@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
19L Giallo(x) vs Sovietishcat(allies) bm3
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 7 PUs; Combat Move - Italians 1 bomber moved from Volgograd to Southern Italy Non Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,6,6,5,3,1,5,1,6,1 Italians collect 3 PUs (7 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from 92 Sea Zone to Gibraltar Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 bombers, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 8 mech_infantrys moved from Romania to Bulgaria 4 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 mech_infantry moved from Slovakia Hungary to Albania 4 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia 4 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Volgograd to Kazakhstan 1 bomber moved from Bryansk to Kazakhstan 2 infantry moved from Bryansk to Tambov 2 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 infantry moved from Volgograd to Rostov 3 infantry moved from Ukraine to Bryansk 3 infantry moved from Novgorod to Belarus 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 artilleries and 3 infantry moved from Western Germany to France 2 artilleries and 5 infantry moved from Holland Belgium to Western Germany 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 112 Sea Zone to 113 Sea Zone 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Albania 1 fighter moved from 112 Sea Zone to Western Germany 1 bomber moved from Western Germany to Bulgaria 1 bomber moved from Western Germany to Albania 1 submarine moved from 110 Sea Zone to 124 Sea Zone Combat - Germans Battle in Tambov Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 3/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 8 armour and 7 mech_infantrys British defend with 1 aaGun and 1 mech_infantry; Russians defend with 1 mech_infantry Germans roll dice for 8 armour and 7 mech_infantrys in Northwest Persia, round 2 : 3/15 hits, 5,17 expected hits Russians roll dice for 1 aaGun and 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 1 aaGun and 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Bulgaria Germans attack with 2 bombers and 12 mech_infantrys British defend with 1 fighter and 1 tactical_bomber; Americans defend with 2 infantry Germans roll dice for 2 bombers and 12 mech_infantrys in Bulgaria, round 2 : 3/14 hits, 3,33 expected hits Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,83 expected hits 1 tactical_bomber owned by the British, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria Germans roll dice for 2 bombers and 10 mech_infantrys in Bulgaria, round 3 : 3/12 hits, 3,00 expected hits Americans roll dice for 1 fighter in Bulgaria, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Bulgaria Germans win, taking Bulgaria from Americans with 2 bombers and 9 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Germans: 3 mech_infantrys Casualties for Americans: 2 infantry Casualties for British: 1 fighter and 1 tactical_bomber Battle in Kazakhstan Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Albania Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Albania Germans win, taking Albania from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers moved from Bulgaria to Western Germany 2 bombers moved from Albania to Western Germany 2 aaGuns moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine 1 bomber moved from Samara to Ukraine 1 bomber moved from Kazakhstan to Ukraine 1 armour and 11 mech_infantrys moved from Bryansk to Volgograd 12 mech_infantrys moved from Bryansk to Caucasus 3 aaGuns, 23 artilleries and 23 infantry moved from Bryansk to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Volgograd 1 armour and 2 mech_infantrys placed in Novgorod 2 bombers placed in Western Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,5,6,3,3,3,1,3,2,2 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : -1,33 Americans : 0,17 Russians : 2,00 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Russia to Bryansk 80 infantry moved from Russia to Tambov 3 artilleries moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 3 fighters moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 fighters and 3 infantry Germans defend with 3 infantry Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 3 fighters and 1 infantry in Bryansk, round 3 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Tambov Russians attack with 3 artilleries and 80 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 80 infantry in Tambov, round 2 : 15/83 hits, 14,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 artilleries and 80 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Russia to Samara 1 aaGun moved from Russia to Samara 3 aaGuns and 2 infantry moved from Russia to Tambov 3 fighters moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 2 armour moved from Russia to Tambov Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUsCombat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 Russians : 0,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 destroyers, 4 infantry, 3 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 2 artilleries and 4 infantry moved from India to West India 1 submarine moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Suiyuyan to Kansu 1 bomber moved from India to Kansu 1 bomber moved from India to Shensi 1 infantry moved from Hopei to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 1 infantry moved from Szechwan to Sikang 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Battle in West India Japanese attack with 1 armour, 2 artilleries