sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
hey giallo, I’d like to make a small adjustment to my land units defense configuration in Southern Europe, which has nothing to do with anything that happened on the Russian front. plz let me know if you’ll allow it, and I’ll make the edits and post.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 battleship and 1 marine moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to 41 Sea Zone
1 bomber moved from French Indo China to 17 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea Zone
1 bomber moved from French Indo China to 21 Sea Zone
1 tactical_bomber moved from French Indo China to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 3/8 hits, 4.50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to Guam
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 21 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
3 tactical_bombers moved from 43 Sea Zone to French Indo China
1 bomber moved from 21 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to French Indo China
1 infantry moved from Siberia to Amur
1 armour and 1 infantry moved from Buryatia to Amur
1 aaGun, 2 infantry and 1 marine moved from Kiangsu to 19 Sea Zone
1 aaGun, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from 17 Sea Zone to Japan
Place Units - Japanese
1 destroyer placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 6 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 6 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Americans : 0.17
Japanese : -0.33
so I just posted my adjustment in anticipation of your approval, since I will be away at a wedding for the rest of the evening, so I figured I’d get it to you now so you can make your move and not be delayed. all I did was adjusted the 6 mechs to s.italy instead of n.italy. again, this has nothing to do with anything that happened during German or Russian combats, nor does it affect Russia in any way. it’s simply an adjustment in my defenses for Italy.
my appreciation in advance.
you’re good to go with that latest map.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Algeria
Americans take Tunisia from Italians
Americans take Algeria from Germans
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
7 bombers moved from United Kingdom to Holland Belgium
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 43 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Americans : 0,67
No problem
one hit with my sub in 43
@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
No problem
one hit with my sub in 43
You can just go max defense
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Algeria
Americans take Tunisia from Italians
Americans take Algeria from Germans
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
7 bombers moved from United Kingdom to Holland Belgium
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 43 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 fighters in 43 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in Holland Belgium
Americans attack with 7 bombers
Germans defend with 1 aaGun, 1 bomber and 2 infantry
AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Holland Belgium
Americans roll dice for 6 bombers in Holland Belgium, round 2 : 4/6 hits, 4,00 expected hits
Germans roll dice for 1 aaGun, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Holland Belgium
Americans win with 3 bombers remaining. Battle score for attacker is -25
Casualties for Americans: 4 bombers
Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to India
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Persia
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 bombers moved from Holland Belgium to Gibraltar
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 transport placed in 10 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 2,17
Americans : 0,33
Japanese : 1,17
AA fire in Holland Belgium : : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries, 2 fighters and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shensi
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Algeria
Americans take Tunisia from Italians
Americans take Algeria from Germans
1 infantry moved from Libya to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
7 bombers moved from United Kingdom to Holland Belgium
1 carrier and 2 fighters moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 43 Sea Zone
Americans attack with 1 carrier, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 carrier and 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 43 Sea Zone
Americans roll dice for 2 fighters in 43 Sea Zone, round 4 : 2/2 hits, 1,00 expected hits
Japanese roll dice for 1 battleship in 43 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 43 Sea Zone
Americans win, taking Morocco from Germans with 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in Holland Belgium
Americans attack with 7 bombers
Germans defend with 1 aaGun, 1 bomber and 2 infantry
AA fire in Holland Belgium : 1/3 hits, 0,50 expected hits
1 bomber owned by the Americans lost in Holland Belgium
Americans roll dice for 6 bombers in Holland Belgium, round 2 : 4/6 hits, 4,00 expected hits
Germans roll dice for 1 aaGun, 1 bomber and 2 infantry in Holland Belgium, round 2 : 3/3 hits, 0,83 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 1 bomber owned by the Germans and 3 bombers owned by the Americans lost in Holland Belgium
Americans win with 3 bombers remaining. Battle score for attacker is -25
Casualties for Americans: 4 bombers
Casualties for Germans: 1 aaGun, 1 bomber and 2 infantry
Non Combat Move - Americans
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to India
3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Persia
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 destroyer and 5 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 bombers moved from Holland Belgium to Gibraltar
Place Units - Americans
2 fighters and 1 infantry placed in Western United States
1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
1 carrier and 1 transport placed in 10 Sea Zone
5 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries, 2 fighters and 3 infantry moved from Yunnan to Hunan
1 infantry moved from Tsinghai to Shensi
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Shensi
1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Purchase Units - British
British buy 1 carrier and 1 cruiser; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from West India to India
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
Non Combat Move - British
3 fighters moved from 96 Sea Zone to Persia
1 bomber moved from Malta to Persia
1 armour and 1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Malta to 92 Sea Zone
2 fighters moved from Malta to 92 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to India
Place Units - British
1 carrier and 1 cruiser placed in 71 Sea Zone
Turn Complete - British
