Artillerys and 2 Elites placed in Warsaw
3 Artillerys placed in Krakow
2 Artillerys and 2 Infantrys placed in Hungary
1 Artillery and 2 Infantrys placed in Danzig
2 Destroyers and 4 Submarines placed in 22 Sea Zone
3 Submarines placed in 22 Sea Zone
1 Adv.Fighter placed in Normandy
Turn Complete - Germans
Germans collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Germans : -2.67
Neutral : -0.67
British : -3.00
Russians : -2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
1 Infantry moved from Yaroslavl to Smolensk
1 Infantry moved from Leningrad to Novgorod
1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Artillery moved from Georgia to 54 Sea Zone
1 Infantry moved from Georgia to 54 Sea Zone
1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk
7 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Kursk to Donetsk
1 Artillery moved from Kursk to Donetsk
1 Elite and 3 Infantrys moved from Oulu to Tampere
3 Infantrys moved from Leningrad to Latvia
1 Adv.Fighter and 3 Fighters moved from Leningrad to Latvia
4 Artillerys and 6 Infantrys moved from Yaroslavl to Kursk
5 Infantrys moved from Stalingrad to Rostov
1 Destroyer moved from 53 Sea Zone to 54 Sea Zone
1 Submarine moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Astrakhan to Georgia
10 Infantrys moved from Moscow to Yaroslavl
4 ArmoredCars moved from Arkhangelsk to Leningrad
4 ArmoredCars moved from N.Karelia to Oulu
1 Artillery and 3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Chimkent to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
1 Infantry moved from Ayan to Chita
1 Infantry moved from Okhotsk to Ayan
8 Infantrys moved from N.Buryat Mongolia to Yakutsk
1 Artillery moved from N.Buryat Mongolia to Yakutsk
1 Infantry moved from Olyokminsk to Yakutsk
1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 ArmoredCars moved from N.Buryat Mongolia to Yakutsk
1 Tank moved from N.Buryat Mongolia to Yakutsk
1 Mech.Inf moved from N.Buryat Mongolia to Yakutsk
6 Infantrys moved from Evenkia to Olyokminsk
1 HeavyTank moved from Sibirsky to Olyokminsk
5 Infantrys moved from Sibirsky to Evenkia
2 Infantrys moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Novosibirsk to Krasnoyarsk
Purchase Units - Russians
Russians buy 2 Bunkers, 4 HeavyTanks, 29 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tampere
Russians attack with 1 Elite and 3 Infantrys
Finns defend with 2 Infantrys
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 2 : 1/4 hits, 0.83 expected hits
Finns roll dice for 2 Infantrys in Tampere, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Tampere
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 3 : 0/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Tampere, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Elite and 3 Infantrys in Tampere, round 4 : 1/4 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Tampere, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Tampere
Russians win, taking Tampere from Finns with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Finns: 2 Infantrys
Battle in Latvia
Russians attack with 1 Adv.Fighter, 3 Fighters and 3 Infantrys
Germans defend with 3 Infantrys
Russians roll dice for 1 Adv.Fighter, 3 Fighters and 3 Infantrys in Latvia, round 2 : 3/7 hits, 2.00 expected hits
Germans roll dice for 3 Infantrys in Latvia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Adv.Fighter, 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 Infantrys
Battle in Donetsk
Russians attack with 2 Artillerys and 9 Infantrys
Romanians defend with 1 ArmoredCar, 1 Infantry and 2 Tanks; Germans defend with 2 Infantrys
Russians roll dice for 2 Artillerys and 9 Infantrys in Donetsk, round 2 : 1/11 hits, 2.50 expected hits
Romanians roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Donetsk, round 2 : 3/6 hits, 2.17 expected hits
1 ArmoredCar owned by the Romanians and 3 Infantrys owned by the Russians lost in Donetsk
Russians roll dice for 2 Artillerys and 6 Infantrys in Donetsk, round 3 : 2/8 hits, 2.00 expected hits
Romanians roll dice for 3 Infantrys and 2 Tanks in Donetsk, round 3 : 1/5 hits, 2.00 expected hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Infantry owned by the Romanians lost in Donetsk
Russians roll dice for 2 Artillerys and 5 Infantrys in Donetsk, round 4 : 2/7 hits, 1.83 expected hits
Romanians roll dice for 1 Infantry and 2 Tanks in Donetsk, round 4 : 2/3 hits, 1.33 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Romanians and 1 Infantry owned by the Germans lost in Donetsk
Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 5 : 1/5 hits, 1.50 expected hits
Romanians roll dice for 1 Tank in Donetsk, round 5 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 7 Infantrys
Casualties for Romanians: 1 ArmoredCar, 1 Infantry and 2 Tanks
Casualties for Germans: 2 Infantrys
Non Combat Move - Russians
1 Adv.Fighter and 3 Fighters moved from Latvia to Kursk
Place Units - Russians
1 Bunker and 3 HeavyTanks placed in Kursk
4 Infantrys placed in Leningrad
2 Infantrys and 2 Mech.Infs placed in Arkhangelsk
1 Bunker and 2 Infantrys placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
Russians undo move 5.
