BM3 trulpen (X+3) vs axis-dominion (A) #1


  • I see now that you can kill off my Italian fleet for the third time. Can I do a NCM to either sz92 or 93?


  • Also changing a bit in mainland, if getting empty.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Also changing a bit in mainland, if getting empty.

    Sure

    See what I mean by being a liability? lol


  • That air force is totally awesome.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 47 PUs; 
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
            EDIT: Changing PUs for Germans from 47 to 49
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Changing ownership of Morocco from Americans to Italians
            EDIT: Adding units owned by Italians to Morocco: 1 marine
            EDIT: Changing PUs for Italians from 28 to 29
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Removing units owned by Italians from Northern Italy: 1 marine
            EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 1 bomber
            EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
            EDIT: Adding units owned by Italians to Novgorod: 1 bomber
            EDIT: Turning off Edit Mode
            2 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Archangel to Vologda
            3 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
            9 armour moved from Turkmenistan to Kazakhstan
            4 fighters and 2 tactical_bombers moved from 126 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Germany to Poland
                  Germans take Poland from Russians
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 3 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 9 armour
                ANZAC defend with 1 fighter
                    Germans roll dice for 9 armour in Kazakhstan, round 2 : 4/9 hits, 4,50 expected hits
                    Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in Belarus
                Germans attack with 8 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 8 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 7/12 hits, 6,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 8/16 hits, 5,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 1 bomber and 1 fighter
            EDIT: Turning off Edit Mode
            3 tactical_bombers moved from Belarus to Novgorod
            8 fighters moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            5 artilleries and 5 infantry moved from Norway to 126 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 126 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
            3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
            5 artilleries moved from Western Germany to Greater Southern Germany
            5 armour moved from Germany to Greater Southern Germany
            5 armour moved from Western Germany to Greater Southern Germany
            5 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Germany
            8 infantry moved from Western Germany to Germany
            7 infantry moved from Western Germany to Greater Southern Germany
            8 mech_infantrys moved from Germany to Greater Southern Germany
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from Bessarabia to Greater Southern Germany
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Western Germany
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • Desperado. Please check the edits and confirm that they’re ok.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 47 PUs; 
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
            EDIT: Changing PUs for Germans from 47 to 49
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Changing ownership of Morocco from Americans to Italians
            EDIT: Adding units owned by Italians to Morocco: 1 marine
            EDIT: Changing PUs for Italians from 28 to 29
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Removing units owned by Italians from Northern Italy: 1 marine
            EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 1 bomber
            EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
            EDIT: Adding units owned by Italians to Novgorod: 1 bomber
            EDIT: Turning off Edit Mode
            2 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Archangel to Vologda
            3 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
            9 armour moved from Turkmenistan to Kazakhstan
            4 fighters and 2 tactical_bombers moved from 126 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Germany to Poland
                  Germans take Poland from Russians
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 3 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 9 armour
                ANZAC defend with 1 fighter
                    Germans roll dice for 9 armour in Kazakhstan, round 2 : 4/9 hits, 4,50 expected hits
                    Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in Belarus
                Germans attack with 8 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 8 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 7/12 hits, 6,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 8/16 hits, 5,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 1 bomber and 1 fighter
            EDIT: Turning off Edit Mode
            3 tactical_bombers moved from Belarus to Novgorod
            8 fighters moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            5 artilleries and 5 infantry moved from Norway to 126 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 126 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
            3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
            5 artilleries moved from Western Germany to Greater Southern Germany
            5 armour moved from Germany to Greater Southern Germany
            5 armour moved from Western Germany to Greater Southern Germany
            5 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Germany
            8 infantry moved from Western Germany to Germany
            7 infantry moved from Western Germany to Greater Southern Germany
            8 mech_infantrys moved from Germany to Greater Southern Germany
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from Bessarabia to Greater Southern Germany
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Western Germany
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Novgorod: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 9x factory_major; Remaining resources: 47 PUs; 
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Germans owned units to: factory_major = 5
            EDIT: Changing PUs for Germans from 47 to 49
            EDIT: Turning off Edit Mode
            Germans buy 1 artillery, 4 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 92 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Changing ownership of Morocco from Americans to Italians
            EDIT: Adding units owned by Italians to Morocco: 1 marine
            EDIT: Changing PUs for Italians from 28 to 29
            EDIT: Removing units owned by Italians from 95 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers
            EDIT: Removing units owned by Italians from Northern Italy: 1 marine
            EDIT: Adding units owned by Italians to Northern Italy: 3 aaGuns and 1 bomber
            EDIT: Removing units owned by Italians from Northern Italy: 1 bomber
            EDIT: Adding units owned by Italians to Gibraltar: 1 fighter
            EDIT: Adding units owned by Italians to Novgorod: 1 bomber
            EDIT: Turning off Edit Mode
            2 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Archangel to Vologda
            3 armour and 1 mech_infantry moved from Evenkiyskiy to Vologda
            9 armour moved from Turkmenistan to Kazakhstan
            4 fighters and 2 tactical_bombers moved from 126 Sea Zone to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Germany to Poland
                  Germans take Poland from Russians
            2 infantry moved from Western Germany to Holland Belgium
            4 fighters and 1 tactical_bomber moved from Western Germany to Belarus
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 infantry moved from Eastern Poland to Bessarabia
            3 bombers moved from Western Germany to Bessarabia
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 3 bombers and 1 infantry
                Russians defend with 2 mech_infantrys
                    Germans roll dice for 3 bombers and 1 infantry in Bessarabia, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 2 mech_infantrys in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 3 bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 9 armour
                ANZAC defend with 1 fighter
                    Germans roll dice for 9 armour in Kazakhstan, round 2 : 4/9 hits, 4,50 expected hits
                    Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the ANZAC and 1 armour owned by the Germans lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 8 armour remaining. Battle score for attacker is 4
                Casualties for Germans: 1 armour
                Casualties for ANZAC: 1 fighter
            Battle in Belarus
                Germans attack with 8 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 8 fighters, 1 infantry and 3 tactical_bombers in Belarus, round 2 : 7/12 hits, 6,17 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 8 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 8/16 hits, 5,67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 5 armour, 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 3 aaGuns, 1 bomber and 1 fighter
            EDIT: Turning off Edit Mode
            3 tactical_bombers moved from Belarus to Novgorod
            8 fighters moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Germany
            5 artilleries and 5 infantry moved from Norway to 126 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 126 Sea Zone to 127 Sea Zone
            2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
            3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
            5 artilleries moved from Western Germany to Greater Southern Germany
            5 armour moved from Germany to Greater Southern Germany
            5 armour moved from Western Germany to Greater Southern Germany
            5 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Germany
            8 infantry moved from Western Germany to Germany
            7 infantry moved from Western Germany to Greater Southern Germany
            8 mech_infantrys moved from Germany to Greater Southern Germany
            1 aaGun moved from Archangel to Vologda
            1 aaGun moved from Western Germany to Greater Southern Germany
            1 aaGun moved from Western Germany to Germany
            3 bombers moved from Bessarabia to Greater Southern Germany
    
