I am playing a casual game of BM3 (3.0) with Canada being a separate faction instead of under British’s domain. I noticed in the game that China does not spawn guerrillas in Japan’s territories not garrisoned by a land unit. The notes differ as to also in that China gets another +3 for their Objective. Is this a compensation or a bug rather?
19L axis-dominion vs giallo (allies+18) bm3
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Italians Americans take Algeria from Germans 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 7 bombers moved from United Kingdom to Holland Belgium 1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 carrier, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Americans : 0,67
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No problem
one hit with my sub in 43
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@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
No problem
one hit with my sub in 43
You can just go max defense
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Italians Americans take Algeria from Germans 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 7 bombers moved from United Kingdom to Holland Belgium 1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 carrier, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 2 fighters in 43 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer Battle in Holland Belgium Americans attack with 7 bombers Germans defend with 1 aaGun, 1 bomber and 2 infantry AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Holland Belgium Americans roll dice for 6 bombers in Holland Belgium, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 1 aaGun, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Holland Belgium Americans win with 3 bombers remaining. Battle score for attacker is -25 Casualties for Americans: 4 bombers Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to India 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Persia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 3 bombers moved from Holland Belgium to Gibraltar Place Units - Americans 2 fighters and 1 infantry placed in Western United States 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 carrier and 1 transport placed in 10 Sea Zone 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 2,17 Americans : 0,33 Japanese : 1,17 AA fire in Holland Belgium : : 0,50
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries, 2 fighters and 3 infantry moved from Yunnan to Hunan 1 infantry moved from Tsinghai to Shensi Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 1 artillery and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Libya to Algeria Americans take Tunisia from Italians Americans take Algeria from Germans 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 7 bombers moved from United Kingdom to Holland Belgium 1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 39 Sea Zone to 43 Sea Zone Combat - Americans Battle in Morocco Battle in 43 Sea Zone Americans attack with 1 carrier, 2 fighters and 1 submarine Japanese defend with 1 battleship, 1 cruiser and 1 destroyer Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the Japanese lost in 43 Sea Zone Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Americans roll dice for 2 fighters in 43 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer Battle in Holland Belgium Americans attack with 7 bombers Germans defend with 1 aaGun, 1 bomber and 2 infantry AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits 1 bomber owned by the Americans lost in Holland Belgium Americans roll dice for 6 bombers in Holland Belgium, round 2 : 4/6 hits, 4,00 expected hits Germans roll dice for 1 aaGun, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits 1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Holland Belgium Americans win with 3 bombers remaining. Battle score for attacker is -25 Casualties for Americans: 4 bombers Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry Non Combat Move - Americans 1 fighter moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 39 Sea Zone to 42 Sea Zone 1 fighter moved from Yunnan to India 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Persia 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 destroyer moved from 39 Sea Zone to 38 Sea Zone 1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island 3 bombers moved from Holland Belgium to Gibraltar Place Units - Americans 2 fighters and 1 infantry placed in Western United States 1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone Americans undo move 2. 1 carrier and 1 transport placed in 10 Sea Zone 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 6 artilleries, 2 fighters and 3 infantry moved from Yunnan to Hunan 1 infantry moved from Tsinghai to Shensi Non Combat Move - Chinese Place Units - Chinese 1 artillery placed in Shensi 1 artillery and 1 infantry placed in Hunan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier and 1 cruiser; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 14 PUs; Combat Move - British 2 mech_infantrys moved from India to Yunnan 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from West India to India 1 destroyer moved from 76 Sea Zone to 79 Sea Zone Non Combat Move - British 3 fighters moved from 96 Sea Zone to Persia 1 bomber moved from Malta to Persia 1 armour and 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from Malta to 92 Sea Zone 2 fighters moved from Malta to 92 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India Place Units - British 1 carrier and 1 cruiser placed in 71 Sea Zone Turn Complete - British British collect 24 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier and 2 fighters EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,17 Americans : 0,33 Japanese : 1,17 AA fire in Holland Belgium : : 0,50
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that was a disaster
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@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
that was a disaster
you are taking a lot of risks tho…