Russians undo move 4.
1 Bunker, 1 HeavyTank and 1 Infantry placed in N.Buryat Mongolia
6 Infantrys placed in Sibirsky
Russians undo move 5.
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in Sibirsky
Turn Complete - Russians
Russians collect 102 PUs; end with 102 PUs
Combat Hit Differential Summary :
Germans : -1.00
Romanians : 1.00
Finns : -1.33
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Infantry moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
1 Infantry moved from S.Tunisia to S.Algeria
Italians take S.Algeria from French
3 Artillerys and 3 Infantrys moved from Campania to 48 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 48 Sea Zone to 56 Sea Zone
3 Artillerys and 3 Infantrys moved from 56 Sea Zone to Lower Egypt
2 Transports moved from 56 Sea Zone to 51 Sea Zone
2 Tanks moved from Greece to 51 Sea Zone
2 Infantrys moved from Greece to 51 Sea Zone
2 Infantrys, 2 Tanks and 2 Transports moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys and 2 Tanks moved from 56 Sea Zone to Lower Egypt
1 Infantry moved from Mersa Matruh to Kufra
5 Fighters moved from Mersa Matruh to Kufra
2 Infantrys moved from Campania to 48 Sea Zone
2 Infantrys moved from 48 Sea Zone to Tobruk
4 Tanks moved from Bulgaria to Greece
3 Infantrys moved from Serbia to Greece
1 Artillery and 1 Infantry moved from Tuscany to 44 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
1 Artillery and 1 Infantry moved from 46 Sea Zone to Corsica
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from S.Tunisia to N.Tunisia
3 Infantrys moved from Rome to Campania
1 Artillery moved from Tuscany to Rome
Purchase Units - Italians
Italians buy 2 Elites, 1 HeavyTank, 15 Infantrys and 3 Transports; Remaining resources: 0 PUs;
Combat - Italians
Battle in Lower Egypt
Italians attack with 3 Artillerys, 5 Infantrys and 2 Tanks
British defend with 2 Artillerys, 3 Infantrys and 1 Tank
Italians roll dice for 1 Battleship in Lower Egypt, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/10 hits, 3.33 expected hits
British roll dice for 2 Artillerys, 3 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/6 hits, 2.17 expected hits
2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 3 : 3/8 hits, 3.00 expected hits
British roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Lower Egypt, round 3 : 0/4 hits, 1.50 expected hits
2 Artillerys owned by the British and 1 Infantry owned by the British lost in Lower Egypt
Italians roll dice for 3 Artillerys, 3 Infantrys and 2 Tanks in Lower Egypt, round 4 : 4/8 hits, 3.00 expected hits
British roll dice for 1 Tank in Lower Egypt, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the British lost in Lower Egypt
Italians win, taking Lower Egypt from British with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 15
Casualties for Italians: 2 Infantrys
Casualties for British: 2 Artillerys, 3 Infantrys and 1 Tank
Battle in Corsica
Italians attack with 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Artillery and 1 Infantry in Corsica, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 Infantry in Corsica, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Corsica
Italians win, taking Corsica from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Kufra
Italians attack with 5 Fighters and 1 Infantry
British defend with 1 Factory and 1 Mech.Inf
Italians roll dice for 5 Fighters and 1 Infantry in Kufra, round 2 : 2/6 hits, 1.83 expected hits
British roll dice for 1 Mech.Inf in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the British lost in Kufra
Italians win, taking Kufra from British with 5 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Mech.Inf
Non Combat Move - Italians
5 Fighters moved from Kufra to Tobruk
1 AAGun moved from Tobruk to El Agheila
Place Units - Italians
2 Elites, 1 HeavyTank and 1 Infantry placed in Greece
3 Infantrys placed in Serbia
4 Infantrys placed in Tunis
3 Transports placed in 46 Sea Zone
7 Infantrys placed in Rome
Turning on Edit Mode
EDIT: Removing units owned by Italians from 51 Sea Zone: 1 T.Boat
EDIT: Adding units owned by Italians to 48 Sea Zone: 1 T.Boat
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :
Italians : -1.17
British : -2.50
French : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - French
2 Infantrys moved from E.Morocco to S.Algeria