        Place Units - Germans
            1 artillery and 4 infantry placed in Western Germany
            3 tactical_bombers placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Archangel: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to Novgorod: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 127 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 6 submarines
            EDIT: Removing units owned by Germans from 126 Sea Zone: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers and 6 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,00
    Americans : -0,33
    Russians : 0,00
    

    Savegame


  • you are going to leave s.italy wide open like that? remember I have a marine, plus considerable air that can reach. I’ll give you a chance to reconsider that


  • also, I don’t think it’d be too hard to take Berlin, if I were to crash the Russians in and then easily wipe what’s left with the US/UK. in fact I have a 56% chance of actually taking it with Russia alone, with only an average tuv loss of 18%, which seems very acceptable to me. but even if it were worse, I might still go for it lol. I might lose some pretty valuable Russian advanced units, to be sure, but having Berlin looted would be a pretty hard blow imo. that’s a whopping 56 income gained for allies, and Germany losing out on being able to build for turn. plus your major would shrink down to a minor, etc. and moscow would still be pretty safe thanks to allied air that can reach and guard. so I’m not really sure what you’re trying to do here tbh.


  • Just a desperate last attempt. You win. Great work. I feel humiliated.

    I’d be happy to play with you again as Axis. Perhaps not with 30, but a higher bid. Perhaps midway? I’m no challenge whatsoever to you otherwise, is my humble opinion.