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 carriers; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French Combat - Italians Non Combat Move - Italians 2 armour moved from Ukraine to Rostov 2 infantry moved from Yugoslavia to 97 Sea Zone 8 infantry moved from Southern Italy to 97 Sea Zone 10 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone 10 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to 98 Sea Zone 1 artillery moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 aaGuns moved from Northern Italy to Southern Italy 1 bomber moved from Egypt to Southern Italy Place Units - Italians 2 carriers placed in 98 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,5,1 Italians collect 22 PUs (2 lost to blockades); end with 23 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Persia to Iraq ANZAC take Iraq from Italians 1 infantry moved from West India to Eastern Persia 3 fighters moved from Eastern Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from Eastern Persia to India Place Units - ANZAC 2 fighters placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 cruiser moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Persia to Iraq ANZAC take Iraq from Italians 1 infantry moved from West India to Eastern Persia 3 fighters moved from Eastern Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 fighter moved from Queensland to 39 Sea Zone 1 bomber moved from Eastern Persia to India Place Units - ANZAC 2 fighters placed in Persia Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 fighter moved from Malta to Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:
@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
that was a disaster
you are taking a lot of risks tho…
I see it differently, but besides that, this ridiculous
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Germans take Caucasus from Russians Combat - Germans Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 21 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov 2 mech_infantrys moved from Belarus to Rostov 3 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Volgograd 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 fighters moved from Yugoslavia to 98 Sea Zone 1 fighter moved from Northern Italy to 98 Sea Zone 1 fighter moved from Western Germany to France 1 infantry moved from Germany to Slovakia Hungary 2 artilleries moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 fighter moved from Archangel to Germany 2 infantry moved from Belarus to Novgorod 1 fighter moved from Bryansk to Novgorod 1 aaGun moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 fighter moved from France to Southern Italy 1 aaGun moved from Karelia to Novgorod Place Units - Germans 3 artilleries placed in France 2 mech_infantrys placed in Western Germany 3 infantry placed in Yugoslavia 3 infantry placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -0.67
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one second
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Rostov to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 2 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Germans take Caucasus from Russians Combat - Germans Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 armour and 21 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Ukraine to Volgograd 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Ukraine to Rostov 2 mech_infantrys moved from Belarus to Rostov 3 infantry moved from Rostov to Volgograd 3 infantry moved from Rostov to Volgograd 4 infantry moved from Rostov to Volgograd 4 tactical_bombers moved from 97 Sea Zone to Southern Italy 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone 2 fighters moved from Yugoslavia to 98 Sea Zone 1 fighter moved from Northern Italy to 98 Sea Zone 1 fighter moved from Western Germany to France 1 infantry moved from Germany to Slovakia Hungary 2 artilleries moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to Southern Italy 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Tambov 1 fighter moved from Archangel to Germany 2 infantry moved from Belarus to Novgorod 1 fighter moved from Bryansk to Novgorod 1 aaGun moved from Western Germany to Northern Italy 2 artilleries and 2 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 1 fighter moved from France to Southern Italy 1 aaGun moved from Karelia to Novgorod 1 armour moved from Egypt to Trans-Jordan Place Units - Germans 3 artilleries placed in France 2 mech_infantrys placed in Western Germany 3 infantry placed in Yugoslavia 3 infantry placed in Novgorod 9 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33 Russians : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 infantry moved from Smolensk to Archangel 1 infantry moved from Russia to Tambov 2 infantry moved from Smolensk to Bryansk 2 bombers and 1 fighter moved from Russia to Archangel 1 fighter moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey 4 artilleries moved from Russia to Bryansk 9 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 1 bomber moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 4 artilleries and 11 infantry Germans defend with 2 infantry Russians roll dice for 4 artilleries and 11 infantry in Bryansk, round 2 : 5/15 hits, 3,83 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 2 bombers, 1 fighter and 4 infantry Germans defend with 2 infantry Russians roll dice for 2 bombers, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2,50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Yenisey to Russia 1 armour and 1 mech_infantry moved from Russia to Urals 2 bombers and 1 fighter moved from Archangel to Russia 1 bomber and 1 fighter moved from Tambov to Russia 9 infantry moved from Russia to Bryansk 10 infantry moved from Smolensk to Belarus 3 infantry moved from Smolensk to Belarus 2 infantry moved from Smolensk to Belarus 1 infantry moved from Smolensk to Archangel 1 infantry moved from Smolensk to Archangel 3 infantry moved from Smolensk to Bryansk 3 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Belarus 2 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 1 aaGun moved from Russia to Bryansk 1 aaGun moved from Smolensk to Belarus 1 aaGun moved from Smolensk to Archangel 3 infantry moved from Smolensk to Bryansk 4 artilleries moved from Smolensk to Bryansk 2 armour and 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 8 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Belarus: 6 infantry EDIT: Adding units owned by Russians to Bryansk: 6 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : 1,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 bomber moved from French Indo China to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 2 fighters moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 2 fighters moved from French Indo China to 42 Sea Zone 1 fighter moved from Guam to 42 Sea Zone 1 carrier moved from 44 Sea Zone to 42 