2 Infantrys moved from E.Morocco to N.Algeria
1 Adv.Fighter moved from E.Morocco to N.Algeria
1 Artillery, 1 Elite, 5 Infantrys and 2 Tanks moved from E.Morocco to S.Algeria
1 Transport moved from 31 Sea Zone to 17 Sea Zone
1 Infantry moved from Syria to Palestine
2 Infantrys moved from Darfur to Kufra
1 Infantry moved from French Equatorial Africa to Darfur
1 Infantry moved from 34 Sea Zone to Canarians
Purchase Units - French
French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - French
Battle in Kufra
French attack with 2 Infantrys
Italians defend with 1 Factory and 1 Infantry
French roll dice for 2 Infantrys in Kufra, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Kufra
French win, taking Kufra from Italians with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in N.Algeria
French attack with 1 Adv.Fighter and 2 Infantrys
Italians defend with 1 Infantry
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 4 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 5 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 Adv.Fighter and 2 Infantrys in N.Algeria, round 6 : 2/3 hits, 0.83 expected hits
Italians roll dice for 1 Infantry in N.Algeria, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Canarians
French attack with 1 Infantry
Neutral defend with 1 Infantry
French roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits, 0.17 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
French loses 0 PUs for violating Canarianss neutrality.
French win, taking Canarians from Neutral with 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in S.Algeria
French attack with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks
Italians defend with 1 Infantry
French roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks in S.Algeria, round 2 : 1/11 hits, 3.00 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Artillery, 1 Elite, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Non Combat Move - French
1 Adv.Fighter moved from N.Algeria to E.Morocco
Place Units - French
1 Bunker and 2 Tanks placed in Syria
2 Artillerys and 2 Infantrys placed in E.Morocco
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Neutral : -0.33
Italians : -2.33
French : -2.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Yamamoto
2 Tanks moved from Yunnan to Lanchow
Yamamoto take Szechwan from Chinese
2 Fighters moved from Yunnan to Lanchow
1 Elite moved from Yunnan to Szechwan
2 Elites moved from Yunnan to Assam
1 Artillery and 1 Infantry moved from Burma to Yunnan
2 Battleships, 2 Carriers, 2 Destroyers and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
1 Cruiser, 1 Destroyer and 1 Submarine moved from 110 Sea Zone to 67 Sea Zone
2 Transports moved from 107 Sea Zone to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from Jilolo to 107 Sea Zone
2 Tanks moved from Malaya to Burma
3 Marines moved from Malaya to 110 Sea Zone
1 B.Transport and 3 Marines moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Celebes to 111 Sea Zone
1 B.Transport, 1 Infantry and 3 Marines moved from 111 Sea Zone to 67 Sea Zone
1 Infantry and 3 Marines moved from 67 Sea Zone to Broome
1 B.Transport moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys moved from Celebes to 111 Sea Zone
1 B.Transport and 2 Infantrys moved from 111 Sea Zone to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Western Australia
1 Artillery, 1 B.Transport, 1 Infantry and 1 Tank moved from 107 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 67 Sea Zone to Broome
2 Elites and 2 Marines moved from Davao to Mindanao
3 B.Transports moved from 110 Sea Zone to 111 Sea Zone
3 B.Transports moved from 111 Sea Zone to 67 Sea Zone
1 Artillery and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Elite and 1 Marine moved from Hong Kong to 92 Sea Zone
1 Artillery and 1 Elite moved from Kwangsi to 92 Sea Zone
2 Fighters moved from Tokyo to 67 Sea Zone
8 Infantrys moved from Tokyo to Chubu
1 Elite, 1 Marine and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Elite and 1 Marine moved from 84 Sea Zone to Hokkaido
1 Artillery, 1 Elite and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Elite moved from 84 Sea Zone to Hokkaido
1 Bomber moved from Yap to 67 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
