@SuperbattleshipYamato NA is fun to with it’s new mechanics.
BM3 trulpen (X) vs wizmark (A)
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Intercept Moscow?
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@trulpen no intercept thanks…need good AA!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 armour and 1 mech_infantry moved from Novgorod to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Belarus to Bryansk 1 infantry moved from Western Ukraine to Bryansk 3 artilleries and 6 infantry moved from Ukraine to Rostov 4 armour moved from Ukraine to Rostov 4 armour moved from Ukraine to Rostov 2 fighters moved from Ukraine to Russia 2 bombers moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Ukraine to Bryansk Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/1 hits, 0,17 expected hits AA fire in Russia : 0/2 hits, 0,33 expected hits Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major Bombing raid in Russia rolls: 1 and causes: 1 damage to unit: airfield Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 14, airfield = 1 Battle in Bryansk Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 8 armour, 3 artilleries and 6 infantry Russians defend with 2 infantry Germans roll dice for 8 armour, 3 artilleries and 6 infantry in Rostov, round 2 : 10/17 hits, 6,50 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 8 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Bryansk to Ukraine 2 bombers moved from Russia to Ukraine 2 fighters moved from Russia to Ukraine 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 3 aaGuns, 9 armour, 4 artilleries and 15 infantry moved from Ukraine to Rostov 6 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 2 artilleries and 5 infantry moved from Novgorod to Archangel 3 armour moved from Germany to Eastern Poland 1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to 112 Sea Zone 1 artillery moved from Southern France to France 1 tactical_bomber moved from Russia to Ukraine Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 4 infantry placed in Germany 1 artillery, 1 fighter and 3 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 carrier and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0,50 Germans : 3,17 Russians : 0,00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 19 PUs; Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 artillery and 3 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 3 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Bryansk to Russia 7 infantry moved from Korea to Manchuria 1 mech_infantry moved from Russia to Urals 1 infantry moved from Russia to Tambov 5 armour and 5 mech_infantrys moved from Russia to Urals Place Units - Russians 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,6,3,1,2,3,6,1,1,5,4,6,2,3,1,3,5,4,5 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : -0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 bomber, 1 factory_minor, 5 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone 1 carrier moved from 49 Sea Zone to 26 Sea Zone 1 cruiser and 2 destroyers moved from 49 Sea Zone to 26 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 4 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 infantry moved from Solomon Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 artilleries and 9 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 2 fighters and 2 tactical_bombers moved from Kweichow to Kansu 1 bomber moved from Yunnan to Kansu 1 bomber moved from Yunnan to Kansu 1 artillery moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Johnston Island Battle in Kansu Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 tactical_bombers Chinese defend with 1 fighter and 10 infantry; Russians defend with 3 infantry Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 tactical_bombers in Kansu, round 2 : 6/18 hits, 6,33 expected hits Chinese roll dice for 1 fighter and 13 infantry in Kansu, round 2 : 6/14 hits, 5,00 expected hits 6 infantry owned by the Japanese, 3 infantry owned by the Russians and 3 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Kansu, round 3 : 6/12 hits, 5,33 expected hits Chinese roll dice for 1 fighter and 7 infantry in Kansu, round 3 : 3/8 hits, 3,00 expected hits 3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kansu Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 4 : 5/9 hits, 4,67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 2/2 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win, taking Johnston Island from Americans, taking Kansu from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 artillery and 10 infantry Casualties for Chinese: 1 fighter and 10 infantry Casualties for Russians: 3 infantry Battle in Sikang Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in 26 Sea Zone Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters, 2 submarines and 5 tactical_bombers Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 transport Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 2 : 6/18 hits, 9,00 expected hits Units damaged: 3 carriers owned by the Americans Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 transport in 26 Sea Zone, round 2 : 4/13 hits, 6,00 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 3 : 6/18 hits, 9,00 expected hits Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 transport in 26 Sea Zone, round 3 : 5/12 hits, 5,67 expected hits 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 4 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 5 tactical_bombers in 26 Sea Zone, round 4 : 5/14 hits, 7,67 expected hits Americans roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 26 Sea Zone, round 4 : 4/5 hits, 3,17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 cruiser owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 76 Casualties for Japanese: 1 carrier, 6 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber could not land in 23 Sea Zone and were removed 1 artillery moved from New Britain to 47 Sea Zone 1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone 3 