Sea Zone 1 fighter and 4 tactical_bombers moved from French Indo China to 38 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Japan to Iwo Jima 1 tactical_bomber moved from French Indo China to 38 Sea Zone Combat - Japanese Battle in 38 Sea Zone Japanese attack with 1 fighter and 5 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 5 tactical_bombers in 38 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 38 Sea Zone Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 transport ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery Battle in Iwo Jima Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport Americans defend with 1 carrier and 1 fighter; ANZAC defend with 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits Americans roll dice for 1 carrier, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 carrier and 1 fighter Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber ANZAC defend with 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.50 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 bomber moved from Iwo Jima to Kiangsu 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 bomber moved from 41 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to French Indo China 2 fighters moved from 41 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Kiangsu 1 armour moved from Amur to Manchuria 1 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Anhwe to Kiangsu 1 aaGun and 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Anhwe to Kwangtung 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Shan State to French Indo China 1 carrier moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 fighter moved from 38 Sea Zone to 42 Sea Zone 5 tactical_bombers moved from 38 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines Place Units - Japanese 1 transport placed in 6 Sea Zone 1 destroyer and 3 submarines placed in 6 Sea Zone 1 artillery placed in Japan 2 artilleries and 1 infantry placed in French Indo China Japanese undo move 3. 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67 ANZAC : 0.33 Japanese : 2.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Algeria to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 3 bombers moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to India 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei 1 fighter moved from Hunan to Suiyuyan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 7 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 3 infantry in Anhwe, round 2 : 5/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 1,50 Japanese : 0,67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Algeria to 92 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 2 submarines moved from 92 Sea Zone to 91 Sea Zone 3 bombers moved from Gibraltar to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 fighters and 1 tactical_bomber moved from Persia to India 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 aaGun, 1 carrier, 1 infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 armour and 1 infantry placed in Western United States 1 armour, 2 artilleries and 3 infantry placed in Central United States 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Shensi to Suiyuyan 1 infantry moved from Shensi to Hopei 1 fighter moved from Hunan to Hopei 1 fighter moved from Hunan to Suiyuyan 1 infantry moved from Hunan to Kwangsi Chinese take Kwangsi from Japanese 7 artilleries and 3 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Suiyuyan, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Chinese: 1 artillery Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 7 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 7 artilleries and 3 infantry in Anhwe, round 2 : 5/10 hits, 3,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 artilleries and 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British repair damage of 3x airfield; Remaining resources: 25 PUs; British buy 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 fighter EDIT: Adding units owned by Americans to United Kingdom: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Chinese from Anhwe: 1 infantry EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 carrier and 1 cruiser moved from 71 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 3 fighters moved from 39 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from India to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 92 Sea Zone to 105 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Persia to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Volgograd causes 3 damage total. Battle in Normandy Bordeaux Battle in Kwangtung British attack with 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 artillery, 1 harbour and 1 mech_infantry AA fire in Kwangtung : 0/1 hits, 0,17 expected hits British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 3 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the British lost in Kwangtung British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 4 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 5 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Kwangtung, round 5 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Kwangtung British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 6 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 6 : 0/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 7 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Kwangtung, round 7 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung retreated to Kwangtung Japanese win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 2 mech_infantrys Casualties for Japanese: 1 aaGun and 1 mech_infantry Battle in 41 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 submarine and 1 transport British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - British 1 tactical_bomber moved from Kwangtung to Kwangsi 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 cruiser moved from 39 Sea Zone to 38 Sea Zone 3 fighters moved from Persia to India 2 fighters moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from India to 39 Sea Zone 1 bomber moved from Volgograd to Shensi Place Units - British 3 transports placed in 110 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 25 PUs; end with 25 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 1 carrier placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0,17 British : -1,83 AA fire in Volgograd : : -0,17 Chinese : 1,50 Japanese : -1,50