2 T.Boats moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Malaya
1 Elite moved from Kwangsi to N.French Indochina
2 Infantrys moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 8 ArmoredCars, 1 Carrier, 2 Destroyers, 4 Elites, 1 Fighter, 1 Tank and 2 Transports; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in 67 Sea Zone
Yamamoto attack with 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters, 2 Submarines and 3 Transports
Anzac defend with 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 2 Battleships owned by the Anzac
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 6 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers, 2 Fighters and 3 Transports in 67 Sea Zone, round 2 : 7/11 hits, 4.50 expected hits
Anzac roll dice for 2 Battleships, 1 Carrier, 4 Destroyers and 6 Transports in 67 Sea Zone, round 2 : 5/13 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
6 Transports owned by the Anzac, 1 Submarine owned by the Anzac, 3 Transports owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 5 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 3 Destroyers and 2 Fighters in 67 Sea Zone, round 3 : 6/11 hits, 4.50 expected hits
Anzac roll dice for 2 Battleships, 1 Carrier and 4 Destroyers in 67 Sea Zone, round 3 : 5/7 hits, 3.17 expected hits
2 Submarines owned by the Yamamoto, 1 Submarine owned by the Anzac, 4 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 2 Destroyers owned by the Yamamoto and 2 B.Transports owned by the Yamamoto lost in 67 Sea Zone
Yamamoto roll dice for 3 B.Transports, 2 Battleships, 1 Bomber, 2 Carriers, 1 Cruiser, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 4 : 3/9 hits, 3.83 expected hits
Anzac roll dice for 2 Battleships in 67 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
2 Battleships owned by the Anzac and 1 Carrier owned by the Yamamoto lost in 67 Sea Zone
Yamamoto win with 3 B.Transports, 2 Battleships, 1 Bomber, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 50
Casualties for Yamamoto: 3 B.Transports, 1 Carrier, 2 Destroyers, 2 Submarines and 3 Transports
Casualties for Anzac: 2 Battleships, 1 Carrier, 4 Destroyers, 2 Submarines and 6 Transports
Battle in Lanchow
Yamamoto attack with 2 Fighters and 2 Tanks
Chinese defend with 1 ArmoredCar and 1 Tank
Yamamoto roll dice for 2 Fighters and 2 Tanks in Lanchow, round 2 : 3/4 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar and 1 Tank in Lanchow, round 2 : 0/2 hits, 0.67 expected hits
1 Tank owned by the Chinese and 1 ArmoredCar owned by the Chinese lost in Lanchow
Yamamoto win, taking Lanchow from Chinese with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Chinese: 1 ArmoredCar and 1 Tank
Battle in Hokkaido
Yamamoto attack with 1 Artillery, 2 Elites and 1 Marine
Americans defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Hokkaido, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Hokkaido
Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Marine in Hokkaido, round 3 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 Artillery in Hokkaido, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Americans lost in Hokkaido
Yamamoto win, taking Hokkaido from Americans with 1 Artillery, 2 Elites and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Assam
Yamamoto attack with 2 Elites
British defend with 1 Infantry
Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Assam, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Elites in Assam, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Infantry in Assam, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Assam
Yamamoto win, taking Assam from British with 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chubu
Yamamoto attack with 8 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 8 Infantrys in Chubu, round 2 : 0/8 hits, 1.33 expected hits
British roll dice for 2 Infantrys in Chubu, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Yamamoto lost in Chubu
Yamamoto roll dice for 6 Infantrys in Chubu, round 3 : 2/6 hits, 1.00 expected hits
British roll dice for 2 Infantrys in Chubu, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the British lost in Chubu
Yamamoto win, taking Chubu from British with 5 Infantrys remaining. Battle score for attacker is -2
Casualties for Yamamoto: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Broome