and 4 infantry British defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in West India, round 2 : 3/7 hits, 2,17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kansu Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu retreated to Kansu Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 23 Sea Zone Japanese win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Kansu to Chahar 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 bomber moved from Shensi to French Indo China 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 2 mech_infantrys moved from Shantung to Anhwe 1 aaGun, 6 artilleries, 2 infantry and 2 mech_infantrys moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Burma to India 2 carriers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 4 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone Place Units - Japanese 5 submarines placed in 6 Sea Zone 2 destroyers placed in 39 Sea Zone 1 mech_infantry placed in India 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,5,1,3,5 Japanese collect 58 PUs (6 lost to blockades); end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 0,00 Chinese : 0,00 UK_Pacific : -0,33 Japanese : 2,83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer and 7 fighters; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 43 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 43 Sea Zone to 41 Sea Zone Combat - Americans Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 30 Sea Zone to 23 Sea Zone 1 carrier, 3 submarines and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from Morocco to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 2 infantry moved from 98 Sea Zone to Trans-Jordan 1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 3 bombers moved from United Kingdom to Gibraltar 3 bombers moved from Eastern United States to Gibraltar 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 fighter moved from 92 Sea Zone to 98 Sea Zone 1 transport moved from 92 Sea Zone to 88 Sea Zone 1 infantry moved from British Guiana to 88 Sea Zone 1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil 1 infantry moved from Rhodesia to Belgian Congo 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 90 Sea Zone Place Units - Americans 5 fighters placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 14 infantry moved from Hunan to Yunnan Combat - Chinese Chinese creates battle in territory Szechwan Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Yunnan Chinese attack with 14 infantry Japanese defend with 1 airfield and 1 infantry Chinese roll dice for 14 infantry in Yunnan, round 2 : 2/14 hits, 2,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 13 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone Combat - British Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 124 Sea Zone to Iceland 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 armour and 3 mech_infantrys moved from Persia to Trans-Jordan 1 aaGun, 2 armour and 3 infantry moved from Greece to 97 Sea Zone 1 aaGun, 2 armour, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone 1 aaGun, 2 armour and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Greece to 98 Sea Zone 2 fighters moved from Greece to Egypt 1 armour moved from Algeria to Libya Place Units - British 3 infantry placed in United Kingdom 2 fighters and 1 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 British : 0,33 Chinese : -0,50 Japanese : 0,50 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy nothing; Remaining resources: 10 PUs; Combat Move - Italians Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,3,2,5,6,6,3,3 Italians collect 2 PUs (8 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 44 Sea Zone to 36 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Algeria Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Ukraine to Iraq 1 mech_infantry moved from Northwest Persia to Iraq 8 armour and 5 mech_infantrys moved from Northwest Persia to Persia 3 mech_infantrys moved from Caucasus to Persia 2 mech_infantrys moved from Caucasus to Persia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Belarus to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 mech_infantry moved from Albania to Greece 2 mech_infantrys moved from Bulgaria to Greece 4 bombers moved from Western Germany to Greece 1 mech_infantry moved from Bulgaria to Greece 1 submarine moved from 125 Sea Zone to 124 Sea Zone 2 bombers moved from Western Germany to 124 Sea Zone 1 mech_infantry moved from Caucasus to Persia Combat - Germans Battle in Greece Germans attack with 4 bombers and 4 mech_infantrys Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 4 bombers and 4 mech_infantrys in Greece, round 2 : 4/8 hits, 3,33 expected hits Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Greece, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece Germans win, taking Greece from Americans with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 124 Sea Zone Germans attack with 2 bombers and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 124 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Persia Germans attack with 8 armour and 11 mech_infantrys British defend with 2 aaGuns, 1 artillery, 1 factory_minor and 6 infantry Germans roll dice for 8 armour and 11 mech_infantrys in Persia, round 2 : 3/19 hits, 5,83 expected hits British roll dice for 2 aaGuns, 1 artillery and 6 infantry in Persia, round 2 : 3/7 hits, 2,33 expected hits 2 aaGuns owned by the British, 3 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans roll dice for 8 armour and 8 mech_infantrys in Persia, round 3 : 9/16 hits, 5,33 