British collect 24 PUs; end with 25 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by British to 80 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by British from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 2,17
Americans : 0,33
Japanese : 1,17
AA fire in Holland Belgium : : 0,50
that was a disaster
@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
that was a disaster
you are taking a lot of risks tho…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 carriers; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
Combat - Italians
Non Combat Move - Italians
2 armour moved from Ukraine to Rostov
2 infantry moved from Yugoslavia to 97 Sea Zone
8 infantry moved from Southern Italy to 97 Sea Zone
10 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
10 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 tactical_bombers moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from Egypt to Southern Italy
Place Units - Italians
2 carriers placed in 98 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,3,5,1
Italians collect 22 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Iraq
ANZAC take Iraq from Italians
1 infantry moved from West India to Eastern Persia
3 fighters moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from Eastern Persia to India
Place Units - ANZAC
2 fighters placed in Persia
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Persia to Iraq
ANZAC take Iraq from Italians
1 infantry moved from West India to Eastern Persia
3 fighters moved from Eastern Persia to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Queensland to 39 Sea Zone
1 bomber moved from Eastern Persia to India
Place Units - ANZAC
2 fighters placed in Persia
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 fighter moved from Malta to Persia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@axis-dominion said in 19L axis-dominion vs giallo (allies+18) bm3:
@Giallo said in 19L axis-dominion vs giallo (allies+18) bm3:
that was a disaster
you are taking a lot of risks tho…
I see it differently, but besides that, this ridiculous
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 21 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
4 infantry moved from Rostov to Volgograd
4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from Yugoslavia to 98 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 fighter moved from Western Germany to France
1 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter moved from Archangel to Germany
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from France to Southern Italy
1 aaGun moved from Karelia to Novgorod
Place Units - Germans
3 artilleries placed in France
2 mech_infantrys placed in Western Germany
3 infantry placed in Yugoslavia
3 infantry placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -0.67
one second
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 21 mech_infantrys moved from Rostov to Northwest Persia
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Belarus to Rostov
3 infantry moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
4 infantry moved from Rostov to Volgograd
4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from Yugoslavia to 98 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 fighter moved from Western Germany to France
1 infantry moved from Germany to Slovakia Hungary
2 artilleries moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter moved from Archangel to Germany
2 infantry moved from Belarus to Novgorod
1 fighter moved from Bryansk to Novgorod
1 aaGun moved from Western Germany to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 fighter moved from France to Southern Italy
1 aaGun moved from Karelia to Novgorod
1 armour moved from Egypt to Trans-Jordan
Place Units - Germans
3 artilleries placed in France
2 mech_infantrys placed in Western Germany
3 infantry placed in Yugoslavia
3 infantry placed in Novgorod
9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Smolensk to Archangel
1 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 bombers and 1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
4 artilleries moved from Russia to Bryansk
9 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 11 infantry
Germans defend with 2 infantry
Russians roll dice for 4 artilleries and 11 infantry in Bryansk, round 2 : 5/15 hits, 3,83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 bombers, 1 fighter and 4 infantry
Germans defend with 2 infantry
Russians roll dice for 2 bombers, 1 fighter and 4 infantry in Archangel, round 2 : 2/7 hits, 2,50 expected hits
Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Yenisey to Russia
1 armour and 1 mech_infantry moved from Russia to Urals
2 bombers and 1 fighter moved from Archangel to Russia
1 bomber and 1 fighter moved from Tambov to Russia
9 infantry moved from Russia to Bryansk
10 infantry moved from Smolensk to Belarus
3 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Smolensk to Archangel
3 infantry moved from Smolensk to Bryansk
4 artilleries moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 6 infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to 42 Sea Zone
1 fighter moved from Guam to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from French Indo China to 38 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 tactical_bomber moved from French Indo China to 38 Sea Zone
Combat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 fighter and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 5 tactical_bombers in 38 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Americans roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 38 Sea Zone
Japanese win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Iwo Jima, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 carrier and 1 fighter; ANZAC defend with 1 transport
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 carrier, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 25
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 carrier and 1 fighter
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber
ANZAC defend with 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 2 marines and 1 tactical_bomber in Java, round 2 : 4/6 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Iwo Jima to Kiangsu
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from 41 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to French Indo China
2 fighters moved from 41 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
1 armour moved from Amur to Manchuria
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Anhwe to Kiangsu
1 aaGun and 1 artillery moved from Kiangsi to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to French Indo China
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from 38 Sea Zone to 42 Sea Zone
5 tactical_bombers moved from 38 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery placed in Japan
2 artilleries and 1 infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : 0.33
Japanese : 2.33