Yamamoto attack with 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank
Anzac defend with 1 AAGun, 2 Artillerys, 1 Bunker and 1 Factory
Yamamoto roll dice for 1 Artillery, 2 Infantrys, 3 Marines and 1 Tank in Broome, round 2 : 3/7 hits, 2.83 expected hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 2 Artillerys and 1 Bunker in Broome, round 2 : 1/3 hits, 1.17 expected hits
2 Artillerys owned by the Anzac and 1 Infantry owned by the Yamamoto lost in Broome
Yamamoto roll dice for 1 Artillery, 1 Infantry, 3 Marines and 1 Tank in Broome, round 3 : 3/6 hits, 2.67 expected hits
Anzac roll dice for 1 Bunker in Broome, round 3 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Anzac lost in Broome
Yamamoto win, taking Broome from Anzac with 1 Artillery, 3 Marines and 1 Tank remaining. Battle score for attacker is 10
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Artillerys and 1 Bunker
Battle in Western Australia
Non Combat Move - Yamamoto
1 Bomber moved from 67 Sea Zone to Celebes
2 Fighters moved from Lanchow to Yunnan
Place Units - Yamamoto
1 Carrier, 1 Destroyer and 2 Transports placed in 107 Sea Zone
Yamamoto undo move 1.
1 Carrier, 2 Destroyers and 2 Transports placed in 85 Sea Zone
1 Fighter placed in 85 Sea Zone
2 ArmoredCars and 1 Tank placed in Kwangsi
6 ArmoredCars placed in Hong Kong
4 Elites placed in Davao
Yamamoto undo move 5.
2 Elites placed in Davao
2 Elites placed in Manila
Turn Complete - Yamamoto
Yamamoto collect 101 PUs; end with 101 PUs
Combat Hit Differential Summary :
British : 1.00
Yamamoto : 5.67
Americans : -1.00
Anzac : 3.67
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Chinese
1 Elite moved from E.Qinghai to Lanchow
2 ArmoredCars moved from Hsining to Lanchow
1 Infantry moved from Shensi to Szechwan
1 Infantry moved from Shensi to Hupeh
1 ArmoredCar moved from Shensi to Szechwan
1 ArmoredCar moved from Ningsia to Hupeh
1 Tank moved from Ningsia to Chahar
1 Tank moved from Suiyuan to Chahar
2 Tanks moved from Shensi to Shansi
1 Mech.Inf moved from Shensi to Hupeh
2 Artillerys and 2 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 2 ArmoredCars, 2 Artillerys, 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hupeh
Chinese attack with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Hisaichi defend with 2 Tanks
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Hupeh, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 3 : 0/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 4 : 1/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Lanchow
Chinese attack with 2 ArmoredCars and 1 Elite
Yamamoto defend with 2 Tanks
Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Tanks in Lanchow, round 2 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Yamamoto lost in Lanchow
Chinese roll dice for 2 ArmoredCars and 1 Elite in Lanchow, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Lanchow, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Yamamoto and 1 Elite owned by the Chinese lost in Lanchow
Chinese win, taking Lanchow from Yamamoto with 2 ArmoredCars remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 Tanks
Casualties for Chinese: 1 Elite
Battle in Chahar
Chinese attack with 2 Tanks
Hisaichi defend with 1 Tank
Chinese roll dice for 2 Tanks in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Chahar, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Tank remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Tank
Casualties for Hisaichi: 1 Tank
Battle in Szechwan
Chinese attack with 1 ArmoredCar and 1 Infantry
Yamamoto defend with 1 Elite
Chinese roll dice for 1 ArmoredCar and 1 Infantry in Szechwan, round 2 : 1/2 hits, 0.50 expected hits
Yamamoto roll dice for 1 Elite in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Yamamoto lost in Szechwan
Chinese win, taking Szechwan from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Battle in Shansi
Chinese attack with 2 Tanks
Hisaichi defend with 1 Fighter
Chinese roll dice for 2 Tanks in Shansi, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Fighter in Shansi, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 3 : 1/2 hits, 1.00 expected hits
Hisaichi roll dice for 1 Fighter in Shansi, round 3 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Fighter
