Good luck, and have fun! And as you said a few years back: May the best German win ;-)
The best of luck to you too, may the best Anglo-Saxon win ;-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
Combat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer and 2 fighters in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 33 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 carrier moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
2 fighters moved from French Indo China to Philippines
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Algeria to Tunisia
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
5 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from Bryansk to Russia
1 bomber, 2 fighters and 2 tactical_bombers moved from Western Ukraine to Russia
1 armour moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
2 armour moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
3 mech_infantrys moved from Western Germany to Denmark
Combat - Germans
Battle in Russia
Germans attack with 5 armour, 1 artillery, 1 bomber, 2 fighters, 18 infantry, 5 mech_infantrys and 2 tactical_bombers
Americans defend with 3 bombers; Russians defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber
AA fire in Russia : 0/5 hits, 0.83 expected hits
Germans roll dice for 5 armour, 1 artillery, 1 bomber, 2 fighters, 18 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 7/34 hits, 9.83 expected hits
Russians roll dice for 3 aaGuns, 1 armour, 8 artilleries, 3 bombers, 2 fighters, 27 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 : 13/43 hits, 14.83 expected hits
1 infantry owned by the Russians, 13 infantry owned by the Germans, 3 aaGuns owned by the Russians and 3 bombers owned by the Americans lost in Russia
Germans roll dice for 5 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 3 : 7/21 hits, 7.67 expected hits
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 : 13/39 hits, 14.00 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Germans, 5 infantry owned by the Germans, 2 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Russia, round 4 : 6/8 hits, 4.50 expected hits
Russians roll dice for 1 armour, 8 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 4 : 14/32 hits, 11.67 expected hits
6 infantry owned by the Russians, 2 fighters owned by the Germans, 1 bomber owned by the Germans, 3 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Russians win with 1 armour, 8 artilleries, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -69
Casualties for Germans: 5 armour, 1 artillery, 1 bomber, 2 fighters, 18 infantry, 5 mech_infantrys and 2 tactical_bombers
Casualties for Americans: 3 bombers
Casualties for Russians: 3 aaGuns and 14 infantry
Battle in Denmark
Germans attack with 2 armour and 8 mech_infantrys
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 armour and 8 mech_infantrys in Denmark, round 2 : 2/10 hits, 2.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Germany
Germans attack with 1 armour and 4 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Germany, round 2 : 1/5 hits, 1.17 expected hits
British roll dice for 2 infantry in Germany, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
Germans roll dice for 1 armour and 3 mech_infantrys in Germany, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Germany, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Germany, round 4 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Germany, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 3 mech_infantrys in Germany, round 5 : 0/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Germany, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Germany
Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 6 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Germany, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Germany, round 7 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Germany, round 7 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
Germans win, taking Germany from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 2 infantry
Non Combat Move - Germans
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.83
Germans : -5.17
British : 0.67
Americans : 0.33
Russians : -0.50
I surrender. I would love to try the axis again, but I’m flexible.
@crockett36 that is fine with me.
You can Play the Axis again.
I seriously recommend that you should Play in the League on this Forum.
Sharpen your skills and yeah, even try out your Strategies there.
Let me know when you have the next game set up.
Thank you for the advice. Will do but not until January. I set up a game. Still have to do the moves.