expected hits British roll dice for 1 artillery and 5 infantry in Persia, round 3 : 2/6 hits, 2,00 expected hits 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Persia Germans win, taking Persia from British with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 5 mech_infantrys Casualties for British: 2 aaGuns, 1 artillery and 6 infantry Battle in Iraq Germans attack with 1 bomber and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Iraq Germans win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Iraq to Caucasus 4 armour and 11 mech_infantrys moved from Volgograd to Caucasus 1 bomber, 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine 1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland 6 mech_infantrys moved from Bulgaria to Romania 4 bombers moved from Greece to Western Germany 2 artilleries and 3 infantry moved from France to Western Germany 2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 114 Sea Zone to 115 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from 124 Sea Zone to Western Germany Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 7 mech_infantrys placed in Germany 2 fighters placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,4,2,4,4,1,4,4 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsCombat Hit Differential Summary :
Germans : 4,00 British : 1,00 Americans : 1,00 Russians : -0,67 -
Russia Giallo.tsvg
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 2 fighters moved from Russia to Smolensk 2 fighters moved from Russia to Bryansk 2 armour, 3 artilleries and 82 infantry moved from Tambov to Rostov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Rostov Russians attack with 2 armour, 3 artilleries and 82 infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 3 artilleries and 82 infantry in Rostov, round 2 : 13/87 hits, 16,17 expected hits Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Italians with 2 armour, 3 artilleries and 82 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 3 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 4 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Tambov to Rostov 5 infantry moved from Russia to Tambov 1 aaGun and 1 infantry moved from Samara to Tambov 2 fighters moved from Smolensk to Russia 2 fighters moved from Bryansk to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -1,67 Italians : -0,33 Russians : -7,50 -
@Giallo Plz use last file
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 6 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Persia Japanese take Eastern Persia from British 1 mech_infantry moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hopei to Yunnan 4 mech_infantrys moved from Anhwe to Yunnan 1 bomber moved from Chahar to Yunnan 1 bomber and 1 infantry moved from French Indo China to Kwangsi 3 artilleries and 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Chahar to Suiyuyan 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Manchuria to Amur 1 submarine moved from 80 Sea Zone to 78 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 23 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 23 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers Chinese defend with 1 airfield and 15 infantry Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 3/18 hits, 6,17 expected hits Chinese roll dice for 15 infantry in Yunnan, round 2 : 7/15 hits, 5,00 expected hits 4 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 5/11 hits, 5,00 expected hits Chinese roll dice for 12 infantry in Yunnan, round 3 : 3/12 hits, 4,00 expected hits 3 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 4 : 3/8 hits, 4,00 expected hits Chinese roll dice for 7 infantry in Yunnan, round 4 : 1/7 hits, 2,33 expected hits 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers in Yunnan, round 5 : 4/7 hits, 3,67 expected hits Chinese roll dice for 4 infantry in Yunnan, round 5 : 1/4 hits, 1,33 expected hits 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 2 artilleries, 4 infantry and 6 mech_infantrys Casualties for Chinese: 15 infantry Battle in Kwangsi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 bomber in Kwangsi, round 3 : 1/1 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -12 Casualties for Japanese: 1 bomber and 1 infantry Casualties for Chinese: 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 submarine Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 1 destroyer in 41 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0 Casualties for Japanese: 1 submarine Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone retreated to 42 Sea Zone ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18 Casualties for Japanese: 1 destroyer and 1 fighter Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone 1 fighter moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to French Indo China 1 bomber moved from Yunnan to India 1 artillery and 3 infantry moved from West India to India 1 artillery and 1 infantry moved from West India to Eastern Persia 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 4 artilleries moved from Anhwe to Kweichow 1 aaGun moved from Anhwe to Shantung 7 infantry moved from Manchuria to Amur 3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 4 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Shantung 3 destroyers placed in 39 Sea Zone 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Americans : 0,67 ANZAC : 2,33 Chinese : 0,67 Japanese : -7,83 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry moved from Trans-Jordan to Iraq 1 fighter moved from 98 Sea Zone to Iraq 1 submarine moved from 92 Sea Zone to 97 