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 46 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 17 Sea Zone to Japan 1 armour moved from Malaya to Yunnan 1 infantry moved from Malaya to Shan State 1 marine moved from Malaya to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 74 Sea Zone 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 3 infantry moved from French Indo China to Yunnan 1 aaGun moved from French Indo China to Yunnan 2 bombers moved from Kansu to Yunnan 2 fighters and 2 tactical_bombers moved from Kansu to Kweichow 1 aaGun moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Japan 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to 26 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode 1 factory_minor placed in Kiangsu 3 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 1 bomber and 1 marine placed in Japan 1 battleship and 1 submarine placed in 6 Sea Zone Japanese undo move 1. 1 factory_minor placed in Malaya Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : -2,17 Chinese : 3,00 Japanese : -8,67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Southern France 1 bomber moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 30 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 carrier, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Malta to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 bomber moved from 30 Sea Zone to Western United States 1 bomber moved from Hawaiian Islands to Western United States 2 fighters and 1 tactical_bomber moved from Korea to Yenisey 1 destroyer moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 3 bombers and 1 tactical_bomber placed in Western United States 2 submarines placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,3,3,2,6,5,2,3,5,1,3,1,1,5,3 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Southern France : : -0.17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 3 bombers, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Southern France 1 bomber moved from Hawaiian Islands to 30 Sea Zone Combat - Americans Strategic bombing raid in Southern France AA fire in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Southern France causes 4 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Battle in 30 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 30 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Southern France to United Kingdom 1 carrier, 1 submarine and 2 transports moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Malta to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Western United States 1 bomber moved from 30 Sea Zone to Western United States 1 bomber moved from Hawaiian Islands to Western United States 2 fighters and 1 tactical_bomber moved from Korea to Yenisey 1 destroyer moved from 101 Sea Zone to 89 Sea Zone Place Units - Americans 3 bombers and 1 tactical_bomber placed in Western United States 2 submarines placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,3,3,2,6,5,2,3,5,1,3,1,1,5,3 Americans collect 57 PUs (1 lost to blockades); end with 57 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 40 PUs; British buy 1 fighter, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 unit repaired. Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry EDIT: Adding units owned by Chinese to Manchuria: 1 infantry EDIT: Turning off Edit Mode 1 artillery moved from Morocco to Algeria British take Algeria from Italians 2 mech_infantrys moved from Egypt to Tobruk 1 bomber moved from Gibraltar to Tobruk 1 infantry moved from Trans-Jordan to Syria British take Syria from Neutral_Axis 2 infantry moved from Burma to Shan State 1 tactical_bomber moved from India to Shan State 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Southern France 1 mech_infantry moved from India to Shan State Combat - British Battle in Southern France Battle in Tobruk British attack with 1 bomber and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 1 bomber and 2 mech_infantrys in Tobruk, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Tobruk British win, taking Southern France from Germans, taking Tobruk from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 3 artilleries, 22 infantry and 4 mech_infantrys moved from India to Burma 1 tactical_bomber moved from Shan State to Burma 2 infantry moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 aaGun moved from Trans-Jordan to Iraq 1 submarine moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Tobruk to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 armour moved from Anglo Egyptian Sudan to Trans-Jordan 1 infantry moved from Rhodesia to Belgian Congo 2 infantry moved from Tanganyika Territory to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 fighters moved from Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 fighter moved from Persia to Egypt 2 fighters moved from Persia to Russia Place Units - British 2 transports placed in 110 Sea Zone 1 fighter placed in United Kingdom 2 infantry and 1 mech_infantry placed in Persia 2 infantry placed in Iraq Turn Complete - British British collect 43 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -1.00 Italians : -0.33 AA fire in Southern France : : -0.17 Chinese : 0.33 Japanese : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 93 Sea Zone 1 infantry moved from Northern Italy to Southern France 4 fighters and 2 tactical_bombers moved from Southern Italy to Southern France Combat - Italians Battle in 93 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 4 fighters, 1 infantry and 2 tactical_bombers British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Southern France, round 2 : 3/7 hits, 3,50 expected hits British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France Italians win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 4 fighters and 2 tactical_bombers moved from Southern France to Southern Italy 1 bomber moved from 93 Sea Zone to Southern Italy 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 6 infantry moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 submarine