    You don’t do simple mistakes. I do plenty. You generously let me redo a hefty lot of them as well.

    I guess that the bid of 8-9 to Allies regarding the masters opinion that you refered to is simply in games between masters.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Just a desperate last attempt. You win. Great work. I feel humiliated.

    I’d be happy to play with you again as Axis. Perhaps not with 30, but a higher bid. Perhaps midway? I’m no challenge whatsoever to you otherwise, is my humble opinion.

    You don’t do simple mistakes. I do plenty. You generously let me redo a hefty lot of them as well.

    I guess that the bid of 8-9 to Allies regarding the masters opinion that you refered to is simply in games between masters.

    great game, and please don’t be humiliated! firstly, this was your first bm game, whereas I have probably at least a 100 under my belt, so I am way more experienced! and when you count all my days in global vanilla, revised, and classic, I’m one of the most experienced around. but even now I am still learning more about the game, and we are all here to learn from each other all the while HOPEFULLY having fun in the process.

    I can already see you really get the game, you are definitely someone I would NOT want to take for granted, it’s just that I see you’re making mistakes here and there. I’m willing to bet that’s more from playing your turns too quickly and probably squeezing them in between whatever events you have in your day (lunch break, early morning before school/work, etc.). I know how that works, cuz I used to do that a lot too, and while my experience allowed me to get away with that without making too many mistakes, I did nonetheless make mistakes and also did not enjoy the game as much. so my first advice to you is, SLOW DOWN, especially against any E or M level player.

    Given what I said above, I do not feel a higher bid will fix or compensate for the hurried play. I guess it would more help with your comparative inexperience, but again, I can already see your skill and talent, even through all the mistakes. therefore I believe it’ll be better for your longterm growth in the game to take a little beating up front in some of these master or elite level matches, which if your morale can survive that, will only make you come out that much stronger.

    I am willing to compromise, however, and up the bid to 5 this time around, especially considering that axis definitely does seem to have the advantage in bm3. Now, if you end up getting another big beating, we can look at inching it up to 7 the next time, and so on. I just don’t feel too comfortable jumping to giving axis too high of a bid, considering what I can already see in your potential, and all that I know about balance mod.

    let me know if you’re good with that, and if so, you may go ahead and start a new game thread for us.


  • Thank you for your appreciative words! Despite all the frustration I really enjoyed our game as well as your gentle attitude.

    I definitely do not want an auto win, like a 100 bid, but from my horizon it was evident that you have a much more deep and clear understanding of the game. I could see that you effectively countered all my plans and efforts, while I failed to do so several times. Even in the last situation it was not evident for me how bad it all was, while you analyzed it easily.

    I’m afraid that a bid of 5 is too slight for me to give you a match. I think I might be up to perhaps 20-30 games now in total. Still a noob, albeit analythical and nerdy. I could try this again with 2 subs, making the opening a bit easier. But that’s a bid of 12, so I guess it’s off the table.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    Thank you for your appreciative words! Despite all the frustration I really enjoyed our game as well as your gentle attitude.

    I definitely do not want an auto win, like a 100 bid, but from my horizon it was evident that you have a much more deep and clear understanding of the game. I could see that you effectively countered all my plans and efforts, while I failed to do so several times. Even in the last situation it was not evident for me how bad it all was, while you analyzed it easily.

    I’m afraid that a bid of 5 is too slight for me to give you a match. I think I might be up to perhaps 20-30 games now in total. Still a noob, albeit analythical and nerdy. I could try this again with 2 subs, making the opening a bit easier. But that’s a bid of 12, so I guess it’s off the table.

    I think highest I am willing against you right now is 6 to your axis, which would give you a sub at least! it’s for your own good I don’t give you too high of a bid right away!


  • @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    it’s for your own good

    Lol, ok, let me finish some games though so I can focus better. I’ll get back to you.


  • @trulpen said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    @axis-dominion said in BM3 trulpen (X+3) vs axis-dominion (A) #1:

    it’s for your own good

    Lol, ok, let me finish some games though so I can focus better. I’ll get back to you.

    yep, no rush! I am gone for the next five days anyway, and I have a lot of games cooking now. I just kicked one off with kmsckay, and my game with farmboy will start next weekend. both are sharp players, so I’ll be pretty busy anyway.

    when you are feeling ready to rematch me, just hit me up.

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