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Iraq Americans attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Americans roll dice for 1 fighter and 2 infantry in Iraq, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Marshall Islands from Japanese, taking Iraq from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Iraq to Egypt 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 destroyer moved from 90 Sea Zone to 92 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to 92 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Brazil to 86 Sea Zone 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Trans-Jordan to Northwest Persia British take Northwest Persia from Germans 3 fighters moved from Egypt to Rostov 2 infantry moved from Egypt to Trans-Jordan 3 transports moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 fighter moved from Iceland to United Kingdom 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Libya to Alexandria 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 fighter moved from Gibraltar to Trans-Jordan Combat - British Non Combat Move - British Place Units - British 2 armour and 1 mech_infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,17 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 bomber and 1 fighter Americans defend with 1 marine Italians roll dice for 1 bomber and 1 fighter in Sicily, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 marine in Sicily, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in Sicily, round 3 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 marine in Sicily, round 3 : 1/1 hits, 0,33 expected hits 1 marine owned by the Americans and 1 fighter owned by the Italians lost in Sicily Italians win with 1 bomber remaining. Battle score for attacker is -5 Casualties for Italians: 1 fighter Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber moved from Sicily to Southern Italy 1 armour moved from Southern Italy to Greater Southern Germany Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,5,3,1,5,1,6,2,3,6,3 Italians collect 0 PUs (8 lost to blockades); end with 12 PUsCombat Hit Differential Summary :
Italians : -0,33 Americans : 0,33 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 marine ANZAC roll dice for 1 armour and 1 infantry in Borneo, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Combat Move - French 1 infantry moved from Algeria to Morocco Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to Egypt: 1 fighter EDIT: Turning off Edit Mode Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,33 Japanese : -0,33 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; Combat Move - Germans 3 mech_infantrys moved from Caucasus to Kazakhstan 2 bombers moved from Western Germany to Kazakhstan 8 armour and 6 mech_infantrys moved from Persia to Iraq 2 mech_infantrys moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Caucasus to Volgograd 1 bomber moved from Caucasus to Volgograd 1 infantry moved from Belarus to Smolensk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Ukraine to Bryansk 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Ukraine to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Battle in Bryansk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 8 armour and 6 mech_infantrys Americans defend with 2 infantry Germans roll dice for 8 armour and 6 mech_infantrys in Iraq, round 2 : 7/14 hits, 5,00 expected hits Americans roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 8 armour and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Northwest Persia Germans attack with 1 bomber and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 0/4 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 4 : 0/4 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 5 : 1/4 hits, 1,17 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Kazakhstan Germans attack with 2 bombers and 3 mech_infantrys British defend with 2 fighters Germans roll dice for 2 bombers and 3 mech_infantrys in Kazakhstan, round 2 : 0/5 hits, 1,83 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits 2 mech_infantrys owned by the Germans lost in Kazakhstan Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 2 fighters in Kazakhstan, round 3 : 2/2 hits, 1,33 expected hits 1 bomber owned by the Germans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 bomber and 3 mech_infantrys Casualties for British: 2 fighters Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Kazakhstan to Sikang 1 bomber moved from Volgograd to Romania 2 fighters and 2 tactical_bombers moved from Bryansk to Western Ukraine 1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 aaGuns, 29 artilleries and 21 infantry moved from Ukraine to Western Ukraine 2 artilleries and 4 infantry moved from Novgorod to Belarus 1 bomber moved from Smolensk to Western Ukraine 7 mech_infantrys moved from Germany to Eastern Poland 4 armour and 9 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Northwest Persia to Romania 2 mech_infantrys moved from Greece to Romania 1 aaGun, 2 artilleries and 4 infantry moved from Western Germany to France 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 armour placed in Persia 10 mech_infantrys placed in Germany 3 infantry placed in France 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,3,5,4,2,5,2,3,4,6,5,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5 Germans collect 58 PUs (5 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 74 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -4,50 British : -0,33 Americans : -0,67 Russians : 2,00 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 4 fighters