and 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : 0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Victoria: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5 ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Victoria: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,5 ANZAC collect 6 PUs (4 lost to blockades); end with 6 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Alexandria to Egypt 2 infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 12 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 1 infantry moved from Western Ukraine to Bryansk 3 artilleries and 5 infantry moved from Rostov to Volgograd 1 infantry moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Tambov 1 infantry moved from Rostov to Tambov 4 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Volgograd 6 armour moved from Ukraine to Caucasus 2 bombers moved from Ukraine to Vologda 4 armour moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Caucasus 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 3 armour moved from Rostov to Volgograd 2 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Rostov to Volgograd 1 artillery moved from France to Southern France Germans take Southern France from British 2 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 3 fighters moved from Western Germany to Holland Belgium Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk retreated to Bryansk Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Holland Belgium Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 3,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 4 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 4 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in Volgograd, round 2 : 5/18 hits, 5,67 expected hits Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 10 armour, 1 infantry and 5 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 10 armour, 1 infantry and 5 mech_infantrys in Caucasus, round 2 : 8/16 hits, 6,00 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Tambov to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 2 artilleries and 5 infantry moved from Novgorod to Archangel 1 armour and 1 mech_infantry moved from Nenetsia to Archangel 2 bombers moved from Vologda to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 3 artilleries moved from Ukraine to Rostov 1 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 3 armour moved from Eastern Poland to Ukraine 1 aaGun moved from Rostov to Ukraine 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Caucasus 2 fighters and 2 tactical_bombers moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany Place Units - Germans 2 submarines and 1 tactical_bomber placed in 112 Sea Zone 1 fighter placed in Western Germany 1 artillery and 2 infantry placed in Novgorod 3 infantry placed in Ukraine Germans undo move 1. 1 tactical_bomber placed in 112 Sea Zone 1 artillery and 7 infantry placed in Western Germany Germans undo move 5. 1 artillery and 7 infantry placed in Western Germany 2 submarines placed in 113 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 2,67 Americans : -0,33 Russians : 1,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 27 PUs; Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Smolensk Russians take Smolensk from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 artillery moved from Bryansk to Belarus Russians take Belarus from Germans 2 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 mech_infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Tambov to Russia 5 armour and 5 mech_infantrys moved from Urals to Russia 2 aaGuns and 6 infantry moved from Korea to Manchuria 1 infantry moved from Russia to Bryansk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6 Russians collect 23 PUs (3 lost to blockades); end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -3.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan 1 armour moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Kweichow to Shan State 2 bombers moved from Yunnan to Shan State 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 33 Sea Zone to 30 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Japan to Shan State Combat - Japanese Battle in Hawaiian Islands Japanese attack with 1 artillery, 3 fighters, 5 infantry, 2 marines and 3 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 3/4 hits, 2,33 expected hits Japanese roll dice for 1 artillery, 3 fighters, 5 infantry, 2 marines and 3 tactical_bombers in Hawaiian Islands, round 2 : 8/14 hits, 5,50 expected hits Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 4 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters, 4 infantry, 2 marines and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry Battle in Szechwan Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 3 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 4/7 hits, 3,50 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 3 bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Malaya 1 aaGun moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun, 2 artilleries and 3 infantry moved from Yunnan to French Indo China 3 infantry moved from Shantung to Anhwe 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone Place Units - Japanese 1 factory_minor placed in Kiangsu 1 artillery and 2 infantry placed in Shantung 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Malaya 1 carrier and 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -1,00 Chinese : -0,67 UK_Pacific : 0,33 Japanese : 2,00
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Germany 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 5 bombers, 3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Southern France Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 26 Sea Zone Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.67 AA fire in Germany : : -0.17
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@trulpenplay 7 hits on your hawaiian fleet to allocate
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Max def, priority of fleet.