Non Combat Move - Chinese
Place Units - Chinese
2 ArmoredCars, 2 Artillerys, 1 Elite and 1 Infantry placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Hisaichi : -2.50
Yamamoto : -0.83
Chinese : -1.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Hisaichi
1 Adv.Fighter moved from Hulunbuir to Chahar
1 Tank moved from Peking to Chahar
2 Tanks moved from Peking to Shansi
1 Tank moved from Shantung to Shansi
2 Tanks moved from Shantung to Hupeh
2 Infantrys moved from Kweichow to Hupeh
1 Fighter moved from Yunnan to Hupeh
1 Bomber moved from Yunnan to 75 Sea Zone
1 Battleship and 2 Submarines moved from 93 Sea Zone to 85 Sea Zone
1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
1 Destroyer moved from 105 Sea Zone to 110 Sea Zone
1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Carrier moved from 93 Sea Zone to 84 Sea Zone
2 Transports moved from 93 Sea Zone to 84 Sea Zone
7 Infantrys moved from Kirin to Heilungchiang
3 Infantrys moved from Heilungchiang to Hulunbuir
3 Infantrys moved from Heilungchiang to Khabarovsk
1 Artillery moved from Hulunbuir to Heilungchiang
1 Infantry moved from Heilungchiang to Hulunbuir
1 Infantry moved from Heilungchiang to Hulunbuir
4 Infantrys moved from Changchun to Kirin
4 Infantrys moved from Changchun to Kirin
Purchase Units - Hisaichi
Hisaichi buy 1 Elite, 10 Infantrys and 6 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 75 Sea Zone
Hisaichi attack with 1 Bomber
Americans defend with 1 Transport
Hisaichi roll dice for 1 Bomber in 75 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 Transport in 75 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 75 Sea Zone
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 Transport
Battle in Hupeh
Hisaichi attack with 1 Fighter, 2 Infantrys and 2 Tanks
Chinese defend with 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Hisaichi roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in Hupeh, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 ArmoredCar, 1 Infantry and 1 Mech.Inf in Hupeh, round 2 : 2/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Hisaichi roll dice for 1 Fighter and 2 Tanks in Hupeh, round 3 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 Mech.Inf in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 ArmoredCar, 1 Infantry and 1 Mech.Inf
Battle in Chahar
Hisaichi attack with 1 Adv.Fighter and 1 Tank
Chinese defend with 1 Tank
Hisaichi roll dice for 1 Adv.Fighter and 1 Tank in Chahar, round 2 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 1 Tank in Chahar, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Chinese lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Adv.Fighter and 1 Tank remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Tank
Battle in Shansi
Hisaichi attack with 3 Tanks
Chinese defend with 2 Tanks
Hisaichi roll dice for 3 Tanks in Shansi, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 2 Tanks in Shansi, round 2 : 1/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi and 2 Tanks owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 2 Tanks
Battle in 85 Sea Zone
Hisaichi attack with 1 Battleship and 2 Submarines; Yamamoto loiter and taunt
British defend with 1 Destroyer and 1 Transport
Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Battleship in 85 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 Destroyer and 1 Transport in 85 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the British lost in 85 Sea Zone
Hisaichi roll dice for 2 Submarines in 85 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer in 85 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the British lost in 85 Sea Zone
Hisaichi win with 1 Battleship and 2 Submarines remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Non Combat Move - Hisaichi
1 Adv.Fighter moved from Chahar to Peking
1 Fighter moved from Hupeh to Yunnan
1 Bomber moved from 75 Sea Zone to Shantung
Place Units - Hisaichi
1 Elite and 3 Infantrys placed in Liaoning
7 Infantrys placed in Changchun
3 Tanks placed in Shantung
3 Tanks placed in Peking
Turn Complete - Hisaichi
Hisaichi collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Hisaichi : 1.83
British : -0.83
Americans : -0.17
Chinese : 0.33
Quite the game! I’m still down in money after 4 round. Gotta close that gap soon!