moved from Russia to Volgograd 1 infantry moved from Rostov to Ukraine Russians take Ukraine from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 79 infantry moved from Rostov to Bryansk 3 artilleries moved from Rostov to Bryansk 2 armour moved from Rostov to Bryansk 3 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 4 infantry moved from Tambov to Bryansk 1 infantry moved from Rostov to Caucasus Combat - Russians Battle in Bryansk Russians attack with 2 armour, 3 artilleries and 86 infantry Germans defend with 2 infantry Russians roll dice for 2 armour, 3 artilleries and 86 infantry in Bryansk, round 2 : 19/91 hits, 16,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 3 artilleries and 86 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Volgograd Russians attack with 4 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 4 fighters and 2 infantry in Volgograd, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 fighters moved from Volgograd to Russia 3 aaGuns moved from Rostov to Bryansk 1 aaGun moved from Tambov to Bryansk 1 infantry moved from Smolensk to Bryansk Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans : -1,00 Russians : 0,83 -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 22 Sea Zone to 32 Sea Zone 1 infantry moved from Soviet Far East to Siberia 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 mech_infantrys moved from Shantung to Manchuria 1 artillery moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery moved from Kweichow to Szechwan 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kansu to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 artillery moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kweichow to Szechwan 1 infantry moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 fighter and 2 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 bomber moved from India to Tsinghai 1 submarine moved from 78 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 32 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 32 Sea Zone Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 1 submarine; ANZAC defend with 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Szechwan Japanese attack with 2 artilleries Chinese defend with 1 infantry Japanese roll dice for 2 artilleries in Szechwan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries in Szechwan, round 4 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Szechwan Japanese roll dice for 1 artillery in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Szechwan, round 7 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 2 artilleries Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine; ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 submarine Battle in Tsinghai Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tsinghai, round 4 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Tsinghai Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 5 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 5 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai retreated to Tsinghai Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 airfield and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 bomber moved from Tsinghai to Kweichow 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 armour moved from Persia to Iraq 1 artillery and 1 infantry moved from Eastern Persia to Persia Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone 1 battleship and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
Americans : 0,50 Chinese : 0,00 Japanese : -7,00 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 30 Sea Zone to 32 Sea Zone 2 fighters moved from 30 Sea Zone to 32 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 10 fighters and 2 tactical_bombers moved from 33 Sea Zone to 32 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone Combat - Americans Battle in 32 Sea Zone Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 32 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 12 fighters and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 marine and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 3 destroyers moved from 92 Sea Zone to 110 Sea Zone 1 carrier and 1 fighter moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Gibraltar to 110 Sea Zone 3 fighters moved from 110 Sea Zone to United Kingdom 6 bombers moved from Gibraltar to Egypt 6 bombers moved from Egypt to Trans-Jordan 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from French West Africa to 87 Sea Zone 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Quebec to 106 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Belgian Congo to Rhodesia 1 fighter moved from Egypt to Gibraltar Place Units - Americans 1 carrier and 2 transports placed in 101 Sea Zone 2 artilleries, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States 1 destroyer and 2 submarines placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 carriers, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 transports moved from 92 Sea Zone to 110 Sea Zone 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - British 2 fighters moved from Rostov to Bryansk 3 armour and 3 mech_infantrys moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Belgian Congo to Union of South Africa 2 mech_infantrys moved from Belgian Congo to Egypt 1 fighter moved from Rostov to Trans-Jordan 2 fighters moved from United Kingdom to 110 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 2 carriers and 1 destroyer placed in 110 Sea Zone 1 mech_infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 0,33 Japanese : -0,17