4 soaks.
2 des
1 tac -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Germany 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 5 bombers, 3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Southern France Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 26 Sea Zone Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 2 bombers owned by the Americans lost in 26 Sea Zone retreated to 26 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -38 Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 destroyers and 1 tactical_bomber 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 3 bombers moved from 26 Sea Zone to Western United States 2 submarines moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 89 Sea Zone to 11 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in Normandy Bordeaux 4 submarines placed in 10 Sea Zone 1 bomber and 3 infantry placed in Western United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.67 Japanese : -1.50 AA fire in Germany : : -0.17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Germany 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France 5 bombers, 3 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Battle in Southern France Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/6 hits, 2.83 expected hits Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 26 Sea Zone Americans attack with 5 bombers, 3 fighters and 1 tactical_bomber Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports Americans roll dice for 5 bombers, 3 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 5.50 expected hits Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 6/15 hits, 7.50 expected hits 1 tactical_bomber owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Japanese, 3 fighters owned by the Americans and 2 bombers owned by the Americans lost in 26 Sea Zone retreated to 26 Sea Zone Japanese win with 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -38 Casualties for Americans: 2 bombers, 3 fighters and 1 tactical_bomber Casualties for Japanese: 2 destroyers and 1 tactical_bomber 2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Hawaiian Islands Non Combat Move - Americans 3 bombers moved from 26 Sea Zone to Western United States 2 submarines moved from 101 Sea Zone to 11 Sea Zone 1 submarine moved from 89 Sea Zone to 11 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 3 fighters and 1 tactical_bomber moved from Southern France to 110 Sea Zone 2 transports moved from 110 Sea Zone to 107 Sea Zone 1 bomber moved from Germany to Normandy Bordeaux 1 carrier and 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone Place Units - Americans 1 armour and 2 fighters placed in Normandy Bordeaux 4 submarines placed in 10 Sea Zone 1 bomber and 3 infantry placed in Western United States 2 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_major; Remaining resources: 46 PUs; British buy 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 2 infantry moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 fighter moved from India to Yunnan 3 artilleries, 20 infantry and 4 mech_infantrys moved from Burma to Shan State 1 fighter moved from India to Shan State 1 bomber moved from Egypt to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in Sumatra Battle in Holland Belgium British attack with 4 fighters, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/8 hits, 3.17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Germans: 2 infantry Battle in Yunnan British attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 3 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 3 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys in Shan State, round 2 : 6/28 hits, 6.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 3 artilleries, 1 fighter, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns moved from Burma to Shan State 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter moved from Shan State to India 1 infantry moved from Syria to Iraq 1 armour, 1 artillery and 2 infantry moved from Northwest Persia to Iraq 1 aaGun moved from Iraq to Northwest Persia 4 infantry and 1 mech_infantry moved from Persia to Iraq 1 armour moved from Trans-Jordan to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from Tobruk to Egypt 1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 1 artillery moved from Algeria to Morocco 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan Place Units - British 1 fighter and 2 infantry placed in Iraq 3 infantry placed in Persia 1 submarine placed in 81 Sea Zone 1 infantry and 1 mech_infantry placed in Egypt 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 44 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 1.00 British : -0.83 Americans : 1.67 AA fire in Northern Italy : : -0.17 Japanese : -2.17 AA fire in Germany : : -0.17