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - British
6 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Darfur to Nubia
British take Nubia from Germans
1 Tank moved from Darfur to New Valley
British take New Valley from Germans
1 Tank moved from New Valley to Lower Egypt
1 Fighter moved from Cairo to Lower Egypt
2 Cruisers moved from 57 Sea Zone to 58 Sea Zone
2 Infantrys moved from W.Iran to 58 Sea Zone
2 Cruisers and 2 Infantrys moved from 58 Sea Zone to 57 Sea Zone
2 Infantrys moved from 57 Sea Zone to Lower Egypt
2 Fighters moved from E.Morocco to S.Algeria
1 Transport moved from 57 Sea Zone to 58 Sea Zone
1 Infantry moved from W.Iran to 58 Sea Zone
1 Infantry and 1 Transport moved from 58 Sea Zone to 57 Sea Zone
1 Infantry moved from 57 Sea Zone to Lower Egypt
1 Tank moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
4 ArmoredCars, 6 Infantrys and 1 Tank moved from Bihar to Assam
1 Infantry moved from Hyderabad to Bihar
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
1 Infantry moved from Madras to Hyderabad
3 Infantrys moved from Rajputana to Hyderabad
2 Infantrys moved from Bombay to Rajputana
1 Destroyer and 2 Submarines moved from 65 Sea Zone to 67 Sea Zone
1 Fighter moved from Banjarmasin to 67 Sea Zone
2 Transports moved from 65 Sea Zone to 67 Sea Zone
3 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry and 1 Tank moved from Koryakia to Kolyma
1 Tank moved from Kolyma to Zhigansk
3 Infantrys moved from British Columbia to Yukon
3 Tanks moved from Northern Ireland to Manchester
2 Infantrys moved from Wales to Dover
4 Infantrys moved from Madras to Hyderabad
1 Infantry moved from Central America to E.Mexico
2 Infantrys and 1 Tank moved from Cape Verde to 34 Sea Zone
2 Infantrys, 1 Tank and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
2 Infantrys moved from 41 Sea Zone to E.Morocco
1 Tank moved from 41 Sea Zone to E.Morocco
Purchase Units - British
British buy 3 Adv.Fighters, 1 Bunker, 1 Carrier, 1 Destroyer, 1 Elite, 6 Infantrys and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Lower Egypt
British attack with 1 Fighter, 10 Infantrys and 2 Tanks
Italians defend with 3 Artillerys, 3 Infantrys and 2 Tanks
British roll dice for 2 Cruisers in Lower Egypt, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Italians lost in Lower Egypt
British roll dice for 1 Fighter, 10 Infantrys and 2 Tanks in Lower Egypt, round 2 : 5/13 hits, 3.00 expected hits
Italians roll dice for 3 Artillerys, 2 Infantrys and 2 Tanks in Lower Egypt, round 2 : 2/7 hits, 2.67 expected hits
3 Artillerys owned by the Italians, 2 Infantrys owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
British roll dice for 1 Fighter, 8 Infantrys and 2 Tanks in Lower Egypt, round 3 : 4/11 hits, 2.67 expected hits
Italians roll dice for 2 Tanks in Lower Egypt, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
British win, taking Lower Egypt from Italians with 1 Fighter, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 22
Casualties for Italians: 3 Artillerys, 3 Infantrys and 2 Tanks
Casualties for British: 3 Infantrys
Battle in Assam
British attack with 4 ArmoredCars, 6 Infantrys and 1 Tank
Yamamoto defend with 2 Elites
British roll dice for 4 ArmoredCars, 6 Infantrys and 1 Tank in Assam, round 2 : 6/11 hits, 2.83 expected hits
Yamamoto roll dice for 2 Elites in Assam, round 2 : 0/2 hits, 0.67 expected hits
2 Elites owned by the Yamamoto lost in Assam
British win, taking Assam from Yamamoto with 4 ArmoredCars, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Elites
Battle in 67 Sea Zone
British attack with 1 Destroyer, 1 Fighter, 2 Submarines and 2 Transports
Yamamoto defend with 3 B.Transports, 2 Battleships, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters
British roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Destroyer, 1 Fighter and 2 Transports in 67 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Combat Hit Differential Summary :
British : 7.17
Italians : -0.67
Yamamoto : -0.67
@Whackamatt i got 2 hits in sz67. ool please